Ensign

Ensign

Just Plain Fluffy

Joined
Dec 2004
Location
Berkeley, CA
Guild
Idiot Savants

Recent Posts

Feb 10, 2005 at 4:18 AM Damage Per Second, or How I Learned to Love The Buffs

Not unless you have access to server logs. Does it really matter? If an issue is hot in the community, you can be certain that testers and the...

Feb 10, 2005 at 3:54 AM Attribute discussion

Blackace beat me to it (bastard). Protection Monks with Divine Favor are excellent. Protection skills are solid and with Divine Favor they heal,...

Feb 10, 2005 at 3:44 AM Target Other Ally and other skill description questions

Players may be creatures, but their characters in game aren't creatures. Characters are digital objects, automatons at best. That hardly...

Feb 10, 2005 at 3:07 AM ArenaNet Interview over at Korean GW Site

So there's no way for me to unlock this bonus content for myself - the only way for me to experience it is to join the same 'world' or...

Feb 10, 2005 at 2:59 AM Ether Renewal

Shatter hits the most recent enchantment, so usually it's going to run straight into chaff. Same problem all the single enchantment removal...

Feb 10, 2005 at 2:54 AM Damage Per Second, or How I Learned to Love The Buffs

Quote: Originally Posted by cpukilla In fact, if we found out someone would be getting in trouble! Not really - you can figure out which forum...

Feb 10, 2005 at 2:15 AM The Importance of Items

Quote: Originally Posted by FrogDevourer If by scarcity you meant alpha scarcity, then I wholeheartedly agree with you. But after this playtesting...

Feb 10, 2005 at 1:10 AM The Importance of Items

Quote: Originally Posted by FrogDevourer I guess using 'bug' was a bad idea. What I meant is that the concept is flawed and abusive. It...

Feb 9, 2005 at 11:40 PM Ether Renewal

Aftercasts killed Renewal, basically. You just can't spam enough to make it worth the setup. A straight nuke isn't going to get too much...

Feb 9, 2005 at 11:15 PM Maps you'd like to see

More than anything, games with objectives that need to be reached simultaneously, thus neccessitating splitting up your team, should be added....

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