lorazcyk

lorazcyk

Krytan Explorer

Joined
Jul 2007
Location
guildwiki.org/User:Lorazcyk
Profession
Mo/

Recent Posts

Nov 15, 2011 at 6:25 PM Always show nearby names in PvE (ON/OFF checkmark)

Quote: What I really want is the "Show enemies" HIDE allies when you press it, and "show allies" HIDE enemies. Then go and make...

Nov 15, 2011 at 4:42 AM Always show nearby names in PvE (ON/OFF checkmark)

I'm not spending cash when the pve interface lacks something pvp interface has. I have no pain playing pvp as a monk.

Nov 15, 2011 at 3:59 AM Always show nearby names in PvE (ON/OFF checkmark)

I need to click on the words themselves The Big Wammo [Lulz], for example, because when I try to click the character itself, sometimes I will...

Nov 15, 2011 at 3:10 AM Always show nearby names in PvE (ON/OFF checkmark)

Always highlight party member's names in explorable areas.

Nov 15, 2011 at 3:08 AM Paid primary profession change

Quote: Once again the only argument people have for this is that they don't want to reroll a new character and get their titles again. Look....

Nov 14, 2011 at 7:44 PM Always show nearby names in PvE (ON/OFF checkmark)

Quote: Originally Posted by cormac ap dunn wait, you think that the already ample Hotkey options are still not enough? Being able to simply...

Nov 14, 2011 at 4:16 PM Paid primary profession change

Quote: This thread is useless everyone that wants this to pass just wants to be able to display titles on a character that didn't actually get...

Nov 14, 2011 at 3:42 PM PvE: General questing buddies

Where are you questing? edit: Hi, I'm Mimi, I messaged you earlier. I have a ranger and a necromancer who I can join you with. They both just...

Nov 14, 2011 at 3:30 PM Always show nearby names in PvE (ON/OFF checkmark)

No, not the health. You can see it when you hover the character, so that's OK. When a warrior, for example, is rushing for a mob, I want to...

Nov 14, 2011 at 2:58 PM Always show nearby names in PvE (ON/OFF checkmark)

Yes, I've tried the hotkeys before, but do you know how big a delay it takes to cycle through each teammate, or to think "Oh. wait.....

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