Why does everyone hate mending?

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Just compare the damage you deal with your warrior, and the damage dealt by your elementalist. This thread doesn't even talk about AoE spells, or when it does it's just to say they're energy consuming (which is exactly why most of the AoE eles bring one energy management skill). Sorry but this is dumb. Yeah a warrior may deal more damage than a flare spammer. But what about an echo nuker?

So yeah, his opinion matters.

Hidden in the Mist

Hidden in the Mist

Banned

Join Date: May 2006

Sorry but in reality, My opinion > your opinion.

Try reading this: http://www.guildwarsguru.com/forum/s...d.php?t=113319 to know why Warriors > Elementalists.

bakabum

bakabum

Academy Page

Join Date: Aug 2006

E/Me

There shouldnt even be an argument. A warrior at 16 axe mastery swinging without using any skills has higher DPS than an Air Ele spamming lighting orb and lighting strike in succesion.

For those of you who couldnt bother to read Ensign's article (the one hidden linked to) the basic premise of the article is.


An elementalist has to spend *twice* his natural energy regeneration *just to be as effective as a warrior doing nothing

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Quote:
Originally Posted by bakabum
There shouldnt even be an argument. A warrior at 16 axe mastery swinging without using any skills has higher DPS than an Air Ele spamming lighting orb and lighting strike in succesion.

For those of you who couldnt bother to read Ensign's article (the one hidden linked to) the basic premise of the article is.


An elementalist has to spend *twice* his natural energy regeneration *just to be as effective as a warrior doing nothing Was partied with an E/W yesterday, he didnt do too well. My E/Mo had to rez him a fair amount. Of course, Im in mountains now, so its fire with rez as my only monk skill. Might take a heal, but IDK...

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

Quote:
Originally Posted by Mistical miss
You are most obviously a fire ele all the way ?
Your rodgorts invocation might deal 20-29 on dorian, but my obsidian flame still deals 119, my lightning orb still does 78 and burning still gives him mass degeneration.
Not really, no.
I have tried every element out there, also different builds along with secondary profession combinations. Even with ele/mes degen with slow down hexes IN PVE. Works for me. Kindly do not come up with any assumptions just because i am using an example.
A simple FOC nuker does more damage, a mesmer with backfire is more dangerous to that foe.
We on the other hand, encounter exhaustion. Let me paste this.

Quote: Originally Posted by Ensign Earth is just wards. All of the offensive skills in the line are bad - I don't want to hear about Obsidian Flame, you need to Glyph that thing to make it any good and then you don't have any emanagement in your build. All of the wards are good situationally, though melee and stability are the best in general. I don't think a super-long duration on a ward is really key though, battles move too much and you really just want to be able to put wards in the right place at the right time. Permanent ward isn't the worst thing but it really feels counterproductive outside of halls, people have to move to do their jobs and putting a leash on your team is just weak. Move the ward, not the players. I'm a big fan of the 7 spec, 14 second breakpoint. The link to above quote is:
http://www.guildwarsguru.com/forum/s...9&postcount=76

Quote: Originally Posted by Mistical miss
Eviscerate might do mass dmg in your mind, but its more easily countered than most ele damage. Blind, clumsinesslike skills, ripostes, stances, interrupts, weakness, running skills. While the only thing that stops the elementalist from causing damage is a well placed interrupt. (and dodging missile spells) Um, wait, hrm. Um, which guild wars u playing? am just lost.... Well placed interupt?
most skills are freakin 2 seconds cast. 2 seconds, eternity. Missiles? Could u kindly bring your missle based lighting orb plz? all i gotta do is watch u cast, press Left straffin or right for 2 sec, and there you go. I just dodged your missle.

Quote:
Originally Posted by Mistical miss
Sure warriors can deal a crapload of damage, but in my opinion it doesn't overpower a good elementalists damage. Especially not in spikes. Um, not being offensive, you just have no clue.
Read Why Nuking Sucks
BY the way, Lets keep this thread for Mending ONLY purposes.


Regardz
An Elementalist.

