GW please change the survivor title!!

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Quote:
Originally Posted by Geckoo
so... if you begin a new char you have the right to earn 1.337.500xp without dying and you'll have a title recognising it, after you get the title you can die 1000 times if you want. But if you have 1000 deaths and you decide in that point to be 1337.500xp without dying you don't have the right to have your hard work recognised?

I really don't undestand your point of view, i respect it of course, but i can't understand how you don't see something so obvious. From that point of view, even if you reach a survivor rank, when you die the title should dissapear, it has no sense, you are no longer a survivor... ><

I thought the whole point of the title was survive... earn 140.600, 586.500, 1.337.500xp without dying. I ask my self if the real problem for all of you is the first rank, that actually is 'reach lvl20'... the first rank can be obtained in very easy ways, so forget it, i'm talking about higher ranks.

1.337.500xp without deaths + 1000 deaths = legendary survivor
1000 deaths + 1.337.500xp without deaths = nothing
When they are really the same, the same hard work, even more in the second option (i repeat: no quests rewards, no mission rewards, no all elites to cap).
I agree!

This title needs to be changed.

At least if you die, you should lose it.

Wertic

Academy Page

Join Date: Jan 2007

Hall Of Heroes Is Our [Home]

N/Me

Quote:
Originally Posted by Rera
/notsigned

Give old characters a one-time death reset.

Legendary Survivor is the only title that involves risk - it is the only title that you can actually fail to get *permanently*. Removing this risk makes it a very different title.
Thats the perfect solution of this problem.

Orinn

Krytan Explorer

Join Date: Jul 2006

Defiant Dragons

/signed for resetting the title track when you die

Proteus Summer

Ascalonian Squire

Join Date: Dec 2005

Teh Seks [TS]

W/Me

Quote:
Originally Posted by Dougal Kronik
I agree!

This title needs to be changed.

At least if you die, you should lose it.

/Unsigned
If ur gonna lose the survivor title when u die then u should lose the drunkard title as soon as your sober.

I remade my Legendary Survivor(Paragon) 2 times (once with 250k exp next was at 560k exp). Got it by capping 102 elites and finished factions+nightfall.

Account based sound interesting if you made it a higher amount of exp to get say.... 13,375,000 on 1 character!!

Hirum

Hirum

Ascalonian Squire

Join Date: Mar 2005

/not signed

Im 9/10 People Know Me title. I too have worked extremely hard to get where I am. I would be terribly upset if the titles I have obtained all of a sudden became easier to get.

Sorry, the survivor title should be reserved for those whom already took the time to earn it under current circumstances.

-.-

-.-

Banned

Join Date: Oct 2006

/Signed, but only if there is an one-time use Death count reset.

Geckoo

Geckoo

Academy Page

Join Date: May 2006

Spain

The Keeper Of The Seven Keys [KSK]

Me/

Quote:
Originally Posted by Hirum
/not signed

Im 9/10 People Know Me title. I too have worked extremely hard to get where I am. I would be terribly upset if the titles I have obtained all of a sudden became easier to get.

Sorry, the survivor title should be reserved for those whom already took the time to earn it under current circumstances.
So as people know me owner you perfectly know the hard work... cap all elites, make al missions with masters, explore the whole 3 maps with the fighting consequence in much situations... now just forget about all that, just think about survivor title... if you could be able to get it with an old character that has 2 years, that has beaten already the 3 games, that has done a lot of the side quests, that has all his profession elite skills and some other... isn't that work harder than the work you made for your survivor? just think about earning 1.337.500xp without mission, sidequests rewards, without skills to cap... from my point of view that's more hard work than starting a char from the begining.

I'm not talking about death-resets, i'm talking about a system change... the game should count the xp you gain without deaths, when you die, that counter resets to 0, if you have 600.000 without deaths and then you die, it resets to 0, and it will only keep on going when you earn 600.001xp without deaths, is just like a beat-me counter, you must beat your own mark for keep on going. Know let's think about a particular situation with this system... someone earns 1.337.499 without deaths, but just when he needs 1xp to gain a well and hard worked title... he dies, but what he does is keep on going, and he finally earns his 1.337.500xp without deaths (that makes a total of 2674999xp) , so we can just say he has earned the title twice, and that's just more hard work than a single survivor will ever do.

