Why don't you PvP?
Sli Ander
Here is my Grand Opinion. PvP and Pve both have the same number of jerks, Pve might even have a few more. Odds are they might be the same people. The difference between the two? Pvp is a lot more concentrated. Theres HoH and all those arenas which have a set number of districts. If you want to do Halls, theres only so many districts you can run to. Pve has 2WHOLE CONTINENTS, which allows you to go wherever you want to get away from jerks. If you can't escape them in cities, you can always go exploring.
I think this is partially where people are getting the whole "pvp is full of jerks, no pve is!" argument from.
I think this is partially where people are getting the whole "pvp is full of jerks, no pve is!" argument from.
Vahn Roi
I don't PvP at the moment, but that's not to say I wouldn't like to start.
I just haven't find the time or circumstances for it yet. Not many teams are willing to help out a new PvPer and teach them the ropes. Hooray for Guildies.
I just haven't find the time or circumstances for it yet. Not many teams are willing to help out a new PvPer and teach them the ropes. Hooray for Guildies.
Aera Lure
Quote:
Originally Posted by Akathrielah
As an avid PvPer I have similar interests when it comes to PvE. Unfortunately GW and other MMORPGs (haven't found one yet) don't have any of those things.
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Quote:
Originally Posted by Akathrielah
Character development from what I've seen in MMOs is leveling and gaining stat points, and if you consider that to be character development, well you've been playing MMOs for far too long.
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Quote:
Originally Posted by Akathrielah
Exploration usually consists of travelling from room_1a with mobs_2g to room_1b with mobs_2h. With some nice eye candy along the way, and thats really about it. In other words, extremely linear and/or limited. Interestingly enough, I found the MMO that really encouraged exploration was old UO.
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Quote:
Originally Posted by Akathrielah
Cooperative play in PvE, is often extremely shallow, pull, tank, heal, nuke with some mezzing (enchanter, shaman, mesmer, debuff_class01 take your pick) thrown in. And in GW in particular, its C + Spacebar.
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However, I may have used the term a bit too loosely for the point I was trying to make there. Some of my greatest moments online have been with friends or strangers from Japan (in a game I'm happy to leave unnamed as we are on GWG) overcoming language barriers and levels sometimes a bit too low to nonetheless work our way through a tough level etc. All the time chatting and joking and having a grand time. PvP is very business oriented, confrontational, and most of the chat isnt as friendly as conversations I had even at M:tG tourneys. Its the anonymous nature of the internet playing into that I know, but I have had by and large a great deal more enjoyable group experiences in PvE. All I meant.
I got bored of the actual PvE gameplay etc months ago and became a runner for quite some time. Gameplay there was entertaining and allowed me to visit with quite a large group of random people I met in the process. Probably the most fun I have had in GW looking back on everything.
Quote:
Originally Posted by Akathrielah
I often find the largest population of friendly players in PvE to be among the lowest levels, which ironically enough, often has the largest population of less-than friendly people. The higher you go, the larger the egos. Until you reach the frontier with the raiding guilds where the ego is so thick you can stab your swordofuber_01 with it. GW ameliorates this a great deal by not having any form of raid dynamics whatsoever, which I am somewhat great for. But I still see people lambasting others for not having 15k or FoW armor or some zodiac whatnot. Not to say that PvP doesn't have its fair share of folks with large egos (and the oh so wonderful edrama that comes with it) but really its everywhere.
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Quote:
Originally Posted by Akathrielah
Sense of accomplishment... meh. This is where I start to disagree, I get a sense of accomplshment from, well accomplishing something. Rather than C + Spacebar for several hundred hours on end.
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I do expect PvP on this point, like running was for me, to offer some variation and higher interest when the other aspects of PvE wear off.
Quote:
Originally Posted by Akathrielah
And "story if applicable", well thats where I really disagree, story, lore and the environment, is what is most important to me. Lest you have a shallow world that is more akin to a glorified chatroom with a really dull minigame attached to it. Oh wait thats what most MMOs are.
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Ghull Ka
Because I'm at work.
By the way, I'm more or less a giant PvE carebear, but I get a kick out of PvP from time to time. For what it's worth, let me clarify this for the PvP fans who like to pigeonhole:
People who do not enjoy PvP and prefer PvE are not scrubs.
People who do enjoy PvP and complain about losing to FotM's or rank elitism are scrubs.
A scrub, by definition, is someone who likes to PvP. Lots of people who respond to this post simply do not enjoy/care for/appreciate PvP, therefore they're not scrubs.
They're carebears. :-)
(at least, that's how I read it)
By the way, I'm more or less a giant PvE carebear, but I get a kick out of PvP from time to time. For what it's worth, let me clarify this for the PvP fans who like to pigeonhole:
People who do not enjoy PvP and prefer PvE are not scrubs.
People who do enjoy PvP and complain about losing to FotM's or rank elitism are scrubs.
