Game update: December 20
Xenrath
Well no, they don't owe anyone anything, especially not people exploiting a bug. Besides which they were blue/white items? You can't salvage those anyway...
aron searle
All i care about is YET AGAIN i missed out on a great money spinner, as i didnt play enough to get one and sell one myself with some mods (cheating exploiting ect, pah like i care)
BOOOOOOOOOOOOOOooooooooooooooooooooo
BOOOOOOOOOOOOOOooooooooooooooooooooo
Fantus
I fully agree with the way Anet handled this. Period. I got one of those axes for myself in case Anet would decide to keep them around (I didn't want again to be the only idiot who doesn't have one, like with the HoD swords...) but I will gladly throw that thing away now. Case closed. Yes, the people who lost money on that fully deserved it.
Triple Evel
Looooooooooooooooool
That Cracked me up .. i sold 2 grips of enhance one 14% , the other 18%
Both for 100K + 12 ecto !!! .. sold 4 Axes for 85K each LooooooooooL
M cracked up u know ...
That Cracked me up .. i sold 2 grips of enhance one 14% , the other 18%
Both for 100K + 12 ecto !!! .. sold 4 Axes for 85K each LooooooooooL
M cracked up u know ...
Miraculix B.
the bottom line is: the axe had to be nerfed cause it was way to strong. but a-net should have found a better way to do this. and if its that easy to change a skin pls change the skin of Magmas Arm, Tribal Blade, Aegis etc...
Almighty Zi
I was speculating how Anet would deal with the issue and I'm very happy that they chose this option *pats Anet on the back*. I'm glad Anet had the balls to do this. I was dreading that they may fix newly generated axes but keep the existing broken ones in game.
To all the whingers out there that are upset that they have lost money trying to exploint a bug: please don't be put off posting your views because people are laughing at you - your posts make such entertaining reading.
To all the whingers out there that are upset that they have lost money trying to exploint a bug: please don't be put off posting your views because people are laughing at you - your posts make such entertaining reading.
toastgodsupreme
I think Anet did the right thing here. People KNEW it was bugged, people were farming the axes. If you bought one, sucks to be you. You knew better.
Live and learn. I didn't buy one because I KNEW something like this was going to happen. This was much worse than a +5 energy sword or a +55 health axe.
I laughed.
Live and learn. I didn't buy one because I KNEW something like this was going to happen. This was much worse than a +5 energy sword or a +55 health axe.
I laughed.
ghezbora
Quote:
Originally Posted by Almighty Zi
I was speculating how Anet would deal with the issue and I'm very happy that they chose this option *pats Anet on the back*. I'm glad Anet had the balls to do this. I was dreading that they may fix newly generated axes but keep the existing broken ones in game.
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Diablo 2 had massive hacking/glitch exploit problems, and they never retroactively fixed any of it (maybe a few times, but the general modus operandi was to only disallow new ones).
I'm very happy to see that ANet brought down the hand of God on the glitch exploiters. And as for the people selling the axes -- yay capitalism. Selling overpriced junk to stupid people is what makes the world go 'round!
Takeko Nakano
I have to admit, any of the idiots that tried to cash in on this while KNOWING that the exploit was going to be fixed, deserve to have lost any money that they could have otherwise made. As someone said, HoD swords were a bad idea - the axes were an accident, so it was fair to remove them from the game.
mohh
I didn't waste any money on these but I did have one in inventory. I know that they had to be nerfed, but I think that Anet handled it completely wrong. All they had to do was customize the axes for anyone, like Gaile for example. That way they could not be equipped any more, but people would still have the option to salvage at least one mod from it.
Yet another example letting us know that Anet doesn't care about the amount of time we spend playing to acquire skills/gold/weapons/mods/runes for certain builds. (Sorry still bitter about all the time wasted on my useless non-farming El/Mo).
Yet another example letting us know that Anet doesn't care about the amount of time we spend playing to acquire skills/gold/weapons/mods/runes for certain builds. (Sorry still bitter about all the time wasted on my useless non-farming El/Mo).
fiery
for the killing of the 40% enchant axes...
A.net i never told this to anyone.. Maybe Inde...but if you were a man ill hug you.
A.net i never told this to anyone.. Maybe Inde...but if you were a man ill hug you.
Mr. Smiles
Quote:
Originally Posted by Sw33tLou
Are the HoD swords still around? Cause if they are this is BS. I spent alot of money on my upgrades for that axe.
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Unless there is a green sword that gives +5 energy, i will be sticking with my HoD sword for the rest of my guild wars gaming experience.
32 energy warrior ftw!
