The 55 Monk must stop.
Age
Hi. I am posting this here for all of the board users to see not just in the Monk Strategy Forum.It has become more evident that the 55 monk is being over used just for farming purposes or those using for that purpose.This really is now getting out of hand as it now increasings impossible to find a good Monk in Mission Outpost it is either or they want to charge for their services.The sole reason is so they can make back the gold they spent putting this build together as I see many post on other GW boards that I am on as other class of char. keep asking about well it is about time it stops.I play primary Monk to serve that role not just to farm yes I want give the 55 a TRY but not for the sole purpose of solo farming.
Arenanet Designed the Monk class like all others to serve as a support role in the game not just to use it to solo farm.The skills the Monk uses are as balanced in every aspect of the game PvE and PvP wise as to the purpose of the Monk.That is right the Monk real jop is to keep those healed or protected in PvP as well as PvE but not for farming.There are other build you can use for solo faming but it always come down to the 55 Monk.Those that use this build for just farming will never now how to play Monk and for you Monk players out there.It is becoming harder to find a Monk like I said in mission outposts.When I have played in missions we had to use henchie Monks or have 1 Monk and use Necromancer as a battery.That is what will happpen if the trend continues that groups will ask for 1 Monk plus a battery Necromancer as they can keep teams Alive so think about especially you Monk players.
There is only 3 chapters slated for GW and after that the games sole purpose is to be PvP only game as to everyone has everything unlocked.That Ladies and Gentleman is what the game is about.As a person who plays primary Monk healer or Protector stop making this build for just farming it is getting out of hand.Arenanet won't nerf the build but they can nerf the spots where you can farm as the UW has already seen it it is no different than Runners the Warrior was never intended on being a runner.I wouldn't be posting this here if it wasn't becoming a serious problem in game as I am still playing through the missions and I am a beta tester.
Arenanet Designed the Monk class like all others to serve as a support role in the game not just to use it to solo farm.The skills the Monk uses are as balanced in every aspect of the game PvE and PvP wise as to the purpose of the Monk.That is right the Monk real jop is to keep those healed or protected in PvP as well as PvE but not for farming.There are other build you can use for solo faming but it always come down to the 55 Monk.Those that use this build for just farming will never now how to play Monk and for you Monk players out there.It is becoming harder to find a Monk like I said in mission outposts.When I have played in missions we had to use henchie Monks or have 1 Monk and use Necromancer as a battery.That is what will happpen if the trend continues that groups will ask for 1 Monk plus a battery Necromancer as they can keep teams Alive so think about especially you Monk players.
There is only 3 chapters slated for GW and after that the games sole purpose is to be PvP only game as to everyone has everything unlocked.That Ladies and Gentleman is what the game is about.As a person who plays primary Monk healer or Protector stop making this build for just farming it is getting out of hand.Arenanet won't nerf the build but they can nerf the spots where you can farm as the UW has already seen it it is no different than Runners the Warrior was never intended on being a runner.I wouldn't be posting this here if it wasn't becoming a serious problem in game as I am still playing through the missions and I am a beta tester.
Lord Iowerth
I really don't see the link between there being less monks in towns an outposts, and the 55HP monks ... other than maybe they're out farming instead of doing missions? ... news for ya: most of the 55HP monk farmers are already lvl 20, and in all likelyhood have done all the missions already ...
Monks that try to charge for doing missions are stupid, IMHO. I always tell them that there is a small fee for my tanking/interrupting/mesming/necroing and keeping them from getting hurt themselves ... that usually puts a stop to that nonsense pretty quick, or we just don't take them on the mission. People can always *TRY* and charge for absurd things ... giving in to them would just encourage it.
Being it's the xmas (Wintersday?) season (and that i'm training a PvE monk) anytime you need "monking" just give me a ring and i'm always more than happy to help.
And also: FEAR MY 55HP NECRO! Who needs a monk to farm? I can farm with my ranger too, or my tank ... not so much with my mesmer, but i'm sure that's because I haven't figured out the proper way to do that yet
Monks that try to charge for doing missions are stupid, IMHO. I always tell them that there is a small fee for my tanking/interrupting/mesming/necroing and keeping them from getting hurt themselves ... that usually puts a stop to that nonsense pretty quick, or we just don't take them on the mission. People can always *TRY* and charge for absurd things ... giving in to them would just encourage it.
