ANet, what is the final word on Rit and Assassin expansion?

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floppinghog
floppinghog
Wilds Pathfinder
#41
its already been said and stated over and over,
lets give it a min and read it a few times more afterward:




Each chapter = 2 new professions, a new story, a new place, and no support for previous unique professions. simple enough.


READ ABOVE AGAIN



now think for a few minutes.

keep thinking



now calm the fk down and stop being retarded: "oh they cant come up with anything new now" did you expect a god shape forming class? a spear wielding shout/chant profession? i didnt see a topic sorry. guess your wrong then.

so sit back and shut up. k thnx
LifeInfusion
LifeInfusion
Grotto Attendant
#42
Whoa there people.

Why they won't add skills is simple:
sins and rits aren't CORE. Core = every campaign (like FoW, UW).

you are MANDATED to get the Factions chapter if you WANT (not need, key difference) the full rit&sin skills since none of the skills are core.

you are MANDATED to get the Nightfall chapter if you WANT (not need, key difference) the full dervish/paragon skills since none of those skills are going to be core either.

The noncore classes have been designed to keep their feel in every chapter. I doubt a canthan will be going to Elona for skills or vice versa.

The core classes are basically your bread and butter classes that make up the core of the professions (core classes = core of the professions). The rest of the skills balance upon these.

In each chapter the core skills are balanced against noncore. That is how they ensure a person without one chapter (say nightfall) can still be able to beat one with the chapter.

Just like the solar system revolved around a core (the sun) so does the professions in GW.
GloryFox
GloryFox
Desert Nomad
#43
I find it interesting to note that nowhere in the Factions manuals is anything saying core classes. Only core skills and still no reference as to what core means. I also do not see anywhere written by Anet that the Assassin and Ritualist would no longer get any support for future chapters. I am sure they wanted to avoid arguments such as this they would post something. Anet has not POSTED anything at all about it as OFFICIAL. Even Gaile Gray was unsure and vague on the issue.

My best guess is that ANET have not fully come to a decision on this issue. If they screw the Assassin and Ritualist players (there are many) you will see very few Paragons and Dervishes in Elona. And you will see very few FLAVOR classes players in future chapters. Most players won't waste their time and energy on a character that can only become what was written for one chapter. Most players make a character for the long haul.

From now on in this thread please post where ANET says IT and where the quote IS with a caveat saying “KEEP IN MIND ANET IS FREE TO CHANGE THEIR GAME AS THEY SEE FIT”
Solar Light
Solar Light
Frost Gate Guardian
#44
Tyria, Cptr 1 > Cantha Chptr 2

Tyrian content in cantha = Tyrian heros, Dredge in Echovald, Ect


Possible Tyrian + Canthan Content in Elona = ?

Screenshot with Emporer Kisu seen


Ok folks, its entirely possible that we could see smidgens of canthan and tyrian content there, like the occasional Dredge =p, Imported Saltsprays, titans and other RoF Monstors for assasination plots, there is a helluva lot anet has done to link the chapters already, so its possible for them to include a Little support.

In the long run, a Little support may be better for the game, but thats my opinion
s
sinican
Krytan Explorer
#45
Quote:
Originally Posted by floppinghog
its already been said and stated over and over,
lets give it a min and read it a few times more afterward:




Each chapter = 2 new professions, a new story, a new place, and no support for previous unique professions. simple enough.


READ ABOVE AGAIN



now think for a few minutes.

keep thinking



now calm the fk down and stop being retarded: "oh they cant come up with anything new now" did you expect a god shape forming class? a spear wielding shout/chant profession? i didnt see a topic sorry. guess your wrong then.

so sit back and shut up. k thnx
see perfect example of what i am talking about...

it has NOT been stated that there will be 2 new prof for each ch nor has it been stated thre will not be support for previous classes with each chapter...

to the contrary it has actually been said that they do not intend to introduce 2 new classes with each chapter they release... though this has been the patern so far... believe me people were extremely surprised when the dervish and paragons were announced

BUSTED... you have no factual information in there and are actually oposite about what has actually been said about new classes in new chapters
s
sinican
Krytan Explorer
#46
Quote:
Originally Posted by GloryFox
I find it interesting to note that nowhere in the Factions manuals is anything saying core classes. Only core skills and still no reference as to what core means. I also do not see anywhere written by Anet that the Assassin and Ritualist would no longer get any support for future chapters. I am sure they wanted to avoid arguments such as this they would post something. Anet has not POSTED anything at all about it as OFFICIAL. Even Gaile Gray was unsure and vague on the issue.