Samueldg
Quote:
Originally Posted by AncientPC
1
3) The HoD sword was put in the game intentionally to have +5 energy and later removed because it was deemed imbalanced. The SoA axe exploits a bug. There is a difference. |
how so?
If it was availible to everyone then the balance was there...
now that its NOT availible to everyone ( its limited in number and steadily increases in value because anet removed them from crafting)
IMO I think the HOD Sword is and Imbalance NOW.. and wasnt until anet removed them from henge..
( yes I have two, and just sold a third....)
but IMO if your going to cry foul over one " oh crap" that gets found out . you would do well to fix the OTHER oh craps on that list....
removing the HOD sword CREATED an imbalance that wasnt there so long as you could MAKE it...
personally, Id be delighted to loose both my remaining hod swords tomorrow JUST so anet would no longer be hypocritical.....
(yup its hypocritical to tout how you balance a game when you as admin create an imbalance by removing the creation of items but leaving those created in game)
the SOA issue reminds me of d2lod days of ruststorm... these same jokers couldnt get it right over there either.. .... wonder how many working for anet got fired from d2?
Carinae
Sigh, People.
The 40% axe created an imbalance. It was a exploit. It was not meant to be.
The HoD swords do not create an imbalance. All their mods are legal and within normal limits. The +5 energy with no requirements IS borderline, I'll grant that. But they were INTENDED weapons. Probably intended for Warriors!
The HoD swords were removed because Anet did not want to encourage solo-farming, and they knew this sword was being used by the solo crowd.
Anet left the existing ones in because it did not imbalance the game and because the people who wanted them the most are the same people who could most afford them: farmers.
If you were so clouded by greed that you couldn't see these truths, then you got what you deserved.
The 40% axe created an imbalance. It was a exploit. It was not meant to be.
The HoD swords do not create an imbalance. All their mods are legal and within normal limits. The +5 energy with no requirements IS borderline, I'll grant that. But they were INTENDED weapons. Probably intended for Warriors!
The HoD swords were removed because Anet did not want to encourage solo-farming, and they knew this sword was being used by the solo crowd.
Anet left the existing ones in because it did not imbalance the game and because the people who wanted them the most are the same people who could most afford them: farmers.
If you were so clouded by greed that you couldn't see these truths, then you got what you deserved.
Raptox
Quote:
Originally Posted by Samueldg
okay so the HOD sword caused an imbalance...
how so? If it was availible to everyone then the balance was there... |
A.Net isn't looking to create a PvP environment where every character is a clone of all the others. Everyone using a HoD sword would encourage exactly that.
And as Carinae said above, HoD had other issues involving farming, too.
jibikao
Am I the only one who is not really driven by "items" in Guild Wars?? lol
This is no Diablo II guys... get over it.
The PvP items are good enough.
Those Green Items look cool but the stats are the same anyway....
This is no Diablo II guys... get over it.
The PvP items are good enough.
Those Green Items look cool but the stats are the same anyway....
Sir Skullcrasher
I'll pay A-Net monthly payment if they bring back this +40% enchantment axe and HoD gears with these unconditional +energy.
Yichi
They wont bring them back. they created an imbalance in the game. They chose this time to take the axe out completely as it was bugged, where as the HOD sword was a craftable item and was origionally ment to be in the game. a double gripped axe was never ment to be in the game.
twicefeuled
Quote:
Originally Posted by sir skulkcrasher
I'll pay A-Net monthly payment if they bring back this +40% enchantment axe and HoD gears with these unconditional +energy.
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Lord Iowerth
Are people *honestly* still comparing the SoA axes to the HoD swords????
Look, the difference is really quite simple: the HoD swords do ***NOT*** allow you to put more than one of the *SAME* type of upgrade on them! (yes they have a native "upgrade", but you can't change it to your liking) That, dear friends and colleagues, is the difference and why ANet was so quick to break out the nerf bat on the SoA axe ...
And i'd also like to throw a quick smack upside the head to anyone who thought they'd genuinely get away with using two grips on a single weapon!
NERF BAT FTW!
EDIT: sorry about the horrible image; i'm at work and nowhere near photo-edit programs on my home PC ... please don't sue me, Nerf(tm)! (hell they probably like all the free advertising )
Look, the difference is really quite simple: the HoD swords do ***NOT*** allow you to put more than one of the *SAME* type of upgrade on them! (yes they have a native "upgrade", but you can't change it to your liking) That, dear friends and colleagues, is the difference and why ANet was so quick to break out the nerf bat on the SoA axe ...