Being it's the xmas (Wintersday?) season (and that i'm training a PvE monk) anytime you need "monking" just give me a ring and i'm always more than happy to help.
And also: FEAR MY 55HP NECRO! Who needs a monk to farm? I can farm with my ranger too, or my tank ... not so much with my mesmer, but i'm sure that's because I haven't figured out the proper way to do that yet
NekoZ
You don't NEED a monk to complete a mission, learn a new strategy
And I never had a problem getting a monk before so I don't see the big deal.
And I never had a problem getting a monk before so I don't see the big deal.
D.E.V.i.A.N.C.E
So you do know that theres pefectly even solo farming builds for...
W/--
N/--
R/--
I could tell you how I cant find a good <insert class here> for any mission.
Some times tatics are sacrifcied and you need to support yourself.
Monk is in itself has alot of healing spells, most of which can be used by anyother primary class... 2ndary change quests are there for a reason to support yourself
as for the 55monk; people want the best of the best and the only way to get there is grinding out long hours as a solo farmer with high yeild.
The easist route by far is probly the monk; since the nessasary 55hp build needs the support of that classes magics...
Others I know people use E/N , W/E , W/Mo and N/Me High Support from thier 2ndary class and dont use a 55 hp build, probly more than that but the 55build is used because of its ease.
As for the people charging to be a support healer, they know problem areas where people struggle and know people would be willing to pay for help, but then theres the kind that dont tell you and charge in a vital area who holds gold while in a mission?
and as for specialty builds such as a runner are fine
Powerlevelers fine
You play a game how you want to; they make it vague so all people are welcome, they wouldnt dare tell you how-to play a game, c'mon its a GAME, somtimes people forget that.
W/--
N/--
R/--
I could tell you how I cant find a good <insert class here> for any mission.
Some times tatics are sacrifcied and you need to support yourself.
Monk is in itself has alot of healing spells, most of which can be used by anyother primary class... 2ndary change quests are there for a reason to support yourself
as for the 55monk; people want the best of the best and the only way to get there is grinding out long hours as a solo farmer with high yeild.
The easist route by far is probly the monk; since the nessasary 55hp build needs the support of that classes magics...
Others I know people use E/N , W/E , W/Mo and N/Me High Support from thier 2ndary class and dont use a 55 hp build, probly more than that but the 55build is used because of its ease.
As for the people charging to be a support healer, they know problem areas where people struggle and know people would be willing to pay for help, but then theres the kind that dont tell you and charge in a vital area who holds gold while in a mission?
and as for specialty builds such as a runner are fine
Powerlevelers fine
You play a game how you want to; they make it vague so all people are welcome, they wouldnt dare tell you how-to play a game, c'mon its a GAME, somtimes people forget that.
Loviatar
Quote:
Originally Posted by Age
Hi.
There is only 3 chapters slated for GW and after that the games sole purpose is to be PvP only game as to everyone has everything unlocked.. |
lets have an official link to this great revalation you had.
unlocked including the tons of new stuff as well?
pvp only?
GIVE US A LINKIE TO THIS INFO
Fist_of_God
Although I have posted this information on another forum, I will repeat it here as well. All A-Net has to do to nerf the I-Monk is to stop the negative stack of - health mods, or to limit it to 2-3 runes only stacking negative health. I really don't know your motives for posting this here, as it has been posted a gazillion times on all the respected GW forums.
Your "beef" is with A-Net, not with your average everyday farming monk. I suggest emailing any valid argument you have to them, as it is pointless to beat this "dead dog" on any forum again.
Your "beef" is with A-Net, not with your average everyday farming monk. I suggest emailing any valid argument you have to them, as it is pointless to beat this "dead dog" on any forum again.
Yogi's Pain
Two things. Every class can solo, yes even mesmers
And they have Monk Henches who are always available.
And they have Monk Henches who are always available.
Wyett
Quit your whining. Know what I found? I carry 2 different sets of armor with me, for the 55 build and for the sole purpose of group hunting. What amazes me, is the number of people who will kick you out of their group because you don't play to THEIR idea. They want you to have xx amountof hintpoints before doing mission/question/hunting. If everyone played to the same person's idea, then it'd be mighty boring. What yall need to get into your heads is that people play how they want to play, if I want to take my monk around with 250 hitpoints and do a mission, that's MY choice. 99% of the time, my build isn't the problem with a group, its the warriors who think they can kill anything and expect to live in mass mobs.. I see more idiotic people expecting to be perpetually healed in combat because there are monks in the group, and they don't think that MAYBE the monk wants to smite once in awhile, or other people in the group need to be healed, or someone needs a quick protective spell instead of a 250 hitpoint heal every 3 seconds.
