Guild Wars Nightfall Exclusive...
Quinn
Good timing on this thread. There is an official press release confirming the information in the article up on www.guildwars.com just now Have fun everyone
Stockholm
Finally White armor.
look's cool hope skills will be as cool as the look
look's cool hope skills will be as cool as the look
KurtBatz
Are we going to get two temporary slots to try out these new races during the event? I have NO free slots and no way to buy anymore (Anet haven't implemented that yet)
Going to be extremely unhappy if the answer is no, because otherwise, how am I supposed to try the new classes out?
Going to be extremely unhappy if the answer is no, because otherwise, how am I supposed to try the new classes out?
Theus
The female spear-using class will clearly have a poll dance for a dance emote.
TheMosesPHD
Just wanted to um...stir up a bit of controversy :P I quoted this forum thread
Just for the record I myself wouldn'lt believe what this guy says for a second, and if what he's saying is true I might actually have reason to quit GW.
Quote:
Well I was just reading a magazine article (Login, if you've ever heard of it, a Japanese PC game magazine published by Enterbrain) It's confirmed that in the PvE campaign of Nightfall (What chapter 3 is called, by the way) the level cap is being risen. Didn't say how much, but I suspect either to level 30 or level 50. |
Stranger The Ranger
Ohh, I like Dervish's armour, I've always wanted to wear Hoods :P
KurtBatz
Quote:
Originally Posted by TheMosesPHD
Just wanted to um...stir up a bit of controversy :P I quoted this forum thread
Just for the record I myself wouldn'lt believe what this guy says for a second, and if what he's saying is true I might actually have reason to quit GW. |
If the level and strength of the weapons doesn't increase, if the effectiveness of the armor doesn't incresae and if the henches aren't improved, how are you supposed to keep increasing the toughness of monsters in the game?
Factions had lots of level 28 mobs running around. If the players CANNOT increase in effectiveness, how are you going to increase the challenge level for Nightfall? Doesn't bother me if they raise the cap in the slightest, as long as it's balanced.
lyra_song
Quote:
Originally Posted by KurtBatz
Are we going to get two temporary slots to try out these new races during the event? I have NO free slots and no way to buy anymore (Anet haven't implemented that yet)
Going to be extremely unhappy if the answer is no, because otherwise, how am I supposed to try the new classes out? |
-------------
on another note:
Dear Anet,
I play Soul Calibur 3 also you know!!
Edited to remove hotlink ;P
Raziel665
Scythes... Hoods... only 2 weeks from now... did I mention scythes?
This is so gonna pwn...
This is so gonna pwn...
RTSFirebat
Quote:
Originally Posted by Bale_Shadowscar
So now there are 9 classes? Thats like 72 different combinations.
|
- Ranger
- Warrior
- Monk
- Ritualist
- Assassin
- Elementalist
- Mesmer
- Necromancer
- Paragon
- Dervish
Cjlr
Goddamn, I'm gonna have to buy more freaking character slots. This is too good to pass up!
From hell's heart I stab at thee, ANet!
From hell's heart I stab at thee, ANet!
KurtBatz
Quote:
Originally Posted by lyra_song
What did they do during the other beta/pvp preview events? I doubt they will give you new slots.
|
Do you get a temporary account or somesuch for the added characters?
TheMosesPHD
Quote:
Originally Posted by KurtBatz
Why?
If the level and strength of the weapons doesn't increase, if the effectiveness of the armor doesn't incresae and if the henches aren't improved, how are you supposed to keep increasing the toughness of monsters in the game? Factions had lots of level 28 mobs running around. If the players CANNOT increase in effectiveness, how are you going to increase the challenge level for Nightfall? Doesn't bother me if they raise the cap in the slightest, as long as it's balanced. |
lyra_song
Quote:
Originally Posted by KurtBatz
How the heck would I know? I never caught Factions preview else I wouldn't be asking.
Do you get a temporary account or somesuch for the added characters? |
TheMosesPHD
Quote:
Originally Posted by lyra_song
|
EDIT: But wait, you hotlinked. Zonooooze!!
devils wraths
now this is the part that caught my eye the dervish= The profession's most powerful ability, however, is to temporarily transform into the physical embodiment of a god.
KurtBatz
Quote:
Originally Posted by lyra_song
Oh ok. Well during the preview i deleted my PvP slot to try out the new classes since they dont give you a temporary slot. They also had "preview keys" that allow you full access, but those accounts would stop working after the event, and would require you to add a new key when the game came out to gain access to that account again.
|
Oh jesus. I sure as hell am NOT deleting any of my level 20's. That's so fricking dumb of Anet if that's true.
