Quote:
Originally Posted by Darth Marth
There, I feel challenged and get some satisfaction at progressing. In PVP, I'm all confused, turned around, not knowing what's going on or who to target, and then, usually, dead. Being dead is not fun.
EXACTLY! I also agree with OP; steep learning curve, feels alienating and confusing. I don't even see the importance of PvP bulds; in the confusion and randomness, my best-laid plans are always made useless.  Worst of all, though, is the uncertainty of winning. In PvE, sufficient planning and teamwork allow you to triumph in any situation. In PvP, 50% of the players have to lose; how is that fun?  I've been terrible at PvP every time I've tried it and felt alienated; it's too challenging and confusing for experimenting with new builds to be fun at all. I heard Nightfall will be more PvE oriented; I can't wait. 
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Ok I really am sorry but this thread is just plain _______ insert an inane word there. I started HA hmm about a month or so before factoins alittle less probably. I was in pve guilds, i had done mostly pve stuff. I got R3 within 2 months and not grinding only weekend play etc. Here is my reply to some arguments
1) Learning curve to steep-In all honesty anyone with half a brain and enough common sense to use it can figure out how to pvp. Ill even give u a crash course.
Monks
-Kiting(E and Q keys along S or W to pull targets away from you onto other part members or overextend them.) and stay in wards
-Infusing quick reflexes watch a red bar until it drops low enough, too fast and then infuse button if not dropping quicky use heal other etc. SB ghostly.
-Other then that if ur a healer its basic healing and kiting and if ur RC prot or along those lines remove the conditions, Drain enchant when necessary for condition removal.
-Carry two weapon sets 1 regular heal weapons 1 +30 energy weapons.
-NEVER EVER EVER EVER EVER TAKE A RES
Other spellcasters
-Kite(see monk descrip)
-Ele-blind(ward or do damage)
A tip to warding eles, when you encounter iway set ur wards like this
Ward of melee
Ward of foes
Ward of stability,
they should all overlap

Mesmer-Hex/interrupt
Necromancer(Hex/spike)
Ritualist-spirit spam or spike Res
Melee
-DONT OVEREXTEND SO UR MONKS CAN HEAL YOU keep ur monks in ur aggro bubble.
-Go after their squishies(2 warriors should never fight eachother unless its everyone else is dead)
-Follow group leader directions and press Ctrl+click to call a target.
Ranger
-Simply choking gas interupt trap or spirit spam or spike urchoice.
-kite like spell casters
-fight with other spirit spammers.
2)Rank grind FFS getting ur R3 is very incredibly easy -iway, simply do a pug or two every weekend thats it get some names of good players on ur list, then u can do 5+ pugs a week and guess what 3-4 fame a pug x5=20 fame, 9 weeks and ur done, how long did it take to beat prophecies?
3) Pve guilds, that is simple in every pve guild there is at least 1 or 2 people who want to pvp most cases more. talk to them tell them u want to make some groups, start running some Nr/tranq or Bspike or w/e build u want.
4) Not wanting to loose, EVERYONE HATES LOSING you are not the only one. I personally get very angry when i loose but i usually control myself and say ok w/e we will win next time. If you are new you should not loose 24/7 you will win some you will loose some, id say for every five battles u play with a decent build u should win at least 1 or 2 thats 1-3 fame a battle.

IF u really want to pvp and the guild doesnt send me a whisper ill add u to friends