new class idea. The retiarii

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

The Retiarii

Ok, i got the idea from the discovery channel, go figure.

The Retiarii is a sea-fairing scallywag from the far off lands of cantha. In fact his wife is a xunlai agent in Lions Arch. He has come in search of new adventures in new lands.

This is a mid range melee magic class. The retiarii is the master of natural disasters.
The Retiarii can use a polearm or a net as their main weapons.
The Retiarii has 3 pips of energy regen and starts with 30 energy.
The Retiarii may have an AL of 60 - 70. Since they won't be as close as a warrior, they can use less armor.
The 4 attributes of the retiarii are polearm mastery, net mastery, weather mastery, and strike mastery.

Ok, the retiarii uses any type of polearm such as a trident, spear, scythe, etc.
They use a net in the other hand for defense. The types of net could vary from like a weighted net for faster skills, a big net for more defense but slower attack, and a barbed net for more damage.

Ok here we goooooooo.

Polearm mastery - This increases the effectivness of a Retiarii's polearm.

Net mastery - This increases the effectiveness of the Retiarii's net.

Weather mastery - This increases the effectiveness of a retiarii's weather based attacks.

UNDER CONSTRUCTION Agility - This will increase the evasivness and attack speed of the Retiarii. (Now i think every level you get +2% chance to dodge your opponents attacks. I think for the sake of balancing this should not stack with skills that offer similar bonuses. I also think that the speed bonus should cap at 25% at level 16, i believe that's the maximum)UNDER CONSTRUCTIONIf you would like to make a suggestion on how to fix agility, please post it.


Some skills.

Polearm Mastery:

Wind up strike- This skill takes 2 or 3 seconds to activate but adds an additional 10-35 damage.

Downward strike- Stab an enemy's leg to cripple them for 5-12 seconds.

Jump strike- Jump above an enemy and attack for an extra 5-20 damage. This attack cannot be interupted.

Angulated Strike- This attack ignores the defense of an opponent's secondary weapon. (i.e. shield, etc.)

Coule(ku-lay)- Block opponents next melee attack strike for a critical hit. {Elite}

Net mastery:

Imbue net- Imbue your net with a force field that negates the effect of the next hex cast on you. {Elite}

Net of reflection- The next attack your enemy casts is deflected back at them. 75% chance of failure with a net mastery of 5 or less.

Lend net- Target other ally recieves an extra 15-50 defense for 10 seconds an you lose the effects and defense of your net.

Strangle- The opponent is now choking for 2-6 seconds. (choking = health degen of 2 and move 25% slower)

Razorwire Net- (preperation) For the next 3-7 seconds when ever you strike with your net, you atack for an extra 7-13 damage.

Weather mastery:

Hurricane- All foes in that area are struck for 5-15 damage for 5-9 seconds and move 25% slower. After this skill ends wind continues to blow for 3-10 seconds.

Tidal wave- Attacks foes in that area for 10-60 damage. This attack leaves water on the ground.

Rain Dance- (preperation) Rain falls from the sky, leaving water on the field for 3-5 seconds.

Create swamp- If there is water on the ground a swamp is created in that area. All enemies in that area are poisened for 4-14 seconds.

Icy Ground- If water is in the ground it is turned into ice. All foes move 25% slower for 4-14 seconds. If struck by fire damage while on icy ground the damage is doubled.

Over bearing sun- this skill blinds a foe and weakens them for 4-14 seconds.

Summon The Wind- (preperation) Summon a forceful wind for 3-10 seconds. During this time Everyone moves 30% slower.

Smoke signals- Alert only your team to a position. If there is wind blowing your team is hidden from radar for 2-4 seconds. (the initial smoke signal skill is not restricted by the agro circle, but the second part must be cast near you or a team mate)

Agility:

Wind at your back- Move 25% faster for 5-13 seconds.

Invigorate- For 5 seconds attack 25% faster but afterwards you are weakened for 5-8 seconds.

Quick Dodge- For 5-20 seconds when an attack is directed at you it is redirected at someone else in your area, be it friend or foe.


And i even have some eye candy for you. check it out.
http://i9.photobucket.com/albums/a87...a/retiarii.jpg

edit: i added a new picture with a real retiarii helmet. it still looks stupid. (I was informed that that helm is wrong, but I'll still leave it up)
http://i9.photobucket.com/albums/a87...iarii2copy.jpg

edit again: Nevin provided a picture on the 4th page, but I thought I'd add it up here.
http://members.cox.net/studio-od/gladiator.jpg

If you didnt like it, well i expect it. As far as I can tell almost every class suggested is shot down for one reason or another. But i just wanted to share.

