+40% axe better than HoD?

kade

Lion's Arch Merchant

Join Date: Oct 2005

Currently residing in ToA dis 1

Mo/

was wondering people's thoughts on this...is the extra +20% better in general than +5 energy? ...seems so to me, wondering how this will affect HoD sword prices...

LiQuId StEeL

LiQuId StEeL

Desert Nomad

Join Date: Jul 2005

/u/liquidsteel30

Ego Trip From Rank [ZERO]

W/Mo

Any chance on getting a location on this axe?

kade

Lion's Arch Merchant

Join Date: Oct 2005

Currently residing in ToA dis 1

Mo/

gotten from ascalon quest...scavengers of ascalon from Tydus...apply 2 +20% mods and poof +40% axe

super dooper

super dooper

Krytan Explorer

Join Date: May 2005

W/

Quote:
Originally Posted by LiQuId StEeL
Any chance on getting a location on this axe?
already a thread about this but:

it's the quest reward axe from the "Scavengers In Old Ascalon" quest. you can add 2 axe grips of enchanting to it, and yes it indeed stacks. no idea how or if it will effect HoD sword prices, but I think this is way more beneficial than the sword.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

*Deleted this post because it was embarassing*

super dooper

super dooper

Krytan Explorer

Join Date: May 2005

W/

Quote:
Originally Posted by Maxiemonster
Pff.. If you compare the HoD Sword with the 40% Axe you should really look at them better. They're totally different items and there are only a few builds then actually need longer enchantments, most builds don't even have enchantments..

So no, it's not better in general and it will not affect the HoD Sword prices.
I thought the whole idea of the HoD sword was that you got an unconditional 5 energy with the ability to put an enchanting pommel on it. :P (unless you used it for a runner or something) heh, but yeah, it's really build specific, so I suppose they can't be compared. but looking at an enchantment build (non-maintained), the axe takes the cake :P

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

so would this axe be worth ton of golds once A-Net nerf it?

Hodor

Wilds Pathfinder

Join Date: Aug 2005

Federated Communist Uber Korps

Quote:
Originally Posted by Maxiemonster
Pff.. If you compare the HoD Sword with the 40% Axe you should really look at them better. They're totally different items and there are only a few builds then actually need longer enchantments, most builds don't even have enchantments..

So no, it's not better in general and it will not affect the HoD Sword prices.
The WHOLE idea of the HoD sword is +5 energy ALONG with +20% longer enchants on the pommel.
I think the final +44% longer enchants far outweights +5 energy for a 55hp monk. Now add Blessed Aura and then Arcane Echo Shield of Judgement

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

CHEATS!

Anyway.. It's not from the Old Scavanger in Ascalon quest, I got something totally different a 6-16 Piercing Axe with +25 Health and Dmg +15% (vs. Charr).

Anyone with the correct location?

super dooper

super dooper

Krytan Explorer

Join Date: May 2005

W/

That IS the axe Maxie. The +25 health acts like an 'invisible' fortitude grip (Charrslaying is the visible one), adding one axe grip of enchanting replaces the Charrslaying grip, adding another axe grip of enchanting replaces the 'invisible' +25 health one, giving you double enchanting mods.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Ummm.... yeah.... screenshots, anyone? I'd like to see pictures of each step in the process.

widds2v

Academy Page

Join Date: Oct 2005

Japan

House Palomides

W/Mo

Process? You do the quest, its an axe of fortitude with a charr slaying attribute too (so 2x suffix). Add the first enchant mod and it overwrites the charr slaying (axe still says of fortitude). Add the second enchant and it overwrites fortitude.

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

*jaw drops*

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

how long do u think till' ANeT nerfs these bad boys?

1 day? 2 days? 3 days?

widds2v

Academy Page

Join Date: Oct 2005

Japan

House Palomides

W/Mo

id say monday at the latest.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

In case anyone here is unaware, capitalist is well-known on these boards. His screenie confirms it for me. Thanks, capitalist.

LiQuId StEeL

LiQuId StEeL

Desert Nomad

Join Date: Jul 2005

/u/liquidsteel30

Ego Trip From Rank [ZERO]

W/Mo

I have one too (only a 38%), so if anyone doubts the legitimacy still, feel free to message me ingame, and I'll show you mine (as long as I'm not busy...).