My best guess is that ANET have not fully come to a decision on this issue. If they screw the Assassin and Ritualist players (there are many) you will see very few Paragons and Dervishes in Elona. And you will see very few FLAVOR classes players in future chapters. Most players won't waste their time and energy on a character that can only become what was written for one chapter. Most players make a character for the long haul.

From now on in this thread please post where ANET says IT and where the quote IS with a caveat saying “KEEP IN MIND ANET IS FREE TO CHANGE THEIR GAME AS THEY SEE FIT”
exactly and people for some reason keep coming up with this factual information that has been no where stated...

people stop saying something is factual just because YOU believe it is... this is where rumors begin and this kinda crap is what gets people all worked up falming Anet for things they never did or said

and once again correct with anet being free to change their minds or even their habits... just because this is what they did before doesnt ever mean it is what they will do again UNLESS THEY ACTUALLY SAY THEY ARE GOING TO.... no not the pretend something they said because you think they said it....

this is exactly what happened in the other threads on this subject... people dont know how to determin factual from imagined or opinions...

dont make a comment saying it is factual or official if you cant back it up
T
Theus
Jungle Guide
#47
ANet can easily add new skills to the Ritualist and Assassin.

All they have to do is fix Deadly Arts and Channeling.
Markaedw
Markaedw
Desert Nomad
#48
Straight from the 09-AUG chat log

http://forums.gwonline.net/showthread.php?t=415611

Frankly I think it will prove to be a marketing mistake. If my favorite character was an assassin or rit (BTW it is my necro), I might consider not purchasing any more chapters, especially with the other recent updates being unpopular. The last straw type of thing.

I could see not being able to create a rit or sin in Elona, but there should be armors and skills, IMO.
Maiyn
Maiyn
Lion's Arch Merchant
#49
Quote:
Originally Posted by seandom
Ritualists and Assassins have not reached their prime currently. With the addition of Dervishes and Paragons to the game, Assassins and Rits will be able to experiment with a ton of new secondary choices.

That being said, it is unlikely that ANet will keep on adding new things for each profession. Think about it, if ANet comes out with like, an 8th expansion, if they added new skills and items for every character, the number of new skills added would be extrememly high...think about it.
Yeah I totally agree with all of this, as it is there is al ot of skills I have not really experimented with.
s
sinican
Krytan Explorer
#50
Quote:
Originally Posted by Markaedw
Straight from the 09-AUG chat log

http://forums.gwonline.net/showthread.php?t=415611

Frankly I think it will prove to be a marketing mistake. If my favorite character was an assassin or rit (BTW it is my necro), I might consider not purchasing any more chapters, especially with the other recent updates being unpopular. The last straw type of thing.

I could see not being able to create a rit or sin in Elona, but there should be armors and skills, IMO.
boy she sure does go about not really answering the question and leaving her comments go either way... which could be a tacticle way of her saying she doesnt know what the hell they are doing yet

amke sence considering she hasn't commented about this subject throught the many threads with the same subject mater
GloryFox
GloryFox
Desert Nomad
#51
Quote:
Originally Posted by Markaedw
Straight from the 09-AUG chat log

http://forums.gwonline.net/showthread.php?t=415611

Frankly I think it will prove to be a marketing mistake. If my favorite character was an assassin or rit (BTW it is my necro), I might consider not purchasing any more chapters, especially with the other recent updates being unpopular. The last straw type of thing.

I could see not being able to create a rit or sin in Elona, but there should be armors and skills, IMO.
Thank you for that thread. My personal opinion (without any evidence) is you will have the 6 CORE professions and 2 NEW Classes on each chapter. Just because something is not mentioned (such as new skills for FLAVOR classes) does not mean its absence. However as Gaile did say in this thread.

Quote:
posted by Gaile Gray in the above thread line
and you guys know that "popular + known by developers" often equals coming to the game.
More skills for the Ritualist and Assassin is a very popular idea. Especially since we now have many months of play testing. My hope “is the more skills request” will be known by the developers and the Flavor Classes will be developed further. Not as a starting class for any area but as a continuing option for those who purchased that particular chapter. This would be great marketing to hard-core players of those Flavor classes and easy to implement. You don’t even have to add a lot of skills just a few to balance out the flaws of the original design.

