draxynnic

draxynnic

Furnace Stoker

Joined
Nov 2005
Guild
[CRFH]

Recent Posts

Jan 25, 2009 at 5:27 AM Did Abaddon have a profession following?

Dwayna = White Melandru = Green Balthazar = Red Grenth = Black Lyssa = Blue? Eh, it works, although a direct translation would give Water and...

Jan 25, 2009 at 5:07 AM Tie PvE skills to attribute lines

Quote: Originally Posted by the_jos Let's get back to the box: First of all, one needs to invest at least a little time in the game to get...

Jan 25, 2009 at 4:27 AM Spawning Power + Other primaries Discussion

Personally, I like the idea of having Fast Casting affect recharges as well. Even if ANet does turn around and increase recharge times to...

Jan 25, 2009 at 2:45 AM Did Abaddon have a profession following?

I think you're getting confused between the four elements and the four types of magic seperated by the Bloodstones. Consider that it's...

Jan 24, 2009 at 10:26 AM Did Abaddon have a profession following?

From my understanding, ANet originally planned out the chapters in trilogies, with the finale of each trilogy wrapping up the 'overplot'...

Jan 24, 2009 at 10:09 AM Our Role in Lore

One possible explanation is one I've seen used in roleplaying games - They're a little 'offscreen' fighting other foes while you...

Jan 24, 2009 at 10:03 AM Tie PvE skills to attribute lines

Quote: Originally Posted by Onyx Blindbow What this does is remove the usefulness of anything other than a Mesmer (in this case) in actually using...

Jan 24, 2009 at 9:20 AM To the vaporware people...

Quote: Originally Posted by snaek imo, anet is full of so many ideas... but if only they could execute them well i kept hearing "limitation of...

Jan 23, 2009 at 2:07 PM Did Abaddon have a profession following?

I have both counterpoints and counter-counterpoints to that argument... First counterpoint: We know where the centre of Abaddon-worship was - the...

Jan 23, 2009 at 4:07 AM Illusionary Weaponry suggestion!

Marverick: That idea looks VERY powerful in PvE - all you need is two enemies that aren't smart enough to scatter and the hex will just keep...

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