Ch3 Storyline Revealed!
xMikex
http://www.ebgames.com/product.asp?c...ct%5Fid=646706
When a corrupt ruler summons the power of an outcast god and infects the land with a creeping darkness, it will take a band of heroes to save Elona. Guild Wars Nightfall is the roleplaying game gamers have been waiting for – an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your character. In this third campaign in the award-winning Guild Wars® universe, this is Guild Wars® like you've never seen before. With more than two million copies sold worldwide, Guild Wars® is the award-winning epic roleplaying game that revolutionized online gaming with its free gameplay.
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
• 4 new guild halls.
• 300 new skills.
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
• Peerless online RPG action with no monthly fees!
w00t
When a corrupt ruler summons the power of an outcast god and infects the land with a creeping darkness, it will take a band of heroes to save Elona. Guild Wars Nightfall is the roleplaying game gamers have been waiting for – an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your character. In this third campaign in the award-winning Guild Wars® universe, this is Guild Wars® like you've never seen before. With more than two million copies sold worldwide, Guild Wars® is the award-winning epic roleplaying game that revolutionized online gaming with its free gameplay.
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
• 4 new guild halls.
• 300 new skills.
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
• Peerless online RPG action with no monthly fees!
w00t
Xenrath
Certainly sounds a bit bigger than Factions, hope it's a bit more like Prophecies (at least the PvE bit)
Noticed some of the bits have long been suggested by the community (commands for henchies). I wonder if older chapter owners will benefit from that or will they miss out again like the storage thing...
Noticed some of the bits have long been suggested by the community (commands for henchies). I wonder if older chapter owners will benefit from that or will they miss out again like the storage thing...
db0y
A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
Henchway anyone
Henchway anyone
Tingi
hey nice, the npc thing is gona be cool
Shadowfox1125
I think I'm going to spend too much time customizing the armor/weapons/skills of my henchies..
Why does the plot sound so much like Factions..?
For some reason your link didn't work for me, but I did find it.
http://www.ebgames.com/product.asp?product%5Fid=646706
Why does the plot sound so much like Factions..?
For some reason your link didn't work for me, but I did find it.
http://www.ebgames.com/product.asp?product%5Fid=646706
Jetdoc
Wow...sounds like they went back to focusing on PvE with Nightfall. Excellent!
Not too excited by the customizable henchmen (because I don't use them), although this may replace many of the "cookie cutter" PuG requests.
20 New Missions - a much needed expansion to the 13 missions in Factions - YES!!!
No mention of new armors for Core/Factions characters, or whether any of the 300 new skills will be for Factions characters, though...
Not too excited by the customizable henchmen (because I don't use them), although this may replace many of the "cookie cutter" PuG requests.
20 New Missions - a much needed expansion to the 13 missions in Factions - YES!!!
No mention of new armors for Core/Factions characters, or whether any of the 300 new skills will be for Factions characters, though...
Branskins
Page doesnt work!
Mister_Smiley
Well looks like their is going to be ALOT of content, almost as much as Prophs. So that should be cool. But the npc is going to RULE!!
But then again this is from EB Games.....so it could be wrong..Hell most likey is LMAO
But then again this is from EB Games.....so it could be wrong..Hell most likey is LMAO
Pillz_veritas
alot of nightfall (storyline) wise is very similiar to a suggestion I made months and months ago for the new chapter... All I can say now is... Wow.
Sai of Winter
20 story missions, looks like there won't be much locked gates. Only certain missions you have to beat in order to transport to the next specific area like in Prophecies (i.e. beat Sanctum Cay to get the Crystal Desert and beat THK to get to the Fire Islands).
I hope......
Just guessing here.
I hope......
Just guessing here.
Martian
custom henchies! W00t indeed!
Relnor
OMGWTFBBQ! Henchies that take orders FTW!
I hope we get to custimize every aspect of them such as wepon mods
I hope we get to custimize every aspect of them such as wepon mods
LoKi Foxfire
Quote:
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice. |
Quote:
• 300 new skills. |
I just pray for better PvE content this time around and no more grind.
db0y
story seems like prophecies again
Takonic
oh man, this sounds like a washed up Gauntlet Legends anyone? i like the single pvp thing and yay! does sound more exciting and thrilling to play....lets just hope that Burning Crusade gets boring fast for me
Hidden in the Mist
Customized henchies is going to make Skill capping and exploring much easier!