A scrub, by definition, is someone who likes to PvP. Lots of people who respond to this post simply do not enjoy/care for/appreciate PvP, therefore they're not scrubs.
They're carebears. :-)
(at least, that's how I read it)
Age
I use to PvP but not much anymore although I do keep a PvP char ready .My Guild is not active and big enough to PvP and my 1st officer is not really into PvP and I respect that.There maybe a day when I will go back to it when my Guild is bigger and more active or if I and my 1st officer go over to a different guild that would be hard though.
Clone
Lots of reasons...
General poor sportsmanship on the part of the people there. People calling others noob and other types of rude behavior far more often than I've seen it in PvE.
Rank elitism, and even more inane cookie cutter builds to farm for that rank.
It gets way too repetitive. Team A moves 1/3 out of their base. Team B moves 1/3 out of their base. Both wait for a few minutes for the other to move first. While the maps may have different themes, they all follow very similar layouts and get old rather quickly.
General poor sportsmanship on the part of the people there. People calling others noob and other types of rude behavior far more often than I've seen it in PvE.
Rank elitism, and even more inane cookie cutter builds to farm for that rank.
It gets way too repetitive. Team A moves 1/3 out of their base. Team B moves 1/3 out of their base. Both wait for a few minutes for the other to move first. While the maps may have different themes, they all follow very similar layouts and get old rather quickly.
BhaalSpawn
LOL
You think pvp is full of e-rage and player bashing. HA!
What I've read durring this thread FAR out weighs the the insults I've seen in ANY pvp match.
If you people who think pvp is made up entirely of player bashing 8-year olds are the best pve has to offer then I'll stick with my player bashing 8-year olds and play pvp and leave you to you insults.
As to that whole HA thing, If my level 19 mm showed up to tombs without Flesh Golem do you think I could find a group to take me... not a chance. same goes for pvp.
You people make me sick.(I apologize most profusely to any this may offend for I normally don't take such things so seriously)
You think pvp is full of e-rage and player bashing. HA!
What I've read durring this thread FAR out weighs the the insults I've seen in ANY pvp match.
If you people who think pvp is made up entirely of player bashing 8-year olds are the best pve has to offer then I'll stick with my player bashing 8-year olds and play pvp and leave you to you insults.
As to that whole HA thing, If my level 19 mm showed up to tombs without Flesh Golem do you think I could find a group to take me... not a chance. same goes for pvp.
You people make me sick.(I apologize most profusely to any this may offend for I normally don't take such things so seriously)
lemming
Quote:
Originally Posted by Ghull Ka
Because I'm at work.
By the way, I'm more or less a giant PvE carebear, but I get a kick out of PvP from time to time. For what it's worth, let me clarify this for the PvP fans who like to pigeonhole: People who do not enjoy PvP and prefer PvE are not scrubs. People who do enjoy PvP and complain about losing to FotM's or rank elitism are scrubs. A scrub, by definition, is someone who likes to PvP. Lots of people who respond to this post simply do not enjoy/care for/appreciate PvP, therefore they're not scrubs. They're carebears. :-) (at least, that's how I read it) |
http://en.wikipedia.org/wiki/Scrub_%28gaming%29
People who PvE exclusively and look down on the PvP part of the community are carebears. Many of them also happen to be scrubs.
People who don't run FotMs, lose in PvP, then whine about it, are scrubs.
People who may or may not run FotMs, but win, are not scrubs.
(at least, that's how I read it)
makosi
Because I can't find 7 other people with enough brain cells.
Simple as that. PvP is obviously highly competitive and requires good co-ordination and determination to succeed but most people lack that. I guess a lot of people with high rank/ladder position are lucky to an extent because they have found a group of people with the willingness and 'want' to do it.
I'm off the UW to be a carebear.
Simple as that. PvP is obviously highly competitive and requires good co-ordination and determination to succeed but most people lack that. I guess a lot of people with high rank/ladder position are lucky to an extent because they have found a group of people with the willingness and 'want' to do it.
I'm off the UW to be a carebear.
led-zep
Quote:
Originally Posted by BhaalSpawn
LOL
If you people who think pvp is made up entirely of player bashing 8-year olds are the best pve has to offer then I'll stick with my player bashing 8-year olds and play pvp and leave you to you insults. You people make me sick.(I apologize most profusely to any this may offend for I normally don't take such things so seriously) |
Rent
Quote:
Originally Posted by led-zep
glad to hear i wont have to pve with the likes of you, please do stick to your elitist pvp with your own special brand of bad attitude and leave the real GAME to those of is who dont want a whining temper tantrum on legs spoiling our mission.
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Theus
Quote:
Originally Posted by led-zep
glad to hear i wont have to pve with the likes of you, please do stick to your elitist pvp with your own special brand of bad attitude and leave the real GAME to those of is who dont want a whining temper tantrum on legs spoiling our mission.
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L-M-F-A-O.
