Originally Posted by Sidheyuna Aetheris
I got it....
How about an update that messes with the mechanics of Soul Reaping? Like, making it trigger once every five seconds. Man, that'd suck so hard for PvE. ...wait a sec. Crap. |
What Would The WORST Game Update Be?
Macktar Wang
Quote:
Mike_version2
Quote:
Originally Posted by Sidheyuna Aetheris
I got it....
How about an update that messes with the mechanics of Soul Reaping? Like, making it trigger once every five seconds. Man, that'd suck so hard for PvE. ...wait a sec. Crap. |
/endsarcasm
Sidheyuna Aetheris
Well, I wouldn't want to disappoint all of your expectations. 
Um, and I do kill my own stuffs. Not everyone thinks that the only application of the class is to make minions. 90% of the time I don't run MM (cuz...yeah, I know, lots of people do).
Why not remove divine favor? That'd be a fun update. Or limit Sins to only landing a critical hit once per 5 seconds? It seems to be a nice arbitrary number. Better yet. Solve Soul Reaping problems by eliminating Ritualist class completely, lol
(Please understand...this is 95% humor, 5% frustration at being blindsided)

Um, and I do kill my own stuffs. Not everyone thinks that the only application of the class is to make minions. 90% of the time I don't run MM (cuz...yeah, I know, lots of people do).
Why not remove divine favor? That'd be a fun update. Or limit Sins to only landing a critical hit once per 5 seconds? It seems to be a nice arbitrary number. Better yet. Solve Soul Reaping problems by eliminating Ritualist class completely, lol
(Please understand...this is 95% humor, 5% frustration at being blindsided)
Lord Sojar
Update: August 25th, 2007
Guild Wars: Grind of the North is released!
New features include:
Grinding for armors
Grinding for craftable weapons
The Hall of Monuments (also known as the biggest waste of programming in history)
Grinding for Consumables
Grinding for everything else we forgot above.
Thanks our loyal fans, we completely ignored you and made an expansion that turned our original promise into a flaming pile of dog crap on your front door step. Love, ANET.
PS: We have changed the paragon significantly:
Motivation: You dawn a cheerleader's uniform and sing "RA RA shish goom ba, yeh Halls!" for your team. This has no effect.
Leadership: You run into battle screaming "CHARGE!" only to realize that it doesn't give your team a speed boost. This has no effect.
Spear Mastery: For each point in spear mastery, nothing happens.
NOTE: We removed all attack and defensive spells.
Command: For each point in command, you randomly whisper commands to your team, but nothing happens. This has no effect.
To also help balance the paragon, we have removed Chants, Echoes, and Paragon Shouts from the game. You may still use signets.
Reduced Armor Rating of the Paragon to 10. We believe this will help you kill this useless class faster, so that they can better be used as a corpse for a minion master.
Paragons have also been given -50 health to their chest, and we have replaced several of their skills with Frenzy and Healing Signet. Crude swing is now a paragon skill.
Best Wishes,
ANET
Guild Wars: Grind of the North is released!
New features include:
Grinding for armors
Grinding for craftable weapons
The Hall of Monuments (also known as the biggest waste of programming in history)
Grinding for Consumables
Grinding for everything else we forgot above.
Thanks our loyal fans, we completely ignored you and made an expansion that turned our original promise into a flaming pile of dog crap on your front door step. Love, ANET.
PS: We have changed the paragon significantly:
Motivation: You dawn a cheerleader's uniform and sing "RA RA shish goom ba, yeh Halls!" for your team. This has no effect.
Leadership: You run into battle screaming "CHARGE!" only to realize that it doesn't give your team a speed boost. This has no effect.
Spear Mastery: For each point in spear mastery, nothing happens.
NOTE: We removed all attack and defensive spells.
Command: For each point in command, you randomly whisper commands to your team, but nothing happens. This has no effect.
To also help balance the paragon, we have removed Chants, Echoes, and Paragon Shouts from the game. You may still use signets.