Mister_Smiley
It should be intresting to see if its the real offical story line, or something that ebgames came up with.
300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule.
300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule.
DFrost
If that's true, that's a hell of a lot of content right there.
/excited
/excited
lyra_song
o.o so we each get a sidekick? a manslave? oh joy ^_^
I can make the Lyra-Gumi!!!
I can make the Lyra-Gumi!!!
sumasage
Wow this sound cool. I'm excited already. Customizable Heroes gonna be helpful because i like to command them around without actually playing MM
Death Snapper
Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice. • A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs. |
Grammar
Customizable heros taking the place of henchmen sounds fantastic.
You level them up, set their armor and builds, give them instructions (hopefully it'll be role/task-based instructions), and even bring them with you into HvH.
I think this is just the shot in the arm PvE needs.
(and in addition, serves as yet another gateway into PvP for PvE players)
You level them up, set their armor and builds, give them instructions (hopefully it'll be role/task-based instructions), and even bring them with you into HvH.
I think this is just the shot in the arm PvE needs.
(and in addition, serves as yet another gateway into PvP for PvE players)
Solar_Takfar
That sounds like the stuff I've always dreamed of for henchies!!!
Hero vs Hero sounds cool, too. And the number of quests/missions is promising. I'm still curious about the elite PvE, tho.
thanks anet ^_^ <-- I don't usually do this, but that announcement deserved it!!!
Hero vs Hero sounds cool, too. And the number of quests/missions is promising. I'm still curious about the elite PvE, tho.
thanks anet ^_^ <-- I don't usually do this, but that announcement deserved it!!!
Branskins
Quote:
Originally Posted by lyra_song
o.o so we each get a sidekick? a manslave? oh joy ^_^
I can make the Lyra-Gumi!!! |
It kind of has a RTS sound to it. You have to control and manage your own little army!
I pwnd U
Hopefully that is true cause that defiently looks like it will be freaking awesome! ANet is finally doing something about the stupid henchmen. We may never get to see Alesias middle of battle rez ever again... sad day...
Mercury Angel
Quote:
Originally Posted by Mister_Smiley
It should be intresting to see if its the real offical story line, or something that ebgames came up with.
300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule. |
150 for the new professions, 75/75 split, and then 25 a piece for the core professions.
The only way Ritualists and Assassins are getting anything is if they decrease the additional core profession skills. 150 doesn't quite make a round number to split 8 ways. 18 a piece with 6 leftover, or 15 for core professions, 30 for factions professions, or 20 for core professions and 15 for factions professions.
Regardless of what they choose, I don't think we can expect to see nearly as many skills, if any at all, for the Ritualist and Assassin as we did with Factions. (Edit: I don't mean another 75, in case that came out wrong. I mean, I don't expect Ritualists and Assassins to get as many skills as Core professions did with the release of factions during the release of Nightfall. That is, once again, if they get any at all.)
And sadly, if it's like the Factions release, we won't get to see a single one until the actual release of the game, barring the Paragon and Dervish
They'll sit there and taunt us from the skill select screen as locked icons! Laughing at us!
kidding <_<
Customizable hench is something people have been begging for since... well, forever. I think it'll be an excellent addition to the game.
The quests are likely so-so, but I'll toast to new missions.
CHUIU
Quote:
Originally Posted by xMikex
• 300 new skills.
|
75 Dervish
75 Paragon
25 6 core professions (10 new, 10 elites, 5 copies)
300
In other words, exactly what Factions was in the way of skills.
Jetdoc
They don't have to stick with the same skill numbers as Factions, ya know...
70 Dervish
70 Paragon
20 x 8 current professions
300
70 Dervish
70 Paragon
20 x 8 current professions
300
.defekt
Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice. |
Diablo 2?
lyra_song
Quote:
Originally Posted by CHUIU
For those who don't see the math here:
75 Dervish 75 Paragon 25 6 core professions (10 new, 10 elites, 5 copies) 300 In other words, exactly what Factions was in the way of skills. |
Thats including the copies.
