+40% axe better than HoD?

acidic artist

Academy Page

Join Date: Nov 2005

E/Me

of course i did. all u have to do is pay attention. its not rocket science

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

acidic artist, what's youre saying doesn't make much sence. Every good player has copied things, you can't figure out everything yourself, and you know it.

And if you don't like people copying things, why did you join this forum?

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

While this is overpowered, it is also obviously a bug. Weapons are not intended to be like this.

I'm really interested to see what the GW team is going to do about this. Bans, removing the item from the game, deleting it from everyones inventories and the game, fixing it in everyones inventories and the game, I don't know...but I really hope maybe Gaile comes and talks to us about what is going to happen about this.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Whatever they do, it won't make it any better.

acidic artist

Academy Page

Join Date: Nov 2005

E/Me

Quote:
Originally Posted by Maxiemonster
acidic artist, what's youre saying doesn't make much sence. Every good player has copied things, you can't figure out everything yourself, and you know it.

And if you don't like people copying things, why did you join this forum?

to tell people like you how it is thats why

The Yoink

The Yoink

Lion's Arch Merchant

Join Date: Nov 2005

Knights of the Ring

Mo/W

/flame off

l Selling God l

l Selling God l

Ascalonian Squire

Join Date: Nov 2005

Xx Hells Angels xX

N/Me

This axe is amazing for the Solo monk....but i knwo alot of people are getting it...buying 2 PERFECT enchantment mods and putting it on just to sell it o.O. Hello your putting ...i dont know how much they worth exactly but a hell of a lot of gold into the mods... and you sell it when the 2 mods prob cost more than you selling it for....i figure the only reason to put the money into this axe is if you will be using a 55 monk build...

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Quote:
Originally Posted by acidic artist
to tell people like you how it is thats why
That's just a waste of time, because it's not like that. Even though I didn't entirely made my own build, it won't make me a worse player, and you know it. And I'm rather sure you got your build from verious places too, I'm rather sure you didn't think of it all by yourself.

acidic artist

Academy Page

Join Date: Nov 2005

E/Me

you silly internet kiddies and your crazy antics. flame ? why are you talking about fire ?

The Yoink

The Yoink

Lion's Arch Merchant

Join Date: Nov 2005

Knights of the Ring

Mo/W

In any event (and many people have said this), I think they'll either leave the item in the game or make it so that the enchants don't stack (and you'd best believe there will be some very upset people who ended up dropping 70k+ per enchant mod)

The Yoink

The Yoink

Lion's Arch Merchant

Join Date: Nov 2005

Knights of the Ring

Mo/W

Quote:
Originally Posted by acidic artist
you silly internet kiddies and your crazy antics. flame ? why are you talking about fire ?
sigh.. the long-suffering and ever patient Yoink

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

They can't make this item useless, all those people spending alot of time getting the mods would be screwed very, an that's not how it should be.

art_

art_

Jungle Guide

Join Date: Dec 2005

Quote:
Originally Posted by The Yoink
In any event (and many people have said this), I think they'll either leave the item in the game or make it so that the enchants don't stack (and you'd best believe there will be some very upset people who ended up dropping 70k+ per enchant mod)
harsh when you consider some people who aren't that rich splashed out big to avoid getting left behind this time.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by The Yoink
In any event (and many people have said this), I think they'll either leave the item in the game or make it so that the enchants don't stack (and you'd best believe there will be some very upset people who ended up dropping 70k+ per enchant mod)
This is what I imagine them doing, but those people have no right to complain. I hope the mods go crazy deleting the complaint threads that day, its silly to even think you should be able to get away with something like this.

eom

Krytan Explorer

Join Date: Nov 2005

W/N

Quote:
Originally Posted by Maxiemonster
They can't make this item useless, all those people spending alot of time getting the mods would be screwed very, an that's not how it should be.

so, you don't think it would be fair to fix a bug because of all the speculators who are trying to exploit it?

Marik-Strife

Marik-Strife

Desert Nomad

Join Date: Aug 2005

ZING! +1.

Scar Meadows [SMS]

W/E

Hope A-net changes the item from the quest to something differnt,Because I have about 8 of these bad boys.4 are going to be 20%/20% other four going to be +55 hp.
Woohoo.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

If everyone can get it, it will never imbalance anything, and this is one of those items, everyone can get it, so why delete it if it doesn't imbalance anything? I think the same about the HoD Sword/Axe and the Rockmolder, they weren't imbalanced, though, they will be impossible to get, regardless of how rich you are, that makes the game imbalanced, making it impossible to get something only when you were there at the right time.

