Warriors On Strike
yamero
for the main reason being that only noob warrs rushes another warrior in pvp
Hidden in the Mist
/S-s-s-s-s-s-s-s-Signed!
Retribution X
/Signed. It's a MAJOR nerf... Now anyone can beat the hell out of my warrior...
They just made mending useful...
They just made mending useful...
Erasculio
Quote:
Originally Posted by Lady Kaz
another suggestion is IF YOU DONT PLAY A WARRIOR THEN SHUT UP DONT POST....
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I love the idea of a Warrior strike. No more Wa/Mos rushing ahead and aggroing everything on the map. No more Wa/Mos screaming "Heal OMG teh n00b!" to the Monk after they run completely out of healing range. No more Wa/Mos thinking they are invulnerable because they have Mending. No more Wa/Mos leaving because they can't stand criticism.
So go on, go into a strike, hopefully this will make people see how a Warrior isn't necessary in a PUG. As things stand now, a Ranger can tank a lot better against casters than a Warrior anyway, so maybe people will realize that once there aren't warriors around anymore.
Erasculio
Shendaar
Quote:
Originally Posted by yamero
for the main reason being that only noob warrs rushes another warrior in pvp
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If you can't adapt then you're the noob here.
Fluffyx
Quote:
Originally Posted by Erasculio
Make me
I love the idea of a Warrior strike. No more Wa/Mos rushing ahead and aggroing everything on the map. No more Wa/Mos screaming "Heal OMG teh n00b!" to the Monk after they run completely out of healing range. No more Wa/Mos thinking they are invulnerable because they have Mending. No more Wa/Mos leaving because they can't stand criticism. So go on, go into a strike, hopefully this will make people see how a Warrior isn't necessary in a PUG. As things stand now, a Ranger can tank a lot better against casters than a Warrior anyway, so maybe people will realize that once there aren't warriors around anymore. Erasculio |
Dr Strangelove
Jeez, warrior are such a bunch of squishies. Poor babies only have 80-110 AL. Seeing as my elementalist only has 60 AL and goes down faster than Alesia when faced with eviscerate/executioners I don't really think anything is wrong here. It still takes an awful lot of firepower to break through that high AL, and my elemental spells are still reduced by about 50%.
Damage reduction was hardly an issue vs. spikes anyway. A spike dealing 70-80 damage isn't strongly mitigated by damage reduction. Small, repetetive, low damage attacks are most strongly affected by this. The only class that relies heavily on repetetive DPS attacks is... the warrior. So basically your overpowered defenses were nerfed while your damage was increased.
Hey, who took my cheese!
Edit: What's this trash about not being able to tank anymore? A warrior wearing platemail and a shield has 116 armor vs elemental without having to work in any other bonus. Other character tend to float around the 60-80 range. You still have more armor than everyone else, and you still have more defensive skills with which to improve that.
Damage reduction was hardly an issue vs. spikes anyway. A spike dealing 70-80 damage isn't strongly mitigated by damage reduction. Small, repetetive, low damage attacks are most strongly affected by this. The only class that relies heavily on repetetive DPS attacks is... the warrior. So basically your overpowered defenses were nerfed while your damage was increased.
Hey, who took my cheese!
Edit: What's this trash about not being able to tank anymore? A warrior wearing platemail and a shield has 116 armor vs elemental without having to work in any other bonus. Other character tend to float around the 60-80 range. You still have more armor than everyone else, and you still have more defensive skills with which to improve that.
