Post all errors or bugs found here
arcady
I can't drop my Hero starter weapons. Koz's tribal shield and machete. They have the 'circle with a red slash' not-allowed icon whenever I try to drop them...
Frustrating as their eating up two inventory slots.
Frustrating as their eating up two inventory slots.
Ranger Rog
Quote:
Originally Posted by arcady
I can't drop my Hero starter weapons. Koz's tribal shield and machete. They have the 'circle with a red slash' not-allowed icon whenever I try to drop them...
Frustrating as their eating up two inventory slots. |
Ranger Rog
The cut scene at the end of the mission to kill the monsters in the caves to make the sunspear base had no dialogue for me or any lip movement, I could hear fighting sounds in the background though.
The Ranger hero will use a prep before using Barrage (Barrage removes preps)
I had a glitch with the new salvage system where the options screen didn't come up, I salvaged 2 weapons into iron as if I had used a standard salvage kit on them when I was using an expert kit.
The Ranger hero will use a prep before using Barrage (Barrage removes preps)
I had a glitch with the new salvage system where the options screen didn't come up, I salvaged 2 weapons into iron as if I had used a standard salvage kit on them when I was using an expert kit.
Martian
In Jokanur Diggings the third ghost refuses to give up his tablet, making it impossible to continue
Hanok Odbrook
Quote:
Originally Posted by Drithlan
Are you enchanted?
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Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace
RPGmaniac
This isn't really tied to the Nightfall campaign, but it started happening when it went live:
Somtimes when I enter RA there are only 3 maximum people allowed in my party (there isn't even a grayed out 4th player box)
Somtimes when I enter RA there are only 3 maximum people allowed in my party (there isn't even a grayed out 4th player box)
CyberMesh0
The skill Intimidating Aura is wrong. It is as follows:
Intimidating Aura
Enchantment Spell. For 60 seconds, if you strike a foe who has less health than you, that foe loses 1 Enchantment and Intimidating Gaze ends.
Intimidating Aura
Enchantment Spell. For 60 seconds, if you strike a foe who has less health than you, that foe loses 1 Enchantment and Intimidating Gaze ends.
mikefahey10
Reporting a Bug for fixing-- if you take your Nightfall character to Cantha and play the whole game and kill Shiro, you get Amulet of Mists but there is no one to use it on for your character from Nightfall. That is, no Dervish or Paragon green items.
Drithlan
Quote:
Originally Posted by Hanok Odbrook
No - no enchantments or hexes. I don't recall the description mentioning anything about being enchantments or the likes affecting the use of this skill.
Hanok Odbrook Real Millennium Group Guild Truth * Knowledge * Peace |
broodijzer
I traveled to RA with heroes in my party
got there alone, as it should be. Hit 'enter battle', and it said 'your party is too big'. I traveled back to some other outpost, I'm alone in my party. go back to RA, and I can enter fine.
got there alone, as it should be. Hit 'enter battle', and it said 'your party is too big'. I traveled back to some other outpost, I'm alone in my party. go back to RA, and I can enter fine.
Makkert
My PvE Monk has the hero 'Olias', obtained in Lions Arch.
The Priest of Balthasar still shows him as 'locked' though.
weird stuff.
EDIT: I redid the 'gain olias' mission with my pve ele, and now Olias got unlocked. still weird, but it seems to be working now.
The Priest of Balthasar still shows him as 'locked' though.
weird stuff.
EDIT: I redid the 'gain olias' mission with my pve ele, and now Olias got unlocked. still weird, but it seems to be working now.
CyberMesh0
Quote:
Originally Posted by mikefahey10
Reporting a Bug for fixing-- if you take your Nightfall character to Cantha and play the whole game and kill Shiro, you get Amulet of Mists but there is no one to use it on for your character from Nightfall. That is, no Dervish or Paragon green items.
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jecht2
The quest, the great escape, is bugged. The gates will not open for me.
exiled mat
Quote:
Originally Posted by kvndoom
Read my post above. Sentinel's armor is broken, so that may be affecting the physical aspect too. I have made several successful spider runs since the update using Beserker's/Gladiator's armor and not had a problem with taking increased damage. I'd suggest using different armor at least until Anet acknowledges and fixes this issue.
