Why does everyone hate mending?

Algeron Zolo

Algeron Zolo

Academy Page

Join Date: Jul 2006

Heroes Z

W/Mo

I want to know, why does everyone hate mending so much? I love it! That combined with healing breeze equals maximum health regen!! Any so what if it costs 1 energy regen pip? What does a Wammo use energy for anyway? (I know, some war skills use energy, but those can be easily avoided.) And darn it, why does using this beautiful enchantment make me a noob? Or one of those retard Wammos who see themselves as invincible killing machines!?

As far as i can see, there is not really a basis for all this Mending hate. Short of personal preference and/or predjudice!!

Linkusmax

Krytan Explorer

Join Date: Sep 2005

Its only usefull in early game PvE where you take so little damage that +3 health regen is enough to solve almost any damage.

Hell I whacked it on a monk skillbar and you can do the ascalon missions without casting a single spell.

xiaotsu

Desert Nomad

Join Date: Feb 2006

Doomlore Shrine

Just Us Gamers [JUGs]

R/

I don't hate mending...I hate the people that use mending and think they own at life.

Hidden in the Mist

Hidden in the Mist

Banned

Join Date: May 2006

You're investing half of your energy pips to only receive 6 life per a second, which can be EASILY overpowered by a caster wanding you.

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Live Vicariously is SOOOoooo much better.

And it's the saaame energy cost!

On a non-warrior, sure, mending can be better than LV, but to a warrior, LV is definitely the best choice.

Extreme Days

Academy Page

Join Date: Dec 2005

Save The Dolyaks [NUKE]

Mo/Me

more of the fact that you would waste attribute points for it, instead of putting the attys into str or tactics you put 8 into healing for a whopping 6 health per sec... heal sig>mending

Wrath Of Dragons

Wrath Of Dragons

Burninate Stuff

Join Date: Aug 2005

New Mexico

E/Mo

its not mending thats hated. its who uses it.
the stereotypical wammo thinking he is invincible, and running in. shatter! o nOEZ! my leet healz! (promptly dies)
also sometimes they use frenzy and think mend will keep them alive
(see my avatar, it doesnt work)
hmmm. i wrote a story once about a mending warrior. he was so cool.

Edit: it is...on page 11 in the screenshot forum lol.

Algeron Zolo

Algeron Zolo

Academy Page

Join Date: Jul 2006

Heroes Z

W/Mo

Live Vicariously does have it uses, but is completely usueless if im not attacking. Now of couse, u say "When on earth is a War not attacking?" Actually there are usually multiple moments when a War is not attacking. For example, if the that mesmer ur banging on (and as a warrior, i do despise mesmers, even though i have one ) desides to run for it, and ur chasing him. But b4 he goes, he uses that old mes standby CONJURE PHANTASM!! so now during the chase, even though u using ur leet LV, u still take around -5 heath degen, which adds up pretty fast. And since ur not attacking, Lv does Nothing! While mending, combined with my other favorite Healing Breeze , totally counters that degen, and heals u some! And still leaves enough juice to use sprint! So i guess, as with any other skill, the beauty is in the eye of the beholder. And i will admit, i can see the uses LV can offer, i just prefer mending.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

I was using mending the other day as a warrior, just to try it out...

Well, it sux like hell. Wtf would you want to heal yourself when your monk can heal you? While they heal you, you should worry about how not to get hurt as much (+armor).

Anyway... Generally wammo is pretty bad, unless smiting or protection; healing wammo is out of the question for me.

Dinkytowner

Dinkytowner

Frost Gate Guardian

Join Date: Apr 2006

Mo/

Put the points in tactics and take heal sig. You already have points in tactics, you say? Well good, actually put 16 in weapon skill and kill things instead of sitting there soaking up dmg. Be proactive and trust your monks, that mesmer will die alot quicker.