Mtank325
I think this is just one of those updates that are big at first, but will eventually blow over. It's like how nukers were "nerfed" when AI's intelligence was changed. It wasn't to screw over the player, it was to make it more realistic. Same here, why should a warrior have universal armor against every damage? And I do have a warrior and have since I got the game 13 months ago. I can understand if you've customized your armor sets based on having to purchase one piece for the absorption, but I really think this isn't that big of a deal.
yamero
[QUOTE=Shendaar]Warriors are the last target anyway so whats the problem? QUOTE]
the problem is i play mostly pve and this update just eliminated the usefulness of a warrior as tank
the problem is i play mostly pve and this update just eliminated the usefulness of a warrior as tank
Retribution X
This isn't so much a warrior issue, I signed because It puts more stress on the healers, who will now have to heal more, Causing there to be LESS monks, Who will get pissed off easier, because the warriors die faster, And rangers can't tank shit, and sins can't tank shit, so the only choice is for the necro's to tank...
And may God help us on that day...
Because I'm supposed to fight decently, not drop over like a dead dog... And because my monk is gonna have to heal more, which can piss monks off...
~Ret~
And may God help us on that day...
Quote:
Originally Posted by Mtank325
why should a warrior have universal armor against every damage?
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~Ret~
Fluffyx
Quote:
Originally Posted by Mtank325
I think this is just one of those updates that are big at first, but will eventually blow over. It's like how nukers were "nerfed" when AI's intelligence was changed. It wasn't to screw over the player, it was to make it more realistic. Same here, why should a warrior have universal armor against every damage? And I do have a warrior and have since I got the game 13 months ago. I can understand if you've customized your armor sets based on having to purchase one piece for the absorption, but I really think this isn't that big of a deal.
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twicky_kid
Quote:
Originally Posted by Mtank325
I think this is just one of those updates that are big at first, but will eventually blow over. It's like how nukers were "nerfed" when AI's intelligence was changed. It wasn't to screw over the player, it was to make it more realistic. Same here, why should a warrior have universal armor against every damage? And I do have a warrior and have since I got the game 13 months ago. I can understand if you've customized your armor sets based on having to purchase one piece for the absorption, but I really think this isn't that big of a deal.
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A warrior has to have time to build his adrenaline to do any real dmg. Over half of every classes skills are warrior shut down. They are melee class so kiting is very effective. After this buff my warrior died in less than 10 seconds of focused fire.
Everyone that is joking and having fun about this don't. Wars have been reduced to the bottom of the totem poll. That means your fav class just moved up. Just a matter of time before the whining machines are going and that class gets completely nerfed too.
yamero
we dont want realistic...we hate reality thats why we play games to let off steam...
why not make it a 1 hit kill? or i use hamstring and you lose a leg?
why not make it a 1 hit kill? or i use hamstring and you lose a leg?
Shendaar
[QUOTE=yamero]
You still have more armor than all the other classes ... which means that you are still the best "tank". Any half decent monk and even sucky ones should have no problem dealing with that ridiculously small added damage.
Quote:
Originally Posted by Shendaar
Warriors are the last target anyway so whats the problem? QUOTE]
the problem is i play mostly pve and this update just eliminated the usefulness of a warrior as tank |
Shendaar
Quote:
Originally Posted by twicky_kid
This is nothing like AI buff. That ONLY affected eles in PvE. This affects wars across every battle in GW.
A warrior has to have time to build his adrenaline to do any real dmg. Over half of every classes skills are warrior shut down. They are melee class so kiting is very effective. After this buff my warrior died in less than 10 seconds of focused fire. Everyone that is joking and having fun about this don't. Wars have been reduced to the bottom of the totem poll. That means your fav class just moved up. Just a matter of time before the whining machines are going and that class gets completely nerfed too. |
Lady Kaz
Quote:
Originally Posted by Erasculio
Make me
I love the idea of a Warrior strike. No more Wa/Mos rushing ahead and aggroing everything on the map. No more Wa/Mos screaming "Heal OMG teh n00b!" to the Monk after they run completely out of healing range. No more Wa/Mos thinking they are invulnerable because they have Mending. No more Wa/Mos leaving because they can't stand criticism. So go on, go into a strike, hopefully this will make people see how a Warrior isn't necessary in a PUG. As things stand now, a Ranger can tank a lot better against casters than a Warrior anyway, so maybe people will realize that once there aren't warriors around anymore. Erasculio |
First off I have a MONK and yes I know some warriors do run ahead in groups and are stupid and aggro everything. But you are stero typing all warriors when you say that. Second I also have a ranger and I would never tank with my ranger, for a # of reasons....BOW it used to shot from DISTANCE not to tank and also I have 10 less armor than a warrior. So only a NOOB like you would tank with a ranger.. & Third I have a warrior also and I know that I can do a heck of alot more dmg than somethings can....lets see if you can go into FOW with out a warrior I have seen very very few ppl do it and they do not make very far and I know for a fact they do not clean out every little thing out down there. Just like UW...what the monks fight the smites....ooooh big deal. Warriors are by far very useful in this game.
