THE IDEA that will Save the Game - (Titles)

The undead Mesmer

The undead Mesmer

Delphian Scribe

Join Date: May 2005

Holland

No guild ;_;

N/Me

/Signed

But they should add a special menu where you can check your Titles and you can change them with the one your wearing atm.
Arrr and the badges sound fun ^^ they can be seen on your armor
(only 2 or 3 otherwise you whill fall because of the weight)

Maybe some titles that you can only make yourself only 12 digits long like

Dark Alchemist <---- yust an errr you know what i mean.

But they whill cost you tons of money

HOXMAN

HOXMAN

Frost Gate Guardian

Join Date: May 2005

TN, USA

Amber Order [AMBR]

E/Me

They had a similar thing in DAOC.. but i mainly used it as a resource.. like if i needed something crafted i'd search for a "legendary weaponsmith" .. not much crafting in GW.. but i'd be cool if they impliment itby having someone w/ royalty, a NPC (to tie it into the plot) dub the person their given title.. just a thought.

/signed

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

I think 'This will save the game' is a bit much, but it's a cute idea.

A few suggestions:

Hayseed-For characters with X% of character xp being earned by farming
Lifemender-For X points of health healed in-game
Aegis of Dwayna-For Prots (Come on people, they deserve it. A good prot
monk is rare....)

etc....


/conditionally signed

Allanon Dark

Allanon Dark

Academy Page

Join Date: May 2005

/signed with conditions


While someone has alread said it, i would completely sign it if:

--Only one title was useable at a time
--The title could be shown optionally like the cape now

The Acolytes comment about aura's for certain accomplishments would be really cool too.

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Quote:
Originally Posted by widowdaballa
I like what sereng amaranth is going, like have a prefix and a suffix. Only one label per each one. But Jesh, the way your idea is going, it would lead to less experienced players getting the cold shoulder, even if they are cool players to play with. Maybe some of those stats showing would be good, like your skills your using, or the amount of times you quit mid-mission.

Not really, if it showed time played on the account/character... If they'd been playing two days total, I'd take them in my group just to help them.

SlayerD

SlayerD

Ascalonian Squire

Join Date: Nov 2005

Christchurch, New Zealand

GOTH Inc

R/Me

/signed i am totally up for this i want to see stuff like

Healer for healing certain point of damage
Saviour for remove a certain number of Hex
etc

Banebow

Banebow

Krytan Explorer

Join Date: Aug 2005

[KoA] Knights of the Alliance

Me/

While I like the idea in principle, I am afraid I have to disagree with it. The reasons? Well, pretty much what has already been said. . .

Your on the thunderhead keep mission. Since you have gotten through the game before, you have a "completed game" title. You start a group. . .and only let in people who also have that title (you personally might not do this, I do not know you.) Suddenly, a rift exists between experienced players and new players. New players have a horrible time finding groups, as most people seem to be repeat players, and who wants that stupid newb in the group?

You go into competition arenas. Someone there says "sorry, I don't play with n00bs" and leaves, because you do not have X amount of kills yet. There would be an increase in griefing.

You try to find a farming group for SF, but because you do not have 10 greens in your inventory, and so lack the title, you are shunned. After all, people only want "pro" farmers in their groups.

The list goes on, but I am sure you don't need it to, as you can see were this is going. It will separate players, and not in a good way.

darkdragon99

darkdragon99

Banned

Join Date: Nov 2005

decatur indiana

hell's mercenaries

W/E

Quote:
Originally Posted by Banebow
While I like the idea in principle, I am afraid I have to disagree with it. The reasons? Well, pretty much what has already been said. . .

Your on the thunderhead keep mission. Since you have gotten through the game before, you have a "completed game" title. You start a group. . .and only let in people who also have that title (you personally might not do this, I do not know you.) Suddenly, a rift exists between experienced players and new players. New players have a horrible time finding groups, as most people seem to be repeat players, and who wants that stupid newb in the group?

You go into competition arenas. Someone there says "sorry, I don't play with n00bs" and leaves, because you do not have X amount of kills yet. There would be an increase in griefing.

You try to find a farming group for SF, but because you do not have 10 greens in your inventory, and so lack the title, you are shunned. After all, people only want "pro" farmers in their groups.

The list goes on, but I am sure you don't need it to, as you can see were this is going. It will separate players, and not in a good way.
i agree with him this wouldn't work cause most ppl are kinda prickish when it comes to picking groups and thinking there better than everyone els a Title doesn't mean anything

jules

Lion's Arch Merchant

Join Date: Jul 2005

Xen of Sigils [XoO]

Quote:
Originally Posted by Banebow
While I like the idea in principle, I am afraid I have to disagree with it. The reasons? Well, pretty much what has already been said. . .

