lord_shar
Furnace Stoker
Threads Started
PC on some old-school crystallines
PC: Greater Guardian Spear Req9
PC: Platinum Staff, req10 smiting, 20/10
PC: DoA gemstones
PC: Runic Axe, req-9, inscribable
PC: 15>50 r9 salient daggers, 2 gold crystallines + stormbows
WTB 15>50 req-8 salient daggers
Displaying Other Player's/Monster's Damage Numbers
WTB: gold req-8 or 9 Briarwood scythe
D/W - Mystic Reaper Enchant Tanking build
Recent Posts
Quote: Originally Posted by pingu666 should make it cost 5energy, and if u hit the bonus (90% + one), u lose 5 energy alot more ppl would use it...
Quote: Originally Posted by Omniclasm This depends, are we basing it on work force put in, or work force put out? A solo'er does very little...
Quote: Originally Posted by Omniclasm Individuals in a party only see 12.5% of the drops, the same as a solo farmer. I suggested each getting 25%...
Quote: Originally Posted by Omniclasm I suggested something like that earlier, but its more of a 50/50. Soloing takes less of a hit, and party...
Quote: Originally Posted by Omniclasm Solo'ers would still whine like hell. They seem to think since soloing is soooo difficult they should...
Quote: Originally Posted by Willow O Whisper hey i like ur idea beacuse it rewards the causal player for going into a party + it doesen't hurt...
Quote: Originally Posted by Loviatar RIGHT SHERLOCK the same *casual so called* player with hours to spend going WTS/WTS/WTS OH YES INDEED the...
Quote: Originally Posted by MSecorsky Believe it or not, this can be answered fairly simply... limited storage space on a character. What good is...
I think ANET went the wrong direction. Rather than punishing solo-farmers with loot scaling, why not reverse the strategy and reward grouping by...
I farm quite often and have gained even more high-end GW items since loot scaling went into effect. Loot scaling reduced the total amount of gold...