Algeron Zolo

Algeron Zolo

Academy Page

Join Date: Jul 2006

Heroes Z

W/Mo

Wow, i am shocked. I cant believe that the GW community has enoguh mending hate to fill three entire pages!! I must alert the media!!

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

as i said, elitist have no other stuff left to do.

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Because Mending is used by too many wammo leroys. End of story.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

I like mending. It helped me on a lot of runs and missions.
And yes, with my wammo, who knows hot to play in PUG's unlike many Rambo's out there, but also with my other characters on occasion. My monk uses it sometimes to heal NPC's that need to stay alive but happen to get caught in a mob. When 55 farming I also need it. Sure there are alternative 55 builds, but I'm too lazy to learn em all.
It also works fine on your ranger's pet.
I like the skill. Don't see why people should hate it.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Stockholm
Guy's who the hell do you think you are? Telling other ppl what to do with their property, if they want to use mending it's up to them,
It's like me saying that if you have an Assasin go uninstall GW, if you play more than 4 hours a day uninstall, if you have fow armour you play to much uninstall, if you have a million or more in gold you play to much uninstall.

But it's up to you how you play the game, so I don't.
Get it? Actually, one of those were asking Mystical Mist, who was providing false information.

And no, I don't see how Mending is bad in PvE scenarios. I rather them Mending than charge in, Frenzy, Healsig, then yell at me for rez and /ragequit 3 seconds later. At least Mending delays that for 2 seconds.

Prince Zyphr

Prince Zyphr

Frost Gate Guardian

Join Date: Aug 2005

A Place You Aren't

Suppressed Messengers [spam]

If you were to do the math Mending--even at max-- will counter --at the highest-- 5-10 dmg. Only situation mending should be applied is 55ing. If the the warrior is to be using frenzy and mending, I don't want to hear him say that he is countering the damage. Sure he's countering 5 of the 25 dmg hes taking from a wand attack, but thats about it. Healing breeze is the same way, except in Flag-running, HB is nothing but a waste of 10 energy every 2 seconds that all noob monks use thinking it is a solid heal. Only time mending can really be of use is lower lvl PvE. That's about it. In PvP--just no. Not even healing breeze is used by all flag runners. Health Regen just doesn't cut it to be of any worth -except 55ing.

The Warrior Offensive/Defensive disscusion: Not only do Wars have the highest DPS rate, but in all PvP situations they are actually defensive. IF they did not have such high armor rating, they would'nt be able to run through the other teams backline like they do --Some wars a bit to far back,overextention FTL.

Please kids don't overextended, without saying that its actually pushing up, but you forgot to tell everybody sou your practically in their base while everyone is still at the flag-stand, then you die and yell at everyone for not pushing up *cough*

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

This thread is pretty pointless. I'm just seeing arguments of what a job of a warrior is.

For your typical cookie cutter build in PVE, warriors will tank as opposed to deal damage - because quite frankly it's the easiest way to get through pve. Not necesarilly the fastest, but most guarenteed and fool-proof for pick ups. Fastest way, well I'd probably assume it would be with a lot of warriors, backed up with an order/dark fury and a monk or two... or something like that.

Obviously in PVP warriors don't tank, I say obviously but some people clearly don't seem to get the abundently clear fact that warriors are the best damage output in the game. That's fine, but if you're arguing that eles can do more damage than a warrior you are wrong, and that's a fact, not an opinion

Now that aside, no matter what way you look at it, in PVE, and in PVP - mending is 3 pips of healing at 8 healing prayers, at the cost of 1 energy pip - now I can't think of many situations in pve or pvp where that would be useful.