So, quit your whining about what a MONK's job is. A MONK's job is to follow the path of good, dwayna's light or whatever the hell it is if you wanna get roleplayish. The point is, most of us don't tell you how to play your character, how to do your build, so you don't need to determine how other's play theirs.
Now go learn how to play with a healer hench if you just want a healer bot, other wise stfu.
So, quit your whining about what a MONK's job is. A MONK's job is to follow the path of good, dwayna's light or whatever the hell it is if you wanna get roleplayish. The point is, most of us don't tell you how to play your character, how to do your build, so you don't need to determine how other's play theirs.
Now go learn how to play with a healer hench if you just want a healer bot, other wise stfu.
Fist_of_God
Quote:
Originally Posted by Wyett
Quit your whining. Know what I found? I carry 2 different sets of armor with me, for the 55 build and for the sole purpose of group hunting. What amazes me, is the number of people who will kick you out of their group because you don't play to THEIR idea. They want you to have xx amountof hintpoints before doing mission/question/hunting. If everyone played to the same person's idea, then it'd be mighty boring. What yall need to get into your heads is that people play how they want to play, if I want to take my monk around with 250 hitpoints and do a mission, that's MY choice. 99% of the time, my build isn't the problem with a group, its the warriors who think they can kill anything and expect to live in mass mobs.. I see more idiotic people expecting to be perpetually healed in combat because there are monks in the group, and they don't think that MAYBE the monk wants to smite once in awhile, or other people in the group need to be healed, or someone needs a quick protective spell instead of a 250 hitpoint heal every 3 seconds.
So, quit your whining about what a MONK's job is. A MONK's job is to follow the path of good, dwayna's light or whatever the hell it is if you wanna get roleplayish. The point is, most of us don't tell you how to play your character, how to do your build, so you don't need to determine how other's play theirs. Now go learn how to play with a healer hench if you just want a healer both, other wise stfu. |
::::::::::Applause::::::::::::
Very well put indeed!!!!
ghezbora
Quote:
Originally Posted by Lord Iowerth
I really don't see the link between there being less monks in towns an outposts, and the 55HP monks
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there's nothing wrong with people using the 55hp build to farm. ANet has said repeatedly they are not anti-farming. if you think they're getting a grossly disproportionate amount of wealth compared to everyone else, that's a different issue.
if you think it's wrong to play a monk as anything other than a healer/protector, because that's what monks were "meant" to be, then i have 2 questions: (1) where did you get this divine insight into what was "meant" to be in GW, and (2) why do monks have a line of skills called "smiting prayers?"
Fungus Amongus
Monica Angelina
I smile every time I end up in a PUG where someone insist that "we need x-monks for this mission or it's impossible". I usually say, "I cant think of a single mission that I have not done that required a real monk" (not even a hench monk in some cases). Most of the time, these "monk insisters" would yell out "noob" and leave. This, by the way, is the best thing that could happen to your PUG. For one thing, people overly reliant on monk are indicative of two things, they probably are setup to maximize damage and are likely to use more than one superior rune to have "uber power". Even more likely, these are the type of players will will mindlessly charge into a group of mobs and chase endlessly until every single red dot on the screen is now converging on our group. At the risk of abusing the cliche, who is the noob?
What I do is this. First, I will make an good effort to try to solicite a monk. Realize though, just because someone plays a monk doesn't mean they play the role you need them to play in the team well. I have had plenty of smite monks that cant heal and is actually a liability on the group, just as well that a good smite monk heals, remove hexes and conditions, and do massive damage to large group of mobs only to have the warrior convinced he's the uber figher machine in the group If there simply isn't a monk to be found, or, even worse, some egotistical monk who's sole purpose is to run around making him/herself feel all important by offering his/her "service" either by deriding you or making you pay, I just talk the group into either taking Alesia or Mhenlo, or, even more often, just form a group where everybody have some form of self healing so the dmg can be evenly distributed. You'd be surprised how much the game improves with the peope that are left in the PUG who are willing to be flexible and change their builds to fit the situation. Of course, a lot of this is spoken with hindsight. How can most new players know what to even prepare on a mission they have never done before? Obviously you cant. So join in with veteran group and listen to their advice. Insistance on playing the game your way will not get you very far and nerfing the 55 Monk isn't going to make any more better heal monks so that anyone can just charge into a large group of mob and drain his energy just healing one bad aggro.
