Ch3 Storyline Revealed!

xMikex

Ascalonian Squire

Join Date: Jul 2006

[FTW] For The Winz!

W/Mo

http://www.ebgames.com/product.asp?c...ct%5Fid=646706


When a corrupt ruler summons the power of an outcast god and infects the land with a creeping darkness, it will take a band of heroes to save Elona. Guild Wars Nightfall is the roleplaying game gamers have been waiting for – an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your character. In this third campaign in the award-winning Guild Wars® universe, this is Guild Wars® like you've never seen before. With more than two million copies sold worldwide, Guild Wars® is the award-winning epic roleplaying game that revolutionized online gaming with its free gameplay.


• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.

• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.

• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.

• 4 new guild halls.

• 300 new skills.

• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.

• Peerless online RPG action with no monthly fees!


w00t

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Certainly sounds a bit bigger than Factions, hope it's a bit more like Prophecies (at least the PvE bit)

Noticed some of the bits have long been suggested by the community (commands for henchies). I wonder if older chapter owners will benefit from that or will they miss out again like the storage thing...

db0y

db0y

Frost Gate Guardian

Join Date: Aug 2005

Noobs 4 Lyfe

A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.

Henchway anyone

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

hey nice, the npc thing is gona be cool

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

I think I'm going to spend too much time customizing the armor/weapons/skills of my henchies..

Why does the plot sound so much like Factions..?

For some reason your link didn't work for me, but I did find it.

http://www.ebgames.com/product.asp?product%5Fid=646706

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Wow...sounds like they went back to focusing on PvE with Nightfall. Excellent!

Not too excited by the customizable henchmen (because I don't use them), although this may replace many of the "cookie cutter" PuG requests.

20 New Missions - a much needed expansion to the 13 missions in Factions - YES!!!

No mention of new armors for Core/Factions characters, or whether any of the 300 new skills will be for Factions characters, though...

Branskins

Branskins

Frost Gate Guardian

Join Date: Feb 2005

Page doesnt work!

Mister_Smiley

Mister_Smiley

Wilds Pathfinder

Join Date: Mar 2006

Well looks like their is going to be ALOT of content, almost as much as Prophs. So that should be cool. But the npc is going to RULE!!

But then again this is from EB Games.....so it could be wrong..Hell most likey is LMAO

Pillz_veritas

Krytan Explorer

Join Date: Jun 2005

Fun Loving Gamers

R/Mo

alot of nightfall (storyline) wise is very similiar to a suggestion I made months and months ago for the new chapter... All I can say now is... Wow.

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

20 story missions, looks like there won't be much locked gates. Only certain missions you have to beat in order to transport to the next specific area like in Prophecies (i.e. beat Sanctum Cay to get the Crystal Desert and beat THK to get to the Fire Islands).


I hope......


Just guessing here.

Martian

Martian

Krytan Explorer

Join Date: Dec 2005

The Arse-end of no-where

Grey Mortals

Me/E

custom henchies! W00t indeed!

Relnor

Relnor

Lion's Arch Merchant

Join Date: Feb 2006

W/

OMGWTFBBQ! Henchies that take orders FTW!

I hope we get to custimize every aspect of them such as wepon mods

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Quote:
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
This sounds pretty cool. It's something the original henchmen should have had in Prophecies but I guess this will make partying with henchmen much more easier since you can change their builds. Then again, the old henchmen were better than most of the random PUGs I've been in by far.

Quote:
• 300 new skills.
100-200 of these being duplicate skills. :] (a joke :P)

I just pray for better PvE content this time around and no more grind.

db0y

db0y

Frost Gate Guardian

Join Date: Aug 2005

Noobs 4 Lyfe

story seems like prophecies again

Takonic

Takonic

Lion's Arch Merchant

Join Date: May 2006

[TFA] The Forsaken Allegience

Mo/

oh man, this sounds like a washed up Gauntlet Legends anyone? i like the single pvp thing and yay! does sound more exciting and thrilling to play....lets just hope that Burning Crusade gets boring fast for me

Hidden in the Mist

Hidden in the Mist

Banned

Join Date: May 2006

Customized henchies is going to make Skill capping and exploring much easier!