Reduced Armor Rating of the Paragon to 10. We believe this will help you kill this useless class faster, so that they can better be used as a corpse for a minion master.
Paragons have also been given -50 health to their chest, and we have replaced several of their skills with Frenzy and Healing Signet. Crude swing is now a paragon skill.
Best Wishes,
ANET
Apok Omen
Quote:
Originally Posted by Rahja the Thief
Update: August 25th, 2007
PS: We have changed the paragon significantly: Motivation: You dawn a cheerleader's uniform and sing "RA RA shish goom ba, yeh Halls!" for your team. This has no effect. Leadership: You run into battle screaming "CHARGE!" only to realize that it doesn't give your team a speed boost. This has no effect. Spear Mastery: For each point in spear mastery, nothing happens. NOTE: We removed all attack and defensive spells. Command: For each point in command, you randomly whisper commands to your team, but nothing happens. This has no effect. To also help balance the paragon, we have removed Chants, Echoes, and Paragon Shouts from the game. You may still use signets. Reduced Armor Rating of the Paragon to 10. We believe this will help you kill this useless class faster, so that they can better be used as a corpse for a minion master. Paragons have also been given -50 health to their chest, and we have replaced several of their skills with Frenzy and Healing Signet. Crude swing is now a paragon skill. Best Wishes, ANET |
agrios
/sarcasm mode on
*Instancing system removed! Now all the players will enjoy the pleasures of persistent worlds: KS, PK, Zone Camping and more!
*No more henchies/heroes! Now GW is a social game!
*Warriors lose all their damaging skills for tanking skills!
*Level cap raised to 350!
*Improved craft system! Now a guild with 50+ members must work 24/7 to farm the materials for just a piece of armor! This stimulates teamwork!
* End of DP! Now every time you die you lose experience and have a risk of droping your gear!
/sarcasm mode off
*Instancing system removed! Now all the players will enjoy the pleasures of persistent worlds: KS, PK, Zone Camping and more!
*No more henchies/heroes! Now GW is a social game!
*Warriors lose all their damaging skills for tanking skills!
*Level cap raised to 350!
*Improved craft system! Now a guild with 50+ members must work 24/7 to farm the materials for just a piece of armor! This stimulates teamwork!
* End of DP! Now every time you die you lose experience and have a risk of droping your gear!
/sarcasm mode off
MithranArkanere
Ability to turn on party members an kill them both in PvP and PvE.
Retribution X
*Fixed a bug that allowed players to kill monsters.
OI-812
*Now introducing Orc and Night Elf races as playable characters.*
/uninstall
/suicide
/uninstall
/suicide
Croco Clouds
The return and revenge of:
Miscellaneous
* Loot now scales according to party size.
EDIT: Spelling
Miscellaneous
* Loot now scales according to party size.
EDIT: Spelling
Captain Arne Is PRO
Quote:
Originally Posted by arcanemacabre
The worst update:
The one that takes the servers down forever. That's the one I am not looking forward to, but is inevitable. |
ANet needs to close the GW1 servers, and hopefully by the time GW2 comes out, people will have forgotten the disaster that is GW1.
draxynnic
In hindsight...
The one that introduced improved chances of not breaking items being salvaged for Wisdom and Treasure Hunter ranks. The beginning of a long and slippery slope into the valley of grind...
The one that introduced improved chances of not breaking items being salvaged for Wisdom and Treasure Hunter ranks. The beginning of a long and slippery slope into the valley of grind...
Vinraith
Quote:
Originally Posted by agrios
/sarcasm mode on
*Instancing system removed! Now all the players will enjoy the pleasures of persistent worlds: KS, PK, Zone Camping and more! *No more henchies/heroes! Now GW is a social game! *Warriors lose all their damaging skills for tanking skills! *Level cap raised to 350! *Improved craft system! Now a guild with 50+ members must work 24/7 to farm the materials for just a piece of armor! This stimulates teamwork! * End of DP! Now every time you die you lose experience and have a risk of droping your gear! /sarcasm mode off |
themeteor
Due to imbalance of movement allowing projectiles to be dodged the ability to move your character has been removed from the game.