And i'd also like to throw a quick smack upside the head to anyone who thought they'd genuinely get away with using two grips on a single weapon!
NERF BAT FTW!
EDIT: sorry about the horrible image; i'm at work and nowhere near photo-edit programs on my home PC ... please don't sue me, Nerf(tm)! (hell they probably like all the free advertising )
BeatWolf
This guy showed me the same axe that got nerfed today when the ones i had turned white.. maybe i should of bought it.. he did have it.
Ashleigh McMahon
Well Done Gailie, I was shocked to see the ammount of bug abusers in competiton arenas.
Thanks Alot, Gailie.
Ash.
Thanks Alot, Gailie.
Ash.
Hodor
Quote:
Originally Posted by BeatWolf
This guy showed me the same axe that got nerfed today when the ones i had turned white.. maybe i should of bought it.. he did have it.
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I'm sure alot of people have done this, and there will be another round of nerfs to get them...
Big.Wayne
Quote:
Originally Posted by Hodor
He may not have loaded the update yet. Or between two accounts, from an un-updated one to an updated one.
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I don't think that is possible? How can an *un*updated character meet an updated one?
Markaedw
Quote:
Originally Posted by Big.Wayne
Hi,
I don't think that is possible? How can an *un*updated character meet an updated one? |
Zaklex
Quote:
Originally Posted by Markaedw
Easy the other person has not signed out since the update, but as soon as they do their game will update, as will any thing you buy from them and put in your account.
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MMSDome
first thing i did after update was spam words such as "ROFL" and "lol" because of the weenies that thought they could beat me in pvp with a 40% enchant.
lishi
lets think ...
20/20 off hand , hod sword with 20% pommel.
total +17 energy
20/20 staff with +5 energy,20% mod.
total +15 energy
2 energy mhh biggie.
and for that 2 energy you trade the possibility to end a dying enemy(and if you have played some pvp you know there is a lot occasion to do that)
20/20 off hand , hod sword with 20% pommel.
total +17 energy
20/20 staff with +5 energy,20% mod.
total +15 energy
2 energy mhh biggie.
and for that 2 energy you trade the possibility to end a dying enemy(and if you have played some pvp you know there is a lot occasion to do that)
Siren
Quote:
Originally Posted by Zaklex
Wouldn't matter, accounts have to be on the same build in order to intereact.
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So unless the guy keeps doing that dual account cycle or whatever, he'll get the nerf eventually.
Or maybe the updates just don't work that way?
kvndoom
Quote:
Originally Posted by lishi
lets think ...
20/20 off hand , hod sword with 20% pommel. total +17 energy 20/20 staff with +5 energy,20% mod. total +15 energy 2 energy mhh biggie. and for that 2 energy you trade the possibility to end a dying enemy(and if you have played some pvp you know there is a lot occasion to do that) |
Non- HoD sword with shield, non-gladiator's armor = 20 energy
Staff, non-gladiator's armor = 30- 35 energy, +5 armor tops, no shield bonuses, inability to use melee skills.
It IS a biggie. The sword is essentially a +5 energy always wand that can have 2 different interchangeable mods on it. If it wasn't a biggie, they wouldn't be selling for a small fortune. Not very many non-max, not-15>50 melee weapons command a 300k selling price.
The division in this game community is hilarious sometimes. PvP vs PvE, farmers vs anti-farmers, everybody feels that the way they play is the "right" way to play and to bloody hell with anybody who has a difference of opinion. And everybody is so quick to justify their "rightness" and condemn or belittle anyone who thinks differently or wants to play differently as a "whiner." Then when it's THEIR turn to get a skill or item nerfed that THEY liked and THEY get branded a "whiner" for bitching about it, their first defense is "I'm not a whiner! There was nothing wrong with it to start with- it didn't need to be changed!" Welcome to Guild Wars, a "community" of over 1 million narcissists.
burai
Quote:
Originally Posted by dansamy
Not low. Smart. Caveat emptor. If my buyer is uneducated about upcoming updates that the information is freely available, that is their problem not mine.
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Do you sell door-to-door by any chance?
/joking
Xenrath
People STILL going on about this? Seriously...
http://www.guildwars.com/legal/rules-of-conduct.html <-- Rules.
That thread detailing the bug/exploit was in violation as well, if Anet were real hardnosed they could have given grief to Guildwars Guru website as well about it. But they weren't, they were lenient and nice enough to just fix the axe and let everyone continue playing. Let this thing die already.
http://www.guildwars.com/legal/rules-of-conduct.html <-- Rules.