And it's hated because it's commonly associated with very very poor warriors

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

ok people you caught me. no i dont pvp much. atleast not with my war. and my respone is totaly based opon my experiences as a pve'er. when i do play pvp though i DONT USE MENDING. this is from my experience as playing as my mesmer. i know that any war in pvp wil get murdered by a mes if they use any typr of enchantment. A mesmer is the ultimant unenchanter. so there. quit ragging on me about mending in pvp!

glountz

glountz

Jungle Guide

Join Date: Nov 2005

W/Mo

Pros
- Mending is really useful in 55 monking (the most used farming build).
- Mending is really useful for running.
- Mending is useful for enchantment removal free soloing.
- Mending has interesting AI priority effects, see this at http://gw.gamewikis.org/wiki/Mending
Cons
-Mending is useless in PVP.
-Mending is useless in most situations in PVE (the team-based ones) but as well as healing signet is rarely useful in PVE also, the -40 armor will hurt when you tank.
-Personally, I sometimes use Mending or Succor as a whammo on my two monks while I run an adrenalin full Battle Rage build, which is effective in PVE (not in PVP).
The way you use Mending is the most important. Saying mending is crap or using mending is crap is bullshit. Saying mending is uber and you will own with it is also bullshit.

This debate is old and now sterile.

LouAl

Wilds Pathfinder

Join Date: Dec 2005

wow, there are some major elitists in here...

Here is the real issue

Mending Doesn't Suck (in and of itself). It is a good skill in many situations (NOT all situations).
What sucks is when people use it thinking that it is super cool, and that it will usually save them from certain death. It is a big investment of attribute points with a fairly small return (2-8 hlth per second). Most people use it at 3 pips right? Why not use no att points and use watchful instead (2 pips)? You would be gaining 8 lvls worth of att points and only losing 2 health per second. Watchful Spirit is much better IMO for crappy, sustainable healing. You could dump the extra att points into weap mastery, tactics, strength...

Seriously, 6 health per second is not really all that useful when compared to other skills. If you are concerned about degen take something like...Mend Ailment, Remove hex, reverse hex, shatter hex, smite hex, inspired hex, purge signet, antidote signet, purge conditions...If you are concerned with your monk not being able to keep up with healing, then bring succor and put it on both of them (you don't need energy anyway right?).

I really think that the investment in mending (energy and att points) would be better served in another attribute line. You could always bring Watch Yourself, I will survive, Dolyaks, etc instead to offset more lost health than mending would.

As far as what warriors are useful for, those of you pointing at the Why Nuking Sucks article are being misleading. This thread is not only for PvP, that thread was only for PvP. I would rather have 1 warrior (providing that s/he can hold aggro) and 3 elementalists than 4 warriors in a FoW group. The reason? Warriors are single target attackers (generally) and elementalists are multiple target attackers (generally). I have found that a good set of ele's can drop most FoW groups in a few seconds, where it takes a good set of warriors a few seconds per enemy (this is not always the case, but with a good group this is more normal IMO).

As far as PvP is concerned, it is much more difficult for an ele to match the damage output of a war because PvP teams are, generally, not as stupid as AI in PvE. PvP teams don't, usually, all attack the first enemy that comes in range and keep attacking that one regardless of what else may be going on around them (unless there is AoE scatter of course).

Oh yeah, and Warriors spec for tank, runner, dmg, whatever they want. So can Elementalists.

Side note: I deleted both my ele and my war because I thought they were too boring for me, so take all my comments with that in mind.

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

i hav esometimes used mending on my war, but found it useless in RoF, and, obviously, pvp.

Try out Life Sheath with a watch yourself tactics heavy build,

Watch Yourself!
Life Sheath
Shielding Hands/Stance
Mend Ailment/Heal Sig
-adrenal-/Heal Sig
-adrenal-/Stance
-adrenal-
Rebirth (NO RESSURECT!)

I gaurentee that if you are not facing an enemy with multiple ench. this will always work to negate A LOT of damage. even at a lower protection level these 2 skills help a lot, more than mending will.

there are always better alternatives to mending... you just have to find them...

Ever tried empathetic removal for your degen troubles...?
It not only helps out the war, BUT actually can help out your teammates!

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

Quote:
Originally Posted by Poison Ivy
Because Mending is used by too many wammo leroys. End of story. For a story to end, you need it to begin first. In your Post, i see none.
Just becuase a skill nills degen to some extent, i find it very useful. Your post was just play dumb. Using general number of warriors to judge a skill is outright stupid.

