BahamutKaiser

BahamutKaiser

Desert Nomad

Joined
May 2005
Location
Heightened state of mind.
Profession
P/W

Recent Posts

Jun 26, 2006 at 5:31 AM Next Big Pvp Thing

I think Anet frowns on this because it is ment to be a team game, and certain classes are highly team intensive, as well as very solo weak. I...

Jun 26, 2006 at 3:39 AM Pet control

I have long been a supporter of better pet control, but I feel this is a bit too extensive. I feel the charm animal command should be usable to...

Jun 26, 2006 at 3:21 AM Anet running out of ideas...

Yes, I agree with ActionJack, there is more then a few new classes to add, and the simple reason to add them is to appeal to more players. More...

Jun 26, 2006 at 2:35 AM Stalker class idea, A Vampire.

OH, so an A/N can hold enemies hostage, create a new form of AoE Barrier for offensive and defensive purposes, or work as a heavily armored melee...

Jun 26, 2006 at 2:16 AM I love GW and all, but...

I personally don't have a problem with repeating common interests, unless this forum is going to sticky each, or make a thread detailing the...

Jun 26, 2006 at 1:59 AM Anet running out of ideas...

Enhancing each class combination with hybrid abilities only further drains the resources and identities which can be used in new classes. R/W is...

Jun 26, 2006 at 1:27 AM Shorten ritualist spirit range

No they shouldn't have shorter range. If any of the defensive spirit effects lasted for more than 10 seconds in battle, this might be valid,...

Jun 24, 2006 at 9:50 PM Stalker class idea, A Vampire.

Well the idea for some of these skills would be great to carry over for other classes, barriers in specific would make great new skill types for...

Jun 24, 2006 at 9:34 PM Pet Suggestion: Color Variation/Rarity

I like the idea of variation, but since they wile likely introduce more and more variations in the future I don't sweat it. We got tigers...

Jun 24, 2006 at 9:01 PM [Spotlight Concept #2] Lyssa's Realm

The randomized sections idea isn't bad, but I would perfer a large connected labyrinth, which became more and more difficult to navigate as...

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