Because clearly no one in PvE is elitist.Easpecially the fact that groups completely steer away from other classes say Assassins for the simple fact that they don't fit in your "UBER L337 COOKIECUTTER BUILD".
Gigashadow
Actually people avoid assassins in pve because most of them are terrible.
Tarun
My two main reasons are...
- It's not real PvP. You get an instant cookie cutter character that you can remake in five minutes. Real PvP is joined with PvE where you earn everything.
- It takes no skill and has no real challenge. Games like Counter-Strike take real skill.
latbec
Quote:
Originally Posted by Tarun
My two main reasons are...
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BhaalSpawn
Quote:
Originally Posted by led-zep
glad to hear i wont have to pve with the likes of you, please do stick to your elitist pvp with your own special brand of bad attitude and leave the real GAME to those of is who dont want a whining temper tantrum on legs spoiling our mission.
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As stated earlier I play both pvp and pve to an equal extent and that will not change.
I was prompted to post that outragious and hateful remark upon seeing such a vast majority (pve) bashing the minority(pvp) in class they themselves admit to only trying once, twice or never.
I would however post that same remark again if the pvp decided to morally attack pve (such is the problem of sitting on the fence).
More over I believe this thread is titled "why don't you pvp" not "bash pvp here".
Thank you most kindly for reading this retraction or rather clarification.
Feal free to flame me all you want, just don't simply attack pvp because you don't like it or understand it.
Once more I aologize to any who may find that post offencive.
reetkever
I don't PvP because it's not rewarding enough. I don't get gold, no rare weapons etc, my characters won't get better. The only thing I can do is unlock stuff so that I can PvP even more...
Also, it's not challenging enough in my opinion - you make a character that is level 20 already, and with some luck (most builds are the same anyway) and a bit of teamwork you win (what do you win? Some faction, yay!).
PvE requires you to become stronger, find the weapon, craft the armor, get further in the game etcetera.
Also, it's not challenging enough in my opinion - you make a character that is level 20 already, and with some luck (most builds are the same anyway) and a bit of teamwork you win (what do you win? Some faction, yay!).
PvE requires you to become stronger, find the weapon, craft the armor, get further in the game etcetera.
Theus
Quote:
Originally Posted by Tarun
My two main reasons are...
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While were in opposite land,I'll have to say, You're not a retard!
The Herbalizer
I dont like rage quiters
I dont like people who speak in caps lock
I dont like people who rush and say things like gogogogogogogo
I dont like the builds they run as I find them boring i.e. iway and vimway.
I dont like pvp noobs who trash talk i.e. OMG!!!!!!!! Runner noob. Me: Er ever heard of kiting??? OMG its noob as i cant kill you!!!
Pvpers can be way too competitive and even rage at their own guildies.
I can avoid most of this by playing pve with henchmen, guildies and friends. Pvp in guild wars just isnt for me.
I dont like people who speak in caps lock
I dont like people who rush and say things like gogogogogogogo
I dont like the builds they run as I find them boring i.e. iway and vimway.
I dont like pvp noobs who trash talk i.e. OMG!!!!!!!! Runner noob. Me: Er ever heard of kiting??? OMG its noob as i cant kill you!!!
Pvpers can be way too competitive and even rage at their own guildies.
I can avoid most of this by playing pve with henchmen, guildies and friends. Pvp in guild wars just isnt for me.
tomcruisejr
Quote:
Originally Posted by tehlemming
....
People who don't run FotMs, lose in PvP, then whine about it, are scrubs. |
yea, there are no "iway scrubs". people who are/were using that phrase are/were scrubs.
Malice Black
to me PvE is more rewarding...having a bambi/tigger is all well and good but i'd rather have cash in the bank and things to show...
also i dont have the time to be a hardcore PvP/GvG person..with my own business to run + a social life to fit in things like set practice times/matches just isnt possible for me
also i dont have the time to be a hardcore PvP/GvG person..with my own business to run + a social life to fit in things like set practice times/matches just isnt possible for me
Sable Phoenix
Alright, time for a little clarification.
It's not the elitism in PVP that turns me off from it. Elitism and poor sportsmanship is not exclusive to PVP. Even though the PVP environment fosters such attitudes more than PVE seems to, PVE still has its share of snobs and elitists. I can't stand these people either. The attitude in PVP that calls someone a "carebear" is the same attitude in PVE that calls someone a "noob". The attitude in PVP that demands a certain FOTM is the same attitude in PVE. I despise such attitudes no matter where they're found. My original post got a bit sidetracked into this.
My dislike of PVP and preference of PVE can be summed up much more succinctly. It all boils down to this:
In PVE, your objective is to have fun along with other players. In PVP, your objective is to have fun at the expense of other players.
In PVE, you all work together towards a common goal, and once you get it, everyone's happy. In PVP, no matter what happens, someone is going to be disappointed.
Sounds like the first one is a better deal.