Mister_Smiley

Mister_Smiley

Wilds Pathfinder

Join Date: Mar 2006

It should be intresting to see if its the real offical story line, or something that ebgames came up with.

300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule.

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

If that's true, that's a hell of a lot of content right there.

/excited

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

o.o so we each get a sidekick? a manslave? oh joy ^_^

I can make the Lyra-Gumi!!!

sumasage

Lion's Arch Merchant

Join Date: Apr 2005

Wow this sound cool. I'm excited already. Customizable Heroes gonna be helpful because i like to command them around without actually playing MM

Death Snapper

Lion's Arch Merchant

Join Date: Jan 2006

Canada - Toronto

The Little Nutters (PWN)

Quote:
Originally Posted by xMikex

• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.

• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
OMG! Thank you anet!!!

Grammar

Wilds Pathfinder

Join Date: Aug 2005

Customizable heros taking the place of henchmen sounds fantastic.
You level them up, set their armor and builds, give them instructions (hopefully it'll be role/task-based instructions), and even bring them with you into HvH.

I think this is just the shot in the arm PvE needs.
(and in addition, serves as yet another gateway into PvP for PvE players)

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

That sounds like the stuff I've always dreamed of for henchies!!!

Hero vs Hero sounds cool, too. And the number of quests/missions is promising. I'm still curious about the elite PvE, tho.

thanks anet ^_^ <-- I don't usually do this, but that announcement deserved it!!!

Branskins

Branskins

Frost Gate Guardian

Join Date: Feb 2005

Quote:
Originally Posted by lyra_song
o.o so we each get a sidekick? a manslave? oh joy ^_^

I can make the Lyra-Gumi!!!
Actually it seems like we will get sidekickS / manslaveS. It seems like you can take more than one under your wing!

It kind of has a RTS sound to it. You have to control and manage your own little army!

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Hopefully that is true cause that defiently looks like it will be freaking awesome! ANet is finally doing something about the stupid henchmen. We may never get to see Alesias middle of battle rez ever again... sad day...

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Quote:
Originally Posted by Mister_Smiley
It should be intresting to see if its the real offical story line, or something that ebgames came up with.

300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule.
300 skills (with a handful of extra duplicate skills that weren't in the initial 300) was the amount factions added.

150 for the new professions, 75/75 split, and then 25 a piece for the core professions.

The only way Ritualists and Assassins are getting anything is if they decrease the additional core profession skills. 150 doesn't quite make a round number to split 8 ways. 18 a piece with 6 leftover, or 15 for core professions, 30 for factions professions, or 20 for core professions and 15 for factions professions.

Regardless of what they choose, I don't think we can expect to see nearly as many skills, if any at all, for the Ritualist and Assassin as we did with Factions. (Edit: I don't mean another 75, in case that came out wrong. I mean, I don't expect Ritualists and Assassins to get as many skills as Core professions did with the release of factions during the release of Nightfall. That is, once again, if they get any at all.)

And sadly, if it's like the Factions release, we won't get to see a single one until the actual release of the game, barring the Paragon and Dervish

They'll sit there and taunt us from the skill select screen as locked icons! Laughing at us!


kidding <_<


Customizable hench is something people have been begging for since... well, forever. I think it'll be an excellent addition to the game.

The quests are likely so-so, but I'll toast to new missions.

CHUIU

Krytan Explorer

Join Date: Mar 2006

Team Legacy

N/

Quote:
Originally Posted by xMikex
• 300 new skills.
For those who don't see the math here:

75 Dervish
75 Paragon
25 6 core professions (10 new, 10 elites, 5 copies)
300

In other words, exactly what Factions was in the way of skills.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

They don't have to stick with the same skill numbers as Factions, ya know...

70 Dervish
70 Paragon
20 x 8 current professions
300

.defekt

.defekt

Krytan Explorer

Join Date: Aug 2005

Ex Talionis [Law], Schindlers Fist [ouch]

Quote:
Originally Posted by xMikex

• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.