Seraphic Divinity
Quote:
Originally Posted by Malice Black
PvE getting easier..
|
Malice Black
Ah an age old post...
WTS palm readings!! 2 ektoids!!
WTS palm readings!! 2 ektoids!!
Clord
Quote:
Originally Posted by agrios
/sarcasm mode on
*Instancing system removed! Now all the players will enjoy the pleasures of persistent worlds: KS, PK, Zone Camping and more! *No more henchies/heroes! Now GW is a social game! *Warriors lose all their damaging skills for tanking skills! *Level cap raised to 350! *Improved craft system! Now a guild with 50+ members must work 24/7 to farm the materials for just a piece of armor! This stimulates teamwork! * End of DP! Now every time you die you lose experience and have a risk of droping your gear! /sarcasm mode off |
After 1,5 year playing this and played LOTRO more than month. I welcome persistent world to GW2.
Dark Paladin X
anything that involves with messing with Protective Spirit, VWK, and Shadow Form.
draxynnic
November 2007: Due to popular demand, Heart of the Norn and Edification now grant their benefit in all areas.
January 2008: In order to properly balance the Norn and Asura titles with other active titles, the effects of Rebel Yell, Stout-Hearted and Lightbringer are now applicable to all enemies.
May 2008: Due to popular demand to simplify gameplay by removing the requirement for title-juggling, the status effects of Heart of the Norn, Edification, Rebel Yell, Stout-Hearted and Lightbringer no longer require the appropriate title to be displayed in order to be in effect, meaning the benefits from each can be accessed simultaneously.
August 2008: In order to make the benefits from titles more transparent, significant achievements in the Norn, Asura, Deldrimor, Ebon Vanguard, Lightbringer, Sunspear, and whichever is higher of the Luxon and Kurzick allegiance titles will now result in the display of levels greater than 20, according to the table below. No additional health or attribute points are granted for these virtual levels apart from those granted directly by the titles.
January 2008: In order to properly balance the Norn and Asura titles with other active titles, the effects of Rebel Yell, Stout-Hearted and Lightbringer are now applicable to all enemies.
May 2008: Due to popular demand to simplify gameplay by removing the requirement for title-juggling, the status effects of Heart of the Norn, Edification, Rebel Yell, Stout-Hearted and Lightbringer no longer require the appropriate title to be displayed in order to be in effect, meaning the benefits from each can be accessed simultaneously.
August 2008: In order to make the benefits from titles more transparent, significant achievements in the Norn, Asura, Deldrimor, Ebon Vanguard, Lightbringer, Sunspear, and whichever is higher of the Luxon and Kurzick allegiance titles will now result in the display of levels greater than 20, according to the table below. No additional health or attribute points are granted for these virtual levels apart from those granted directly by the titles.
..L..
Worst update possible. Loot now scales according to party size monsters killed by a single party will refuse to drop their items they will still be visible but in no way able to pick them up, no matter how long you wait.
Though lootscaling was not enough to effictively remove gold farming therefor removed any gold and item rewards from quests and halved experience gained from it.
To make a healthy goldsink it now costs 2k to start a mission and 2k to be able to acces bonus inside, if bonus was a timelimit gold will be extracted from your character if not enough gold is there to extract you will get kicked back to the start of the mission.
When defeating any endgame content your allowed to look at collectables for 1k and you can purchase a one time item to gain one of their greens for just 150k 10 rare crafting materials of each there is. Also vampiric mods now degen -3 to counter huge benefits from mending, zealous mods do not give energy but drain it instead, sundering mods lower your armor instead of the opponents (100% chance), your skills take twice as long to cast aswell as recharge. You can look at pve skills but not use them their monster only.
Though lootscaling was not enough to effictively remove gold farming therefor removed any gold and item rewards from quests and halved experience gained from it.
