Hell Raiser

Hell Raiser

Forge Runner

Joined
Dec 2005
Guild
[PHNX]
Profession
Mo/

Recent Posts

Apr 23, 2007 at 10:53 PM Hard Mode - Thumbs Up/Down? (First Impressions and more)

I don't see how people could exactly consider this "too hard". All you have to do is find your own good build (Cookie cutters from...

Apr 20, 2007 at 6:40 PM Thoughts on Solo Changes

I have no idea why ArenaNet felt the need to scale down on drops; that only pisses people off. Scaling up would have made everyone happy. The only...

Apr 20, 2007 at 6:21 PM Picklocks, % and opportunity to use them

Quote: Originally Posted by Zehnchu If it doesn’t what good is lock picks. Hmm, I don't know. Maybe opening Locked Chests in Hard Mode?!?!

Apr 20, 2007 at 6:05 PM Picklocks, % and opportunity to use them

You have to realize: Locked Chests are High-end Chests. They have a high chance of golds (so far I have opened ~10 chests: 7 golds, including an...

Apr 20, 2007 at 5:38 PM UW entrance without Favor. Hurt ecto market?

They may even go up.

Apr 19, 2007 at 9:02 PM Hard Mode Fact Sheet

Quote: Originally Posted by Grunntar This map has the tell-tale signs of someone that has been run between outposts. The only "explored"...

Apr 19, 2007 at 6:52 PM Hard Mode Fact Sheet

Quote: Originally Posted by savage vapor 33 So if we unlock an elite skill on a priest we will be able to use it on our PVE char by buying the...

Apr 19, 2007 at 6:20 PM Hard Mode Fact Sheet

no need to give a bonus to teams, I doubt there will be many soloers. If there are: that's like promoting PvP over PvE; GW is meant to be good...

Apr 19, 2007 at 5:56 PM Hard Mode Fact Sheet

Quote: Originally Posted by thelegendozelda So killing everything in every area gets you a new title, guess everyone can start with DoA and...

Apr 19, 2007 at 5:38 PM Hard Mode Fact Sheet

"So, your success in Hard mode will be determined, more than anything else, by your skill at playing the game." I hope this isn't a...

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