Hot Dead

Hot Dead

Krytan Explorer

Join Date: Jul 2005

I like this class idea, and the picture is funny

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Is this similar to the roman Triarii ?

I like this idea alot...and i don't usually add my opinions to new class ideas since there are usually millions floating around (all entitled ninja, pirate, summoner, bard, James bond 007, etc).

Thumbs up!

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

It's a neat idea, but it could use a more easily-pronounced name.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Is this diablo 2...? lol

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

it is actually called the retiarii in roman history. They were a type of gladiator. If you've ever seen the movie gladiator, i think the retiarii was in there somewhere in the beginning.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Sounds like 'retiree' which makes me giggle.

Some of the skills you listed need some tweaking, but all in all
a great idea.

/signed

Perishiko ReLLiK

Perishiko ReLLiK

Wilds Pathfinder

Join Date: Feb 2005

Divine Guardians of the Soul (Soul)

Mo/E

Heh, quite an interesting idea... And personaly, i like it.

Some good mixed skills in there.

Shinomori

Ascalonian Squire

Join Date: Sep 2005

Insane Midget Posse [IMp]

Me/E

I REALLY like this idea. It's a lot more original that "zomg rogue bard shaman summoner zomg!!".

I cast Stamp of +1 Approval on topic!

Zhou Feng

Krytan Explorer

Join Date: Aug 2005

CATS

Mo/Me

Quote:
Originally Posted by benmanhaha
The Retiarii

Ok, i got the idea fromt the discovery channel, go figure.

This is a mid range melee magic class. The retiarii is the master of natural disasters. He is a sea fairing scallywag from the far off land of Cantha.
They use a polearm in one hand and a net in the other for defense.
The 4 attributes of the retiarii are polearm mastery, net mastery, weather mastery, and strike mastery.

Ok, the retiarii uses any type of polearm such as a trident, spear, scythe, etc.
They use a net in the other hand for defense. The types of net could vary from like a weighted net for faster skills, a big net for more defense but slower attack, and a barbed net for more damage.

Ok here we goooooooo.

Polearm mastery- this increases the damage inflicted by the retiarii.
Net mastery- this increases the defense of the retiarii when using the net and also the effectivness of any net skill.
Weather mastery- this increases the effectiveness of a retiarii's weather based attacks.
Agility- this increases the speed of a retiarii's attack. (not too drastically, but maybe a cap of 25-30%.) It aslo increases the effectiveness of agility skills.

Some skizzles.

Polearm Mastery:

Wind up strike- This skill takes 2 or 3 seconds to activate but adds an additional 10-35 damage.

Downward strike- Stab an enemy's leg to cripple them for 5-12 seconds.

JUmp strike- Jump above an enemy and attack for an extra 5-20 damage. This attack cannot be interupted.

Net mastery:

Imbue net- Imbure your net with a force field that prevents any enemies from casting any hexes on you. This spell lasts for 5-17 seconds.

Net of reflection- The next attack your enemy casts is deflected back at them. 75% chance of failure with a net mastery of 5 or less.

Lend net- Target other ally recieves an extra 15-50 defense for 10 seconds an you lose the effects and defense of your net.

Weather mastery:

Hurricane- All foes in that area are struck for 5-15 damage for 5-9 seconds and move 25% slower.

Tidal wave- Attacks foes in that area for 10-60 damage. This attack leaves water on the ground.

Create swamp- If there is water on the ground a swamp is created in that area. All enemies in that area are poisened for 4-14 seconds.

Icy Ground- If water is in the ground it is turned into ice. All foes move 25% slower for 4-14 seconds. If struck by fire damage while on icy ground the damage is doubled.

Over bearing sun- this skill blinds a foe and weakens them for 4-14 seconds.

Agility:

Wind at your back- Move 25% faster for 5-13 seconds.

Invigorate- For 5 seconds attack 25% faster but afterwards you are weakened for 5-8 seconds.


And i even have some eye candy for you. check it out.
http://i9.photobucket.com/albums/a87...a/retiarii.jpg

If you didnt like it, well i expect it. As far as I can tell almost every class suggested is shot down for one reason or another. But i just wanted to share.
OMG!!!!!!!! I REALLY read this as the retarded and thought someone was pulling a prank... upon close reading Im impressed. This sounds a lot more interesting then the other classes Ive read on. Im unsure how this Retiarii can use magical weather and agility powers though. And whats the primary anyway? Im also confused at the skills You mentioned Strike Mastery but instead I read Agility... what gives?