Diablo 2?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by CHUIU
For those who don't see the math here:

75 Dervish
75 Paragon
25 6 core professions (10 new, 10 elites, 5 copies)
300

In other words, exactly what Factions was in the way of skills.
Actually each core class got 30 skills in factions.

Thats including the copies.

Without the copies, its 25.

Duckchow

Duckchow

Ascalonian Squire

Join Date: Apr 2005

Northern California

Monkey Trouble

R/A

Very cool, can't wait for a PvE weekend to try some of these.

ducktape

ducktape

Krytan Explorer

Join Date: Jul 2005

W/R

Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
ZOMG!! Awesome!! No more crappy pick-up groups!! No more aggro-happy henchmen!!

A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
Not sure, might be more fun than alliance battles

Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
They do look interesting

4 new guild halls.
Yay

300 new skills.
Uh oh, 300/8 = 37.5, 300/6 = 50. No new skills for A and Rt? Even if dervish and paragon come with 75 skills each, that's 150 new skills left for everyone else; 150/8 = 18.75, 150/6 = 25. Looks like they're adding skills for only the 6 core professions, not all 8 that are currently available.
Bummer.

250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
Tons of quests and 55 explorable areas? 20 missions instead of 13? Where do I sign?


w00t indeed...

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

Some very nice and interesting changes coming for Chapter 3 obviously. Hopefully, people will stop the ridiculous complaining about ANET neglecting PVE.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Quote:
Originally Posted by lyra_song
Actually each core class got 30 skills in factions.

Thats including the copies.

Without the copies, its 25.
Darn, you beat me

Sample for proof:

Genuinely New:
Energy Boon {E}
Bed of Coals
Breath of Fire
Burning Speed
Conjure Flame
Double Dragon {E}
Lava Arrows
Smoldering Embers
Star Burst {E}
Ash Blast
Churning Earth
Shockwave {E}
Sliver Armor
Unsteady Ground {E}
Ward of Stability
Icy Prism
Mirror of Ice {E}
Shatterstone {E}
Arc Lightning
Gust {E}
Lightning Hammer
Ride the Lightning {E}
Shock Arrow
Glyph of Essence
Second Wind {E}


Repeat New:
Teinai's Crystals
Teinai's Heat
Dragon's Stomp
Teinai's Prison
Teinai's Wind


30 new skills, only 5 repeats, making it 25 genuinely new skills, 10 of which are elites.

kuhu

kuhu

Frost Gate Guardian

Join Date: Aug 2005

Hardcore Caravan

N/Me

Im not sure about you guys but the storyline sounds a bit like prince of persia: two thrones to me. I really like the way they are going with this though, can't wait for it .

devils wraths

devils wraths

Lion's Arch Merchant

Join Date: Nov 2005

the fianna [fi]

E/Mo

that can be a total rumour but gaile said today when she was in shign jea that hero vs hero battle is true

Reiden Argrock

Reiden Argrock

Krytan Explorer

Join Date: May 2005

Arizona

Shadowstorm Mercenaries

I don't see why people think Rit's and Sin's will be getting any new skills.

Nightfall and Factions don't have any tie's. Sin's and Rit's are unique to the factions chapter, as Dervish and Paragon will be unique to Nightfall, and as every 2 new class's will be unique to their chapter.

While it may seem unfair for certain class's to keep getting new skills (the core 6) just consider how many skills are never used anyway..

aside from that, I can't wait, can't wait to equip my war with a scythe

Tachyon

Tachyon

Forge Runner

Join Date: Nov 2005

Stoke, England

The Godless [GOD]

W/

Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.

At last, commandable henchies! I wonder if this means an end to me screaming "don't aggro everything and try to fight, heal me bitch" at the monitor.

ischuros

ischuros

Lion's Arch Merchant

Join Date: Jul 2006

Ireland

N/Me

I wonder if we'll have to pay to upgrade Henchmans armour/weapons, and if they're 'dynamic/unique' to us, like your pet, they level up with you and you get like level 3 henchies to start and then by using them you get higher level henchies.

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

The dervish looked pretty good... until I realized that he wore a dress.