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nomoregpbs

Banned

Joined
Aug 2006
Profession
A/Mo

Recent Posts

Aug 31, 2006 at 12:22 AM Inherent Mods on Focus Items

On Wiki, it says that the mod for added armor agnainst physical is the same as versus damage type like slashing and piercing. That doesn't...

Aug 31, 2006 at 12:19 AM WtB: Blessed Light Monk Gear <<30+10vs XX // +AL offhand // Damasks>>

Gogo.

Aug 30, 2006 at 9:44 PM Inherent Mods on Focus Items

I would really appreciate it if someone could list all of the possible inherent mods for foci. If possible, I would like the precise figure of the...

Aug 30, 2006 at 7:22 PM WtB: Blessed Light Monk Gear <<30+10vs XX // +AL offhand // Damasks>>

I need the following. 1)Offhand <Req DF or Prot> +AL versus Slashing or +5 AL > 50 or +AL versus Physical +30 Health or Monk Related Mod...

Aug 30, 2006 at 5:05 PM Lengthening Mods and Their Relation with Skills

Some trapper use a bow because they use skills like distracting shot, savage shot, and oath shot; the ideal bow for that situation would be a +5...

Aug 30, 2006 at 5:00 PM All Possible Offhand Mods?

bump, can anyone clarify if +8 is max versus elemental and physical please?

Aug 30, 2006 at 8:38 AM pc : Fleshy hornbow +5 energy, req 8

+5 energy bows almost never sell, unless it's recurve(oath shot trap, interrupting, crip shot), or shortbow(CG). Might be wrong though.

Aug 30, 2006 at 8:36 AM All Possible Offhand Mods?

Quote: +8ar Vs Physical/ele Can anyone clarify this? I plan on buying a +5Al vs Phy foci, if that's not perfect I would probably retract.

Aug 30, 2006 at 8:32 AM Assorted Boon Prot Gear<<Paying Well>>

bump.

Aug 30, 2006 at 8:17 AM Lengthening Mods and Their Relation with Skills

Quote: A crippling weapon will not only lengthen the crippled condition inflicted by the weapon itself, but also crippled conditions caused by...

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