Your on the thunderhead keep mission. Since you have gotten through the game before, you have a "completed game" title. You start a group. . .and only let in people who also have that title (you personally might not do this, I do not know you.) Suddenly, a rift exists between experienced players and new players. New players have a horrible time finding groups, as most people seem to be repeat players, and who wants that stupid newb in the group?

You go into competition arenas. Someone there says "sorry, I don't play with n00bs" and leaves, because you do not have X amount of kills yet. There would be an increase in griefing.

You try to find a farming group for SF, but because you do not have 10 greens in your inventory, and so lack the title, you are shunned. After all, people only want "pro" farmers in their groups.

The list goes on, but I am sure you don't need it to, as you can see were this is going. It will separate players, and not in a good way.
ditto.

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

I agree with what you guys are saying, but I dont think that means you have to rule the idea out totaly. I think one suggested was pyromancer for having x amount of fire skills, I dont think stuff like that would have a negative impact on the game. Titles like legendary for completed game is a bad idea, I'll give you that, but I still think this idea is pretty cool.

Pevil Lihatuh

Pevil Lihatuh

Jungle Guide

Join Date: Apr 2005

Yorkshire, UK

R/Me

yeah i agree there shouldn't be titles for x kills/x amount of time in-game etc.

But the ones that are for x% of *skill type* collected would be fun. Especially for those of you who get all skills for all profs on one char. Imagine the title "Guy needs a life"

BigTru

BigTru

Jungle Guide

Join Date: May 2005

C'mon Anet... Give the PvErs a reason to keep going...

brawnylad

brawnylad

Ascalonian Squire

Join Date: Jun 2005

Maine

[IQ]

R/Mo

great idea , I am in favor of implementing this!!!!

Hannibel

Hannibel

Banned

Join Date: Oct 2005

Playboy Entertainment

/signed

Claire Wolf

Claire Wolf

Krytan Explorer

Join Date: Aug 2005

The Zephyr Of Tyria [tZoT]

A/

/unsigned

Not to come in with a lighter and gas, but do you know how much trouble this will cause ?

" WE ONLY WANT -insert title here- ELES IN OUR GROUP "

Also the spam.. ooi. For quests people wouldn't shutup about it. I can only imagine what Sorrows Furnace would look like after that.

Oh yes, then comes in the jealousy, and the name calling of in-experienced players who don't have a certain rank. Even if they haven't beaten the game, they should still be treated equally. I'm afraid the result of this will have alot of new players quitting since they will never get into groups~

Eye candy is good at times~ But mass chaos resulting from it is not quite so nice.

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Just so everyone knows, Gaile has confirmed that PvE players will get something comparable to PvP rank/fame emotes.

Claire Wolf

Claire Wolf

Krytan Explorer

Join Date: Aug 2005

The Zephyr Of Tyria [tZoT]

A/

Quote:
Originally Posted by Carinae Dragonblood
Just so everyone knows, Gaile has confirmed that PvE players will get something comparable to PvP rank/fame emotes.
At least they will be just emotes... Hah, coming into town then having a mob of people doing the same emote to compete. Funny.

The Muffen Man

The Muffen Man

Krytan Explorer

Join Date: Sep 2005

Druery Lane

W/

/signed I likey
Title:"get hammered courtesy of The Muffen Man"

Aenimus

Aenimus

Ascalonian Squire

Join Date: Dec 2005

United Newbies

W/N

Quote:
Originally Posted by Rey Lentless
Obviously so. Since this isn't a unique idea and would be a blantant rip-off, this won't happen.
Both games are NCsoft titles.

/signed

SilenceWeaver

Academy Page

Join Date: Nov 2005

under your bed....

Keep It Real [Real]

Me/Mo

good idea this is.
lol kinda reminds me of the tactics ogre emblems, dam those were fun.
the best one would be "pirate"- rant at people for 1 hour or more then run after them and harass them while screaming AAAAAARRRRRRRRRR, extra points if you harass women and when youre selling stuff say "meet at booty place."
hehe, poop deck.

Lexar

Lexar

Krytan Explorer

Join Date: Aug 2005

Organised Spam

W/

/signed

PvE needs something to keep people playing. This can be made so that it doesn't necessarily require people to farm solo to show off how far you are in the game (fow armor).

{IceFire}

{IceFire}

Forge Runner

Join Date: Oct 2005

W/

/signed

Kidney Licker

Kidney Licker

Wilds Pathfinder

Join Date: Aug 2005

Europe Server

I think a title based on the the most type of monsters killed by a character would be neat, I mean don't characters in books have fame based on killing a lot of one type of monster or boss? e.g.