It's not the elitism in PVP that turns me off from it. Elitism and poor sportsmanship is not exclusive to PVP. Even though the PVP environment fosters such attitudes more than PVE seems to, PVE still has its share of snobs and elitists. I can't stand these people either. The attitude in PVP that calls someone a "carebear" is the same attitude in PVE that calls someone a "noob". The attitude in PVP that demands a certain FOTM is the same attitude in PVE. I despise such attitudes no matter where they're found. My original post got a bit sidetracked into this.
My dislike of PVP and preference of PVE can be summed up much more succinctly. It all boils down to this:
In PVE, your objective is to have fun along with other players. In PVP, your objective is to have fun at the expense of other players.
In PVE, you all work together towards a common goal, and once you get it, everyone's happy. In PVP, no matter what happens, someone is going to be disappointed.
Sounds like the first one is a better deal.
Winstar
Quote:
Originally Posted by Tarun
My two main reasons are...
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2) A number of us have at least gestured at why PvP elements, especially gvg, requrie a lot of skill and planning. I've yet to see any reasonable argument from the other side beyond merely saying "it doesn't require skill". Conclusions without any supporting premises aren't that persuasive.
PvP is like anything else in the world that is competative. If you can't have fun and learn even when you lose, you've got some growing up to do.
Symbol
Quote:
This thread asked the question why I don't PvP. Well, I don't PvP (much) because in GW my personal skill is irrelevant, and I'm not a team player. |
Your desire to be a superstar says nothing about whether skill is required, it just shows that you need to get over yourself.
Aera Lure
Quote:
Originally Posted by Winstar
2) A number of us have at least gestured at why PvP elements, especially gvg, requrie a lot of skill and planning. I've yet to see any reasonable argument from the other side beyond merely saying "it doesn't require skill". Conclusions without any supporting premises aren't that persuasive.
PvP is like anything else in the world that is competative. If you can't have fun and learn even when you lose, you've got some growing up to do. |
art_
One of the reasons ive quit is that I realised that your winning in pvp is so loosely tied to 'skill' that is practically no relationship.
SisterMercy
Old hands + 15-year-old opponents with the reflexes of weasels on meth = many splats.
That plus I have to cater to everyone else's idea of what my build should be, in order to be in a group at all.
That plus I have to cater to everyone else's idea of what my build should be, in order to be in a group at all.
Empex
Quote:
Originally Posted by Sable Phoenix
In PVE, your objective is to have fun along with other players. In PVP, your objective is to have fun at the expense of other players.
In PVE, you all work together towards a common goal, and once you get it, everyone's happy. In PVP, no matter what happens, someone is going to be disappointed. |
Also it doesn't quite work like that. When I play pvp I have fun, even if I lose as long as the battle is well fought. Really, you can probably get really angry and bang at your keyboard but fact is this: Guild Wars doesn't really have any penalities for losing in PvP short of guild rating, which doesn't matter much unless you're competing for a place in the finals (and by then you're not reading a thread about not liking pvp).
Even battles resulting in a loss are fun to me, and I'm 50/50 pve/pvp. Really, there's always fun moments in most games where both parties have some degree of sportsmanship (and even if they haven't got it, the challenges you face is, to me, fun). Sure, there's morons here and there, but I find that even in RA I end up finding more people who are interested in a good time than people who are the whole silly "omg pwn"-stereotype. Really, the only times I almost get angry at people is pve where people seem to act like total morons in many PUGs. Thankfully it improves when you have a bit of chat with the people you are going to play with before you enter mission - something which is good advice for all types of play.
Quote:
Originally Posted by art_
One of the reasons ive quit is that I realised that your winning in pvp is so loosely tied to 'skill' that is practically no relationship.
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hated
I uh, didn't really read all of this, sorry if I just go off of what the op said.
For me really though it's more of "why don't you pve?" maybe this is because I play an assassin, but the biased attitude of pve players really gets me steamed.
From what little I've read you guys are very into bashing the cookie cutter builds, I'm no fan of them myself but what about you guys in pve? Every time I see a group looking for people, it's always 2 wars, 2 monks, 2 eles, a necro, and someone luck enough to get into this "leet" group. Just a little hypocritical if you ask me.
What the poster said before me was right (albeit a tad rude), while it doesn't take a lot of skill to make a FotM build, it takes some doing to use it right and play the map correctly.
Now to be fair I don't really count RA and HA to be real pvp, at best it's a small step up over pve. Kill the other guy and that's it, there's no real tactics or alternate winning route, just mindless button mashing.
Now AB battles and FA I do consider pvp, while FA is fundamentally flawed at the moment it does a better job of pvp then RA or HA.
I don't know perhaps you guys should try that, it's more fun and doesn't involve you needing to be FotM. Hell I made a healing sin for FA and it worked, well actually that's just showing how bugged FA is.
For me really though it's more of "why don't you pve?" maybe this is because I play an assassin, but the biased attitude of pve players really gets me steamed.