I have led groups w/o a monk through the ring of fire missions... It can be done. It just depends on how you want to play. And don't worry about the people that leave your pick up group because you don't need a monk. You don't need them! :P
What I do is this. First, I will make an good effort to try to solicite a monk. Realize though, just because someone plays a monk doesn't mean they play the role you need them to play in the team well. I have had plenty of smite monks that cant heal and is actually a liability on the group, just as well that a good smite monk heals, remove hexes and conditions, and do massive damage to large group of mobs only to have the warrior convinced he's the uber figher machine in the group If there simply isn't a monk to be found, or, even worse, some egotistical monk who's sole purpose is to run around making him/herself feel all important by offering his/her "service" either by deriding you or making you pay, I just talk the group into either taking Alesia or Mhenlo, or, even more often, just form a group where everybody have some form of self healing so the dmg can be evenly distributed. You'd be surprised how much the game improves with the peope that are left in the PUG who are willing to be flexible and change their builds to fit the situation. Of course, a lot of this is spoken with hindsight. How can most new players know what to even prepare on a mission they have never done before? Obviously you cant. So join in with veteran group and listen to their advice. Insistance on playing the game your way will not get you very far and nerfing the 55 Monk isn't going to make any more better heal monks so that anyone can just charge into a large group of mob and drain his energy just healing one bad aggro.
I have led groups w/o a monk through the ring of fire missions... It can be done. It just depends on how you want to play. And don't worry about the people that leave your pick up group because you don't need a monk. You don't need them! :P
Holy Arch
i dont see how you feel liek you can just tell monks to stop farming...get over it
Lord Iowerth
Quote:
Originally Posted by Yogi's Pain
Every class can solo, yes even mesmers
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Qual
Well if people wanna farm, why then use a 55 monk.?
A 55 monk can only be used or farming, and they are not that great for that either. But on the other hand if people really wanna a sucky farmer monk, then let them. In the main time I can only laugh coz I know some guys who has 55monks, and my tank can farm alot faster
Life is like a grapefruit.
A 55 monk can only be used or farming, and they are not that great for that either. But on the other hand if people really wanna a sucky farmer monk, then let them. In the main time I can only laugh coz I know some guys who has 55monks, and my tank can farm alot faster
Life is like a grapefruit.
Samueldg
wanna know the no#1 reason there are "less heal monks"
YOU!
guys with your additude make monking suck... constantly crying ( dude YOU DIDNT BRING BREEZE!!! WTF OVER!!! WAAAWAAA)
I dont play this game for other people.. isnt that obvious?
when I monk for a pug I take a blend of heals ( four usually) some condition and hex removal= cure it instead of heal over it, a SMITE!!!! (usuallysym of wrath becuase someone always aoes and sends everything at me.. sym makes it run away) and rebirth..
I solo because I can play the game and avoid the ten yearolds..
YOU!
guys with your additude make monking suck... constantly crying ( dude YOU DIDNT BRING BREEZE!!! WTF OVER!!! WAAAWAAA)
I dont play this game for other people.. isnt that obvious?
when I monk for a pug I take a blend of heals ( four usually) some condition and hex removal= cure it instead of heal over it, a SMITE!!!! (usuallysym of wrath becuase someone always aoes and sends everything at me.. sym makes it run away) and rebirth..
I solo because I can play the game and avoid the ten yearolds..
tigernz
Quote:
Originally Posted by Lord Iowerth
Hah, if anyone has this build, let me know! Mesmers FTW!
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Throw on your 5 sup runes, prot spirit, healing breeze & mending for life regen, essence bond & balt's spirit for energy and add 3 more of whatever you like. For a mesmer IW is an option (probably the best a mesmer has in terms of damage output) plus 2 more of your choosing - maybe clumsiness & phantasm.
You wouldn't kill anywhere near as fast as a smiting monk or curse necro invinci-build as you're lacking the aoe dmg skills, but you'd be pretty robust and should be able to survive long enough to kill things
mohh
STFU indeed. Where do you get off telling others what build to use? Just uninstall please!
Qual
ohh dear...