Kidney "Tengu Slayer" Licker would be fun.

though there might be too many ppl with the the title

"Griffon Farmer"

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

Eh, everyone would have them, and they would be completely meaningless.

You'd either have to grind to get them, or they'd be as unexciting as seeing a level 20 character.

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

City of Heroes called, they want their badges back.

Kidney Licker

Kidney Licker

Wilds Pathfinder

Join Date: Aug 2005

Europe Server

Maybe the title could also come with a choice of ornament or such, e.g griffon wing necklace/earring/headwear addition, or shrunken mergogyle skull necklace, or ring.

Most of this would need to be optional or have some variety to choose from though.

Edit:

Or maybe you could earn slaying titles once you have killed a certain number of monsters. That way you could change titles depending on the particular area you are in. That would imply a certain amount of experience without being too "overbearing".

Kai Nui

Kai Nui

Desert Nomad

Join Date: Aug 2005

Behind you with a knife

Celebrity Gangsters [FamE]

Me/

I think some of the titles are useless but things like:

All missions, all bonuses, all quests, all skills of a class, certain amount of exp, amount of faction, fame, rank, etc should all be done. Other cosmetic things would be neat, but I'd aim to get them all, so they have to be obtainable. Soloing missions and barehand is kind of out there. I guess if you did the first mission solo, whatever...

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Carinae Dragonblood
Just so everyone knows, Gaile has confirmed that PvE players will get something comparable to PvP rank/fame emotes.
She also said she they were going to restore Lion Arch's music

2_fingers

Frost Gate Guardian

Join Date: Jul 2005

Mo/W

/signed

Sounds like a good idea.

perhaps there should be a title like

*Lagger*

just kidding

wolver1ne

wolver1ne

Frost Gate Guardian

Join Date: May 2005

W/N

Anyhing materialistic like dyes and green items should be left out of this. Things like winning in arena might be good.

Overall I am not to sure about the whole concept though.

Rikimaru

Rikimaru

Wilds Pathfinder

Join Date: Dec 2005

R/

Lone Wolf would sound a little cooler than Lone Ranger.
Also, I think 1000 Man Slayer would be better than 100, if anyone knows what i'm refering to

jibikao

jibikao

Krytan Explorer

Join Date: Jun 2005

R/

Quote:
Originally Posted by actionjack
It might be a bit bold, but I do feel that this would greatly help improve the game, and that idea is TITLE. (weither the game need to be save or not is up for another debate)

Title would work like this. It will be a title or short phrase that appear above (or under) your character's name, and most likly in differnt color. You must earn the title, when certain conditions are meet. There will be many title names you can earn, some hidden, some given. Also will include a Title Menu, where you can choose and pick which of your earned title you want to display, as well as option to turn on or off in veiwing other peoples title.

Since there are so many possible titles, I will just write up some examples/idea for it to get the idea cross.

"Pyromancer"
When you have gotten 80% of fire attribute skills.

"Super Pytromancer"
When you have gotten all of fire attribute skills.
(other similar title would go with other attributes.)

"Hero"
When you have complet all missions.

"Legend"
When you have complet all mission and side missions.

"Charr Slayer"
When you have killed 500 or more Charrs.

"Tycon"
Purchase with 10k gold.

"___ Barehander"
Finish a (Mission or Quest) with just Barehand.

"___ Speeder"
Finish a (Mission or Quest) in a very short time.

"___ Lone Ranger"
Finish a (Mission or Quest) with just one man.
(the (Mission or Quest) can be specific to just one a certain mission or quest, existing or new)

"Treasure Hunter"
When you have 10+ Green item in your Inventory.

"Dye Merchant"
When you have 50+ dye on you.

"100 Man Slayer"
when you kill 100 player in Arean.

"Arena Champ"
When you win X amount of game in Arean.

"Arena Legend"
When you straight win 100 games in Arean.

" _____ Guild Master"
You are the Master of _____ Guild.

"Novice" (or "Noob")
when your play time is less than 5 hour
-------------------------------------------------------------
There can be lot more, especially when adding new quest or mission that have title for rewards and "benchmark" conditions to meet.

And how do you know how to get those titles? Some are hinted by NPC, or as rewards for quest, but many will be "hidden", where you have to ask other to find out.

To Clearfy, the title only work as cosmetic, and won't give you any special bonus.

Another MMO, Mobingu (i think that was the name), has this system too, and have many fun titles that you can earn. (like "10 Year old Barehand Bear slayer" or something like that)

One problem that I see might be that the server would need to do more data tracking for each character (like a data sheet that track all your kills, time, etc), but overall , should be technological do-ible.

So why would this be saving the game? My reason is that it give player, especially the hardcore ones, more stuff to earn, and since it is just cosmetic, keeping the balance in still. This, like the 15k or 75k armor, is more for a Boast factor than anything, yet will still keep them attracted, as well as adding more re-playiblity to the game. Having more "rewards" that player want is very important, especially for GW, since it is very capped.