Warriors = OFFENSE

h2holbro22

h2holbro22

Lion's Arch Merchant

Join Date: Jul 2006

Ohio

Dark Angel from the Underworld (Evil)

W/Mo

W/Mo's are great. Yea i know monks can heal you and all, but if your a tank and your taking all of the damage, your gonna need more than that cuz monks cant always heal you.

Ithil Tior

Ascalonian Squire

Join Date: Nov 2005

Mo/Me

Quote:
Originally Posted by h2holbro22
W/Mo's are great. Yea i know monks can heal you and all, but if your a tank and your taking all of the damage, your gonna need more than that cuz monks cant always heal you. How will that 6 health per second save your life when even the monks cant keep up? As a tank, its a much better solution to take some stances from the tactics line that prevent damage - more than mending can ever heal you.

lagrand1

Wilds Pathfinder

Join Date: Jan 2006

Zombies of War

W/

The skill isn't bad in and of itself, it's just there are so many options that are so much better. In order to got +3 you need to dump attribute points that could be used else where. You are missing out on defense or offense to get the small amount of healing mending offers. It also takes up a skill slot. You only get 8, 7 when you count res, or sig of cap, so why waste 15% of slots on +3 health regen. I normally run a adrenaline build, so the loss of energy regen doesn't bug me too much. Even so, you give up too much for +3, that it is a foolish choice of skill.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

Waste of attrib pts/skillslot.

I'm SICK of seeing "TANKS" (I call them that because thats what I ask for) and then they bring mending and all offensive skills. Thats NOT a tank!

Heres what you get with mending:

6 HP a second
-1 skill slot

Not to mention if it gets shattered you take more damage than you wouldve gained from it.

Shadow-Hunter

Krytan Explorer

Join Date: Jan 2006

Denmark

[HH] [Hax]

Mo/

Mending is 6 hp each sec for 8 into healing.. Imo then its better to take Heal sig and get the hp when you need it.. Its free of cost, and by investing attribs to tactics you also boost the Duration of deffencive stances that can reduce dmg alot.. Also Breeze takes 10 energy to cast =/ .. with 1 Arrow of regen (mending takes 1) then it takes 30 sec to gain that 10 energy back.. While you can spam Heal sig like crazy if you want.. And the -40 armor aint as scary if you are protected by a Stance like Shield stance and so on..
But the reson its really hated is like Wrath of Dragons say, Some ppl use mending and then Hit Frenzy cus mending will outheal any dmg they recive while Frenzying.. (or so they think)

~Shadow

LouAl

Wilds Pathfinder

Join Date: Dec 2005

Why not take Watchful Spirit instead. With 0 points invested it will get you 2 regen and 30 health when it is shattered (leaving you with only another 76 dmg to soak up).

Seriously, for a warrior, they are both very poor choices. I totally agree that you are MUCH better off taking another stance to help negate damage instead of feebly healing a small amount of it.

On my Monk I actually bring Watchful in some builds. With my monk it is actually helpful to have the 2 pips regen and then if it gets shattered, or I cancel it, I get almost 200 health back. Also good to put on top of a whammo that brought mending, or worse, Vital Blessing. VB is even worse IMO than mending, if you get it shattered you end up taking approximately 250 dmg, uuggghh.

There are precious few places where the +2,3, or 4 pips of health will be more useful than the energy lost.

As for the Conjure Phantasm cure, why not invest 9 points in Smiting Prayers and take smite hex? You are already a whammo, Smite Hex only costs 5 e (as opposed to the Mending/Healing Breeze combo that was proposed ealier), it recharges in 12 seconds (conjure is 10), and causes 55 dmg to all enemies near you. Not the best solution, I'll admit, but IMO it is better than mending + heal breeze.

sage tank

Frost Gate Guardian

Join Date: Apr 2006

W/Mo

mending owns, especially you buff out your armor in combat so that the only thing that threatens you is dam degen, when i do random arena i bring both watchful spirit + mending, that is 5 pipe of regen, the point of warrior having low energy is so they use their adrenline to the fullest potential, i personally use battle rage to spam galarth and silver wing + gashes, no energy required, as for the poor ranger try to do damage to me using poison or ele trying to burn me, they are in bad luck.