Quote:
Originally Posted by floppinghog
its already been said and stated over and over,
lets give it a min and read it a few times more afterward:




Each chapter = 2 new professions, a new story, a new place, and no support for previous unique professions. simple enough.


READ ABOVE AGAIN



now think for a few minutes.

keep thinking



now calm the fk down and stop being retarded: "oh they cant come up with anything new now" did you expect a god shape forming class? a spear wielding shout/chant profession? i didnt see a topic sorry. guess your wrong then.

so sit back and shut up. k thnx
I was happy Gaile said she still did not have a verifiable answer. If the below statement is true where do you get your knowledge that makes you feel so leet with your secret knowledge? Even Gaile is not totally sure so stop telling us requesters to STFU and stop asking about SIN and RIT skills because its not going to happen. "BECAUSE ANET HAS NOT ANSWERED THE QUESTION! EVEN TO THIER CUSTOMER REALATIONS"

Quote:
posted by Gaile Grey in the above link
The Last time I asked I was unable to learn about skills for Assassins and Ritualists Frankly as a player I assumed not because they are not Core classes
Tark Alkerk
Tark Alkerk
Krytan Explorer
#52
well to be honest i beleive that there will be no support for rit and ass due to that this means there would need to be skills for paragon and dervish in factions and so on and so as new chapters come out.
i just don't think that anet can be bothered to back source and go through previous expansions and add in new skills for 2 proffesions.
i think it is a shame because i belive it might make the core proffesions a little unbalenced in pvp (which is a shame Imo because i think that assasin and ritulists are underused in pvp asssasin especially), but due to A'-nets past history of lazyness (auction house anyone?) and besides all the trouble it would be to put dervishs and paragons and any future new proffesions in factions, then nightfall and factions, then chapter 4, nightfall and factions and so on, i don't think that there will be continued support for chapter professons.

also another point has come to mind,

if you count having more skills to chosse from as having an advantage (as i did, half the reason why i purchessed factions), the current situation looks like this:
(numbers correspond towards campaign number with proheccies in the middle.)

Ok chapter 1 is in the middle and is the best due to the fact that if Anet doesn't contine support, (which looks most likely), the core proffesions will have the most skills.
on the outside ring there are campaigns 2-5,
these are all equally compareable to campaigns 2-5
but the question is; Anet have been touting each chapter as a possible standalone type of game, but how then is someone that owns only nightfall able to counter the many skills that some one that owns the core game as well as mightfall? (talking on number of skills level) answer they can't.

well then as i see it the reason why anet probbally won't contine support is because... they won't you to buy more games! the greddy capatlists.
TheMosesPHD
TheMosesPHD
Jungle Guide
#53
Quote:
Originally Posted by sinican
I just love how people always remember someone from Anet saying this or saying that and actually have nothing to Quote.. people dont even bother saying this crap unless you have something to quote...
__________________________________-

IMO i dont expect to be able to create a rt/a in nightfall especially if i dont have ch2 upgraded to chp3, but i do believe that if you do have the unique classes avaialble to you from chp2 that those classes will have something new when carried over into new chapters... it just doesnt make sence for them to abandon them since they could cross promote previous chapters of GWs for new players of chapter 3 and to keep current players pleased with the direction of the game
Paragraph #1: stfu. I don't need a direct quote from Gaile to prove my point, because the rest of my post supports my main point just fine. My post wasn't crap, it was pretty straight-forward reasoning.

Paragraph #2: It makes complete "sence" for them not to support Sins/Rits in Chapter 3. I've already explained why so I won't again.

Now anyway, let's stay on topic!. A bunch of you are trying to support your wet-dreams of getting new rit/sin skills in Nightfalls by saying that ANet stated that not every Chapter will neccessarily have new professions, and that in future chapters they could possibly support non-core professions. Although you're wrong, I'll be leniant and say that it's slightly possible.

However, this thread is about whether or not we will have new rit/sin skills in Nightfall.

Regardless of all the reasoning presented against getting new rit/sin skills in Nightfall, one of the most basic arguements is the way the math adds up.

Quote:
Originally Posted by Loviatar
note the 300 new skills same as Factions which gives 150 (75x2) to the new professions and 150 (25x6) for the core professions.

all 300 new skills accounted for
There it is.
It's official that there will only be 300 new skills.
It's official that each new chapter will give 75 skills to new profs, and 25 skills to core classes.