To make a healthy goldsink it now costs 2k to start a mission and 2k to be able to acces bonus inside, if bonus was a timelimit gold will be extracted from your character if not enough gold is there to extract you will get kicked back to the start of the mission.
When defeating any endgame content your allowed to look at collectables for 1k and you can purchase a one time item to gain one of their greens for just 150k 10 rare crafting materials of each there is. Also vampiric mods now degen -3 to counter huge benefits from mending, zealous mods do not give energy but drain it instead, sundering mods lower your armor instead of the opponents (100% chance), your skills take twice as long to cast aswell as recharge. You can look at pve skills but not use them their monster only.
Vanquisher
Adding Nightfall.
Oh wait.
Oh wait.
Gattocheese
Adding GW:EN
oh, wait
Update October 15th 2007
Skills
Monk- Protective Spirit, for 5 seconds target other ally cannot lose more than 50% max health due to a single attack or spell
Assassin- Shadow Form, for 10 seconds the next 3 hostile spells or attacks fail. When shadow form ends, lose all but 45 health
Ranger-Barrage, All preparations and weapon spells are removed. Shoot arrows at up to 5 foes adjacent to your target. These arrows strike for +1...13 damage if they hit. Changed recharge time to 5 seconds.
Elementalist-Moved Obsidian Flesh to Energy Storage, Made Meteor Shower an elite skill.
Necromancer-Blood is Power, Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3...5 Energy regeneration. Health cannot be lower than 200 hp or skill will fail.
Necromancer profession can now only have a max of 5 controllable minions.
Kurzick/Luxon quests are no longer repeatable.
The Rare Material Trader now sells all Rare Material at a low demand fixed price of 100g and a high demand fixed price of 1k.
oh, wait
Update October 15th 2007
Skills
Monk- Protective Spirit, for 5 seconds target other ally cannot lose more than 50% max health due to a single attack or spell
Assassin- Shadow Form, for 10 seconds the next 3 hostile spells or attacks fail. When shadow form ends, lose all but 45 health
Ranger-Barrage, All preparations and weapon spells are removed. Shoot arrows at up to 5 foes adjacent to your target. These arrows strike for +1...13 damage if they hit. Changed recharge time to 5 seconds.
Elementalist-Moved Obsidian Flesh to Energy Storage, Made Meteor Shower an elite skill.
Necromancer-Blood is Power, Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3...5 Energy regeneration. Health cannot be lower than 200 hp or skill will fail.
Necromancer profession can now only have a max of 5 controllable minions.
Kurzick/Luxon quests are no longer repeatable.
The Rare Material Trader now sells all Rare Material at a low demand fixed price of 100g and a high demand fixed price of 1k.
bhavv
Gattocheese wins.
Oh wait:
Update September 25th 2007
*added loot scaling +1. All Items are now affected by loot scaling. If you are on your own, Gold items, Green items, dyes, tomes, Rare Materials and DoA gems no longer drop, and gold amounts dropped are reduced to 1/8th.
*Removed heroes and henchmen from the game.
Oh wait:
Update September 25th 2007
*added loot scaling +1. All Items are now affected by loot scaling. If you are on your own, Gold items, Green items, dyes, tomes, Rare Materials and DoA gems no longer drop, and gold amounts dropped are reduced to 1/8th.
*Removed heroes and henchmen from the game.
Mr_Cynical
I think what's happened to the Paragon since the release of Nightfall qualifies
Red-Tide
Worst possible update they could add?
Loot Scaling...
Oh Wait...
nvm...
Loot Scaling...
Oh Wait...
nvm...
Sniper22
lol removing henchies/heroes would be the best update ever!!!!
Worst nerf so far: Veratas Sacrafice, takes so much longer to heal and walk with minions now....
Worst update ever: You now only gain 1 energy for every 3 points in soul reaping for a total of 3 times every 30 seconds.
Worst nerf so far: Veratas Sacrafice, takes so much longer to heal and walk with minions now....