Adrenaline FTW, as 9 out of 10 warrior's most damaging attack requires it

Mr Fizzle

Mr Fizzle

Lion's Arch Merchant

Join Date: Aug 2005

W/E

Mending is extremly shitty compared to OTHER skills.In PvP that 4 Regen isn't goin save you.

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

Mending is only useful in SOME situtations. I am a w/mo runner. Its ALWAYS on my skill bar. Even when im nor running. I love it while running to most places. Its great that i dont have to manage my healing, and i dont really need all that energy for running. Droks is different though. You will need better energy for all the stances, "charge"s and the endure pains. I dont use mending there, atleast not on lonars. But in a mission, i can just tank and not have to worry about using energy. I mean, a tanks job it to tank. TANK! Not do damage. Thats an ele job. we need to quit gettin caught up in all this attacking and take the friggin damage for once. Mending will keep our health up while we do the job we are designed to do. Why do u think ANet gave us better armour and absorbtion? To nuke?

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

Quote:
Originally Posted by Dinkytowner
Put the points in tactics and take heal sig. You already have points in tactics, you say? Well good, actually put 16 in weapon skill and kill things instead of sitting there soaking up dmg. Be proactive and trust your monks, that mesmer will die alot quicker.

Warriors = OFFENSE no no no no no! you are an idiot. Since when do warriors equal offence?? Elementalists =offence. Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. there

Morganas

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by Mesmer in Need
no no no no no! you are an idiot. Since when do warriors equal offence?? Elementalists =offence. Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. there No, ele's = utility, warriors = offense, the very best offense in guild wars.

In pvp, the only defensive skill you need is healing sig. In pve, self heals, especially mending, are worthless and you'll take defensive stances, and maybe watch yourself. If you have a free skill slot for mending, you'd be better served, as far as saving your monk's energy is concerned, taking a warrior defensive skill in place of mending.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

Maybe he is talking only in 'general' PvE terms... but if that is the case...

Warrior = tank
Necro = offense

Even that, mending still sux.

K U J A

Lion's Arch Merchant

Join Date: Mar 2006

Montreal

Lords Lonely Lovers

Mo/Me

Mesmer in need, following your logic, count the number of defensive skills, and now count the number of offensive skills a warrior has. See the difference.

On topic : Mending sucks, cuz it just does. And Healing Breeze is horiblererrrerrrrrr.rrrr.rrrrr!!!

Dinkytowner

Dinkytowner

Frost Gate Guardian

Join Date: Apr 2006

Mo/

Quote:
Originally Posted by Mesmer in Need
Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. there
You don't PvP much, huh? Warriors = highest DPS in the game, it's not even close.

Even in the "damage absorbtion" category the skill we're talking about, mending, doesn't do anything effectively. You have monks to keep you 99.9% of the time, let them do their job. Warriors are built to take down targets and mending makes them less-equiped to do so.

QUIT USING MENDING

Algeron Zolo

Algeron Zolo

Academy Page

Join Date: Jul 2006

Heroes Z

W/Mo

I agree that a Warriors job is to do offense, and not to just absorb damage. And Mending lets me do, bye not forcing me to watch my health so closely. Thats frees me up, so that i can concentrate on offense.
My biggest problem with Heal Sig, as well as all other signets, is that they take forever and a day to use. While with Mending, u apply at the start of the fight and forget about it. And Heal Breeze, like I said, is when the negative DPS is too great and i need some extra regen.

got lah

Frost Gate Guardian

Join Date: Sep 2005

[LOOL]

W/

Quote:
Originally Posted by Mesmer in Need
no no no no no! you are an idiot. Since when do warriors equal offence?? Elementalists =offence. Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. there
....and you're gonna fill your ENTIRE skillbar with just damage absorbtion skills?