Without the copies, its 25.
Duckchow
Very cool, can't wait for a PvE weekend to try some of these.
ducktape
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
ZOMG!! Awesome!! No more crappy pick-up groups!! No more aggro-happy henchmen!!
• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
Not sure, might be more fun than alliance battles
• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
They do look interesting
• 4 new guild halls.
Yay
• 300 new skills.
Uh oh, 300/8 = 37.5, 300/6 = 50. No new skills for A and Rt? Even if dervish and paragon come with 75 skills each, that's 150 new skills left for everyone else; 150/8 = 18.75, 150/6 = 25. Looks like they're adding skills for only the 6 core professions, not all 8 that are currently available.
Bummer.
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
Tons of quests and 55 explorable areas? 20 missions instead of 13? Where do I sign?
w00t indeed...
ZOMG!! Awesome!! No more crappy pick-up groups!! No more aggro-happy henchmen!!
• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
Not sure, might be more fun than alliance battles
• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
They do look interesting
• 4 new guild halls.
Yay
• 300 new skills.
Uh oh, 300/8 = 37.5, 300/6 = 50. No new skills for A and Rt? Even if dervish and paragon come with 75 skills each, that's 150 new skills left for everyone else; 150/8 = 18.75, 150/6 = 25. Looks like they're adding skills for only the 6 core professions, not all 8 that are currently available.
Bummer.
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
Tons of quests and 55 explorable areas? 20 missions instead of 13? Where do I sign?
w00t indeed...
Eet GnomeSmasher
Some very nice and interesting changes coming for Chapter 3 obviously. Hopefully, people will stop the ridiculous complaining about ANET neglecting PVE.
Mercury Angel
Quote:
Originally Posted by lyra_song
Actually each core class got 30 skills in factions.
Thats including the copies. Without the copies, its 25. |
Sample for proof:
Genuinely New:
Energy Boon {E}
Bed of Coals
Breath of Fire
Burning Speed
Conjure Flame
Double Dragon {E}
Lava Arrows
Smoldering Embers
Star Burst {E}
Ash Blast
Churning Earth
Shockwave {E}
Sliver Armor
Unsteady Ground {E}
Ward of Stability
Icy Prism
Mirror of Ice {E}
Shatterstone {E}
Arc Lightning
Gust {E}
Lightning Hammer
Ride the Lightning {E}
Shock Arrow
Glyph of Essence
Second Wind {E}
Repeat New:
Teinai's Crystals
Teinai's Heat
Dragon's Stomp
Teinai's Prison
Teinai's Wind
30 new skills, only 5 repeats, making it 25 genuinely new skills, 10 of which are elites.
kuhu
Im not sure about you guys but the storyline sounds a bit like prince of persia: two thrones to me. I really like the way they are going with this though, can't wait for it .
devils wraths
that can be a total rumour but gaile said today when she was in shign jea that hero vs hero battle is true
Reiden Argrock
I don't see why people think Rit's and Sin's will be getting any new skills.
Nightfall and Factions don't have any tie's. Sin's and Rit's are unique to the factions chapter, as Dervish and Paragon will be unique to Nightfall, and as every 2 new class's will be unique to their chapter.
While it may seem unfair for certain class's to keep getting new skills (the core 6) just consider how many skills are never used anyway..
aside from that, I can't wait, can't wait to equip my war with a scythe
Nightfall and Factions don't have any tie's. Sin's and Rit's are unique to the factions chapter, as Dervish and Paragon will be unique to Nightfall, and as every 2 new class's will be unique to their chapter.
While it may seem unfair for certain class's to keep getting new skills (the core 6) just consider how many skills are never used anyway..
aside from that, I can't wait, can't wait to equip my war with a scythe
Tachyon
Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
|
At last, commandable henchies! I wonder if this means an end to me screaming "don't aggro everything and try to fight, heal me bitch" at the monitor.
ischuros
I wonder if we'll have to pay to upgrade Henchmans armour/weapons, and if they're 'dynamic/unique' to us, like your pet, they level up with you and you get like level 3 henchies to start and then by using them you get higher level henchies.
Ristaron
The dervish looked pretty good... until I realized that he wore a dress.