LouAl, Totaly agreed.

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

It's good for farming, not good for regular use.

Samuel Dravis

Lion's Arch Merchant

Join Date: Jan 2006

Mo/Me

When I'm bonding I may (though not always, depends on where I am) bring mending and watchful spirit. 6 regen is nothing to sneer at, especially with damage being 1/4 of actual. Mending just on a heal spiker is crap though; it just interferes with what you actually should be doing.

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

it's good for what it's good for.

when i run 3-man farming (warrior with 2 monks triple-logged) i tend to have the (monk-only) 4 point mending with succor and watchful spirit (as well as 7 other maintained enchants including live vicariously cast by the warrior)

mending's kinda cool for some running things though the -1e regen kinda blows the sprint/charge chaining. generally it's used mostly for farming (though i have used it with a monk in a couple missions...only when i've been farming and forget to change her toolbar before entering).

it's also pretty crucial in any 55 build where 8 (with 4 pips) health per second is a big wad of healing.

definitely for pvp and most group pve i prefer live vicariously and cyclone axe or flurry or something (troll unguent when applicable) for self healing.

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

its basically good for 2 things:
Against Degen
Against a damage which is very small, and thus mending is enough to keep u healed. If your taking damage from all sources, your natural live regen will not work until you stop and rest. Having mending just works at few places and runs. It is that simple.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by Samuel Dravis
When I'm bonding I may (though not always, depends on where I am) bring mending and watchful spirit. 6 regen is nothing to sneer at, especially with damage being 1/4 of actual. Mending just on a heal spiker is crap though; it just interferes with what you actually should be doing. Hm, you're bonding and you still manage to get 13 points into healing prayers? what do you have, a rune of superior attribute points??? I want that!!!!
Mending isn't even good when you're running. I find myself a better runner when I do not use it xD

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Mending has nice enough healing/energy, but it is so horribly inflexible that usually any other spike heal is usually better.

Ulivious The Reaper

Ulivious The Reaper

Desert Nomad

Join Date: Jan 2006

The Shadowed Assassins

W/Mo

People are retarded thats why

I get yelled at for using a vampiric wepon,while not using mending, and i sometimes get yelled at for using mending.. people these days :|

Samuel Dravis

Lion's Arch Merchant

Join Date: Jan 2006

Mo/Me

Quote:
Originally Posted by Thomas.knbk
Hm, you're bonding and you still manage to get 13 points into healing prayers? what do you have, a rune of superior attribute points??? I want that!!!! I know! GODLY! ^_^

I actually ran a life bond/mending build for doing the THK bonus yesterday. The warriors rarely needed heals and I only had to reapply bonds a couple of times while defending the fort. Worked out well.

Dinkytowner

Dinkytowner

Frost Gate Guardian

Join Date: Apr 2006

Mo/

Quote:
Originally Posted by Ulivious The Reaper
People are retarded thats why

I get yelled at for using a vampiric wepon,while not using mending, and i sometimes get yelled at for using mending.. people these days :| You can use a vamp weapon with out mending...

Weapon switching + heal sig

Vamp weapon GOOD, Mending BAD

Servant of Kali

Servant of Kali

Jungle Guide

Join Date: Jan 2006

Me/

Quote:
Originally Posted by Minwanabi
Please, if you actually run mending, uninstall guild wars
*thumbs up*

Quote:
Originally Posted by Mistical miss
Eviscerate might do mass dmg in your mind, but its more easily countered than most ele damage. Blind, clumsinesslike skills, ripostes, stances, interrupts, weakness, running skills. While the only thing that stops the elementalist from causing damage is a well placed interrupt. (and dodging missile spells) Great... and what will happen when your character reaches lvl20 and encounters a mesmer?

Quote: Originally Posted by Hidden in the Mist Sorry but in reality, My opinion > your opinion.
Try reading this I think you're missing the point. You are giving them a link to a huge post which clearly and precisely explains why warrior>ele in dmg.