Maybe i'll never be a legenday survivor... but at least... i'll be a legendary defender of the legendary survivor change! xD

sh4d0whunta

sh4d0whunta

Academy Page

Join Date: Sep 2006

New Zealand

W/Mo

Quote:
Originally Posted by Geckoo
So as people know me owner you perfectly know the hard work... cap all elites, make al missions with masters, explore the whole 3 maps with the fighting consequence in much situations... now just forget about all that, just think about survivor title... if you could be able to get it with an old character that has 2 years, that has beaten already the 3 games, that has done a lot of the side quests, that has all his profession elite skills and some other... isn't that work harder than the work you made for your survivor? just think about earning 1.337.500xp without mission, sidequests rewards, without skills to cap... from my point of view that's more hard work than starting a char from the begining.

I'm not talking about death-resets, i'm talking about a system change... the game should count the xp you gain without deaths, when you die, that counter resets to 0, if you have 600.000 without deaths and then you die, it resets to 0, and it will only keep on going when you earn 600.001xp without deaths, is just like a beat-me counter, you must beat your own mark for keep on going. Know let's think about a particular situation with this system... someone earns 1.337.499 without deaths, but just when he needs 1xp to gain a well and hard worked title... he dies, but what he does is keep on going, and he finally earns his 1.337.500xp without deaths (that makes a total of 2674999xp) , so we can just say he has earned the title twice, and that's just more hard work than a single survivor will ever do.

Maybe i'll never be a legenday survivor... but at least... i'll be a legendary defender of the legendary survivor change! xD
what if the character is old but only finished one campaign then they just left him he would be lvl 20 and wouldnt have the risk of dieing low lvl and he would have hundreds of quests avalible

warpedheat101

Frost Gate Guardian

Join Date: Oct 2006

Knights In The Garage [BEEP]

Mo/A

/Signed, but only if there is an one-time use Death count reset. that seems fair for the ppl with tyrian chars that didnt know of the titles

daraaksii

daraaksii

Desert Nomad

Join Date: Oct 2005

/notsigned. Survivor is for survivors. Make another character if you want it.

Geckoo

Geckoo

Academy Page

Join Date: May 2006

Spain

The Keeper Of The Seven Keys [KSK]

Me/

Quote:
Originally Posted by sh4d0whunta
what if the character is old but only finished one campaign then they just left him he would be lvl 20 and wouldnt have the risk of dieing low lvl and he would have hundreds of quests avalible
so... as i said, the problem for all you seems to be just the first rank... reach lvl20... after that anyone can farm the whole title, is that what you are telling me? the only real hard work is reaching lvl20? c'mon! there are many ways to reach lvl20 without risks so forget it. Survive, that's the sense of the title, reach 140.600xp without deaths, then reach 586.500xp without deaths, and finally reach 1.337.500 without deaths... the only change it may be done is a word... reach should be changed by earn.

Because how can you guys tell me that earning 140.600xp without deaths is not the same for a new char than for an old one, even if it's lvl20, farming has risks, low level mobs give very low xp, if you tell me 'you have lvl20 then you can just farm the title' then all the legenday survivor don't have absolutely any kind of merit, they could just farmed it!

If from the begining the title was as i say... will here be a thread asking anet to change it so can only be obtained by new characters? i know the answer... NO, just because is the logical way it should work, the goal is survive, there should not be any kind of limitation, just survive as longer as you can, and if you reach a determinated xp surviving... you will be recognised.

Survivor is for survivors? then all the survivors... when you die, never again show the title, you are no longer survivors... and probably you just farmed the titles so...

I don't like the death count reset because it has no sense, what i'm asking to anet is to fix a title that has a good concept with a wrong mechanic.

coreo_oreo11

Academy Page

Join Date: Sep 2006

A/

/not signed

afk fff farming a survivor title. what a joke. even if you did do it that way you would know yourself that you are a total noob and not able to do it the way it was meant to be done.

saw a pic on gameamp of a necro at 1.2 somethin mil with 1 death. very sad

with 3 campaigns of quests and so many elite skills out there legendary survior isnt nearly as hard as it use to be. i did it on my sin by just questing proph/factions/nightfall theres like a mil exp of quests up until shiro/varesh/and thc. the rest u can just cap NON ELE bosses. (had a 2hp close call at 900k exp. damn arbour earthcall popup)

a death reset is stupid. imagine seeing the same char with a legendary defender of ascalon and legendary survivor. when you created the chars a long time ago you could have chose to be really careful and not die when you made them. just cause theres a title for it now didnt mean you couldnt do it before.

