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trialist

Core Guru

Joined
Feb 2005

Recent Posts

Aug 31, 2009 at 1:34 PM New Designer, Updates, PvP, XTH, and more! courtesy of Linsey Murdock

Quote: Originally Posted by upier What I am getting at is that we are currently ALREADY getting updates that try to fix the game. The problem is...

Aug 31, 2009 at 6:45 AM What Makes a Guild Wars Player Good?

I'm actually surprised how so few of you actually mentioned awareness. Knowing what is happening around you allows you to know why you failed,...

Aug 29, 2009 at 5:37 AM New Designer, Updates, PvP, XTH, and more! courtesy of Linsey Murdock

Quote: Originally Posted by Cale Roughstar A+ for telling us all of this, definitely a step in the right direction on the CR front. Sorry but CR...

Aug 8, 2009 at 4:27 AM How well did Anet do in GW all things considered

I only really am impressed with anet's marketing department. Sell an mmo like any other offline game you find on store shelves but call it...

Jul 22, 2009 at 4:28 AM Various short thoughts on game (re)design

Quote: Originally Posted by Chthon That's not a corner. Low level cap plus static weapon stats plus poor AI constitutes the corner that the...

Jul 21, 2009 at 8:08 AM Various short thoughts on game (re)design

Quote: Originally Posted by Fril Estelin But to be fair with Anet, there's so much they can do to make a "good AI", it'll always...

Jul 21, 2009 at 6:08 AM Various short thoughts on game (re)design

Anet's initial design decision: Low level cap, static weapon stats. Ways to increase pve difficulty: Better AI and/or handicap players more....

Jul 11, 2009 at 9:53 AM Bridging the great divide. PvE and PvP.

For a pve player, the biggest hurdle to transitioning into pvp would be the social barrier more than anything else. People are individuals first,...

Jun 22, 2009 at 11:45 PM Pipedream Possibilities, aka Texmodding, the Game, and the Community

Quote: Originally Posted by Fril Estelin The exact opposite can happen: a brilliant artist can come up with an awesome armor (it's actually...

Jun 22, 2009 at 10:01 PM Pipedream Possibilities, aka Texmodding, the Game, and the Community

Quote: Originally Posted by Shriketalon Let's say we took our tools and worked out our own versions of things we would like to see. Sure,...

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