Cuz I know you are going to say this.....
Why would I run a ranger with a sword when swords (melee attacks) are made for warriors....because of adrenline and strengh = armor pen
Retribution X
Quote:
Originally Posted by twicky_kid
This is nothing like AI buff. That ONLY affected eles in PvE. This affects wars across every battle in GW.
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Quote:
Originally Posted by twicky_kid
A warrior has to have time to build his adrenaline to do any real dmg.
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Quote:
Originally Posted by twicky_kid
Over half of every classes skills are warrior shut down.
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Quote:
Originally Posted by twicky_kid
They are melee class so kiting is very effective.
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Quote:
Originally Posted by twicky_kid
After this buff my warrior died in less than 10 seconds of focused fire.
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Quote:
Originally Posted by Shendaar
And my Assassin dies in less than 3 seconds of focused fire, so what's your point?
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~Ret~
Fluffyx
[QUOTE=Shendaar]
no more -6dmg x 10 enemies = 60 more damage. Simple math :]
Quote:
Originally Posted by yamero
You still have more armor than all the other classes ... which means that you are still the best "tank". Any half decent monk and even sucky ones should have no problem dealing with that ridiculously small added damage. |
ryanryanryan0310
/signed 2x
why did they not nerf the touch ranger's..?
has anyone try running to droks?
why did they not nerf the touch ranger's..?
has anyone try running to droks?
Shendaar
Quote:
Originally Posted by Fluffyx
no more -6dmg x 10 enemies = 60 more damage. Simple math :]
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max gladius
[QUOTE=Shendaar]
Wish some ppl would read the first post, do simple math, or just go away...
5 eles, 20 dmg per attack (flare or such) normal ele spam on warriors, for those who dont have a clue at all... 5 attacks each.... so that is 5x5x20=500
or if u reduce it by 7 dmg each attack.... thats 5x5x13=325..... not so "ridiculously small" amount now.... 175 hp could be life or death....
PER HIT!!! if ur playing a team that only hits u one time.... let me know who and where, cause i want to fight them!
Quote:
Originally Posted by yamero
that ridiculously small added damage. |
5 eles, 20 dmg per attack (flare or such) normal ele spam on warriors, for those who dont have a clue at all... 5 attacks each.... so that is 5x5x20=500
or if u reduce it by 7 dmg each attack.... thats 5x5x13=325..... not so "ridiculously small" amount now.... 175 hp could be life or death....
PER HIT!!! if ur playing a team that only hits u one time.... let me know who and where, cause i want to fight them!
Retribution X
Quote:
Originally Posted by Shendaar
Nothing prot spirit can't fix.
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Sorry, but, that's just not gonna cut. You are still very dead.
Fluffyx
Quote:
Originally Posted by Shendaar
Nothing prot spirit can't fix.
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The extra damage adds up thats the problem.
Kook~NBK~
ADAPT, OVERCOME, IMPROVISE!!!
It's entirely possible that the good folks at A-net took other steps to mitigate the negative effects of this nerf. I've got a shield that's -2 physical, but it's +10 armor vs fire damage. Who knows, maybe more shields with elemental resistance buffs will show up. I can also see a big demand for Wardng mods, as soon as people stop whining & move on.