Pan Head

Pan Head

Lion's Arch Merchant

Join Date: Dec 2006

W/R

ok i sign this idea. I have a char that was here from the begining and have most titles for him. I dont like the idea that there is a title that i can get just because i have played the game since the start of guild wars. Almost like a punishment that i have stuck with guild wars since the start.

I have read this thread and there are many ideas to implement this to the old guys. One time death reset. starting from the last death with a new start each time. Making it an account based title. even one that reset the char to lvl 1. Makes me no difference. I just want a equil chance to get the title just like someone that started a new game today. So any way that makes it possible for me to get the title is /signed

I also think that the o deaths should start after persearing. I started a char to get the difender title and it is not fair to not let me get one title just becaure i stuck it out in pre to lvl 20 to get that one. So you should be able to get defender and after pre start on the this title.

Call me a title freak if you want but if it is out there i want to earn it. and i want to be able to earn all of them

And from now on there should never be a title made that someone can not go back and get. Dont punish the people that has stuck with the game by excluding them from the fun. That is what the game is about. palying and having fun

Whiplashr

Lion's Arch Merchant

Join Date: Jan 2006

I do not want to see the survivor title devalued.

The only way I can see that would be acceptable, to me anyhow, would be something like a one time death reset for chars that were created BEFORE the titles were placed in the game. Then you can take your one and only shot at it, like anyone else.

Otherwise, please anet, be very careful how you deal with this ongoing complaint. Some of us have spent alot of time working on our survivor chars and do not want to see them devalued.

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

Pesonally I would like it to be:

0 deaths the r1 survivor at lvl 20 (what it is now)

but once you have that, make it based on experience so you can always work to get the next tier.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The survivor title should be got when you stay alive for a determied time, not to keep your character from dying. It's almost impossible to stay away from death in any way but farming for exp and avoiding danger.

How to make it work? Reset it to 0 when you die, and make it 'gain exp' like you do, if you die, it resets back to 0.

If you hit any of the title tracks, you keep it even if you die later on, but you'll have to gain all the exp again.

To easy...? Make it have a exp penalty per death you have.
Each death you have in your death count, you have to earn 15000 exp more for the first title track, 150000 for the second and 1500000 for the last.

Anyone would be able to keep it, but people would still try to keep from dying.

Pan Head

Pan Head

Lion's Arch Merchant

Join Date: Dec 2006

W/R

Quote:
Originally Posted by MithranArkanere
The survivor title should be got when you stay alive for a determied time, not to keep your character from dying. It's almost impossible to stay away from death in any way but farming for exp and avoiding danger.

How to make it work? Reset it to 0 when you die, and make it 'gain exp' like you do, if you die, it resets back to 0.

If you hit any of the title tracks, you keep it even if you die later on, but you'll have to gain all the exp again.

To easy...? Make it have a exp penalty per death you have.
Each death you have in your death count, you have to earn 15000 exp more for the first title track, 150000 for the second and 1500000 for the last.

Anyone would be able to keep it, but people would still try to keep from dying.
This sounds like a workable plan.

terminus guardian

terminus guardian

Ascalonian Squire

Join Date: Jun 2006

Too Much Destruction

W/P

/signed

i aggree with this but i do see an issue(and i dont know if this was mentioned here) which would me for those players who can go places and cap skills.
if you are a lvl20 trying to earn a survivor title between deaths, you can easily gain 5,000 exp. since useing a signet of capture to cap an elite skill will cause you to gain 5,000. 250 exp for each lvl obtained. 140,600 is what you need to get the first lvl of the title, it can be easily earned by those with enought gold to buy maybe 28 cap sigs. the rest would be earned by getting to and killing the enemies. these could make it easier.

El Dirigible

Ascalonian Squire

Join Date: Mar 2006

Mo/N

/not signed.

