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Plutoman

Krytan Explorer

Joined
Jul 2010
Profession
E/

Recent Posts

Sep 28, 2011 at 9:59 PM Hero Weapons Guidance

Quote: Originally Posted by Mig Coconut Edit: @Jeydra. Yes, that weapon setup is the absolute ideal. But, the time and cost to get such a setup is...

Sep 28, 2011 at 9:56 PM Heroes special abilities and quirks

I appreciate the distinction between it 'seems this way' and it 'is this way' - not criticizing you here, don't think that -...

Sep 28, 2011 at 4:56 PM What's the worst thing that happened to you in-game?

What they need is a buy-back tab - buy anything back from the merchant up until the point you leave the outpost, for the same price as it was...

Sep 27, 2011 at 4:12 PM Heroes special abilities and quirks

Quote: Originally Posted by RegnorVex Hesitant to jump into this discussion, but I can't resist asking what authorities anyone has for their...

Sep 27, 2011 at 1:06 AM Heroes special abilities and quirks

Quote: Originally Posted by chuckles79 The consensus is split 50/50. However each of the heroes were added at different times, came with different...

Sep 26, 2011 at 4:16 PM Heroes special abilities and quirks

It's all AI. Heroes use an identical AI to HM mob AI. It's all the same. Any differences are merely perspective and wanting to believe...

Sep 24, 2011 at 5:46 AM Team Build: Dillway+Variants

Did a re-run with a switch of 2x e-surge in place of ineptitude and panic. Could possibly replace SB, too. Using dual-invoke with a single copy of...

Sep 23, 2011 at 4:09 AM Long Absent Player Returning

If you're so far removed.. Maybe just start and experience it from the beginning? Create a new character and play through the campaigns. Once...

Sep 22, 2011 at 6:47 PM Team Build: Dillway+Variants

If anyone's still having troubles - this is how I flag for the first one. Sticking SB and panic on the second spawn usually means clear...

Sep 22, 2011 at 4:14 PM Team Build: Dillway+Variants

No idea. I've done the DoA countless times, but I've still yet to do Mallyx o.o All I know is disable enchants. Ironic, eh? I'll go...

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