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anyway:
bug 1:
Dukoro
sometimes he interrupts himself..... about 10 times after eachother (after that he hasn't got any energy left) very strange, doesn't happen often, but still.. it happens (and he wasn't interrupted)
bug 2:
Stackable salvage items? (maybe no bug)
I've got two SALVAGABLE stolen supplies stacked, is this just new or is it a strange bug
bug 3:
allready mentioned, but new dye's still don't stack on old dye's.. very annoying
bug 4:
Enemy's "super vission" *this has cost me my survivor title *
sometimes ordered my heroes & hench to attack a group they will go after me instead. While i am standing at the edge of the radar. and Since the heroes & hench wait at their vlagpole, they won't help me...... which is not quite intended... I allways make sure i am standing FAR away from the agro circle, but they sometimes still come after me......
well.... that were the bugs which i could remember me
it's a great game !
The Omniscient
Quote:
Originally Posted by bart
what i don't understand is why don't anet test the "improved" AI before coming out with the update. Are we suppose to be beta testers who try out the new stuff and then report here on GWG about the bugs? I think we should get paid for this
One more thing i would like to add is the reason i think there are so many bugs is because the Dev team does not have the time to test extensively as they have to come out with a new Stand Alone expansion in one year. Thus we get the job of testing it and they will fix whatever we find. IMO this is the wrong way to do things as everytime you mess up an update ppl remember. i think you should learn from Blizzard's way of doing things. Get it right the first time even though you have to postpone till January. |
LOL, good point.
The Omniscient
Quote:
Originally Posted by whole wheat
calm down, thats how the pvp screen is now.
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scrinner
So i did the mission (dunkoro, koss and tohlkani) and 4 henchies (sologon, aidan, eve, Devona) and upon arrival to kamadan something strange happened.
Usually the henchies will go away except.. this time i had a team of 5/4. And thats not a typo. Sologon decided to stay. I had 3 heroes and one henchie in a restricted area. Just thought id bring this up.
Usually the henchies will go away except.. this time i had a team of 5/4. And thats not a typo. Sologon decided to stay. I had 3 heroes and one henchie in a restricted area. Just thought id bring this up.
Addone_Abaddon
cooooooool
Jas D
I don't know if it has to do with that update, but this is sure a bug.
I loged off in Remains of Sahlahja, and I'm unable to reconnect. I get (Code=005), and a lot of other people who loged off there, including my friend, are having the same issue.
Please FIX!!! >_<!!!
I loged off in Remains of Sahlahja, and I'm unable to reconnect. I get (Code=005), and a lot of other people who loged off there, including my friend, are having the same issue.
Please FIX!!! >_<!!!
jonny5v
Glitch with leaving a town called Mihanu Township going into Holdings of Chokhin. Game doesn't load.
trobinson97
Quote:
Originally Posted by jonny5v
Glitch with leaving a town called Mihanu Township going into Holdings of Chokhin. Game doesn't load.
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This glitch just started as of the latest update (around 30minutes-1hour of this posting). I was in Holding's of Chokhin earlier and was going back to finish the primary quest Pledge of the Merchant Princes. Upon entering Holdings, the game grashes and returns me (and many others) back to the login screen. IT's currently impossible for people who've made it this far to progress.
Waiting for a fix, hoping it won't be too long.
Daemon Loki
I just found an odd bug while selling things in my inventory to the merchant.
I had a White Water Staff but:
Stats were
Halves skill recharge of spells (chance: 12%)
Energy +6
Cold Damage 7-11 (req 3 water magic)
now from my knowledge of Items that should be blue am I right? I wonder if there are any other items like this that maybe have gone unnoticed I know I almost merched it without even looking.
Other bugs I have are missing sounds/visuals once in a while with dervish skills, like heart of holy flame I sometimes do not see flames when the enchantment ends but I can tell they are taking damage from it (I think).
I am also still sometimes (usually during the first few quests) missing sounds/visuals for completed quests and level ups outside of towns I know I have stated this one many times but I still have yet to resolve it trying many things on my end. I have guild members who can see me finish the quest but I do not see myself finish. Then after maybe 1 or 2 finished quests in that explorable area it works perfectly normal.
Added: Also Dyes not stacking, new with new old with new and prices all seem to be different instead of the usual 1g
I had a White Water Staff but:
Stats were
Halves skill recharge of spells (chance: 12%)
Energy +6
Cold Damage 7-11 (req 3 water magic)
now from my knowledge of Items that should be blue am I right? I wonder if there are any other items like this that maybe have gone unnoticed I know I almost merched it without even looking.
Other bugs I have are missing sounds/visuals once in a while with dervish skills, like heart of holy flame I sometimes do not see flames when the enchantment ends but I can tell they are taking damage from it (I think).
