Flem
Wilds Pathfinder
Threads Started
Rat Lunar Fortunes.
Selling Req. 8 Items. (Old School)
Celestial Compass and Dwarven Axe.
Closed: Several Req. 8 Items
Been away for A WHILE- Unopened Presents
Heros Won't Maintain Enchantments?
WTT Clovers for Cupcakes.
New Skills with Original Icon Art
Selling some Req.8's, 9's, & 10's.
WTB: Non-perfect Gothic Defender
Recent Posts
Isn't Scan a final fantasy skill?
It's according to what mobs your fighting, but usually I don't have too hard of a time removing the conditions and hexes as long as there...
Quote: Originally Posted by Dr Strangelove The only real purpose of both of them is for spiking. Spikes really don't take more than 3-4 hits...
Quote: Originally Posted by Pyro maniac guiding hands was dervish =) the two skills are used in a different situation. Where it isn't that...
Quote: Originally Posted by Dr Strangelove No, in essence I said warrior cunning would be good if it was exactly like guiding hands - really low...
Quote: Originally Posted by Pyro maniac dervish rely on spiking. Warriors less. (which doesn't mean they can't of course) on any of your...
Quote: Originally Posted by Earth Most PvP monks actually know how to remove conditions! So your little snare is gone almost instantly. True, but...
Quote: Originally Posted by Dr Strangelove Guiding hands and rigor mortis are more useful for spikes than pressure. Guiding hands is enough to let...
Quote: Originally Posted by Dr Strangelove Er... do you watch observer mode ever? Warriors always have an IAS. No exceptions, ever. Warriors also...
Quote: Originally Posted by iridescentfyre Flem, do you really think that nearly every good GvG team is using the same builds over and over simply...