Worst update ever: You now only gain 1 energy for every 3 points in soul reaping for a total of 3 times every 30 seconds.
Divinitys Creature
Attribute refund points grind returns to the game.
Faction removed
Party system removed
Trade window removed
Faction removed
Party system removed
Trade window removed
Neo Nugget
Worst would be:No haloween.
Second would be the attribute refunds lol.
Second would be the attribute refunds lol.
RPGmaniac
Servers have been rolled back to what they were in May of 2005. If you did not have an account then you will have to re-buy each game just to be able to play.
DreamWind
The worst updates have already happened...they are called Factions, Nightfall, and Eye of the North.
The Herbalizer
Quote:
Originally Posted by DreamWind
The worst updates have already happened...they are called Factions, Nightfall, and Eye of the North.
|
True.
Other than them. Nerfing unconditional weapons.
Tri
I got it
Make dolyak signant into dolyak stance. With a 60 second recharge time =o
bai bai troll farmers
Make dolyak signant into dolyak stance. With a 60 second recharge time =o
bai bai troll farmers
Francis Demeules
The worst would be returning on paying attribute points if we wish to change our attributes in a outpost
chowmein69
make the kurzick/luxon faction farm quest not repeatable
Deadly Eyezz
Make people able to use 7 heroes.
Sai Sayre
meteor shower is changed to a hex spell that affects only one target, but the target cannot move out of it...and it's elite
only one sig of capture is allowed on you're skill bar at a time
new insignia that prevents burning condition
henchies and heroes can only be set to aggro everything on the compass but AI is changed so they kite endlessly and don't use any skill but rez
all rare drops are invisible unless you are currently a seeker of wisdom and use the skill "Where's my money" after a rare drop has occured
chests are removed from the game to compensate for the previous update
only one sig of capture is allowed on you're skill bar at a time
new insignia that prevents burning condition
henchies and heroes can only be set to aggro everything on the compass but AI is changed so they kite endlessly and don't use any skill but rez
all rare drops are invisible unless you are currently a seeker of wisdom and use the skill "Where's my money" after a rare drop has occured
chests are removed from the game to compensate for the previous update
fenix
Update - Friday, August 31, 2007
The Far Shiverpeaks Await!
Guild Wars: Eye of the North is now available for purchase at retail stores, at PlayNC.com, and through the Guild Wars in-game store. Players who purchase Guild Wars: Eye of the North may now bring existing level 20 PvE (roleplaying) characters to the expansion’s four new regions to acquire new skills, armor, and weapons, to recruit new Heroes, and to explore numerous multi-level dungeons!
Oho!
The Far Shiverpeaks Await!
Guild Wars: Eye of the North is now available for purchase at retail stores, at PlayNC.com, and through the Guild Wars in-game store. Players who purchase Guild Wars: Eye of the North may now bring existing level 20 PvE (roleplaying) characters to the expansion’s four new regions to acquire new skills, armor, and weapons, to recruit new Heroes, and to explore numerous multi-level dungeons!
Oho!
twicky_kid
Neutering of the GvG ladder.
Oh wait they already did that one.
Oh wait they already did that one.
zwei2stein
introduction PvE-only skills designed to be imba and reward grind.
Wait a second ... that happened already.
Wait a second ... that happened already.
Danax
Titles
Players will now be able to earn titles, which can be shown to other players. Use the Titles tab in the Hero panel to select a title for display. Only titles toward which you have made any progress will appear in the list.
Titles apply to a single character or a whole account, as appropriate. A player can display only one title at a time but may earn any number of titles. Many titles have multiple levels, with each new level indicating an increasingly difficult level of achievement
Players will now be able to earn titles, which can be shown to other players. Use the Titles tab in the Hero panel to select a title for display. Only titles toward which you have made any progress will appear in the list.
Titles apply to a single character or a whole account, as appropriate. A player can display only one title at a time but may earn any number of titles. Many titles have multiple levels, with each new level indicating an increasingly difficult level of achievement