GW is most of all a game where you need to work as a team, no matter if you play missions or GvG/PvP/HoH. But I agree with you on one thing too many newbs whine about monks, but are to lazy make their own. Clearly you can't read, the guy who wrote this thread is a monk himself. So why should he whine about bad healing, when he is the healer ???
GW is most of all a game where you need to work as a team, no matter if you play missions or GvG/PvP/HoH. But I agree with you on one thing too many newbs whine about monks, but are to lazy make their own. Clearly you can't read, the guy who wrote this thread is a monk himself. So why should he whine about bad healing, when he is the healer ???
Qual
btw my reply was to you Samueldg...
Qual
I don't agree with you, because a warrior in 2nd prof. can also be because the monk wants some stance skills, so they are better protected. They are not always warriors because they want to fight.
Wyett
Quote:
Originally Posted by Pandora's box
In many games monks make good fighters: They combine weapon skills with healing. When you see the combination Mo/Wa in GW you can be sure the owner of that chr. wants to play a fighting chr, not a serving chr. So look at the 2nd profession to determine if you can use the monk in your party.
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derrtyboy69
I really dont think ANet hates farmers, they hate botters. They nerfed the hell out of many farming things, but i really dont think theyll nerf two man SS runs, because its much tougher to get two bots to do a run together. If you get rid of farming, you wont see more monks doing missions, youll see people deleting their monks, or quitin the game alltogether.
dansamy
As I stated on TGH and will repeat here, Alesia will heal you for free. I have better things to do with my monking time than to hear some nub-ass warrior whine about "why didn't you heal me?!?1!?" or "RES ME!!! I'll kill them!1!" Sure you will, Leeroy. That's exactly why you're dead.
dansamy
Quote:
Originally Posted by derrtyboy69
I really dont think ANet hates farmers, they hate botters. They nerfed the hell out of many farming things, but i really dont think theyll nerf two man SS runs, because its much tougher to get two bots to do a run together. If you get rid of farming, you wont see more monks doing missions, youll see people deleting their monks, or quitin the game alltogether.
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Age
The reason i said charge is so they can recoup the cost they put into their builds it take about 50 or 60 K for the runes and then armor.The leader of this group at Thunderhead refused to pay 2 Monks for thier service and kicked them.
Rico Carridan
Quote:
Originally Posted by Wyett
Quit your whining. Know what I found? I carry 2 different sets of armor with me, for the 55 build and for the sole purpose of group hunting. What amazes me, is the number of people who will kick you out of their group because you don't play to THEIR idea. They want you to have xx amountof hintpoints before doing mission/question/hunting. If everyone played to the same person's idea, then it'd be mighty boring. What yall need to get into your heads is that people play how they want to play, if I want to take my monk around with 250 hitpoints and do a mission, that's MY choice. 99% of the time, my build isn't the problem with a group, its the warriors who think they can kill anything and expect to live in mass mobs.. I see more idiotic people expecting to be perpetually healed in combat because there are monks in the group, and they don't think that MAYBE the monk wants to smite once in awhile, or other people in the group need to be healed, or someone needs a quick protective spell instead of a 250 hitpoint heal every 3 seconds.
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Quote:
Originally Posted by Lord Iowerth
Hah, if anyone has this build, let me know! Mesmers FTW!
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Rico
Xenrath
Wow the OP makes some points and gets a few flames back (presumably from those very same monks?) Well..
Going to argue with the game designers and developers next? Tell them to STFU? yeesh...
Quote:
Originally Posted by Gaile Gray
why in Dwayna's name do you think you should be able to solo some of the highest level areas to farm? How realistic is that expectation? I mean, if you could in the past -- and if that wasn't intended or balanced -- does that mean it should be left for players to do so indefinitely? No criticism for farmers, not at all. But in a game built on strategy and teamwork, like Guild Wars, it simply doesn't seem to me that it's reasonable to ask to play the highest end content as a solo player.
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Rico Carridan
Quote:
Originally Posted by Age
The reason i said charge is so they can recoup the cost they put into their builds it take about 50 or 60 K for the runes and then armor.The leader of this group at Thunderhead refused to pay 2 Monks for thier service and kicked them.
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Rico
Zaklex
Quote:
Originally Posted by Age
SNIP
There is only 3 chapters slated for GW and after that the games sole purpose is to be PvP only game as to everyone has everything unlocked.That Ladies and Gentleman is what the game is about. SNIP |
Also, if you are a Beta tester as you state then you know there is another more appropriate place for you to post this request.
tigernz
Well said Rico.