Araman123

Ascalonian Squire

Join Date: Mar 2006

Powerpuff Boys [PUFF]

Mo/A

Quote:
Originally Posted by Mesmer in Need
no no no no no! you are an idiot. Since when do warriors equal offence?? Elementalists =offence. Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. there Just wow... /uninstall plz.

Minwanabi

Minwanabi

Krytan Explorer

Join Date: Mar 2005

Michigan

I honestly didn't even think people like this existed. 6 HP per second is never, ever going to save you. That is entirely your monk's job, whereas you're wasting attribute points, a skill slot, and setting yourself up for shatter. Same with healing breeze, that skill should never be on a warrior's skillbar. There is no situation where you are going to be taking damage to the point that your monk can't keep you up, but where an additional 6 HP/s is going to tip the scale. Please, if you actually run mending, uninstall guild wars.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Quote:
Originally Posted by Minwanabi
I honestly didn't even think people like this existed. 6 HP per second is never, ever going to save you. That is entirely your monk's job, whereas you're wasting attribute points, a skill slot, and setting yourself up for shatter. Same with healing breeze, that skill should never be on a warrior's skillbar. There is no situation where you are going to be taking damage to the point that your monk can't keep you up, but where an additional 6 HP/s is going to tip the scale. Please, if you actually run mending, uninstall guild wars.
/Sarcasm
You are right. Running Droks or Desert Runs, monks can keep up with warriors and cast healing spells on them on the go. /sarcasm

The reason for Mending isn't supposed to be the absolute best saviour in the game. If it were, it would be an elite, better, and not free in pre-seering.

Poor played WAMMOs think Mending WILL save them, but it just delays the inevitable. Please tell me what enchantment heals constantly and cannot get shattered? I would like to know, because if there is no such spell or skill, then please do not mention Mending gets shattered. Weapon Spells are not enchantments, so they do not count. The can heal for a brief time and cannot be removed, but again, cannot save you indefinitely.

Most monks do not have the ability to manage energy (I've been in groups where the monk recklessly spams healing spells until I read "I have 3/45 energy").

I don't care if a Warrior casts Healing Breeze or Mending on themselves, but yes, wasted attribute points (should be in tactics where Healing Signet is used). As long as the warrior doesn't recklessly aggro needlessly, I'm fine if the warrior has mending on.

I do run mending on my Ranger when he runs, and I USED TO run mending when I had my young monk (she's now experinced and has not used mending for a very long time). Please note, monks don't always heal everyone at the same time, monks do not always have quick reflexes when a warrior needs healing (I've died because a monk said, "sorry, lag"). Sometimes a small delay (caused by mending) may delay death long enough for you to get the real healing you need. Not all warrior skills use energy, so why not use what energy you do have?

I don't hate mending, I just do not enjoy watching people put on mending and then aggro everything they see.

Algeron Zolo

Algeron Zolo

Academy Page

Join Date: Jul 2006

Heroes Z

W/Mo

Quote:
Originally Posted by Minwanabi
I honestly didn't even think people like this existed. 6 HP per second is never, ever going to save you. That is entirely your monk's job, whereas you're wasting attribute points, a skill slot, and setting yourself up for shatter. Same with healing breeze, that skill should never be on a warrior's skillbar. There is no situation where you are going to be taking damage to the point that your monk can't keep you up, but where an additional 6 HP/s is going to tip the scale. Please, if you actually run mending, uninstall guild wars. This, ladies and gentlemen, is flaming. This is what idiots do when they have no argument, and/or no information to contribute to the discussion.
If u are one of these flamers, please take your stupid flames somewhere else. Also, monks are not god in pants. He/she cannot heal my entire party at the same time. So i bring mending, heal breeze,etc (healing prayers stuff)
in order to take some of that pressure off. Okay, so maybe its not an absolutely massive amount of healing. But if it saves my life (which it has!) until my monk gets around to me, then i consider it useful! Also, this leet skill Healing Signet, has its flaws too. It has a 2 sec. activation time, then followed by around 6 sec. of recharge. So if it is interupted, which is very easy to do, you have to wait at least another 6 sec. before you can recast. In those 6 seconds, u will probaly find urself dead.