Alex Weekes
Quote:
Originally Posted by Bale_Shadowscar
So now there are 9 classes? Thats like 72 different combinations.
|
KurtBatz
Quote:
Originally Posted by TheMosesPHD
Because the entire balance of the game is based on the lvl 20 system O.o Anyway I like using my PvEs in PvP when I can so I don't want to have to carry around 2-3 sets of PvE armor but then have to carry around 2-3 sets of lower lvl armor for PvP, since they would obviously have to auto lower your chars lvl once you enter a PvP area.
|
If your character can NEVER level, if the level of armour and weapons isn't increasing, if hences are maxed at 20
How are they supposed to increase the difficulty of PVE?
lyra_song
Quote:
Originally Posted by KurtBatz
You get NO temporary slots????
Oh jesus. I sure as hell am NOT deleting any of my level 20's. That's so fricking dumb of Anet if that's true. |
<.<
Theres also preview keys, which give you access during the weekend, i dont know if they are implementing it for this time.
TheMosesPHD
Mmmmm...new minipets... *chomp chomp*
TheMosesPHD
Quote:
Originally Posted by KurtBatz
Okay, I'll ask it again
If your character can NEVER level, if the level of armour and weapons isn't increasing, if hences are maxed at 20 How are they supposed to increase the difficulty of PVE? |
Cjlr
Quote:
Originally Posted by KurtBatz
How are they supposed to increase the difficulty of PVE?
|
lyra_song
Quote:
Originally Posted by KurtBatz
Okay, I'll ask it again
If your character can NEVER level, if the level of armour and weapons isn't increasing, if hences are maxed at 20 How are they supposed to increase the difficulty of PVE? |
Less of the "Go from point A to point B, kill something, go to C for your reward"
and more of the
"Solve puzzle A, which is randomly generated, go through gateway B, kill a boss while solving a timed puzzle C, which is also randomly generated"
Nexus Icon
So how long will it be before we see the dreaded "Accountant" class or the feared "Bailiff" class?
ANet need to start coming up with better hooks than just new character classes, otherwise the class system is going to become bogged down and overly-complicated incredibly quickly.
I can't believe that they would be so stupid as to try and shoehorn 2 new classes into the game with each new chapter.
It's already beginning to look like "Generic Fighter Variation #37".
ANet need to start coming up with better hooks than just new character classes, otherwise the class system is going to become bogged down and overly-complicated incredibly quickly.
I can't believe that they would be so stupid as to try and shoehorn 2 new classes into the game with each new chapter.
It's already beginning to look like "Generic Fighter Variation #37".
Cebe
I agree - the more professions they bring in, the less value each new profession will have. There will be less to buy/farm for them, less elite skills, etc... A lot of skills seem to be covered by the already existing professions, short of some very different professions (verging on wierd/warped/'inventive') any more professions after Nightfall will just seem pointless.
I'm liking Lyra Song's puzzle idea...
I'm liking Lyra Song's puzzle idea...
Jazar
But if the maxcap inceases it must to increase for each previous chapter too, shouldn't it?
Because otherwise shared places like UW and Tombs can't be possible any longer, can they?
Because otherwise shared places like UW and Tombs can't be possible any longer, can they?
Karmaniac
Sorry to piss in your pool of fun but I'd keep a lid on it till we actually see them. Assassins were supposed to be these sneaky, deadly killers but wait a second:
Assassins:
damage GOOD
defense MEDIOCRE
healing OMGGOREDENGINE BAD
...and oh wait we had that gimped tele elite too, cool huh?
Dervishes on the other hand are supposed to be defense/healing melee class which would suggest big damage. Simple pro/con comparision would give the following result: dervish>>assassin. This would however ruin game balance so it may all be just a huge load of bullhype and we're left witha flawed novelty class played by the same people who can't delete their assassins because they invested a good deal of money in 15k luxon armor. Trolling off...
Assassins:
damage GOOD
defense MEDIOCRE
healing OMGGOREDENGINE BAD
...and oh wait we had that gimped tele elite too, cool huh?
Dervishes on the other hand are supposed to be defense/healing melee class which would suggest big damage. Simple pro/con comparision would give the following result: dervish>>assassin. This would however ruin game balance so it may all be just a huge load of bullhype and we're left witha flawed novelty class played by the same people who can't delete their assassins because they invested a good deal of money in 15k luxon armor. Trolling off...
TheMosesPHD
Quote:
Originally Posted by Nexus Icon
So how long will it be before we see the dreaded "Accountant" class or the feared "Bailiff" class?
ANet need to start coming up with better hooks than just new character classes, otherwise the class system is going to become bogged down and overly-complicated incredibly quickly. I can't believe that they would be so stupid as to try and shoehorn 2 new classes into the game with each new chapter. It's already beginning to look like "Generic Fighter Variation #37". |
The reason I play PvP is to try and chase those sadly few games where the action is so intense and unpredictable that your heart-rate jumps up and you're on the edge of your seat. I don't see those types of matches often enough
ChaoticCoyote
Quote:
Originally Posted by KurtBatz
Okay, I'll ask it again
If your character can NEVER level, if the level of armour and weapons isn't increasing, if hences are maxed at 20 How are they supposed to increase the difficulty of PVE? |
Difficulty is not only in the ability to kill ever-bigger monsters.