Can you imagine warriors starting to charge for their "tanking service" Elementalists charging for their "nuking services"
Monks have a role to play in the party as do all classes.
Insisting that people pay for it (and even moreso, people who actually agree to pay it!) is just stupid.
Give me Alesia or Lina over those monks any day
Can you imagine warriors starting to charge for their "tanking service" Elementalists charging for their "nuking services"
Monks have a role to play in the party as do all classes.
Insisting that people pay for it (and even moreso, people who actually agree to pay it!) is just stupid.
Give me Alesia or Lina over those monks any day
Age
Quote:
Originally Posted by Zaklex
I don't know where you got this information from, but A.net certainly has never said it would only be 3 chapters.
Also, if you are a Beta tester as you state then you know there is another more appropriate place for you to post this request. |
Josh
Quote:
Originally Posted by Age
Hi. I am posting this here for all of the board users to see not just in the Monk Strategy Forum.It has become more evident that the 55 monk is being over used just for farming purposes or those using for that purpose.This really is now getting out of hand as it now increasings impossible to find a good Monk in Mission Outpost it is either or they want to charge for their services.The sole reason is so they can make back the gold they spent putting this build together as I see many post on other GW boards that I am on as other class of char. keep asking about well it is about time it stops.I play primary Monk to serve that role not just to farm yes I want give the 55 a TRY but not for the sole purpose of solo farming.
Arenanet Designed the Monk class like all others to serve as a support role in the game not just to use it to solo farm.The skills the Monk uses are as balanced in every aspect of the game PvE and PvP wise as to the purpose of the Monk.That is right the Monk real jop is to keep those healed or protected in PvP as well as PvE but not for farming.There are other build you can use for solo faming but it always come down to the 55 Monk.Those that use this build for just farming will never now how to play Monk and for you Monk players out there.It is becoming harder to find a Monk like I said in mission outposts.When I have played in missions we had to use henchie Monks or have 1 Monk and use Necromancer as a battery.That is what will happpen if the trend continues that groups will ask for 1 Monk plus a battery Necromancer as they can keep teams Alive so think about especially you Monk players. There is only 3 chapters slated for GW and after that the games sole purpose is to be PvP only game as to everyone has everything unlocked.That Ladies and Gentleman is what the game is about.As a person who plays primary Monk healer or Protector stop making this build for just farming it is getting out of hand.Arenanet won't nerf the build but they can nerf the spots where you can farm as the UW has already seen it it is no different than Runners the Warrior was never intended on being a runner.I wouldn't be posting this here if it wasn't becoming a serious problem in game as I am still playing through the missions and I am a beta tester. |
QuietWanderer
Quote:
Originally Posted by Wyett
Quit your whining. Know what I found? I carry 2 different sets of armor with me, for the 55 build and for the sole purpose of group hunting. What amazes me, is the number of people who will kick you out of their group because you don't play to THEIR idea. They want you to have xx amountof hintpoints before doing mission/question/hunting. If everyone played to the same person's idea, then it'd be mighty boring. What yall need to get into your heads is that people play how they want to play, if I want to take my monk around with 250 hitpoints and do a mission, that's MY choice. 99% of the time, my build isn't the problem with a group, its the warriors who think they can kill anything and expect to live in mass mobs.. I see more idiotic people expecting to be perpetually healed in combat because there are monks in the group, and they don't think that MAYBE the monk wants to smite once in awhile, or other people in the group need to be healed, or someone needs a quick protective spell instead of a 250 hitpoint heal every 3 seconds.
So, quit your whining about what a MONK's job is. A MONK's job is to follow the path of good, dwayna's light or whatever the hell it is if you wanna get roleplayish. The point is, most of us don't tell you how to play your character, how to do your build, so you don't need to determine how other's play theirs. Now go learn how to play with a healer hench if you just want a healer bot, other wise stfu. |
QuietWanderer
Quote:
Originally Posted by Rico Carridan
Monks don't provide a "service." They are members of a team. I don't care what your build is, if you want me to pay you so you'll join a mission group, I'll kick you and take a henchmen. I can't get over the arrogance of people like that. I can count on one hand the number of times that I have met a player who was so invaluable to a group that I would even consider paying them. The average monk doesn't qualify, because Alesia and Lina are better than the average monk.
Rico |
lg5000
Quote:
Originally Posted by Lord Iowerth
Hah, if anyone has this build, let me know! Mesmers FTW!
