K

KelvinC

Frost Gate Guardian

Joined
Jul 2005
Guild
ANZ

Recent Posts

Nov 15, 2005 at 9:42 AM View on the state of the game (with changes)

I think the grouping in the tomb is a problem. It discourages casuals to play the Tomb. Many agrue tomb should be only be played with guildmates....

Nov 15, 2005 at 9:36 AM Increase AOE range

I agreed. The range should be increased and some spell should deal more damage initially.

Nov 12, 2005 at 5:34 AM Damage over time AoE skill improvements

Quote: My opinion on that is that if making the AI run away has made the spells useless, the solution isn't to make the AI stupid again,...

Nov 12, 2005 at 5:27 AM Modifications to How AoEs Work

/agreed

Nov 10, 2005 at 1:48 AM More Looks For Characters: Face, Body Type

3 parameters: - Torso size - Torso length - Leg length

Nov 8, 2005 at 10:49 AM Less instanced?

I have a different perspective for the implementation. For example there is a special outpost, players make groups of 8. When they have enough...

Nov 8, 2005 at 6:01 AM Less instanced?

Quote: Originally Posted by calamitykell It already does. PvP'ers can go PvP for all their competitive needs. PvE'ers can group for all...

Nov 8, 2005 at 4:55 AM Less instanced?

I like your idea. It would be great to create an area where 4-10 groups may join. There are some strong creeps and bosses in the area. Groups can...

Nov 8, 2005 at 4:49 AM Shield of Deflection / Skull Crack Skill buffs

I agree

Nov 7, 2005 at 6:24 AM [MERGED - OFFICIAL] Dueling aka 1v1

Not necessary restricted to 1v1, prehaps all observable combats should enable betting.

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