ANet, what is the final word on Rit and Assassin expansion?

4 pages Page 1
Tozen
Tozen
Lion's Arch Merchant
#1
There have been many discussions on this issue but no answer from ArenaNet. Personally, I love my assassin and will keep playing him if I find out that there will be more ways to improve him in Nightfall. If not, I'm not going to go cry... but I can at least allocate my time to working on a core profession that WILL get upgraded.

This is not a request to have things one way or the other... it is simply a request for an answer.

Thank you!
LadyNilene
LadyNilene
Krytan Explorer
#2
I actually thought about that myself...It doesn't look like Sin and Rit are gonna be part of the Nightfalls campaigne and will only be unique to Factions...however i hope that Sin and Rit can be upgraded with more armor/skills in Nightfalls...it would be really disappointing if they don't...i hope they do though, otherwise, these new jobs are all throwaway jobs...nobody will want to play if they aren't being renewed in any way. But thats just me.
L
Loviatar
Underworld Spelunker
#3
Quote:
Originally Posted by LadyNilene
I actually thought about that myself...It doesn't look like Sin and Rit are gonna be part of the Nightfalls campaigne and will only be unique to Factions...however i hope that Sin and Rit can be upgraded with more armor/skills in Nightfalls...it would be really disappointing if they don't...i hope they do though, otherwise, these new jobs are all throwaway jobs...nobody will want to play if they aren't being renewed in any way. But thats just me.
i think the answer to that is no.

this is based on the simple fact that if you like the looks of Drok armor from chapter 1 and take your ass/rit to Droks there is nothing for them.

they said each chapter will have the core professions and 2 (so far) new professions to have fun with.

if you add something in a single additional chapter people will take it as a god given right that it has to be in every chapter for every profession that is added.

Anet is not stepping into that mess and you can take that to the bank
W
Wildi
Krytan Explorer
#4
No answer from ArenaNet means there won't be anything new for Rit and Assassin.
LadyNilene
LadyNilene
Krytan Explorer
#5
Quote:
Originally Posted by Loviatar
this is based on the simple fact that if you like the looks of Drok armor from chapter 1 and take your ass/rit to Droks there is nothing for them.
I would like to note that they did, however, add the special armor for Sins/Rits to make up for the armor that wouldve been for them in Droks/Collectors at Divine Path no?

Its most likely that youre right, but still...it would be sad that Rit and Sin have reached their prime...and are now just here to fade once Paragon and Dervish come...

with this being said...im hoping, they will stop making new jobs after paragon and derivish, and when new chapters come, they will just bring back Rit/Sin or D/P and update them then? i dont know lol
EPO Bot
EPO Bot
Desert Nomad
#6
It can't be hard to:
-Put a few assassin and ritualist bosses in Nightfall.After all:We could never capture Mursaat agony touches either.
-Add some skills to the Canthan skilltrainers for owners of Nightfall.
E
Empex
Academy Page
#7
Regardless if they are going to add new skills I'd like to see a way to get skills for non-core professions in other campaigns. How about giving all assassin bosses a paragon elite and vice versa? Of course, they wouldn't use it, but you would be able to capture it and if you really hate factions you can take an assassin through Elona, or make a career in Cantha with your dervish.
seandom
seandom
Academy Page
#8
Ritualists and Assassins have not reached their prime currently. With the addition of Dervishes and Paragons to the game, Assassins and Rits will be able to experiment with a ton of new secondary choices.

That being said, it is unlikely that ANet will keep on adding new things for each profession. Think about it, if ANet comes out with like, an 8th expansion, if they added new skills and items for every character, the number of new skills added would be extrememly high...think about it.
natuxatu
natuxatu
Wilds Pathfinder
#9
I don't care if they add or not. I'm keeping my ritualist regardless. Tis my favorite.
KiyaKoreena
KiyaKoreena
Desert Nomad
#10
I am quite sure there was already word long ago that the 2 new professions per new chapter would be unique to that chapter only (Sorry, I am too lazy and tired to search through the Gaile chats, but I think it would be in there somewhere). So no, they won't be 'updated' by getting new skills/armors/weapon skins but you can personally 'update' your character by getting the new chapters and changing your secondary when you bring them to explore the new lands. There is such a large skill pool already in each profession I personally see no need to add more (like the renamed ones we got with Factions). Though I do like the name Kirins Wrath better than Symbol of Wrath. *G* It is a bit sad that special chapter professions wont get new armor or skins in the future but they are limited slightly in that end and those things dont affect gameplay.
E
Enchanted Warrior
Wilds Pathfinder
#11
If they do not answer it most likely means no. Why? That would be negative press, and could affect sales of nightfall. Instead they hope you will buy it in hopes they did do something for assassins etc..