Survivor is unique as a title in the fact that it only gives you one chance; you mess up, you just made a big booboo. It took me an eternity to get a char to level 3 survivor. A dozen char rerolls for certain, with the highest of them reaching 1.2 mill xp, and then dying to a couple of Hands of the Titans in Hell's Precipice due to a stupid lag spike (sigh). But, I did reroll the char, and I did manage to get to L3 eventually. Not a single of those 1.3 mill xp points was gotten by farming. I finished every quest and mission in Cantha, including mapping the entire continent for the Cartographer title, and capping almost all skills of all professions; also finished the entire prophecies campaign, and a few missions from Nightfall. Yup, it took a lot of work to get L3, when you count all those rerolls, and THAT is what made it fun. You know that if you die, that's it, it's over and you need to restart again. Was I pissed when my char died at 1.2 mill xp? You bet I was, yet I still can't sign to this kind of proposal, which cheapens the entire title.

Keep the point of Survivor to be at 0 deaths. If you can restart the progress in this title without having to restart your char as well, it'll lose a lot of its appeal.

Avatara

Avatara

Frost Gate Guardian

Join Date: Nov 2006

/ signed

atleast give every character a chance to get the title... right now it isn't very serious anyways... considering most people got it by leeching lut runs or powerleveling.

Pan Head

Pan Head

Lion's Arch Merchant

Join Date: Dec 2006

W/R

Quote:
Originally Posted by El Dirigible
/not signed.

Survivor is unique as a title in the fact that it only gives you one chance; you mess up, you just made a big booboo. It took me an eternity to get a char to level 3 survivor. A dozen char rerolls for certain, with the highest of them reaching 1.2 mill xp, and then dying to a couple of Hands of the Titans in Hell's Precipice due to a stupid lag spike (sigh). But, I did reroll the char, and I did manage to get to L3 eventually. Not a single of those 1.3 mill xp points was gotten by farming. I finished every quest and mission in Cantha, including mapping the entire continent for the Cartographer title, and capping almost all skills of all professions; also finished the entire prophecies campaign, and a few missions from Nightfall. Yup, it took a lot of work to get L3, when you count all those rerolls, and THAT is what made it fun. You know that if you die, that's it, it's over and you need to restart again. Was I pissed when my char died at 1.2 mill xp? You bet I was, yet I still can't sign to this kind of proposal, which cheapens the entire title.

Keep the point of Survivor to be at 0 deaths. If you can restart the progress in this title without having to restart your char as well, it'll lose a lot of its appeal.

The onle one true argument of the people that already have it is you only have one chance to get it. and if it is changed it will cheapin it for them. This is a true statement. But my point is some of us have been here from the start and never got our chance. Thats all i am asking. Just give me the one chance. If i blow it it is my problem and would have no one to blame but myself.

El Dirigible

Ascalonian Squire

Join Date: Mar 2006

Mo/N

Quote:
Originally Posted by Pan Head
The onle one true argument of the people that already have it is you only have one chance to get it. and if it is changed it will cheapin it for them. This is a true statement. But my point is some of us have been here from the start and never got our chance. Thats all i am asking. Just give me the one chance. If i blow it it is my problem and would have no one to blame but myself.
You think that the monk I got to survivor was my first char? Not by a long shot, I have other ones, much much older, created a long time ago, which just like your chars can't get Survivor anymore. Nor should I be able to get Survivor on those characters, because it defies the whole point of the title.

You want Legendary Survivor? Make a new char! What stops you from doing so? Why should any char be able to get ALL titles? Some, like the Legendary Defender of Ascalon and Survivor are exclusive, and that's perfectly fine.

jrk247

jrk247

Desert Nomad

Join Date: Mar 2006

Twenty Gold For Mountain Troll [Tusk]

/notsigned

The reason a-net made titles like survivor and defender of ascalon was to have people go back and make new chars and make then have something more to do. If a-net fixes this title for old chars, then they'll have to fix the wisdom title and treasure hunting title, so think about what you guys are saying. And the whole point of a survivor is to survive, in real life you can't die and be rezzed and then say: "GG I only have 1 death." Just think of what you guys are saying. If anything a-net will just introduce a new experience title like MithranArkanere suggested. But to complain about a title that wasn't even there when you stated playing is really dumb. If you want the survivor title just go and make another character and get it and stop raging on the forum about how it's unfair. Speaking of unfair, a lot of stuff is unfair in GW deal with it, it's just a game for crying out loud!