From what little I've read you guys are very into bashing the cookie cutter builds, I'm no fan of them myself but what about you guys in pve? Every time I see a group looking for people, it's always 2 wars, 2 monks, 2 eles, a necro, and someone luck enough to get into this "leet" group. Just a little hypocritical if you ask me.
What the poster said before me was right (albeit a tad rude), while it doesn't take a lot of skill to make a FotM build, it takes some doing to use it right and play the map correctly.
Now to be fair I don't really count RA and HA to be real pvp, at best it's a small step up over pve. Kill the other guy and that's it, there's no real tactics or alternate winning route, just mindless button mashing.
Now AB battles and FA I do consider pvp, while FA is fundamentally flawed at the moment it does a better job of pvp then RA or HA.
I don't know perhaps you guys should try that, it's more fun and doesn't involve you needing to be FotM. Hell I made a healing sin for FA and it worked, well actually that's just showing how bugged FA is.
lemming
Quote:
Originally Posted by reetkever
I don't PvP because it's not rewarding enough. I don't get gold, no rare weapons etc, my characters won't get better. The only thing I can do is unlock stuff so that I can PvP even more...
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Now obviously, some people don't enjoy fighting other players. Whether that's because they're nice people IRL who find the concept of battling other live humans repulsive, or because they don't
Quote:
Originally Posted by reetkever
Also, it's not challenging enough in my opinion - you make a character that is level 20 already, and with some luck (most builds are the same anyway) and a bit of teamwork you win (what do you win? Some faction, yay!).
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Compared to PvP, how is PvE challenging? From your post, it seems that in your opinion, getting to level 20 is difficult.
Quote:
Originally Posted by reetkever
PvE requires you to become stronger, find the weapon, craft the armor, get further in the game etcetera.
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Couple of questions for the PvEers:
1. There's a significant amount of complaining about being forced to take a particular build into GvG or HA.
However, this same rigidity regarding builds is also evident in some areas of PvE - I'm particularly thinking of 5-man Oro and 12-man Deep/Urgoz, where every member's skillbar and role in the party are pretty much fixed. The reason? Because changing the formula is likely detrimental to the party's success.
Is this acceptable in PvE but not in PvP?
2. If there were no "gogogogo" types, no "omfg noob" types, and no "lol i pwn u" types in PvP, would you be playing more PvP?
Aera Lure
Quote:
Originally Posted by tehlemming
1. There's a significant amount of complaining about being forced to take a particular build into GvG or HA.
However, this same rigidity regarding builds is also evident in some areas of PvE - I'm particularly thinking of 5-man Oro and 12-man Deep/Urgoz, where every member's skillbar and role in the party are pretty much fixed. The reason? Because changing the formula is likely detrimental to the party's success. Is this acceptable in PvE but not in PvP? |
Running a team setup with a specific strategy, as the examples you cite, is another story. There its advantageous to the team to fit into a role and obviously best if everyone communicates and is amiable to some changes to what they are used to. Things you experience very rarely is acceptance into a team if you ask a question about what you should bring, ie its assumed you therefore would immediately be a liability and hence you would be kicked. True in PvE and PvP in this case and that I frown on. Tell them what to bring and how to run it if they are willing and them bring them along, else tell them you have a team plan and need a role filled and please find a random PUG instead - you see this very rarely.
If I was new to a PvP team, I would EXPECT to be asked to run a certain build. That wouldnt surprise me in the least. I have no problem with that, speaking for myself.
Quote:
Originally Posted by tehlemming
2. If there were no "gogogogo" types, no "omfg noob" types, and no "lol i pwn u" types in PvP, would you be playing more PvP?
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Master Fuhon
Reasons for not fully getting into PvP
1. I'll freely admit to hating FotM team builds. I only got this game around January 06, so I was starting around the time when everything was already discovered. I don't like copying, so I beg for skill rebalances.
2. I'm a casual gamer. Random arenas/alliance battles/Jade Quarry/Aspenwood are fun. Team arenas is like practice, but less fun. Heroes Ascent is grind. GvG is hard work; it's almost like a job to play, but it's fun to watch the better balanced teams.
3. There's no immersion in counting down to kills (spike) and spamming skills (smite/spirits), but that's where you have to start out in PvP. If I was already doing this all day I would most likely be paying for a Warcraft subscription right now.
4. I don't like games where the quick win is possible, and I'd rather see strategy play out. I suppose this game has to appeal to the highly competitive/high adrenaline type of crowd that craves another FPS. I was turned off by the unrealistic speed of these games, yet at the same time my fantasy world doesn't involve running around with guns and killing all of the time. (Healing/support FTW)
5. Most people I see in real life are World of Warcraft players who carry on conversations about epic items and high level raids. Rather than get bored out of my mind at these times, I split my time between playing GW and WoW both casually.
6. I can easily look at the previous five as being excuses, that any one day I can ignore and get into it. I used to like the odds of finding similar minded people across the vast expanse of the internet, but I can just as easily walk myself into the wrong corner filled with the types of people I'm trying to avoid. I'm not worried so much about getting whooped by some obsessively competitive 14-17 year old than I am about helping that guy thrash someone else so he can gloat about it.