However, what you fail to understand is that someone needs to have an understanding of elemental mathematics. And i have yet to found a mending warrior who... has that much of understand

Quote:
Originally Posted by Sjeng
I like the skill. Don't see why people should hate it. Because it stands for a certain mentality. Mending represents a mentality of GW players who never bother to learn how to properly play.

As for mending, it's good on runners, 55hp, and perhaps few extreme situations (which i cant think of atm). In any other places, especially missions and PvP, mending is a horrible skill. As soon as i see someone put mending i rage quit.

Quote:
Originally Posted by glountz
- Mending has interesting AI priority effects When you see a warrior using mending on someone else than himself, lemme know

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

Quote:
Originally Posted by Servant of Kali
As for mending, it's good on runners, 55hp, and perhaps few extreme situations (which i cant think of atm). In any other places, especially missions and PvP, mending is a horrible skill. agreed.

But then, we did try a funky monk once in the deep who had mending on all 12 of us, and maintained it. it was just funny

Algeron Zolo

Algeron Zolo

Academy Page

Join Date: Jul 2006

Heroes Z

W/Mo

Well, it appears as though the GW guru forum people have finished venting their mending hate. And i must say, four pages of computer text is a LOT of hate for just one (not even an elite!) skill.

Spike

Jungle Guide

Join Date: May 2005

In front of my PC

Kai

E/Mo

I never seen so many morons post in one thread as I have in this one. Sigh this forum get worse by the day.

Pwnage Elite

Ascalonian Squire

Join Date: Aug 2006

The Myrmidon Elite

W/Mo

Okay, this will be my final post ever on any thread about mending anytime.
*Throws down gauntlet*

I LIKE IT.

I DON'T CARE ABOUT MY LOST REGEN

I DONT CARE THAT IT GIVES 6 PER SECOND

I DON'T CARE THAT IM WEAK TO A MESMER

IT WORKS FOR MY BUILD, SO I WILL USE IT.

Don't flame me cus it works for me. I use it to stop minor degen, not heal. It's good enough for me, and im sick and tired of getting RED ENGINE GORED ENGINE GORED ENGINE GORED ENGIE GO'ed for using it in PvP OR late PvE when I see fit.

So you think it's a noob-ish thing to do? Good for you, I'm a noob then I guess. I figure I'll just have to live with the fact that I'm a noob for the rest of my life. Oh well...

I've been told that my running mending is not the skill, but my state of mind. They say that I'm not experienced enough to know not to use it. Damn... that 2mill experience was certainly wasted on me huh? It's just like the mentality that ALL jerks on GW are little kids. It's NOT TRUE. Mending works for me, it might not work for you. You *know* that there are better ways to play. I KNOW that there are better ways to play depending on the situation. Just because I use mending I'm not stupid, not immature, and im definitely not going to stop if you tell me to.

I guess that came out as more of a rant than I intended it to be, but this just really steams me up. Just think of any generalization from real life, is it always true? No, its a generalization. My build called for minimal degen negation and some extra healing, mending fit the bill. I always run 8 absorbtion and that extra 3-7 damage that mending negates 1. makes my absorbtion seem to go up and 2. Makes my HH work better. (Yes, I do run HH sometimes too)

For those of you wondering what my build is, its actually just a spawn off of the paladin build which actually I have found to be VERY affective against all PvE except heavily mesmer oriented groups and most AB/FF situations. PvP situations just depend on your team and the opposing one.

Sever Artery
Gash
Galrath Slash
Silverwing Slash
Final Thrust
HH/Breeze/Any other healing I want to use at the time.
!!Mending!!
Purge conditions (PvP only)/Any kind of res (PvE only)

Now before you go flaming my build too, just use it once. It takes a little more thought than you would first realize. I use the 5 adrenal skills to "spike" an enemy and deal a massive amount of damage in a short amount of time. My max physical defense and absorbtion makes it quite fun to solo Kurzick tanks and assassins. =) The spike also works rather well on unsuspecting casters. If you really think about it, you can see how important mending is in my build. If you can't, well... then you can't. lol.