Quote:
Originally Posted by The Bit Which Anet Could Ban You For If They Wanted
18. You will not exploit any bug in Guild Wars and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits) either directly or through public posting, to any other user of Guild Wars. Bugs should be promptly reported via 'Ask a Question' at http://support.guildwars.com.
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thundergod of war
How can it die already if it's not resolved? If Anet truly were not being hypocritical, or if they cared about the imbalance they do create in the game with their nerfing, they would remove ALL such items from the game, period. Not just the SOA Axe. They would pull all HOD swords, all 20/20 rockmolders. Nerf them from total existence, so that one player doesnt have advantage over the other.
My Sweet Revenga
Personally I was hoping they would all be changed into lumps of coal. Baaad Baaaaaaad people using those axes in tombs.
thundergod of war
By nerfing items from the game, such as HOD swords and the 20/20 Rockmolders it did create an imbalance, because some of those items are still in circulation, giving the owners of those items an advantage over those that dont have them. If they wanted to keep the game in perfect balance, they should have been removed completely. Having 2 grips of fortitude on an axe is no worse, than say, Brohns Staff with 60 hp...and those are available to all. The HOD swords and the 20/20 rockmolders are not. Personally I used mine on a runner. They should have left the SOA axes that people had in circulation as well, and not went into inventories, that is just wrong, they didnt do that with the HOD or the rockmolder. Perhaps calling Anet hackers is a bit extreme, but when someone goes into your account without permission, what would you call it? The people in possession of the HOD swords etc, didnt have to go through that.
Tiq
Quote:
Originally Posted by thundergod of war
Perhaps calling Anet hackers is a bit extreme, but when someone goes into your account without permission, what would you call it?
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Its THEIR game, they get to make all the changes they want, comparing them to hackers because they fixed a problem in THEIR OWN game, is pathetic.
Your grasping at straws here, man.
tripplesix
bad manners ftw, some of the games ive observed poeple started to spam crap to players they thought sucked.... guess thats one of the reasons they gave us "do not disturb".
oh and, would be great if we could "record" the games like in warcraft and warhammer 40k and watch replays cuz i just saw an amazing GvG between immortal legoin [IL] and War Machine [WM].
it lasted 10 minutes and was simply amazing.
oh and, would be great if we could "record" the games like in warcraft and warhammer 40k and watch replays cuz i just saw an amazing GvG between immortal legoin [IL] and War Machine [WM].
it lasted 10 minutes and was simply amazing.
PuppetSoul
Quote:
Originally Posted by Stealthy Trapper
for those complaining about anet not removing the HoD sword....................HoD sword = +5 energy bonus(no bug).....................SoA axe = 2 grips(BUG) .........they fixed a bug, they did not nerf anything.......lol
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I sold 11 SoA axes in the rush, made a mint. I'm about half way to another set of forge armor in ecto alone. Of course, when you have insider information, organizing a "pre-nerf gold rush" on an item drives the price sky high. I wonder who else could have possibly stocked up and cashed in???
I had about 34 SoA axes on one of my accounts without mods, just in case it ended up like the HoD sword, but those got nerfed, but no big deal. Win some, lose some. Since I didn't actually pay anything for them, and I didn't have the axe grips for them (paying 100k*2 for grips to sell on an axe for only 100k isn't very smart), I wouldn't say I've lost anything but an imaginary number. Roll of the dice as one of the previous posters said.
Feelings on the nerf to whites? Loving it. Means they all buy the next wave when it comes out. It's good business.
If you haven't noticed a LOT of guilds are boosting themselves with bugged items, such as the "crystal caster" sword, HoD, 20/20 Rocks, 3+ mod offhands, max shields with +1-10 ar vs a damage type (usually slashing or elem) and 2 additional mods, the early wands with 3 recharge/cast mods, and a couple of other items which should look unusual for the class which is using them, but I won't mention them here. After all, unveiling exploits is against the rules.
Now if you'll excuse me, I've got money to auction and I have to stock up on bits for the next release.
Diluant De Peau
IMO they should have done a database search and deleted all the money and items that were exchanged over this item...as in, if you got 50 ectos for a bugged item, you should lose the ecto...serves everyone right across the board.
PuppetSoul
Quote:
Originally Posted by Diluant De Peau
IMO they should have done a database search and deleted all the money and items that were exchanged over this item...as in, if you got 50 ectos for a bugged item, you should lose the ecto...serves everyone right across the board.
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Multiple accounts = no paper trails. They aren't going to nerf my friend because I gave him $, because that would mean they'd have to nerf every person down the line that "dirty money" got pushed to. After the first pass, it's clean. Just like the "duped" money from WoW, etc.