The Yoink

The Yoink

Lion's Arch Merchant

Join Date: Nov 2005

Knights of the Ring

Mo/W

Quote:
Originally Posted by art_
harsh when you consider some people who aren't that rich splashed out big to avoid getting left behind this time.
true, it'd be rough.... personally, I think I'll wait until I hear something (either way) from the devs before I go tacking-on 80k or so enchant mods on an unsalvagable axe...

of course, if I'm wrong then there's going to be a new breed of millionaires wandering around Tyria, and I'll be out of the loop

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Quote:
Originally Posted by The Yoink
true, it'd be rough.... personally, I think I'll wait until I hear something (either way) from the devs before I go tacking-on 80k or so enchant mods on an unsalvagable axe...

of course, if I'm wrong then there's going to be a new breed of millionaires wandering around Tyria, and I'll be out of the loop
Maybe they'll make it impossible to mod this item twice, then you'll be screwed anyway.

The Yoink

The Yoink

Lion's Arch Merchant

Join Date: Nov 2005

Knights of the Ring

Mo/W

Quote:
Originally Posted by Maxiemonster
Maybe they'll make it impossible to mod this item twice, then you'll be screwed anyway.

lol.. any way you cut it, I lose.... oh well

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

I only farmed for 3 of them myself(the axes) using my pvp slot.
working on getting a 2nd 20%
but no one is selling since theres more than enough buyers.

this will deffinatly help with the Dou UW and Solo'n other things.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Got 4 now, think that'll be enough. Anyone tried to put in 2 +30 Health mods, since I'm curious it'll stack too.

pbspectre

pbspectre

Frost Gate Guardian

Join Date: Oct 2005

Oral's Chosen

W/Mo

got 3...more tonight if it's still around...lol

Samueldg

Lion's Arch Merchant

Join Date: Oct 2005

Colorado

N/Mo

I had a 20% enchant grip in storage and had just made two new chars.. ( getting two of these axes..) ONe Id already made into a 52 hp axe and sold my Hod sword... my lil lvl 13 monk just got a 38% enchant axe to match his hp axe.. life is good..

( FYI it does work...)

Im debating on making another char using my pvp slot and making another enchanter axe. but 20% enchant grips are crazy expensive now.. I was askin in LA and one guy claimed to have a c/o of 100k with a b/o of 100k +9 ecto..

for a 20% enchant grip.....

Fyre Brand

Krytan Explorer

Join Date: Sep 2005

Shadowlight Order [SoR]

Has someone done hard testing to absolutely verify this? I see in the early posts people saying it works, but has anyone done time tests to verify?

Also, this axe is really easy for anyone to get it's not like someone can't get one in 30 minutes with little hassle. I started this game late enough to miss out on what the HoD sword was all about. I'm not missing out this time that's for sure.

eom

Krytan Explorer

Join Date: Nov 2005

W/N

Quote:
Originally Posted by Maxiemonster
If everyone can get it, it will never imbalance anything, and this is one of those items, everyone can get it, so why delete it if it doesn't imbalance anything? I think the same about the HoD Sword/Axe and the Rockmolder, they weren't imbalanced, though, they will be impossible to get, regardless of how rich you are, that makes the game imbalanced, making it impossible to get something only when you were there at the right time.

incorrect

Samueldg

Lion's Arch Merchant

Join Date: Oct 2005

Colorado

N/Mo

Quote:
Originally Posted by Fyre Brand
Has someone done hard testing to absolutely verify this? I see in the early posts people saying it works, but has anyone done time tests to verify?

Also, this axe is really easy for anyone to get it's not like someone can't get one in 30 minutes with little hassle. I started this game late enough to miss out on what the HoD sword was all about. I'm not missing out this time that's for sure.
ive made both the hp axe and the uber enchant axe off the old ascalon quest.. it does work ... rather well actually..

my hp axe is 52 and my enchant axe is 38% with the hp axe adding a 27 hp grip to it and it kept the hp mod that was on it prior to me applying the hp grip..

the enchant was done with TWO grips one 20% one 18% both where applied directly after eachother...

I have heard once you stick two grips on adding a third grip will destroy the two you applied.. ..so be sure its what you want..