I am also still sometimes (usually during the first few quests) missing sounds/visuals for completed quests and level ups outside of towns I know I have stated this one many times but I still have yet to resolve it trying many things on my end. I have guild members who can see me finish the quest but I do not see myself finish. Then after maybe 1 or 2 finished quests in that explorable area it works perfectly normal.
Added: Also Dyes not stacking, new with new old with new and prices all seem to be different instead of the usual 1g
Mr.Deflok
In Moddok's Crevice mission, after the boss cutscene the team leader is split from the group to face the bosses, and the group is stuck in an unescapable area.
dargon
Quote:
Originally Posted by The Omniscient
Sorry, I'll be more specific. When I make an attempt to create a pvp character, it doesn't allow me to. Each time I click *create new character*, it pops up with "Role playing character" or "Pvp Only character" ( which is normal), then when I click on create pvp only character, it goes to the pve section of character creation, which is to choose which campaign, Prophecies, Factions, or Nightfall, instead of going to the screen which shows the pre-made builds+custom option afterwards. So it pisses me off that I can't reroll to other professions because I can't get to the pvp selection screen.
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LAMS3K
Lose the primary quest, apparently permanently, if you don't grab it from Margrid after talking to Shifty Lem when retrieving the map. I've reported it and waiting on a patch that will hopefully fix it. ><
prodigy ming
Before the realease of NF, I entered the code and on my assasin i got my scythe and spear. Now after I entered the acccess code for NF and try to make a new dervish... or any character I don't get either weapons. Isn't it suppose to be that for each new character you make you get these weapon and if you type /bonusitems you can get them as well? I typed /bonusitems (or /preorder) and nothing showed up. Anyone else expereincing the same problem or know why its happening?
thanks.
thanks.
Thanos Draco
Already posted this in the tech forum but I have been reading lots of posts in there and it seems a lot of people are having a same issue as I am so I am not sure if this is a major bug but it started right after the 10/26 update before my GW was running perfectly.
When Guild Wars starts up I notice some lag ever since the update, and when I go into a mission (still in Factions and NOT nightfall) it just freezes the game, and I have to restart the computer. I already tried un-installed GW and then disabling my anti virus software, installing it again and reboot the computer, and the same thing still happens and I know its not my network because I can play other on-line games without a problem. Only happens with GW after the update. When it freezes I wait for it to kick me out or give me some kind of error code but nothing happens, I am just frozen and I know I have a great computer to run this game, here is my spec list.
-Pentium 4 CPU 2.93GHz
-1.00GB of RAM
-Nividia Gforce 7900 GTOC 256MB GDDR3 (not over clocked) and
core running temperature is at 32 degrees.
-113 GB of free space left on my C: drive
-Microsoft Windows XP Home Edition version 2002
-Service Pack 2
-Direct X 9.0C
-broad band test (I am on cable) after five tests the average download rate is at 5.01 MB per sec and upload at 750k.
I lowered the graphics to the lowest possible settings on everything and I have the latest driver installed for my video card so I don't know what else I can do to get it to work. Last step would be to defrag my drive but I still don't think that will solve my problem as I do it periodically. Can anyone think of why this is happening? Could it still be on my end or on GW's end? I would really like to play this game again.
When Guild Wars starts up I notice some lag ever since the update, and when I go into a mission (still in Factions and NOT nightfall) it just freezes the game, and I have to restart the computer. I already tried un-installed GW and then disabling my anti virus software, installing it again and reboot the computer, and the same thing still happens and I know its not my network because I can play other on-line games without a problem. Only happens with GW after the update. When it freezes I wait for it to kick me out or give me some kind of error code but nothing happens, I am just frozen and I know I have a great computer to run this game, here is my spec list.
-Pentium 4 CPU 2.93GHz
-1.00GB of RAM
-Nividia Gforce 7900 GTOC 256MB GDDR3 (not over clocked) and
core running temperature is at 32 degrees.
-113 GB of free space left on my C: drive
-Microsoft Windows XP Home Edition version 2002
-Service Pack 2
-Direct X 9.0C
-broad band test (I am on cable) after five tests the average download rate is at 5.01 MB per sec and upload at 750k.
I lowered the graphics to the lowest possible settings on everything and I have the latest driver installed for my video card so I don't know what else I can do to get it to work. Last step would be to defrag my drive but I still don't think that will solve my problem as I do it periodically. Can anyone think of why this is happening? Could it still be on my end or on GW's end? I would really like to play this game again.
