I've tried PvP before, it's not that I don't like it, it's rather than the learning curve is rather steep for it (I feel). Maybe I'm just a raving noobulator with a worthless set of PvE characters, or maybe I hate losing because I'm childish... but, it's quite a knock to somebodies confidence when you rock in to PvP with your fully worked on PvE character (not having read a forum or a wiki) to get destroyed and pounded by Mr. clever build and his tactics.
Not that there's anything wrong with that, good on them I say... PvP people usually put a lot of effort into what they do. So I'm certainly not trying to take anything away from them or complaining about PvP at all.
The only PvP I can handle, is the Ascalon 1 - 10 arena... entering there out of presearing I was confronted by Mr. Drok's armor McPoison arrow, and your mate Mr. Life Transfer Necro, and everyones favorite tweaked and pimped out max wielding Warior Monk.
I can handle this, because after being power slapped to the ground there many times enetering in my new Ascalon armor I decided to seek vengence against those people. So a purpose built iW mesmer was born, who's quite effective at taking down those who took me down. I still feel like a dog there though... elite skills, 15k armor and max weapons surely weren't intended to be there... so with every strike of iW, it's vengenace for for those who entered there after pre-searing to be met with a world of max item and elite pain.
Anyways, wrap it up b, I'm just asking what deters you from entering the world of GW PvP? Is it the players? The difficulty of the build? The sense of weakness you feel? ...





Worst of all, though, is the uncertainty of winning. In PvE, sufficient planning and teamwork allow you to triumph in any situation. In PvP, 50% of the players have to lose; how is that fun?