t

theclam

Jungle Guide

Joined
May 2005

Recent Posts

Jul 20, 2005 at 9:03 PM 9600xt?

Quote: Originally Posted by iliketoeat lol, I meant with decent fps, like at least 30... You really want 1280x1024 with 16AA and 4AF, but you can...

Jul 20, 2005 at 9:00 PM Question about PvE

Although a PvE character can go to any PvP area and play, I wouldn't recommend it. By making a PvP character, you'll instantly have access...

Jul 20, 2005 at 8:58 PM spells and componenets

Bad idea. Reagents just force you to grind in order to play, just like Silmor said.

Jul 20, 2005 at 8:56 PM Soloing early on..

Pure soloing, without any henchmen, is best suited for a W/Mo earlier on and a Mo/Me or Mo/W later on. Playing with henchmen, any class works...

Jul 20, 2005 at 8:55 PM Offensive Monk-Healing and Disruption

For Arena, do you think it would be better to take Res Signet instead of Channeling? I can't imagine that you get too much energy from Channeling.

Jul 20, 2005 at 8:53 PM Mo/Me

Quote: Originally Posted by monkeyink Mo/Me (20) Emerald Elise 12 Healing Prayers 10 Divine Favor 8 Protection Prayers Skills: Orison of Healing...

Jul 20, 2005 at 8:45 PM The Monkunist Manifesto

Quote: Originally Posted by CaptainGuru 60 at max and 121 with Divine boon. It's 100 with Divine Favor. It can go above 60, with more than 12...

Jul 20, 2005 at 8:28 PM Mo/Me

Mo/Me is a good combination. I'd do 10 in Divine Favor, 11 in Healing or Protection, and 10 in Smiting or a Mesmer Attribute. You'll have...

Jul 20, 2005 at 5:55 PM The Monkunist Manifesto

Quote: Originally Posted by CaptainGuru Have you played WoW? Spike Heals actually works because it prevents the monk heal every second and cycle...

Jul 20, 2005 at 8:35 AM Fire Protection for the Crispy Warrior?

Don't fear fire. Many fire spells are AoE, meaning that you can just walk out of their effects and you'll be safe. The best way to stop...

Page 27 of 98