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Originally Posted by Age
Hi. I am posting this here for all of the board users to see not just in the Monk Strategy Forum.It has become more evident that the 55 monk is being over used just for farming purposes or those using for that purpose.This really is now getting out of hand as it now increasings impossible to find a good Monk in Mission Outpost it is either or they want to charge for their services.The sole reason is so they can make back the gold they spent putting this build together as I see many post on other GW boards that I am on as other class of char. keep asking about well it is about time it stops.I play primary Monk to serve that role not just to farm yes I want give the 55 a TRY but not for the sole purpose of solo farming.
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ummm....as far as i know, a 55 monk isn't meant to heal. it's meant to tank and kill enemies without outside help.
at which i arrive at my point: why would a 55 monk want to charge players for healing if they can't heal in the first place? i know they bring along Healing Breeze, but what difference will that make? looking at it, not much.
i'm curious though; what use is a 55 monk if not for farming or tanking?
Quote:
Originally Posted by Age
Arenanet Designed the Monk class like all others to serve as a support role in the game not just to use it to solo farm.The skills the Monk uses are as balanced in every aspect of the game PvE and PvP wise as to the purpose of the Monk.That is right the Monk real jop is to keep those healed or protected in PvP as well as PvE but not for farming.There are other build you can use for solo faming but it always come down to the 55 Monk.Those that use this build for just farming will never now how to play Monk and for you Monk players out there.It is becoming harder to find a Monk like I said in mission outposts.When I have played in missions we had to use henchie Monks or have 1 Monk and use Necromancer as a battery.That is what will happpen if the trend continues that groups will ask for 1 Monk plus a battery Necromancer as they can keep teams Alive so think about especially you Monk players.
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if ANet designed monks to heal and protect, why is the Smiting Prayers line existant? ANet also designed this game to be open-minded, to let players play as they want. if someone wants to play monk yet deal damage, they can do that. by no means are they the best at dealing damage, but they can still do it if they want.
Quote:
Originally Posted by Age
There is only 3 chapters slated for GW and after that the games sole purpose is to be PvP only game as to everyone has everything unlocked.That Ladies and Gentleman is what the game is about.As a person who plays primary Monk healer or Protector stop making this build for just farming it is getting out of hand.Arenanet won't nerf the build but they can nerf the spots where you can farm as the UW has already seen it it is no different than Runners the Warrior was never intended on being a runner.I wouldn't be posting this here if it wasn't becoming a serious problem in game as I am still playing through the missions and I am a beta tester.
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3 chapters.....sources, please?
while 55 monks are abundant, they are not a serious problem in the game. actually, that's a subjective opinion. if you've had a hard time finding monks to help you out, there's Mhenlo and Lina to help you out.
trust me, you're not a minority. there are plenty of monks that are out there to heal and protect, not just farm the living crap out of Griffons and such. no amount of ranting will get people to change their ways, either. at the endgame, most people look towards gold and items to amuse them. heck, i'm one of them. either way, i've never played a 55 monk.