It's entirely possible that the good folks at A-net took other steps to mitigate the negative effects of this nerf. I've got a shield that's -2 physical, but it's +10 armor vs fire damage. Who knows, maybe more shields with elemental resistance buffs will show up. I can also see a big demand for Wardng mods, as soon as people stop whining & move on.
Shendaar
Quote:
Originally Posted by Retribution X
yeah. But, That's six damage a piece. prot spirit blocks 10 percent max health from one attack/spell.
Sorry, but, that's just not gonna cut. You are still very dead. |
whitedragon
Quote:
Originally Posted by Kook~NBK~
ADAPT, OVERCOME, IMPROVISE!!!
It's entirely possible that the good folks at A-net took other steps to mitigate the negative effects of this nerf. I've got a shield that's -2 physical, but it's +10 armor vs fire damage. Who knows, maybe more shields with elemental resistance buffs will show up. I can also see a big demand for Wardng mods, as soon as people stop whining & move on. |
yea and maybe if we clap are hands and consintrat real hard.............
maybees and mights wont help
twicky_kid
Quote:
Originally Posted by Shendaar
You guys keep forgetting that Warriors still have the best AL, so it's not like the other classes are now suddenly better at tanking. You take more damage, but still less than everyone else, but I guess you guys care so much only because your precious farming build depended on that damage absorbtion.
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That is a HUGE problem. Dmg reduction is what made the warrior what it is. Without it is a slow assassin with less mobility.
Lady Kaz
Quote:
Originally Posted by Shendaar
Well if you are still very dead even with prot spirit, then you would have died anyway. Because 10% is 10% whether you have absorbtion or not. You guys keep forgetting that Warriors still have the best AL, so it's not like the other classes are now suddenly better at tanking. You take more damage, but still less than everyone else, but I guess you guys care so much only because your precious farming build depended on that damage absorbtion.
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Are you totally retarted MOST PPL DO NOT FARM WITH WARRIORS....THEY PVP OR TANK FOR MISSIONS AND SUCH.... freaken get a clue....What is it with stupid dumb a@@ like you that just does not seem to get things did your mom drop you on your head so you no longer can retain memory or is it that you just choose to be stupid and not read what everybody is posting.
THE FACT IS IT IS BEST ARMOR VS PHYSICAL.....HOW MANY WARRIORS THAT YOU KNOW OF TAKE ONLY ONLY PHYSICAL...NOT ANY IN GW...MAYBE IN YOUR MIND THEY DO
FOR A WARRIOR YOUR BIGGEST THREAT IS NOT ANOTHER WARRIOR IT IS ELEMENTAL ATTACKS.
ALL CLASSES CAN DO ELEMENTAL THE PHYSICAL IS NOT A BIG DEAL
Shendaar
Quote:
Originally Posted by twicky_kid
No. Wars have the best armor vs physical. Every other dmg they are just like everyone else. I can get every class up to 80 armor and a monk up to 95 with no skills needed.
That is a HUGE problem. Dmg reduction is what made the warrior what it is. Without it is a slow assassin with less mobility. |
Shendaar
Quote:
Originally Posted by Lady Kaz
Are you totally retarted MOST PPL DO NOT FARM WITH WARRIORS....THEY PVP OR TANK FOR MISSIONS AND SUCH.... freaken get a clue....What is it with stupid dumb a@@ like you that just does not seem to get things did your mom drop you on your head so you no longer can retain memory or is it that you just choose to be stupid and not read what everybody is posting.
THE FACT IS IT IS BEST ARMOR VS PHYSICAL.....HOW MANY WARRIORS THAT YOU KNOW OF TAKE ONLY ONLY PHYSICAL...NOT ANY IN GW...MAYBE IN YOUR MIND THEY DO FOR A WARRIOR YOUR BIGGEST THREAT IS NOT ANOTHER WARRIOR IT IS ELEMENTAL ATTACKS. ALL CLASSES CAN DO ELEMENTAL THE PHYSICAL IS NOT A BIG DEAL |
Mathias Deathwater
/overreact.