Bumping the cap would unbalance all of the earlier chapters. Think fo a level 30 Dervish showing up in Lion's Arch... it would make the entire PvE campaign a joke.
Retribution X
I swear I am gonna buy Nightfall, Even if the content is shit.
Those new professions PWN man!
Those new professions PWN man!
Ragu
Quote:
These holy warriors are capable of striking at multiple targets simultaneously |
Frank Dudenstein
Quote:
Originally Posted by Gamepsot.com
The profession's most powerful ability, however, is to temporarily transform into the physical embodiment of a god.
|
TheMosesPHD
Quote:
Originally Posted by Ragu
lolsmite
|
Nexus Icon
I honestly thought that their basic original idea for expansions was better than the direction they seem to be moving in.
Wasn't the idea to just add more skills for the core classes, some new PvE content and some new PvP content?
If they concentrated on coming up with new, original skills for existing classes rather than gimmicky new classes, I think we'd be getting better quality.
So how about trying to double the current range of available skills WITHOUT just duplicating current ones, and adding a continent the size of Tyria plus say 10 new arenas, 10 new guild halls and 3-5 different play types?
Now THAT I would fork over cash for almost immediately.
Wasn't the idea to just add more skills for the core classes, some new PvE content and some new PvP content?
If they concentrated on coming up with new, original skills for existing classes rather than gimmicky new classes, I think we'd be getting better quality.
So how about trying to double the current range of available skills WITHOUT just duplicating current ones, and adding a continent the size of Tyria plus say 10 new arenas, 10 new guild halls and 3-5 different play types?
Now THAT I would fork over cash for almost immediately.
Shadow Dragon
i have no more char slots. which sucks
Branskins
I hope they have super hard dungeons hidding through PvE enviroments
I also think some of you are jumping to conclusions without actually knowing anything about the game
I also think some of you are jumping to conclusions without actually knowing anything about the game
sumasage
Dervish make my war/mo obsolete Troll farming anyone?
I seriously doubt that they will up the level cap...if they do they will have a **** load of work to update all the spell/skill/signet and everything else to balance the game. The game was base on level 20 cap.
To make the game more challenging i think they can make mob use secondary profession. This will make the game much harder as mobs can have a "team build".....just like we do. Also if you want challenging they try to do Rot Scale and the Elite missions (Try not to use a Trapper or Stance wall build )
About slots i think they will not give us any extra slot during the beta even. I have a feeling they will release the buyable slot some time before the event. Marketing scheme anyone?
Now please please please make the Paragon's armor with wings a 15k and not FoW
I'm still waiting for the White Mantle armor for my war................
I seriously doubt that they will up the level cap...if they do they will have a **** load of work to update all the spell/skill/signet and everything else to balance the game. The game was base on level 20 cap.
To make the game more challenging i think they can make mob use secondary profession. This will make the game much harder as mobs can have a "team build".....just like we do. Also if you want challenging they try to do Rot Scale and the Elite missions (Try not to use a Trapper or Stance wall build )
About slots i think they will not give us any extra slot during the beta even. I have a feeling they will release the buyable slot some time before the event. Marketing scheme anyone?
Now please please please make the Paragon's armor with wings a 15k and not FoW
I'm still waiting for the White Mantle armor for my war................
LordDeArnise
Quote:
Originally Posted by lyra_song
Well lets see whats been happening...
World Championship, Skill Balance, and then poof! New class previews. o.o I think it would be naive to think this is all not linked together >.> It will probably be just a PvP weekend anyway. |
Quote:
Originally Posted by Shadow Dragon
i have no more char slots. which sucks
|
Do I get a feeling that Jeremy Soule will be working on a score of Arabic, or African-themed BGM's now?
TheMosesPHD
Quote:
Originally Posted by Nexus Icon
I honestly thought that their basic original idea for expansions was better than the direction they seem to be moving in.
Wasn't the idea to just add more skills for the core classes, some new PvE content and some new PvP content? If they concentrated on coming up with new, original skills for existing classes rather than gimmicky new classes, I think we'd be getting better quality. So how about trying to double the current range of available skills WITHOUT just duplicating current ones, and adding a continent the size of Tyria plus say 10 new arenas, 10 new guild halls and 3-5 different play types? Now THAT I would fork over cash for almost immediately. |
Though it's a bit slow, they have indeed been adding new original skills to the core classes. The "gimmick" classes is their way of marketing. If you don't like the appeal of one new chapter, perhaps the bonus chartypes of another will appeal to a potential customer.
Anyway some people, prolly a good ammount really, would get bored with just new variations to a core attribute. I mean in the end it's still just Air Magic, or still just Axe Mastery. "New" usually has more appeal to the general populus than simply "upgraded".