7. PvE can actually be entertaining... to someone with alot of patience for working with the horrible players. So in a way, that's where I get my challenge.
1. I'll freely admit to hating FotM team builds. I only got this game around January 06, so I was starting around the time when everything was already discovered. I don't like copying, so I beg for skill rebalances.
2. I'm a casual gamer. Random arenas/alliance battles/Jade Quarry/Aspenwood are fun. Team arenas is like practice, but less fun. Heroes Ascent is grind. GvG is hard work; it's almost like a job to play, but it's fun to watch the better balanced teams.
3. There's no immersion in counting down to kills (spike) and spamming skills (smite/spirits), but that's where you have to start out in PvP. If I was already doing this all day I would most likely be paying for a Warcraft subscription right now.
4. I don't like games where the quick win is possible, and I'd rather see strategy play out. I suppose this game has to appeal to the highly competitive/high adrenaline type of crowd that craves another FPS. I was turned off by the unrealistic speed of these games, yet at the same time my fantasy world doesn't involve running around with guns and killing all of the time. (Healing/support FTW)
5. Most people I see in real life are World of Warcraft players who carry on conversations about epic items and high level raids. Rather than get bored out of my mind at these times, I split my time between playing GW and WoW both casually.
6. I can easily look at the previous five as being excuses, that any one day I can ignore and get into it. I used to like the odds of finding similar minded people across the vast expanse of the internet, but I can just as easily walk myself into the wrong corner filled with the types of people I'm trying to avoid. I'm not worried so much about getting whooped by some obsessively competitive 14-17 year old than I am about helping that guy thrash someone else so he can gloat about it.
7. PvE can actually be entertaining... to someone with alot of patience for working with the horrible players. So in a way, that's where I get my challenge.
Alleji
Quote:
Originally Posted by hated
Now to be fair I don't really count RA and HA to be real pvp, at best it's a small step up over pve. Kill the other guy and that's it, there's no real tactics or alternate winning route, just mindless button mashing.
Now AB battles and FA I do consider pvp, while FA is fundamentally flawed at the moment it does a better job of pvp then RA or HA. |
First of all, it was incredibly ignorant to lump RA and HA into the same category. Now let's pick the bones:
HA is a small step up over PvE? (while AB is "real pvp", but i'll comment on that later) There's no strategy involved in HA? Just "kill the other guy"? My question is, had you actually ever played HA in an organized group, with voice communication? There is a lot of strategy to "kill the other guy". Mainly, who, when and how to kill. A warrior does not hack away at a monk for 5 minutes straight (perhaps with the exception of IWAY, but to be fair, even IWAY requires some coordination and a plan) until the rest of his team drops dead. A spike group does not select a random target and count "3, 2, 1". A mesmer doesn't simply camp an interrupt button on a single target.
Since HA is just a small step above PvE and it requires no real tactics, let's pretend you're in this situation: Sacred Temples, you're playing Blood Spike against IWAY. What's your initial plan? Oh wait, you probably haven't seen Sacred Temples... FYI, yes there is an alternative route to victory on 5 out of 9 maps in HA. You just haven't seen them because you never got past the first two.
HA takes the most skill in this game, with the exception of high-level GvG. Your real PvP is quite on the opposite end of the spectrum, and that's very easily illustrated by two examples:
1. I played an ineptitude mesmer in AvA. You'd be surprised how many times the following happened - A warrior or assassin charges at me. I hex him with ineptitude and spirit of failure. He... attacks. Those two icons in the corner of his screen say "you're completely useless and going to hurt yourself if you attempt to attack" Do they read them? Nope. Do they even know what those hexes do? Probably not. And at least 75% of the players in AvA behave like this. Quite sad, actually.
2.
Quote:
Originally Posted by hated
Hell I made a healing sin for FA and it worked
|
When you realize that "killing the other guy" does take skill and thinking, when you understand why your uber-awesome monster-owning A/Mo with healing breeze isn't cutting it and why you need to play a build that complements the rest of the team, then you'll be on the right track. For now, stick to "real PvP".
hated
Quote:
Originally Posted by Alleji
Ok, I'm sorry. I was going to leave this thread in peace, but what you just said is... too... clueless, to put it in nice words.