On a final note, I understand and accept all the arguments favoring the negative opinion of mending and I respect that. It's just that constant generalization and flaming that I can't handle. There are good aspects of it, you cannot deny that, and it works well for me, so I will use it. There really isn't much more I can say.
/ragequit

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

Quote:
Originally Posted by Pwnage Elite
I LIKE IT.

I DON'T CARE

I DONT CARE

I DON'T CARE

IT WORKS FOR MY BUILD, SO I WILL USE IT. And this is precisely why I quit a RA game the moment I see a whammo with mending. This attitude problem which is found in nearly every case.

Incidentally how on earth do you intend to spike someone with half a brain when your spike has five attacks and no IAS?

falling demon

Frost Gate Guardian

Join Date: Jun 2006

dunno

Dawn's Omen {Leader}

W/Mo

Quote:
Originally Posted by Mesmer in Need
no no no no no! you are an idiot. Since when do warriors equal offence?? Elementalists =offence. Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. there
so ill sit back, let EVERYBODY on the team do nothing, and let our little ele do the damage, so he becomes first target, sure.

Quote:
Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. Warriors have countless offensive skills, let me list:

Axe Rake
Axe Twist
Cleave
Cyclone Axe
Dismember
Disrupting Chop
Eviscerate
Executioner's Strike
Furious Axe
Lacerating Chop
Penetrating Blow
Pentrating Chop
Swoft Chop
Triple Chop
Whirling Axee

Auspicious Blow
Backbreaker
Belly Smash
Counter Blow
Crude Swing
Crushing Blow
Devastating Hammer
Earth Shaker
Enraged Smash
Fierce Blow
Forceful Blow
Hammer Bash
Heavy Blow
Irresistible Blow
Renewing Smash
Staggering Blow
Yeti Smash

Griffons Sweep
Leviathan's Sweep
Power Attack
Protector's Strike

Dragon Slash
Final Thrust
Galrath Slash
Gash
Hamstring
Hundred Blades
Jaizhenju Strike
Pure Strike
Quivering Blade
Savage Slash
Seeking Blade
Sever Artery
Silverwing Slash
Standing Slash
Sun and Moon Slash

Thrill of Victory

Distracting Blow
Wild Blow

'nuff said?

ok, so anyhow, Warriors arent Offensive nor Defensive Based, they can be either, or equal, Necromancers dont have to be Minion Master based, they can be allsorts of different combinations

anyhow, im off topic, the reason i dont like mending, is that its hopeless protection, even a half max dmg wand can out-dmg that, sure, it'll stop your healer from having the heal the puny 5-10 damage that level 3 can dish out, but nothing more..

Mending is 18hp per energy, with a 10 energy cost, which means 4 orisons of healing equal the same energy cost as 10 seconds of mending, with almost twice the HP gained, factor in that you have an extra pip of energy.. which is better?

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

I run a W/N (unless I'm running somewhere) so I can't really say much about monk skills myself but I don't think that mending is worth 1 energy pip. I think that for a W/M you'd find vigourous spirit more helpful, spam hundred blades or cyclone, or triple chop or something. But that's just me. If someone else uses it, as long as they do their job, then I don't see why you'd have a problem with it.

In pvp, you shouldn't use it sure, cause you'd have actual human monks who should be healing you, and you'd either be taking no damage since they aren't attacking wars, or if you overextend and they focus fire on you no amount of healing will help you anyway.

But in pve, except against factions ele bosses, a war with a good shield and watch yourself and dolyak take minimal damage anyway that mending is usable to counter that damage. Against physical attackers your armour bonus and damage reduction kick in and if you add riposte and deadly riposte...
Against casters, who seem to have practically no armour worth noticing, you should be able to kill them before they do much damage at all. So you'll notice that most actual attacks aren't what kills a war, but prolonged and heavy degen (which mending does offset a bit). Unless you do something really stupid, but that's the person, not the skill...