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

I think Agility is the primary, since it has a passive effect. I'm not sure what happened to Strike Mastery.

The weather thing... I dunno. It's not a logical extension of spear-and-net fighting, but then, nature rituals aren't really a logical extension of archery and trapping, either. I like it, I think it gives the class some character. Presumably, the hypothetical update/expansion introducing a class like this would also introduce a new area where the people fight in this way. It definitely has a more culturally specific feel than most existing classes.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

Hmm... Has a unique flare to it. Pretty unusual, but sounds like an interesting class.

Padi

Ascalonian Squire

Join Date: Oct 2005

GAME

R/Me

sounds really cool, dont kow exactly how it "fits to the time" so to say...but i like it none the less.

Hannibel

Hannibel

Banned

Join Date: Oct 2005

Playboy Entertainment

pretty good idea

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

Cool idea, I must say that out of the other warrior-like ideas I've seen, this is the furthest away from the warrior and therefore the best.
/signed

Shimus DarkRaven

Shimus DarkRaven

Desert Nomad

Join Date: Oct 2005

Titusville, PA <nowhere>

KOD <Knights of the Dragonrose><Guild Officer>

W/Mo

Definitely one of the more unique ideas, I really didn't see this class patched from other professions, except maybe the warrior, but thats what he is, really. A Magical Warrior <Like a natureqse paladin type>

It really rings important to me that the idea be unique.

my 2 cents

--The shim


/SIGNED!

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by NatalieD
I think Agility is the primary, since it has a passive effect. I'm not sure what happened to Strike Mastery.
O my bad, when i was writing this i changed strike mastery to agility because i thought that sounded better. And yes agility is the retiarii's primary attrubute.

Philedius

Ascalonian Squire

Join Date: Jul 2005

[GT]

I like the idea as much as I like muffins!

/dance

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by Philedius
I like the idea as much as I like muffins!

/dance
i assume that means you like muffins.

Farin

Farin

Wilds Pathfinder

Join Date: Aug 2005

Delta Formation [DF]

W/

Everything looks fine, only thing that i wouldnt aprove is Imbue net, would be way overpowered. I agree with the rest, im pretty much tired of everyone posting new classes that have already been used. But yours is quite original, good job. /signed.

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by RaZoO
Everything looks fine, only thing that i wouldnt aprove is Imbue net, would be way overpowered. I agree with the rest, im pretty much tired of everyone posting new classes that have already been used. But yours is quite original, good job. /signed.
I suppose you're right, i think maybe making it an elite and shortening the time would make it more balanced.

Klmpee

Klmpee

Lion's Arch Merchant

Join Date: Jul 2005

Florida USA :)

[Anti]

W/E

lol the picture is great!! awsome photoshopping *sarcasm* good class idea.

Mesmerized

Mesmerized

Frost Gate Guardian

Join Date: Jul 2005

Order of the Temple [Temp]

Mo/

i like the idea but i'm just wondering how tidal wave would leave water on the ground, you would need a water sprite what whatnot for that.. but its possible to change it to add knockdown maybe, and have it act like a larger gale but water damage.
wind up strike can also be like a whirlwind type attack like the axe aoe attack (blanked out on it )

but yeah overall i like it

/signed

edit* just realized that skills such as frozen ground dont actually freeze the ground, so it could possibly act like that skill and just throw a terrain alteration icon up

Philedius

Ascalonian Squire

Join Date: Jul 2005

[GT]

Quote:
Originally Posted by benmanhaha
i assume that means you like muffins.
Nah, I'm more of a cheescake person. :/

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

the retardii! I dunno I want a guy with fishook hands and he flys around and drops a net on people =p actually pretty good imagination =] those skills are too over the top though compared to whats out there nowdays- it just makes me laugh (in a good way) to think of a guy running around with a net whipping ass

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by Mustache Mayhem
the retardii! I dunno I want a guy with fishook hands and he flys around and drops a net on people =p actually pretty good imagination =] those skills are too over the top though compared to whats out there nowdays- it just makes me laugh (in a good way) to think of a guy running around with a net whipping ass
well thank you i think.

Farin

Farin

Wilds Pathfinder

Join Date: Aug 2005

Delta Formation [DF]

W/

The picture is kind of funny actually, he's using different gloves, Knight's and 15k Gladiators. Just wanted to point that

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by RaZoO
The picture is kind of funny actually, he's using different gloves, Knight's and 15k Gladiators. Just wanted to point that
i didnt notice when i did the picture. but thanks for pointing that out. one of these days i may redo that picture.