Also, i use Battle Rage, and Gladiator's Armor. With this armor, I have enough energy to cast mending, then to use heal breeze twice, all in a row. And Because Battle Rage ends if i use a non-attack skill, passive healers like Mending and LV are very handy. SO EAT THAT FLAMERS!!!!

Hidden in the Mist

Hidden in the Mist

Banned

Join Date: May 2006

Quote:
Originally Posted by Algeron Zolo
This, ladies and gentlemen, is flaming. This is what idiots do when they have no argument, and/or no information to contribute to the discussion.
Thanks for trolling and flaming now.

Quote: Originally Posted by Algeron Zolo So i bring mending, heal breeze,etc (healing prayers stuff)
in order to take some of that pressure off. Okay, so maybe its not an absolutely massive amount of healing. But if it saves my life (which it has!)
until my monk gets around to me, then i consider it useful! Wow, in that 10 seconds for you to fully receive the benefits of Healing Breeze, you could of spiked heal yourself for 130 life.

Quote: Originally Posted by Algeron Zolo Also, this leet skill Healing Signet, has its flaws too. It has a 2 sec. activation time, then followed by around 6 sec. of recharge. So if it is interupted, which is very easy to do, you have to wait at least another 6 sec. before you can recast. In those 6 seconds, u will probaly find urself dead. 4 seconds of recharge, not 6 as you stated. You realize Healing Breeze is interruptable also? Considering this is for PvE only, where Mesmers and Rangers have inhuman ability to interrupt skills, both are easy targets.

Quote:
Originally Posted by Algeron Zolo
Also, i use Battle Rage, and Gladiator's Armor. With this armor, I have enough energy to cast mending, then to use heal breeze twice, all in a row. Wow, so can any other warrior without Gladiator's armor, I fail to see how using energy to heal yourself as a warrior is great when I can heal myself for no energy.

Quote: Whoa dude, which version of guild wars u playin at? let me know, i wanna join u too..... wtf!!!#%$$%

Let me explain a bit k.
Elementalists =offence Until your foe has a level lesser than 15.
In prophicies, till jungle. a few areas in shiverpeaks against icey creatures.
With winter, in a mission or quest when against titans.
Otherwise, take that ele in THK, try killing that confessor dorian by the end k. Let me know what damage number do you see appearing when you hit that thing with a rodgort's invocation. Let me give you a hint... it is a 2 digit number which starts with 2. (For idiots: it is a damage between 20-29)

Sure a tank in real life can do some damage, but it is localised.
You have got to be kiddin here buddy. try their beast elite "eviscerete" sometime. You may find your self thinking again.

missle or bomb equates to an ele
Read my first point.

Warriors are built for taking damage and not dealing it back.
Read my second point.

Warriors have countless defensive skills
ever seen ele soloers? go and have a look.


Regardz
An Elementalist.

-LiamB

-LiamB

Lion's Arch Merchant

Join Date: Apr 2006

I may be a W/Mo but the only reason I am /Mo is for unlimited res....the rest of my skills are half offensive, half defensive >.<


-LiamB

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Minwanabi
Please, if you actually run mending, uninstall guild wars
Originally Posted by Algeron Zolo
And Because Battle Rage ends if i use a non-attack skill, passive healers like Mending and LV are very handy. SO EAT THAT FLAMERS!!!! Without the ability to regenerate energy, great job.

=====

Let's see now, Mending plus Healing Breeze cost 20 energy to be used and another 10 energy every 2 to 10 seconds to maintain the max regeneration pips with Healing Prayers at 8. Which something a warrior can't do, since you already lose half of your energy regeneration pips to maintain Mending. Your energy gain is now 1 point of energy every 3 seconds. So it would take 30 seconds to gain 10 energy just to cast Healing Breeze again.