Well, hope the dev might read this and consider the possiblities of adding it to the game. If you like the idea, please give it support. Feed back and comments are welcome.
Sounds very much like Tales of ____ series RPG games where they have the Title system. The first few series have Titles but they usually don't do anything. Later Tales series have Titles that affect character growth and stats and possibly some battle effects.

I am not against the idea, don't get me wrong. The game should add more stuff for hardcore fans. I am a bit tired of doing pvp.... and pve isn't fun for me since I am beast master and I don't get invite at all. Doing with henchies is not as fun....

ecirbaf

ecirbaf

Frost Gate Guardian

Join Date: Nov 2005

Mo/Me

Nice idea, titles would be fun. Especially if you can collect several. It would be like collecting "medals" :P PvP titles. Pve titles.

An idea that goes along with Titles is unique items that are rewarded for similar accomplishments, and similarly, which are cosmetic for the most part. Funny hats, wands, mugs, ... things you can show or have fun with.

I always remember fondly of this "mug" I boughjt in a dwarf city in Everquest. It acted as a blunt weapon with low damage, you could still use it to fight in lower level areas when helping friends !

I agree it adds more things to do.. seeing as everyone is farming just for collecting armor.. I can see people spending a lot of time earning titles/medals/whatnot.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

i like it but the names need a little change like lets say insted of 100 man killer how are "serial killer"

and mabye like gaming time like.......
0-99 hours =newbie
100-499 hours = aprrentice
500-999 hours = veteran
1000-1999 hours= god of war
2000+ hours = Hero of tyria
*cough* i'm god of war
/signed

The Yoink

The Yoink

Lion's Arch Merchant

Join Date: Nov 2005

Knights of the Ring

Mo/W

Quote:
Originally Posted by Banebow
While I like the idea in principle, I am afraid I have to disagree with it. The reasons? Well, pretty much what has already been said. . .

Your on the thunderhead keep mission. Since you have gotten through the game before, you have a "completed game" title. You start a group. . .and only let in people who also have that title (you personally might not do this, I do not know you.) Suddenly, a rift exists between experienced players and new players. New players have a horrible time finding groups, as most people seem to be repeat players, and who wants that stupid newb in the group?

You go into competition arenas. Someone there says "sorry, I don't play with n00bs" and leaves, because you do not have X amount of kills yet. There would be an increase in griefing.

You try to find a farming group for SF, but because you do not have 10 greens in your inventory, and so lack the title, you are shunned. After all, people only want "pro" farmers in their groups.

The list goes on, but I am sure you don't need it to, as you can see were this is going. It will separate players, and not in a good way.
Maybe only make the titles/auras/whatever visible in non-mission towns/outposts and also not in PvP.. love the ideas though, guys ( and if they ever made it so you got auras/titles/e-motes for xp, you'd best believe the price of scrolls would be going up )

The Yoink

The Yoink

Lion's Arch Merchant

Join Date: Nov 2005

Knights of the Ring

Mo/W

Quote:
Originally Posted by Carinae Dragonblood
Just so everyone knows, Gaile has confirmed that PvE players will get something comparable to PvP rank/fame emotes.
hmm.. maybe I should be bustin' out the scrolls now

ShotGunBunny

ShotGunBunny

Frost Gate Guardian

Join Date: Apr 2005

Netherlands

W/E

This sounds like fun, FOR WHILE! In the end it would turn out the same as Rank most likely.
Nonetheless, it could be fun and i always like something new, i would like to be able to choose which title i'm showing though, or else it could affect you gameplay greatly, for example, if i ran a few missions and then try Elona's, i can garantee you i wont find a (smart) group.

Pyrrhus

Pyrrhus

Academy Page

Join Date: Nov 2005

Alba Longa

The Peoples Front of Tyria

E/Mo

I'm all for earned titles and chosing which one to show. My only problem is with having a title based on dye or money... as stated earlier it would cause people to beg but it would also go against the nature of an action rpg. I think the noob one should be there as when i saw it i laughed my socks off. A title would be very useful when using PUGs as the amount of times i tried THK but failed because of some not doing what they were told to do..
Great idea /signed

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by ShotGunBunny
This sounds like fun, FOR WHILE! In the end it would turn out the same as Rank most likely.
Rank is working the way it's supposed to. Plus, I doubt the same thing would happen in PvE. Mabey for UW or FoW, but for the most part, people just wanna get missions over with.

Mosgerion

Mosgerion

Academy Page

Join Date: Oct 2005

E/Me

There should be something to strive for. This would definetly spice things up quite a bit.

/signed