Business 101 really. "Nothing negative, only positive" is the rule I'm sure.
ChaoticCoyote
ChaoticCoyote
Krytan Explorer
#12
I'm still confused by people who think Ritualists and Assassins will be "useless" when Nightfall comes out.

1) They'll have the same number of skills as the Paragon and Dervish.

2) Ritualists and Assassins do quite well in Tyria (Prophesies), where they don't have any additional skills or new equipment.

So what's the problem?

And who knows -- future chapters may revisit Cantha and add new abilities to its native classes.
W
WasAGuest
Desert Nomad
#13
Quote:
Originally Posted by EPO Bot
It can't be hard to:
-Put a few assassin and ritualist bosses in Nightfall.After all:We could never capture Mursaat agony touches either.
-Add some skills to the Canthan skilltrainers for owners of Nightfall.
Though I wish Anet were able to add Rit and Assassin skills/drops to Nightfall, they would be foolish to do so. Why? Well, that would mean, since each is a standalone game that they would have to consider:

If each chapters' unique classes needed support in each chapter, then by chapter 5 they would have to create not only bosses and drops for the core classes, but also for the assassin, ritualist, paragon, dervish, chapter 4's two classes and chapter 5's. That's a quick 14 bosses and drops to make for each class. Now, add up not only one of each of those, but different skins for the weapons, armor and then add in not just one, but multiple elite skills for each as well.
Then best part is going backwards. Why? Well, players starting off in Nightfall for example might love their dervish and want to go adventure else where. And since assasins and ritualists got new stuff in Nightfall, the Nightfall owners would be ripped off if they didn't as well.

Anet is taking the smarter and safer route by not adding support for extra classes; but note: That doesn't mean your assassin or ritualist is a dead character. Look for new secondary skills to enhance what skills you are using. Who knows, some of those dervish/paragon skills may go well and far into keeping our beloved assassins alive, or by making the ritualist even better.
Phantom Gun
Phantom Gun
Frost Gate Guardian
#14
Just like prophecies characters could cross into factions, and the other way around, I see no reason why it wouldn't be the same with nightfall. Yeah you may not be able to create a rt or sin in nightfall but you should more then likely be able to cross them over. As far as armour and skills go, I bet they may have at least a few new things to pick up. Mainly armour just like the rits and sins got exotic armour types to make up for not having any in prophecies.This is just speculation, but why wouldn't they? I wouldn't consider your rits or sins dead, just they won't have as much stuff in nightfall as the par or derv will, and you won't be able to create a rit or sin "again speculation" in nightfall.

Now that I think about it, what if people that start new characters in nightfall want a rit or sin as a second proffesion? Maybe they will have rit and sin as a optional secondary or even primary class in nightfall. I guess at the character creation screen it would just scroll around like when you have more then 6 character slots.
m
mega_jamie
Wilds Pathfinder
#15
You of course will not be able to make a rit / Assassin in Elona, and I personally remember reading a Gaile post where she said that they would not be getting upgraded.

Personally I would love to see some new Rit and Assassin skills, I'm not bothered about new armour for them. But if we look at the numbers 300 new skills, which is the same number as Factions release, which covered the core professions and 2 new ones. So unless this time around each profession will recieve slightly less skills, say 5 less from each core to even up assassin / rit, (or w/e) then chances are they will not get new skills.

And thats a shame, Rit's definatly need more expansion in damage dealing, and theres plenty of viable suggestions for new skills for an assassin. Maybe when Anet get around to releasing a Chapter without new professions they will add new skills to ALL exsisting professions, not just core.

Regardless it would be highly highly stupid if they made it so an Assassin and Rit cudnt go to Elona, and I doubt this wil happen, so my Rit is going to go and have fun providing enchantment like boosts which the Dervish cant knock off himself. Also I cant wait to see the weapon spell skin of the scythe / spear
EPO Bot
EPO Bot
Desert Nomad
#16
They said not every chapter would have new professions, but i guess Assas and Rits will get some new stuff in later updates. If there are no new professions, better give the existing players something to expand.
-Loki-
-Loki-
Forge Runner
#17
On WoC, Izzy said they would expand Ritualist and Assassin, as they have undeniably become popular classes, but when is the question. They could stop at these 10 classes, and just make each expansion focus on different ones. Like, for example, chapter 4 might be Paragons and Assassins, chapter 5 Ritualist and Dervish.
majoho
majoho
Forge Runner
#18
I'm pretty sure Rits/assasins will be back in chapter 4 - I doubt they can keep coming up with new professions.
lightblade
lightblade
Forge Runner
#19
What the new professions in each chapter is to add new mechanics to the game. (Assassin's attack chain; Ritualists' Binding Ritual; Paragon's Chant; Dervish's God Form) Which is what makes them fun. The core professions will never get new mechanics.
Saider maul
Saider maul
Wilds Pathfinder
#20
i could care less on armor but skills should be released even if the class is not avalible in that campaign. This will allow the classes to continue to evolve.