Monseir

Monseir

Frost Gate Guardian

Join Date: Oct 2005

IM da shiznit

The Shiznitz

W/Mo

retiarii doesn't use the net for defense...he captures things in it....then stabs them with a polearm.

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by Monseir
retiarii doesn't use the net for defense...he captures things in it....then stabs them with a polearm.
ok youve got me there, but if put into guild wars terms its almost like having two weapons. one imobalizes them and the other kills them.

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

/signed
NS war with a trident thingy and a net.

Beqxter

Beqxter

Lion's Arch Merchant

Join Date: Apr 2005

Berkeley, CA

Well I'm a fan, for its originality if nothing else - it's not a werewolf, assassin or other D2 knockoff that most of the theoretical builds out there are. Reminds me of the frog hunters in the Song of Ice and Fire books (can't remember offhand their name) - but they had magical skills as well.

/signed

nicky nightmare

nicky nightmare

Academy Page

Join Date: Oct 2005

between a rock and a hard place......

Miendrak'el Myrth (MeM

i think it could have its merits with some minor touch ups to the skills......

DeepFyre

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by benmanhaha
it is actually called the retiarii in roman history. They were a type of gladiator. If you've ever seen the movie gladiator, i think the retiarii was in there somewhere in the beginning.
i knew i had heard that word in latin before
Quote:
Originally Posted by Mustache Mayhem
the retardii! I dunno I want a guy with fishook hands and he flys around and drops a net on people =p actually pretty good imagination =] those skills are too over the top though compared to whats out there nowdays- it just makes me laugh (in a good way) to think of a guy running around with a net whipping ass
im pretty sure that this style of fighting was a real startegy in ancient roman gladiatorial fights, aside with all the elemental stuff. i think these guys are also called fish fighters? Anyways, the nets had spikes on them so they could be effective. either the info i have just given is real, or its vague bits and pieces i put together from the beginning of latin 1

The Hand Of Death

The Hand Of Death

Krytan Explorer

Join Date: Oct 2005

Cavalon

The Last Pirates (SaVY)

N/

Quote:
Originally Posted by Monseir
retiarii doesn't use the net for defense...he captures things in it....then stabs them with a polearm.
Thats true but in a sense is adding to your defence by hindering the enemies attack. You know what would be cool for the hurricane attack. I always wished that there could be some field spells that effect everyone, allys and enemies, that effect a very wide range of things. Since hurricanes are obviously big this may work out as something like that. Cast it everyone is knocked down every 10 seconds and dmg for air dmg and water dmg every 2 seconds. That would be cool and I dont think it would be over powering since it would effect everyone including you.

For the tidal wave spell maybe you would have to cast it in conjunction with a spell that added water around so it could be used. A water druid or elemental that just adds a source of water to pull and use in the tidal wave.

Fan of gladiators and the retarii was the best! Their cool fish helmet should be added with the big eyes.

nightrunner

nightrunner

Lion's Arch Merchant

Join Date: Oct 2005

San Francisco

W/Mo

I think it would be a nice change (plus there needs to me another melee-ish character type anyway) to the current professions. However, I think some of the names would have to be changed around.

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by The Hand Of Death

Fan of gladiators and the retarii was the best! Their cool fish helmet should be added with the big eyes.
http://i9.photobucket.com/albums/a87...iarii2copy.jpg

that was the best i could do with the helmet. it probably looks worse than the original.

TwilightOblivion

Lion's Arch Merchant

Join Date: Sep 2005

Right behind you

T Demons Of Razgriz T

E/Me

Personally, I dont get what people have against ninjas and shamen, but this class sounds like a lot of fun(and similar to a pirate...)

/sign'd

Marmot The Hairy

Marmot The Hairy

Pre-Searing Cadet

Join Date: Sep 2005

Guild of the Forgotten Souls

W/Me

hmm agility seems too extreme to me, retiarii/warrior using a stance that increases attack speed+IWAY+agility at max level would equal= INSANE SPEED, so i actually think a lower value to that would make more sense..much lower, but overall sounds like a decent innovative idea, congratulations you arent lame

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by Marmot The Hairy
hmm agility seems too extreme to me, retiarii/warrior using a stance that increases attack speed+IWAY+agility at max level would equal= INSANE SPEED, so i actually think a lower value to that would make more sense..much lower, but overall sounds like a decent innovative idea, congratulations you arent lame
ok good to know im not lame. and i was thinking maybe how strength deosnt work for secondary professions, maybe agility wouldnt work with warrior stances like frenzy. and maybe it wouldn't stack with speed skills. i dont know i would have to think about it.