Do the math as much as you want, but it will all come up with the same result: No new skills for Ritualist or Assassin in Nightfall

Let's stop worrying about Chapters 4+ when Chapter 3 hasn't even been released yet.

Stop demanding some personal official statement from Gaile or an ANet guy before you give up your misconceptions. The facts are here in these 3 pages; the answers to you questions are here in these 3 pages. There's no need for ANet to further clarify something that's already clear enough to most of us.
EPO Bot
EPO Bot
Desert Nomad
#54
Another way to fix this: There could be no new things for Rits and Assas in Elonia itself, but some updates become available in Shing Jae when you install Nightfall on top of your Factions game. There could aslo be Rit and Assa bosses in some kind of Sorrows furnace mission in Cantha.

As i said: Not all Chapters would have new porfessions. If the Factions classes get nothing in part three, something will probably pop up in part four.
Xenrath
Xenrath
Desert Nomad
#55
On the one hand the argument is there would be lots more skills and armours, weapons, items etc which would need to be added. This would increase with every chapter (assuming 2 more chars with each one).

On the other hand, why make one as a primary if you know it's never going to be added upon in future again?
L
Loviatar
Underworld Spelunker
#56
Quote:
Quote:
Originally Posted by Xenrath

On the other hand, why make one as a primary if you know it's never going to be added upon in future again?
because they like it and it works well with other secondaries.

NOTE

Anet went out of their way to state there would be 6 *CORE* professions and the additional chapter professions would be there to add variety/interest.

they did not even hint at an ever increasing stable of supported professions
GloryFox
GloryFox
Desert Nomad
#57
Quote:
Originally Posted by Loviatar
note the 300 new skills same as Factions which gives 150 (75x2) to the new professions and 150 (25x6) for the core professions.

all 300 new skills accounted for
Nice quote Loviatar... where is the quote from ANET? GW Website? GAILE GREY?

NO?

Then I guess its not OFFICIAL.

Quote:
Anet went out of their way to state there would be 6 *CORE* professions and the additional chapter professions would be there to add variety/interest.

they did not even hint at an ever increasing stable of supported professions
Anet has not gone out of their way otherwise Gaile Grey would have an official answer. Even she does not have an official answer on the issue. SO please stop spreading more OFFICIAL lies until ANET responds to the question.

Don't get me wrong I find your opinion valuable just not as fact until we see information from the developers or from a spokes person.
EPO Bot
EPO Bot
Desert Nomad
#58
Hey chaps, you really should check out the new Nightfall preview. The writer mentions he played a Paragon/Ritualist in the demo mission. If you can pick Ritualist as a secondary IN THE STAND ALONE GAME Nightfall RIGHT FROM THE START, i have improoved hopes for Assas and Rit's being in Nightfall.

My theory right now is Assa And Rit will be secondaries only. Who knows: Maybe Nika is in the newbie town to teach you a trick or two?
L
Loviatar
Underworld Spelunker
#59
Quote:
Quote:
Originally Posted by GloryFox
Nice quote Loviatar... where is the quote from ANET? GW Website? GAILE GREY?
Anet has not gone out of their way otherwise Gaile Grey would have an official answer. Even she does not have an official answer on the issue. SO please stop spreading more OFFICIAL lies until ANET responds to the question.
would you accept a quote from a small person known as JEFF STRAIN on the initial 6 being core professions as adaquate?

Quote:
If you purchase only Factions, you will be able to create new characters from any of the six core professions or one of the two new Factions professions, and then play through the Factions story until your character reaches Ascension.
Ghull Ka
Ghull Ka
Wilds Pathfinder
#60
What I want to know is, how did people go from this:

"I just bought Factions! It's got two unique classes, the Assassin and the Ritualist! Sweet!"

to this:

"WTF Anet? Why aren't the classes that are unique to chapter 2 going to be supported in chapter three with new skills, armor, and such?"

I really just don't understand how that leap in logic can be made.

Unique. To. Chapter. Two.

Could you buy assassin and ritualist armor or skills in Tyria? No. It was illogical to assume that you would be able to -- they're unique to Cantha, after all. Nobody really had a problem with that, it just made sense.

Can you buy assassin and ritualist armor or skills in Elona? NO! It's illogical to assume that you would be able to -- they're unique to Cantha after all. However, logic be damned, people are really upset about this, and say it just doesn't make any sense.