BahamutKaiser

BahamutKaiser

Desert Nomad

Joined
May 2005
Location
Heightened state of mind.
Profession
P/W

Recent Posts

Nov 1, 2006 at 4:42 AM Hero's & Gold Sharing

I would have to say this is a great idea. Easier farming?, that's good. We do have to come up with weapons, runes and inscriptions for these...

Nov 1, 2006 at 4:25 AM Class Idea - DnD Styled Wizard

The power of Signets come from the Gods as well, they just arn't spells. When they made the game the 8 skills represented 8 rings you could...

Oct 31, 2006 at 9:30 PM Concept Class: Spellshaper

Sounds like your trying to describe something like an Alchemist, a scientifically rooted magical power. Reminds me of Full Metal Alchemist. An...

Oct 31, 2006 at 9:24 PM Class Idea - DnD Styled Wizard

Why not just have a GW style Wizard, an Elementist. Anet intentionally split up many of the magical identities into particular abilities to...

Oct 31, 2006 at 9:16 PM Bug with Dyes

Yeah I noticed this, it really needs to be fixed. They are having double dye weekend next week, hopefully they realize this and fix it in time.

Oct 31, 2006 at 8:59 PM Exhaustion: Couple of Suggestions

All exhaustion works on 10 points already, adding a max of 5 more and minimum of 1 less really doesn't help anything, 10 exhaustion is already...

Oct 31, 2006 at 8:55 PM Get your WINGS!!

Paragon rise on wings every time they cast a chant skill, it wasn't what I was thinking of, but it is really nice, and it adds that little bit...

Oct 31, 2006 at 2:34 PM What you would like see next in Guild wars?

Quoting?........ Suggestions. 1. Improve a wide selection of exsisting skills which don't see any effective play because they are far to weak...

Oct 31, 2006 at 7:23 AM The Cyfilist

Austrailian theme.......how much more original will Australia be from Kryta and Elona? Either you have black people in a tribal atmosphere,...

Oct 31, 2006 at 7:10 AM Exhaustion: Couple of Suggestions

All other forms of cost have better counters, you can use skills to gain adrenaline quickly, energy management, regeneration, return, counter...

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