OrangeArrow

Flame Bait

Join Date: Mar 2005

Mass

Mo/Me

Quote:
Originally Posted by Maxiemonster
Got 4 now, think that'll be enough. Anyone tried to put in 2 +30 Health mods, since I'm curious it'll stack too.
you can make an +55 max axe easily just put an +30 hp grip on the axe making an +60 Might be possible but will probabaly require some work and testing by someone to see if its possible

right now on the axes the first grip replaces the charslaying grip the second grip replaces the +25 fortitude grip but if you try replacing a grip a when both grips are of the same type you end up replacing both grips with just one grip.

if you tried applying 2 30 HP grips right off the 2nd grip will get rid of the 25 Hp grip and the 1st 30 HP grip you applied. (turning a +55hp axe into a normal +30 axe)

Depending on how the grips are applied on the axe it might be POSIBLE to get a +60 HP Axe.
(My guess would be something like this apply a junk mod on the axe to get rid of the charslaying mod, apply a different type of Junk Mod to the axe to get rid of the 25 Hp Fortitude mod then try applying the two mods depending on which grip the 4th or 5th grip replaces it might be possible)

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

It might be possible, but if anyone tries this, don't try it with +30HP mods, that would be a waste if it fails Don't feel like trying atm, I don't feel like losing money

@eom, why incorrect?

eom

Krytan Explorer

Join Date: Nov 2005

W/N

well, let me use an exaggerated illustration ---- what if, instead of this weapon, the reward was a sword that did 400-1000 damage and made you immune to all hexes and conditions?

do you think that still wouldn't be unbalancing?
everybody would have access to it.

Hockster

Hockster

Banned

Join Date: Jul 2005

Quote:
Originally Posted by acidic artist
i really dont care cuz i have one and 2 grips already. i just hate how no one can make their own builds or weapons or whatnot. everyone has to copy someone. it sickens me
And being a Mo/W is sooooooo original.

Hell Marauder

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by OrangeArrow
Depending on how the grips are applied on the axe it might be POSIBLE to get a +60 HP Axe.
(My guess would be something like this apply a junk mod on the axe to get rid of the charslaying mod, apply a different type of Junk Mod to the axe to get rid of the 25 Hp Fortitude mod then try applying the two mods depending on which grip the 4th or 5th grip replaces it might be possible)
Nooooo..unless you have quite a few junk axe grips and axes to spare.

This is what happened to me when I tried putting a armor+5 grip to that axe which already is armor +9 (arm+4 & armor+5): it becomes armor+5 !!! so you can only apply two grips with one time for each! If you do it again, one grip mod will be replaced, and the other one will disappear for good. So be very careful what you put on, as you can only do it one time for each grip.

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

Quote:
Originally Posted by eom
well, let me use an exaggerated illustration ---- what if, instead of this weapon, the reward was a sword that did 400-1000 damage and made you immune to all hexes and conditions?

do you think that still wouldn't be unbalancing?
everybody would have access to it.
Yep, I think it still wouldn't be unbalacing, though, that would just completly mess up the game, since everyone would be forced to play a Warrior with that sword. This is indeed a great item, but this doesn't make any class useless, so why should we mind?

OrangeArrow

Flame Bait

Join Date: Mar 2005

Mass

Mo/Me

Quote:
Originally Posted by Hell Marauder
Nooooo..unless you have quite a few junk axe grips and axes to spare.

This is what happened to me when I tried putting a armor+5 grip to that axe which already is armor +9 (arm+4 & armor+5): it becomes armor+5 !!! so you can only apply two grips with one time for each! If you do it again, one grip mod will be replaced, and the other one will disappear for good. So be very careful what you put on, as you can only do it one time for each grip.
reread what I said
especially the part where the part where i said different mods

jtchans

Wilds Pathfinder

Join Date: Sep 2005

W/

Omg 20% In LA dis 1 = 150k.........

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

150K..? Holy shit!

Anyway.. OrangeArrow is right, it should be possible through that way. So cool, this item is better then both the HoD Sword AND the HoD Axe, unless you actually use them to fight.

gtg

Ascalonian Squire

Join Date: Nov 2005

I just made a 38% enchant axe, and test it out with my monk. Yes, it works on healing breeze and soj. Also, you can use axe for cyclone axe to boost adrenline, definitely better than sword.

schutz

schutz

Banned

Join Date: Jul 2005

wales

W/Me

20% going for 100k + now lol

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Yeah... good thing 1) I dont have any characters that want a 40% axe, and 2) I just happened to have a 20% enchanting grip on me. Good thing it didn't sell in my auction... Btw, mine just sold in LA d1 for 100k + 5 ecto.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

I'll stick with my 10% recharge and 20% enchanting axe thank you very much.