Vincaro
Quote:
Originally Posted by prodigy ming
Before the realease of NF, I entered the code and on my assasin i got my scythe and spear. Now after I entered the acccess code for NF and try to make a new dervish... or any character I don't get either weapons. Isn't it suppose to be that for each new character you make you get these weapon and if you type /bonusitems you can get them as well? I typed /bonusitems (or /preorder) and nothing showed up. Anyone else expereincing the same problem or know why its happening?
thanks. |
Hanok Odbrook
Quote:
Originally Posted by Drithlan
Stance- For X seconds, You move and attack 25% faster than normal. This stance ends if you are not under the effects of any enchantments.
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Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace
Superdarth
Odd,still i dont see a problem,you should be able to put those weapons on the bank and have youre paragon/dervish pull it out.I dont see a problem because: Do you need more then one Paragon and/or Dervish?
prodigy ming
thanks for the response.
the ones for my assassins are automatically customized so i can't transfer it to my dervish.
I try both /preorder and /bonusitems and nothing showed up for the new characters. Newly made dervish and paragons are suppose to have these in their inventory already, but that was not the case.
the ones for my assassins are automatically customized so i can't transfer it to my dervish.
I try both /preorder and /bonusitems and nothing showed up for the new characters. Newly made dervish and paragons are suppose to have these in their inventory already, but that was not the case.
fRag_Doll
There seems to be a bug with "War Preparations" for Tyrian/Canthan characters.
I did the quest with my Tyrian Warrior, but when it came time to choose which recruit to train I decided to wait and think about it for a bit before choosing.
I went off to do some other quests, and when I decided to choose the Ranger recruit I went back only to find that the NPC was gone and I'm SOL.
I did the quest with my Tyrian Warrior, but when it came time to choose which recruit to train I decided to wait and think about it for a bit before choosing.
I went off to do some other quests, and when I decided to choose the Ranger recruit I went back only to find that the NPC was gone and I'm SOL.
Clord
Quote:
Originally Posted by Martian
In Jokanur Diggings the third ghost refuses to give up his tablet, making it impossible to continue
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blastm
used /bonusitems on both a newly made dervich and my old elementalist,
and it works fine..
you have to be in a town though, it doesn't work when you'r outside.
and it works fine..
you have to be in a town though, it doesn't work when you'r outside.
Superdarth
Ah customized,well if the problem persists ask A-net..its their game.
By the way are the stats on those weps real good?I want to know since i dont have the bonus myself(wich is ok since i dont know if id like having an uber pwnage weapon from the moment i create a char)
By the way are the stats on those weps real good?I want to know since i dont have the bonus myself(wich is ok since i dont know if id like having an uber pwnage weapon from the moment i create a char)
blastm
Quote:
Originally Posted by Superdarth
Ah customized,well if the problem persists ask A-net..its their game.
By the way are the stats on those weps real good?I want to know since i dont have the bonus myself(wich is ok since i dont know if id like having an uber pwnage weapon from the moment i create a char) |
the spear: Fire Damage: 14-27 (Requires 9 Spear Mastery) +7 Armor vs. Physical Damage Energy +5
the scythe: Cold Damage: 9-41 (Requires 9 Scythe Mastery) +15 damage while enchanted Enchantments last 20% longer
as most dervish enchantments only trigger when they end (and not when they'r renewed) the scythe is a double edged sword...
but good enough to equip melonni
kvndoom
Quote:
Originally Posted by exiled mat
They have changed the +20 armor to +20 armor vs elemental damage
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carbajac
Quote:
Originally Posted by Ranger Rog
The cut scene at the end of the mission to kill the monsters in the caves to make the sunspear base had no dialogue for me or any lip movement, I could hear fighting sounds in the background though.
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Helios Skyfire
Attunements are still bugged.
Patch notes and in-game SAYS "30% + 1 energy"
First patch they were giving 30% -1 energy.
Now they're giving 30%, like before the patch.
I want my +1. :'(
Patch notes and in-game SAYS "30% + 1 energy"
First patch they were giving 30% -1 energy.
Now they're giving 30%, like before the patch.
I want my +1. :'(
Imaginos
Quote:
Originally Posted by kvndoom
You missed my point entirely. If the +20 vs elemental is broken, who's to say that the +20 vs physical isn't broken also? I don't use my Sentinels set for FOW, so I'm not sure. But I can say with 100% certainty that the +20 vs elemental does not trigger with 13+ strength anymore.
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