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pve-er

Lion's Arch Merchant

Joined
Jul 2006

Recent Posts

Sep 18, 2006 at 6:31 AM Help on Unwaking Waters

Quote: Originally Posted by some guy I really need help on Unwaking, I tried to hench it, after 6 tries, nothing. I know Raisu is henchable. what...

Sep 18, 2006 at 5:20 AM Arborstone mission: Did it get harder?

1. you are in a group of weaker teammates 2. you are unlucky 3. you walk the harder route

Sep 18, 2006 at 5:14 AM Help on Unwaking Waters

there is no PUG friendly as soon as they see you are Assassin. you are the last choice to be in team. if you have a build that keep you survive...

Sep 18, 2006 at 5:04 AM Assassin sterotype...omg

My cover of book certainly sucks (A/Mo). it is not as flexible as A/R but still good. especially when a Sin is the last one standing with rebirth,...

Sep 18, 2006 at 4:50 AM Shut down build: PvP Support.

nice build, good for small aggro or PvP, beware of large aggro +5 Energy Zealous Dagger is the best for most Sin, small percentage of damage bonus...

Sep 18, 2006 at 4:45 AM Should the Critical Strike attribute do more for PvE?

Quote: Originally Posted by ubermancer What the hell is a sassy. He mean Assassin. Assassin has so many nick names (Sin, Ass, Sassy, Noob?!)

Sep 18, 2006 at 4:39 AM Number Crunching

Quote: Originally Posted by seven crit dmg is approximately max dmg multiplied by √2. for daggers, (17)x√2 similarly, it is like having a max...

Sep 18, 2006 at 4:36 AM need assasin chest running build

This is my running build, it work in Jade Sea (run people for money) and Raisu palace (chest run) Weapon: weapon with enchantment bonus (prefer...

Sep 18, 2006 at 4:30 AM Should the Critical Strike attribute do more for PvE?

Quote: Originally Posted by seven yes, levels of the target do factor in. the rough estimate of added 1.4% per rank is in the weapon masteries of...

Sep 18, 2006 at 4:04 AM Should the Critical Strike attribute do more for PvE?

Quote: Originally Posted by seven agreed. at 14dm(20.2%) at 13(13%) cs, you'll get 33.2% chance to crit on a target of the same lvl. (assumed...

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