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Originally Posted by Banebow
. . .No he isn't. Were did you get the idea that an assassin would not start in pre-searing?
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In the same instant that chapter 2 content wouldnt be handed to existing chapter 1 characters or continue the trend of the rushing through the game to skip to the exact point in it where people want to be.
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Originally Posted by Banebow
Missions advance your character across the world. Thunderhead keep takes you to ember light camp. In fact, it is the only way to get there. So yes, I think that missions will need to be completed for a player to get all the skills. That team of level 20's you mentioned also happen to know the terrain, the spawns, what the enemies will do, and what there patrol routes are. Not only will no one have that knowledge, but the areas are not likely to be that low-leveled.
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I did not fail a mission until bloodstone fen the first time i played through the game not knowing all the game mechanics. After knowing the mechanics and skills its rare when i find myself unable to do something. This does persist into the new content already. Compotent people and teams had little to no issues clearing the titan quests and sorrows furnace content.
Quote:
Originally Posted by Banebow
Then play tombs.
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Thats right, everyone wins every time in pvp. There are no losers ever in pvp, especially in tombs. Thank you for pointing that out to me.
Quote:
Originally Posted by Banebow
I hate to burst your bubble here, but faction does not exactly take skill to get either. I would have thought you knew about all the people who use the same builds the same way in PvP, but I guess you have never seen an iway group.
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Even people who use flavor of the month builds still perform differently or try different things occasionally. That is why people can identify with skilled or sucessful groups versus unsucessful groups.
Quote:
Originally Posted by Banebow
As to the amount I am refering to, I don't care if it is 3 skill points or 300. Either one appears to be the same to you, so does the actual number matter? All I see is someone who is angry that PvE characters have something that his PvP character does not, the ability to build up a store of skill points. Lets ignore the fact that you are handed the skill trainers, while a PvE character will have to go find them.
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This is the mother of all assumptions actually. In all honesty i have played both pve and pvp alot and i am merely pointing out the existing flaws in the system. I have a pve that could exploit it, if given the ability to do so. Its not a matter of who has what, its a matter of people merely leap frogging through the game rather than taking their time and going through all of it, like the did the first time they played.
Quote:
Originally Posted by Banebow
That area is called pre-searing.
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Yep, because everyone levels up to 20, does the 2 15 attribute point quests, gets droknars equivilant armor, and max collector weapons and mods in pre-searing. Thank you for sharing this tidbit of mis-information with me.
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Originally Posted by Loviatar
very good point because every official statement i have seen refers to the new chapters saying all NEW chapters are optional.
sure gives a good marketing promotion chance though.
BUY CHAPTER 2 GET CHAPTER 1 AT:
HALF PRICE
or
75% OFF
or
FREE
2 GAMES FOR THE PRICE OF ONE
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The point i was trying to make was that most games with expansion material require the base game in order to play the game. With the way this game is designed, i do not see the need for that to occur. It could be two essentially stand alone games that work with each other. When the new chapter has been repeatedly quoted with a similar volume of material that chapter 1 presented, i thought it would be rather easy for them to make something like that to happen. It is not required of course for it to be sucessful, but as i said a possibility.