First of all, it was incredibly ignorant to lump RA and HA into the same category. Now let's pick the bones: HA is a small step up over PvE? (while AB is "real pvp", but i'll comment on that later) There's no strategy involved in HA? Just "kill the other guy"? My question is, had you actually ever played HA in an organized group, with voice communication? There is a lot of strategy to "kill the other guy". Mainly, who, when and how to kill. A warrior does not hack away at a monk for 5 minutes straight (perhaps with the exception of IWAY, but to be fair, even IWAY requires some coordination and a plan) until the rest of his team drops dead. A spike group does not select a random target and count "3, 2, 1". A mesmer doesn't simply camp an interrupt button on a single target. Since HA is just a small step above PvE and it requires no real tactics, let's pretend you're in this situation: Sacred Temples, you're playing Blood Spike against IWAY. What's your initial plan? Oh wait, you probably haven't seen Sacred Temples... FYI, yes there is an alternative route to victory on 5 out of 9 maps in HA. You just haven't seen them because you never got past the first two. HA takes the most skill in this game, with the exception of high-level GvG. Your real PvP is quite on the opposite end of the spectrum, and that's very easily illustrated by two examples: 1. I played an ineptitude mesmer in AvA. You'd be surprised how many times the following happened - A warrior or assassin charges at me. I hex him with ineptitude and spirit of failure. He... attacks. Those two icons in the corner of his screen say "you're completely useless and going to hurt yourself if you attempt to attack" Do they read them? Nope. Do they even know what those hexes do? Probably not. And at least 75% of the players in AvA behave like this. Quite sad, actually. 2. I rest my case. When you realize that "killing the other guy" does take skill and thinking, when you understand why your uber-awesome monster-owning A/Mo with healing breeze isn't cutting it and why you need to play a build that complements the rest of the team, then you'll be on the right track. For now, stick to "real PvP". |
So sorry I hurt your oh so easily broken pride, but I'm sure you'll feel better after you go play some HA and play the same build over and over again "farming" fame.
Oh and thanks for saying you like the idea of my healing sin, I can only assume that the lack of coherent thought after quoting me means you liked it. That or no one had shown you what to write yet, because you know originality and free thought are so uncommon in HA you must be starving for some.
*edit
To master fuhon I read the part where you were talking about first person shooters and fantasy and lack thereof, check out dark messiah of might and magic. It's kinda bugged right now, well really it hasn't even come out, but it looks really fun.
Winstar
Quote:
Originally Posted by Aera Lure
I can have fun while losing. No problem there. I just dont have fun PvP-ing, in any online context, GW included. That's just me. Only reason I post that is some people simply feel that way. The thread should not devolve into which is better, as this quote almost approaches that direction. I think its very clear that we all agree PvP in GW is among the best there is for online games of this sort. I wouldnt argue that myself.
|
Winstar
Quote:
Originally Posted by hated
You know, I'd reply if I gave a damn what you thought, but you're obviously worried that someone is going to think ill of you and your precious rank 9 emote.
So sorry I hurt your oh so easily broken pride, but I'm sure you'll feel better after you go play some HA and play the same build over and over again "farming" fame. Oh and thanks for saying you like the idea of my healing sin, I can only assume that the lack of coherent thought after quoting me means you liked it. That or no one had shown you what to write yet, because you know originality and free thought are so uncommon in HA you must be starving for some. *edit To master fuhon I read the part where you were talking about first person shooters and fantasy and lack thereof, check out dark messiah of might and magic. It's kinda bugged right now, well really it hasn't even come out, but it looks really fun. |
thesecondrei
I don't play pvp because it is team based, I'd rather play solo type pvp like diablo 2 style pvp where you join a game, end up killing everyone while you are 1v8 and be accused in hacking when your truly not...there is really no satisfaction of owning somebody and being accused of aim-botting in gw, just fotm builds and prejudice against lower ranks.
Ken Dei
Easy. They have TS, I don't, I never will. They can run the crazy precision builds, I can't, I never will. Even if I had TS and understood the crazy precision builds, I hate 90% of heavy PvPers for one reason, or another.
People keep saying "PvE's pointless, there's no reward." By those standards, PvP's equally useless and has even less reward....Ooooo, you've never done the mission, know nothing about the enemy, just started your PvE Char last week, but have a fancy Emote? Oooooo, well I guess I ought to bow down and kiss some ass Mr. Uber1337. Not. *Kicks Mr. Uber1337 from team.
For the record, I'm just kidding, but seriously, if PvE players wanted to be as Elitist about their end of the game as PvPers are about theres no one from either side would ever communicate outside AB.
Yes, Yes I am aware of the mild elitism in SOME parts of PvE, Sorrow's Furnace, FoW/UW, etc. But we can agree that everything about PvP is elitism.
Somehow I got into a tyraid about how much I hate Elitist...but yeah...PvP bad.
People keep saying "PvE's pointless, there's no reward." By those standards, PvP's equally useless and has even less reward....Ooooo, you've never done the mission, know nothing about the enemy, just started your PvE Char last week, but have a fancy Emote? Oooooo, well I guess I ought to bow down and kiss some ass Mr. Uber1337. Not. *Kicks Mr. Uber1337 from team.
For the record, I'm just kidding, but seriously, if PvE players wanted to be as Elitist about their end of the game as PvPers are about theres no one from either side would ever communicate outside AB.
Yes, Yes I am aware of the mild elitism in SOME parts of PvE, Sorrow's Furnace, FoW/UW, etc. But we can agree that everything about PvP is elitism.