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Also, I believe there is a 55 mes. out there
As for the monk thing,, I get the feeling that bond monks need the 55 health thing to make things easier for them? I honesly don't know though.
Age
Quote:
Originally Posted by QuietWanderer
I charge all the time for Thunderhead. In fact, everytime you see a monk charging there, think of me because I started it. The fact is, it can be a service and like all services, you have the option to say "no". You have no problem paying for a droks run, but you have a problem paying a monk that has done the mission 200 times. It's your loss not mine, I'll still get paid and you'll be without an experienced monk. Yet again, quit whining about what other players do.
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PtiteDiablesse
You know, at first I ragged on the monks who would charge for their services. But now that I've socked away 500-ish hours on my monk, I have to say, I understand. It's shocking to realize how many players just plain suck (and yes, there are plenty of folks who think they can play a monk who fall into this category). They either don't know how to play their own class, or they think they know how to play my class, or both.
I get a kick out of people who get down to 2/3rds health, panic, and run away... generally using the monks as human shields. My god, so many people do this. And they wonder why parties get wiped out. A monk keeps other folks alive. The reverse generally isn't true. Wouldn't it stand to reason, then, that any other class is more expendable? Wouldn't it stand to reason that anything else is a better tanking class than a monk?
This is why I try to play henchies as much as possible. And why I'm seriously considering charging for my services. Besides, how much different is it than charging to run folks somewhere? You're paying a (generally) warrior or ranger to provide a particular service.
As for the 55 monk, there's a time and a place for them. If a 55 monk is up-front that they're a 55 monk, then there generally isn't too much of an issue. If they trick me into taking them because they tell me they're a heal/prot monk and it turns out they're a 55er, then I have no problems restarting and booting them.
I get a kick out of people who get down to 2/3rds health, panic, and run away... generally using the monks as human shields. My god, so many people do this. And they wonder why parties get wiped out. A monk keeps other folks alive. The reverse generally isn't true. Wouldn't it stand to reason, then, that any other class is more expendable? Wouldn't it stand to reason that anything else is a better tanking class than a monk?
This is why I try to play henchies as much as possible. And why I'm seriously considering charging for my services. Besides, how much different is it than charging to run folks somewhere? You're paying a (generally) warrior or ranger to provide a particular service.
As for the 55 monk, there's a time and a place for them. If a 55 monk is up-front that they're a 55 monk, then there generally isn't too much of an issue. If they trick me into taking them because they tell me they're a heal/prot monk and it turns out they're a 55er, then I have no problems restarting and booting them.
scars of insanity
You wanna know where all the monks are?! Ive found at least 2x more Monks standing in Tombs dist 1 than in ToA dist 1 or any other mission. I have a 55hp monk who hasnt even completed Thunderhead keep yet. When we dont have favor i take my extra slot and make a pvp character to do some Tombs to try and get it so i can do a duo run with a ss necro. Also think to yourself why didnt you pick monk?! why dont you go make a monk and heal. Its because most people in this game want to kill something. So please if you have a problem with 55hp monks make one! see how fun it is compared to healing all the time. The main problem with monks not wanting to do missions is because theres always a warrior who wants to go kill everything. Even after you just finished off a huge group. They run out when your spamming "My energy is 3 out of 49!" . When someone does that to me i just sit back and /point or /fistshake then let him die while the rest of the party stays back. My last little comment is MOST MONKS ARNT 55HP!! According to servays ive seen the average person has under 10k. How are you gonna be a 55hp monk if each rune cost 9.-14k!? Consider these before you go telling everyone the 55hp monk is the reason why there are no monks in missions.
Sir Skullcrasher
I totally have to disagree with the OP. For one 55 build monks isn't that bad or unbalance like he/she said. People have the freedom to creates any builds that they wanted. Just because you don't like 55 build monks, doesn't mean A-Net have to nerf it. Also 55 build monks sometime can help out with regular missions or quests not just farming. Sure you can farm solo as a 55 monk, but sometime when asked in towns. They will join in. As for charging for monk's service.. that just laughable. You seriously think people will have to pay for monks from now on? As for nerfing this build, i don't think there is any methods that A-Net can used without pissing off the community. Look at the last 55 build nerfing patch, it brought down the effictiveness of certain skills. This is like nerfing the SS build or MM build since some people might considered it unbalance but no one care for it that much. Since SS and MM are helpful in both missions and quests.