Compared to Healing Signet healing 115 health at 10 Tactics costing no energy every 6 seconds without losing any energy regeneration pips.

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

Quote:
Originally Posted by Mesmer in Need
no no no no no! you are an idiot. Since when do warriors equal offence?? Elementalists =offence. Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. there
Quote:
Originally Posted by Araman123
Just wow... /uninstall plz. Guy's who the hell do you think you are? Telling other ppl what to do with their property, if they want to use mending it's up to them,
It's like me saying that if you have an Assasin go uninstall GW, if you play more than 4 hours a day uninstall, if you have fow armour you play to much uninstall, if you have a million or more in gold you play to much uninstall.

But it's up to you how you play the game, so I don't.
Get it?

Blade_falcon

Blade_falcon

Banned

Join Date: Apr 2006

in my house

The flaming swords

R/Me

It annoys me when ppl Say anyhting they dont do is sad/wrong

Anyways i think mending can be usfull for 55's and stuff, but if your a tank thers alot better stuff to use.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

Mending is good for some PvE builds and maybe some 1v1 gvg fight of some A's....except there are better skills to heal yourself.

offtopic
healing breeze is bad for healing compared to other skills but it is good for PRECASTed healing, before taking the actual dmg - flag runners for example.

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

technically, mending helps when your running in jungle areas where mos monster necros are running life siphon. it basically nills the affects and thus you keep on running. 1 energy regen is enough to last atleast 2 or 3 minutes before a warrior runs out of energy while running mending and speeding.

It is a fact, it just works to help you against degen. thats all. It is not there to deal with the damage. it is there to deal with the degen.

Not to mention the fact that, at times, all you take is 3 or 4 damage from foes. Mending helps still while you need not to stop.

Seriously, stop dissin people just because you are an elitist and can do stuff without mending which other people do require.

Mistical miss

Mistical miss

Desert Nomad

Join Date: Jan 2006

The Netherlands - Hattem

[RR]

Quote:
Originally Posted by Xpl0iter
Let me explain a bit k.
Elementalists =offence Until your foe has a level lesser than 15.
In prophicies, till jungle. a few areas in shiverpeaks against icey creatures.
With winter, in a mission or quest when against titans.
Otherwise, take that ele in THK, try killing that confessor dorian by the end k. Let me know what damage number do you see appearing when you hit that thing with a rodgort's invocation. Let me give you a hint... it is a 2 digit number which starts with 2. (For idiots: it is a damage between 20-29)

Sure a tank in real life can do some damage, but it is localised.
You have got to be kiddin here buddy. try their beast elite "eviscerete" sometime. You may find your self thinking again. You are most obviously a fire ele all the way ?
Your rodgorts invocation might deal 20-29 on dorian, but my obsidian flame still deals 119, my lightning orb still does 78 and burning still gives him mass degeneration.

Eviscerate might do mass dmg in your mind, but its more easily countered than most ele damage. Blind, clumsinesslike skills, ripostes, stances, interrupts, weakness, running skills. While the only thing that stops the elementalist from causing damage is a well placed interrupt. (and dodging missile spells)

Sure warriors can deal a crapload of damage, but in my opinion it doesn't overpower a good elementalists damage. Especially not in spikes.

Iriso

Pre-Searing Cadet

Join Date: Jul 2006

Mo/Me

Quote:
Originally Posted by Minwanabi
Please, if you actually run mending, uninstall guild wars. rofl, and
/signed

K U J A

Lion's Arch Merchant

Join Date: Mar 2006

Montreal

Lords Lonely Lovers

Mo/Me

Quote:
Originally Posted by Mistical miss
Sure warriors can deal a crapload of damage, but in my opinion it doesn't overpower a good elementalists damage. Especially not in spikes. Your opinion doesn't matter. Read this: http://www.guildwarsguru.com/forum/showthread.php?t=113319&referrerid=92302&highlight =nuking