Not sure why I have one, but I know guildies of mine have 10+ each... I hope they stay how they are when they get nerfed, and don't revert to normal operation.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

If these 2 mods are stacking on top of each other, this means you could get, for example, a 30up/1down Obsidian Flesh. Ouch.

heist23

Journeyman

Join Date: Jul 2005

R/Mo

and then there's spellbreaker. 21 seconds of absolutely no spell damage with 2 perfect mods.....

interesting.

snapp

snapp

Frost Gate Guardian

Join Date: Sep 2005

W/

just to let you know....it has begun lol :P

just saw this in Ascalon

Hockster

Hockster

Banned

Join Date: Jul 2005

They haven't removed the -50 items so I doubt they'll remove these axes either. Seems only the craftables get nerfed.

Iorek Valr

Academy Page

Join Date: Sep 2005

UK

[AoM] Army of Masks

W/

Quote:
Originally Posted by Hockster
They haven't removed the -50 items so I doubt they'll remove these axes either. Seems only the craftables get nerfed.
Difference is this is VERY overpowered.

bunnys are ebil

Frost Gate Guardian

Join Date: Aug 2005

W/Mo

Quote:
Originally Posted by Iorek Valr
Difference is this is VERY overpowered.
VERY VERY VERY VERY monk friendly you mean

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

Quote:
Originally Posted by unienaule
In case anyone here is unaware, capitalist is well-known on these boards. His screenie confirms it for me. Thanks, capitalist.
Not a problem

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

OMG the 40% + blessed aura = 70% enchatments boosts *faint*

koneko

Site Contributor

Join Date: Sep 2005

38??16′ N 140??52′ E

Mo/Me

Nerfbat in 3...2...1...

People should be able to still modify these to +40% if/when they are removed, correct? I mean, people can modify the HoD swords...

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

omg another idea ...with 40% longer enchatmetns u could have infinte IW woaah not that it means anything but woah!!

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Damn, every day one of those seemingly worthless quest rewards turns out to be a goldmine. I'm making a new PvE char and hoarding them

Hockster

Hockster

Banned

Join Date: Jul 2005

Enchantment grip prices have shyrocketed, obviously. Probably better off just hanging on the the axes for the time being. I'm not paying 75K for a 20% grip.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

Quote:
Originally Posted by capitalist
Exactly what my farmer is now carrying. Word to the wise: DON'T buy 2 cheaper axe grips thinking you can later overwrite them. You get one shot at putting the 2 grips on. You do it again and the 1 new grip overwrites BOTH old grips. I wasted 20k like that, lol.

Triple Evel

Frost Gate Guardian

Join Date: Dec 2005

Order Of Noble Excellence {ONE}

N/

A smiple Question cuz i need that axe ....

where can i take the quest with this reward axe ... which quest is it !?

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

Tydues - Scavengers in Old Ascalon. Then you will need to buy 2 axe grips of enchanting. I suggest at least 18%. Put them on one right after the other. Voila! +xx% enchanting. VERY overpowered prot monk weapon. I predict we will be seeing these in GvG and Tombs.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

If it impacts PvP at all this is going to be nerfed very fast. Enjoy them while you can.

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

Quote:
Exactly what my farmer is now carrying. Word to the wise: DON'T buy 2 cheaper axe grips thinking you can later overwrite them. You get one shot at putting the 2 grips on. You do it again and the 1 new grip overwrites BOTH old grips. I wasted 20k like that, lol.
weird cause'... i just tried that... ( put on a +5vsphysical armor axe grip and a +12HP axe grip... then put on a +22HP axe grip and it replaced the +5vsphysical amor axe grip and still have the other one there... )

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

are u saying that u could possibly have +90 health !!???

p.s i got 2 of the axes rdy for upgrading :P

meerkats

Lion's Arch Merchant

Join Date: Oct 2005

Quote:
Originally Posted by Valerius
weird cause'... i just tried that... ( put on a +5vsphysical armor axe grip and a +12HP axe grip... then put on a +22HP axe grip and it replaced the +5vsphysical amor axe grip and still have the other one there... )
that is not what the dude meant.

if you have two of the same grips already on there and you go to replace one of them with another of the same then it will overwrite both not just one, you were able to aviod it as you had two different mods and replace one.

if you now have to forititude mods and you try and put another fortitude mod on it then you will lose the +22 and +12. If you put a defensive or other type of mod it will only overwrite the +12

The Herbalizer

The Herbalizer

<3 Ecto

Join Date: Jul 2005

Quote:
I'm not paying 75K for a 20% grip.
80k now and i am sure will get higher

DeepFyre

Frost Gate Guardian

Join Date: Jun 2005

quick question, can u do this same thing with the axe that has +10% adrenaline?

Hockster

Hockster

Banned

Join Date: Jul 2005

Supposedly you can add a second adrenaline to that axe. Guildie apparently saw one.