petrorabbit
Frost Gate Guardian
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Quote: Originally Posted by IrishCB ...snip What a useless Mastery attribute especially when a sins damage comes from his/her chains. When are you...
^ Actually, customization doesn't affect SA's Damage. Since SA's damage is considered base, it will get more benefit from 15^X...
In your Lead Skip section, where you talk about the double spider KD, i'd recommend taking out where you say it combos well with [Signet of...
Quote: Originally Posted by Super Igor ...snip If we are talking about removing pesky stances using wild strike - no thanks, [wild blow] is a...
Quote: Originally Posted by Unreal Havoc Good discussion by the way, nice to see some people here can actually hold a civil debate. troll troll...
Yeah, CA is just icing =) But [skill]Disrupting Dagger[/skill] is also a good option.
Quote: Originally Posted by Unreal Havoc I believe a similar concept is in the guide already. Better off using Lightning Reflexes though as it...
Quote: Originally Posted by Unreal Havoc That depends on if you want utility or if you want to actually kill stuff. I prefer both actually. SA...
I've always had fun with this build. Maybe add it to your AP Section? [build=Deadly Arts Promise; OwBk0pe8nMikNpCDCji4bWNIuzCE] for PvE,...
Quote: Originally Posted by Bobby2 ...snip Except for the final part, I still believe ench removal should be left to those classes better suited...
