Quote:
Originally Posted by Domino
Enchantments won't you you any good when mobs spam enchant removal like nobody's business.
Warriors are the only tanks, bottom line. I think Dervishes will suffer the same hate as Assassins do.
Hopefully some of these tanking assassins will delete their characters, and make Dervishes... so the decent assassins can start the slow process of rebuilding our reputation.
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I would laugh if the new chapter banned all chinese IPs and had no mesmers in the mobs. That would sure appeal to the masses, wouldn't it? Of course when everyone had their fill of 20/20 sundering mods and +30hp upgrades, they'd leave. lol
Quote:
Originally Posted by Former Ruling
Armor of Earth is a far cry form what they could do here...Remember you DONT KNOW THE CLASSES SKILLS.
Read my above post also.
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How does it matter what kind of enchant it is? It will still get stripped.
Quote:
Originally Posted by Lt.Crumpet
ok this is great. just plain great. finnally i get a class that yells at my teammates with SKILLS, not just my voice on TS!! takes half the burden off me already.
oh ya, and im thinkin dervish/assassin.....tele in, turn into a god, kill stuff, nuf said.
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I'm betting that it will be something like Primal Rage.. forget about skills. And it'll be an elite enchantment. Or even better, an elite hex that only works on said foe. I'm feeling optimistic this morning, can you tell?
Quote:
Originally Posted by Cresint
I'm almost tempted to say that the males look better than the females. Never thought that would happen
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Agree on this one. The females look even more boring than the males..
Quote:
Originally Posted by actionjack
I like their look... but the description sound very boring.. feel like just another clone of exisiting class combo (Paragon a shouting Monk with range weapon and Dervish a Elm/War with lots AoE). A.net could really do better.
Well.. of couse all have to wait for the test play to tell... but maybe I will save yet another $50 bucks.
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Arena Net should hire you, and let you release all your concept classes in the expansion. I wonder what people would think about THAT.
Quote:
Originally Posted by lyra_song
This is because people are not playing the class as its supposed to be played. They are getting killed and giving assassins a bad name. Its not the class' fault that a good lot of players are playing like fools -.o
If the Dervish and the Paragon become hated classes, it will most likely be for the same reason.
Players who cant play.
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I thought it was because the class is GIMPED in PvE to begin with. The very nature of relying on critical hits for energy and damage against high level mobs is a bit absurd. Critical hits need to be changed, (at least for assassins), before I'd consider making one for a PvE character.
Quote:
Originally Posted by The Shadow
As an older player, I'm concerned...
I've been playing Propheicies campaign since mid-December.
I bought factions about a month after it was released.
I don't get all that much time to play (about 10 hours a week) due to my other responsibilities (job/wife/kids/etc.)
I have so many more fond memories of Prophecies than I ever will have of Factions. Factions seems to have been rushed, the character classes of Rit and 'Sin not truly fully developed (can you say no hand-to-hand combat with the 'Sin?). No replayable high-end farming areas such as ToPK or SF. I don't accept elite missions as those; they take quite a while to do successfully and require a ferry to get to. Also, when Factions came out, it was extremely buggy...
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/agree wholeheartedly.
Quote:
Originally Posted by TheMosesPHD
Pictured above: A sweatshop full of Turkish Whirling Dervishes warm up their spins before they head out to farm Trolls for ebay gold.
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lmao
Quote:
Originally Posted by Retribution X
I think that the new class, the "Paragon" is gonna be an awsome play.
I mean, Another way to play my favorite class! the monk!
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YAY! Someone who thinks like me! =D
Quote:
Originally Posted by TheMosesPHD
I figure by Chapter 4 we'll all just be Super Saiyajins. Once you ascend 4 times you get the ability to go into beserk mode where you crush your foe with a flurry of long, drawn out super dialogue.
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At least he has a sense of humor.
And please don't tell me I have to do the cu...er... ear ring swapping thing to bond with some perv.
Quote:
Originally Posted by victo bei
.now warriors just got a lot SUCKER,
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Lolipops? Yumm...
Quote:
Originally Posted by DFrost
I hope ANet doesn't continue putting locked gates in the next chapter, the african theme provides many nice possibilities for wide, open PvE landscapes that are worthy of exploring. The classes also seem interesting (IMO better than Factions chars when the info was released), so I think the PvE portion has lots of potential, let's just hope it manifests itself.
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YESSS. I'm glad someone else wrote this, let's hope Anet reads it. Now
that would make me cu.... er.. wet myself.
Quote:
Originally Posted by twicky_kid
That's ok slots will be available before Nightfalls comes out.
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Because you say so?
Quote:
Originally Posted by twicky_kid
If they are anything like Sin/Rits I'm going to be disappointed.
Sin/Rits have 1 bar that you can play in PvP and really no other choices. These classes seem more diverse than Sin/Rits so we'll see.
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Yeah, and so does mesmer. Who needs anything but Surge Builds. Oh yeah, and warrior too. I mean what could be better than a shock axe?
That's the REASON they're putting more classes into the game, so there aren't so many of these retarded vanilla builds.
Quote:
Originally Posted by Rikimaru
Yeah, sadly, I might be bailing out on this game when NWN2 comes out. Making your own weapon and character models FTW!
So I wouldn't be at all suprised to find out that people really are leaving.
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GW would have an infinite player base if people could make their own items and armor like that. And if there was some way you could get Inuyasha naked in there, there'd be twice as many girls playing as guys.
Quote:
Originally Posted by Paperfly
Initial thoughts on balance: Dervishae for PVE, Paragons for PVP. Ideally, each class will have one of their skill trees be more useful in the other area (the Water Magic of Dervish-land, say).
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If it turns out like this, I'll cry. Dervish for pve only? They'll end up just as screwed over as elementalists.
Quote:
Originally Posted by Gaile Gray
[[[A bit of history, since someone asked: Assassins originated in the Middle East around the time of the Crusades. They were a secret order of fanatics who used drugs (hashish) to get into a frenzy before going out and slaying people. The name is a derivative of hashish, I think.]]]
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No offense, but have you ever even used cannabis? I don't think anyone could get into a frenzy off of it.
Quote:
Originally Posted by Duly Thankful
I am sure that they do if they are regular PvP'ers Gaile, but I would think that one of the concepts behind a PvP event is to lure more people from PvE into PvP. As a PvE player, I know that I don't have a PvP slot available and I will not be deleting one of my lvl 20 characters just to play a PvP event. Too much hard work gone into them! A temporary slot just for the event would be ideal, then people could try one of the new professions, play it to get an idea of how it works then delete it, and try the other one.
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I'm in the same boat. Except I have 6 PvE characters, and I'd hate to delete one...