Look, I can understand why many of you who play warriors are kind of upset, I would be too if what one of the things my class did best was changed for the weaker. I play a mostly PvE elementalist, and I can tell you, the first thing I thought of when I heard about the AI update wasn't "ZOMG my main character is now worthless what am I gonna do?" It was more along the lines of "I wonder what I could do differently now to make up for it? More single burst AoE would work..." Now, I know that these are different things, but it certainly doesn't make your warrior worthless. Maybe you should change your builds around to focus more on defence if that's what you're after or more on offence if that's your goal. And, before anyone says anything, I could really care less about the fact that my attacks will be doing less damage to a warrior, because, as mentioned above, I don't PvP enough to care.
/end semi-rant
Look, I can understand why many of you who play warriors are kind of upset, I would be too if what one of the things my class did best was changed for the weaker. I play a mostly PvE elementalist, and I can tell you, the first thing I thought of when I heard about the AI update wasn't "ZOMG my main character is now worthless what am I gonna do?" It was more along the lines of "I wonder what I could do differently now to make up for it? More single burst AoE would work..." Now, I know that these are different things, but it certainly doesn't make your warrior worthless. Maybe you should change your builds around to focus more on defence if that's what you're after or more on offence if that's your goal. And, before anyone says anything, I could really care less about the fact that my attacks will be doing less damage to a warrior, because, as mentioned above, I don't PvP enough to care.
/end semi-rant
twicky_kid
Quote:
Originally Posted by Shendaar
And a warrior can have over 100 AL against everything if they want to. What you prefer to do with your warrior is your own problem.
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Just because you have more armor doesn't mean you it is a base dmg reduction.
Shendaar
Quote:
Originally Posted by Mathias Deathwater
/overreact.
Look, I can understand why many of you who play warriors are kind of upset, I would be too if what one of the things my class did best was changed for the weaker. I play a mostly PvE elementalist, and I can tell you, the first thing I thought of when I heard about the AI update wasn't "ZOMG my main character is now worthless what am I gonna do?" It was more along the lines of "I wonder what I could do differently now to make up for it? More single burst AoE would work..." Now, I know that these are different things, but it certainly doesn't make your warrior worthless. Maybe you should change your builds around to focus more on defence if that's what you're after or more on offence if that's your goal. And, before anyone says anything, I could really care less about the fact that my attacks will be doing less damage to a warrior, because, as mentioned above, I don't PvP enough to care. /end semi-rant |
Mtank325
Quote:
Originally Posted by Fluffyx
If the point is to make the game realistic, why dont change the mobs so all the casters kite. Thats a B.S. excuse for the AI change. :P
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lyra_song
im not gonna sign...im not gonna unsign...
im gonna play and whatever you guys do, dont RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO it up worse
im gonna play and whatever you guys do, dont RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO it up worse
Swift Incision
Yech - if warriors were bad enough before that they relied on -7 damage taken to keep them going, it's good to have them gone.
twicky_kid
Quote:
Originally Posted by Swift Incision
Yech - if warriors were bad enough before that they relied on -7 damage taken to keep them going, it's good to have them gone.
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How about we take energy storage away since that's what keeps eles going?
What about AoD for assassins?
Rit Lord for Rits?
Every class has something that helps them do their job. Never has that been removed from a class before till now.
Relnor
I recomend that all of the noob warriors learn how to selcet their armor on what works for them and not base it on cookie cutter builds.
Nice job with the armor fix, Anet.
Nice job with the armor fix, Anet.
yamero
ok irrelevant but i noticed that ppl quoted my quotes of other ppl making ma look bad that happened 2 times...
i lol`ed
i lol`ed
twicky_kid
Quote:
Originally Posted by Relnor
I recomend that all of the noob warriors learn how to selcet their armor on what works for them and not base it on cookie cutter builds.
Nice job with the armor fix, Anet. |