Somehow I got into a tyraid about how much I hate Elitist...but yeah...PvP bad.
Livingston
My top number one reason is because I like to solo.
If they brought in one on one arenas I would be there and I would play in them often.
Though I think the reason they haven't is because like other games that have them, that is the main grounds people usually give for one prof being better than others. If you can't go in with a certain profession and own every other one on a regular basis or if one profession can commonly own everyone else on a regular basis, everyone screams over or underpowered and mass nerfing happens. As is, with teams you can still say that they might not be as powerful in this or that but they are good at what they are supposed to be doing...
Besides that, I think there is a sense with a lot of people that its like this whole other world. If you start off in PvE you are a noob to begin with and you don't know what you are doing. But there is no pressure on you if you take some henchies into a zone and start testing it out. Then when you know what you are doing you start grouping with others. For most PvE is still familiar territory as most people playing this have been gaming since they were 4 on Nintendo and Segas, or even Ataris for those of my age and older. So when I first started playing even though I knew nothing about skill sets and good builds I still kicked the shit out of the AI mobs. Its a different story in PvP because you know that the other guys have been playing longer than you, know the builds, and know what they are doing.
There is a certain stigma with getting your ass handed to you by a real player compared to being beaten by an NPC. No one who has been playing video games for years wants to go in and be owned by another player, its just degrading. However, once you are in to PvP you realize that no matter how good you are (or think you are) you are going to get owned on a regular basis purely due to the circumstances of the game and its not really that big of a deal. It seems to me that people that haven't PvPed in MMOs have this feeling of not wanting to be killed by other players as its somehow more "real" than being killed by an NPC.
All it took for me was a couple of PvP special events to get me to jump into the water the first time and then I didn't have a problem with it. So I will PvP now from time to time though I mainly stick to PvE and faction PvP now.
Livingston
If they brought in one on one arenas I would be there and I would play in them often.
Though I think the reason they haven't is because like other games that have them, that is the main grounds people usually give for one prof being better than others. If you can't go in with a certain profession and own every other one on a regular basis or if one profession can commonly own everyone else on a regular basis, everyone screams over or underpowered and mass nerfing happens. As is, with teams you can still say that they might not be as powerful in this or that but they are good at what they are supposed to be doing...
Besides that, I think there is a sense with a lot of people that its like this whole other world. If you start off in PvE you are a noob to begin with and you don't know what you are doing. But there is no pressure on you if you take some henchies into a zone and start testing it out. Then when you know what you are doing you start grouping with others. For most PvE is still familiar territory as most people playing this have been gaming since they were 4 on Nintendo and Segas, or even Ataris for those of my age and older. So when I first started playing even though I knew nothing about skill sets and good builds I still kicked the shit out of the AI mobs. Its a different story in PvP because you know that the other guys have been playing longer than you, know the builds, and know what they are doing.
There is a certain stigma with getting your ass handed to you by a real player compared to being beaten by an NPC. No one who has been playing video games for years wants to go in and be owned by another player, its just degrading. However, once you are in to PvP you realize that no matter how good you are (or think you are) you are going to get owned on a regular basis purely due to the circumstances of the game and its not really that big of a deal. It seems to me that people that haven't PvPed in MMOs have this feeling of not wanting to be killed by other players as its somehow more "real" than being killed by an NPC.
All it took for me was a couple of PvP special events to get me to jump into the water the first time and then I didn't have a problem with it. So I will PvP now from time to time though I mainly stick to PvE and faction PvP now.
Livingston
Ellipson
Quote:
Originally Posted by Ken Dei
Easy. They have TS, I don't, I never will. They can run the crazy precision builds, I can't, I never will. Even if I had TS and understood the crazy precision builds, I hate 90% of heavy PvPers for one reason, or another.
People keep saying "PvE's pointless, there's no reward." By those standards, PvP's equally useless and has even less reward....Ooooo, you've never done the mission, know nothing about the enemy, just started your PvE Char last week, but have a fancy Emote? Oooooo, well I guess I ought to bow down and kiss some ass Mr. Uber1337. Not. *Kicks Mr. Uber1337 from team. For the record, I'm just kidding, but seriously, if PvE players wanted to be as Elitist about their end of the game as PvPers are about theres no one from either side would ever communicate outside AB. Yes, Yes I am aware of the mild elitism in SOME parts of PvE, Sorrow's Furnace, FoW/UW, etc. But we can agree that everything about PvP is elitism. Somehow I got into a tyraid about how much I hate Elitist...but yeah...PvP bad. |
I define elitism as not being able to play my mesmer in PUG's in most, if not all areas. I had to enlist the trusty henchies to get through it.
Yes, I know that lots of PvP players are rigid in their thinking, but you don't think that applies to PvEers equally? There are elitists in HA as well, but when I go there, I can at least get a group. I may have to run something specific to compliment the group, but hey, at least I'm playing with people.