Anyway, ragequitting just because someone uses mending seems a bit extreme, let them play how they like as long as they are effective. You should at least wait to see if they pull a Rurik first

PrismOfRedLight

PrismOfRedLight

Ascalonian Squire

Join Date: Sep 2005

i can see why people would hate mending and all but my friend uses it and pwns with it most of the time, i myself dont like it that much unless im in a scrimage

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

OK. I'll jump in... What mending DOES have going for it:

1: It's fire-and-forget. In the middle of a fight, a warrior has better things to do than spent 2 full seconds casting healing signet. Especially if he's being chased or running away, where time is crucial. The armor on healing signet doesnt' matter much, but 2 full seconds of standing there, not moving, not gaining adrenaline? If you think about it, the cost of healing signet in time is 1.5 attacks with sword or axe. That's 1.5 strikes of adrenaline, and it's damage you're not dealing.

2: It lessens the pressure on your monks. It doesn't eliminate the need for a monk, but if that monk only has to throw a heal every 12 seconds instead of every 10, then the monk can conserve some energy, allowing them to spike-heal more effectively when it becomes necessary.

3: Barring enchantment stripping, it's alwys on and always working. Plain and simple, anyone that brings mending where there's heavy enchant stripping is an idiot. BUT... Stances take time to recharge, and several skills cannot be blocked or evaded. Enemy warriors spamming wild blow are at least as deadly to stance warriors as enchantment stripping is to a mending warrior. Add to that, that mending pretty much doesn't need to be recast (making it non-interruptable) and my opinion is that while each has their place, neither is superior in ALL situations.

4: 8 in healing prayers allows other self-healing. Personally, my warrior brings mending and vigorous spirit. Mending stays on, and vigorous gets cast for hard fights. Mending reducees my downtime when soloing, since the only things I use energy for are mending, viorous spirit, and cyclone axe. The healing prayers requirement can help if you decide to run healing hands, for example, or even healing breeze (IMO, a TRUE waste on a warrior)

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

1) Mending isn't going to save you, I think you've got the purpose wrong there! A better example would be healing hands vs healing signet

2) I don't think those are realistic figures, what are you fighting?

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Ok, it's been said... mending has uses. Try this instead.

Succor for your monks. 1 pip of extra energy = more healing distributed where needed. If you are running a pure adrenaline build anyway, succor to each monk, see how comfy you sit with monks at 5 pips of energy. Your monk gets more than 18 healing per energy I hope. Life bond to the monk, if it's TA or RA - a monk that's alive heals much more than your mending does.

There is just so much that is better than mending on a wammo.

As for mending-bonds, I've done that too, when going into an area with degen and henchmen too stupid to sit out of it for example, or to provide general healing. Running Mending as a monk, with 13 healing and Blessed Signet requires 0.25 pips per Mending, or one energy/12 seconds of healing. At 8 healing per second (4 pips) that's an efficiency of 96 health per energy, or well over what a Heal Party can provide - so, from that perspective it can be handy. That's purely a PvE thing, and only in situations in which you know that you'll need party-wide healing pressure to combat environmental/diffuse damage.

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

wow havent checked this thread for a little... now i think everyone hates me. but yes, i have been playing as my war more. i still like mending, but i dont use it all the time any more. i have also balanced myself out to more attacking and less tanking. plese dont ban me...

Sofia Sofia Sofia

Sofia Sofia Sofia

Frost Gate Guardian

Join Date: Jul 2005

Here, let me tell you a secret

Now, you can't tell anyone else this but...

WARRIORS = PURE OFFENSE

In general, I'da say about 90% of the warrior builds out there, the attribute spread goes something like this:

16 Weapons Mastery (absolute must)
13 Strength

Notice no points to Healing Prayers or Tactics

In rare PvE situations a warrior may need defensive skills, but in general, tactics, and any sort of defensive skill is useless.

Your defense is your armor, that's it. You take damage slowly and a monk can keep you alive easily. Optimally, you should be the concentration of enemy damage and the primary direct damage dealer of your party.