/notsigned and end rant

Geckoo

Geckoo

Academy Page

Join Date: May 2006

Spain

The Keeper Of The Seven Keys [KSK]

Me/

Quote:
Originally Posted by jrk247
/notsigned

The reason a-net made titles like survivor and defender of ascalon was to have people go back and make new chars and make then have something more to do. If a-net fixes this title for old chars, then they'll have to fix the wisdom title and treasure hunting title, so think about what you guys are saying. And the whole point of a survivor is to survive, in real life you can't die and be rezzed and then say: "GG I only have 1 death." Just think of what you guys are saying. If anything a-net will just introduce a new experience title like MithranArkanere suggested. But to complain about a title that wasn't even there when you stated playing is really dumb. If you want the survivor title just go and make another character and get it and stop raging on the forum about how it's unfair. Speaking of unfair, a lot of stuff is unfair in GW deal with it, it's just a game for crying out loud!


/notsigned and end rant
So as i said before... all legenday survivors... when you first die... delete the char or no longer show the title because you are no longer survivors.

The problem with windsom and treasure hunter is that they don't have old statistics about that, as the gladiator title, they could only start counting when they did the title.

If now i have 800 consecutive xp without deaths, but i still have 1 death in my death count, and now anet 'fixes' the title so it counts the xp earned without dying instead of the death count, i won't have any title, because they don't have anything to count that... of course, we are humans, we can know how much xp we have without deaths, but the game hasn't any variable storing the record the same for old chests and gold items identified, the same to all the gladiator points i should have

What makes me smile about this is the people who complains about all the chars they had to do until they achieved the title... i know that was a hard work, damn i've also done it twice, but c'mon... if the world was ruled by the system 'it took a hard work to someone so let's keep it as it is' then we won't have guildwars, we won't have cars, we won't have anything! xD, the proposal of changing the survivor title system is to make a better title, more accesible but still beeing hard, with a logical mechanic.

Survive or not survive... and i repeat... exactly the same merit and the same 'surviveness' has a char with 1.337.500xp without deaths but after that 1000 deaths that a char with 1000 deaths but after that 1.337.500 without deaths.

Quote:
Speaking of unfair, a lot of stuff is unfair in GW deal with it, it's just a game for crying out loud!
We deal with it, but we come here because we think some stuff in GW could work better, that's the purpose of this forum.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

/notsigned!

I've been being so careful with my P/W. She's at lv13 and I've been mixing some grinding with missions and quests in order to level her up. When the time comes where I can't get any bounties anymore, I've been stockpiling various scrolls and plan to play only when I can get decent blessings(Balthazar and Dwayna are my favs!). Resetting Survivor would sort of demean all my hard work.

Pan Head

Pan Head

Lion's Arch Merchant

Join Date: Dec 2006

W/R

Quote:
Originally Posted by El Dirigible
You think that the monk I got to survivor was my first char? Not by a long shot, I have other ones, much much older, created a long time ago, which just like your chars can't get Survivor anymore. Nor should I be able to get Survivor on those characters, because it defies the whole point of the title.

You want Legendary Survivor? Make a new char! What stops you from doing so? Why should any char be able to get ALL titles? Some, like the Legendary Defender of Ascalon and Survivor are exclusive, and that's perfectly fine.
Thats all fine if you have no life and you want to grind 3 or 4 chars to get different titles. I on the other hand have a life and with limited time to play so i stick with one char. not asking to demean anyones work or sheapon the title for anyone. just want my one shot at the title the same as everyone else.

El Dirigible

Ascalonian Squire

Join Date: Mar 2006

Mo/N

Oh, first of all, screw you for that "you have no life" comment. That's the classic "I suck and I can't do it, therefore you must be playing 24/7 from your mother's basement". It's stupid and it's offensive.

Going on with your comment, you don't make chars to grind for titles... Welcome to GuildWars, where there are 10 professions, not just 1. You make a new char of a different profession to try something completely new, to play a different aspect of GW. If you're really sticking with only one char, then you are missing out on over 90% of the game. Which is kinda dumb. There's much more to GW than your Warrior/Ranger with a pet and Ignite Arrows.

Quote:
Originally Posted by Geckoo
What makes me smile about this is the people who complains about all the chars they had to do until they achieved the title... i know that was a hard work, damn i've also done it twice, but c'mon... if the world was ruled by the system 'it took a hard work to someone so let's keep it as it is' then we won't have guildwars, we won't have cars, we won't have anything! xD, the proposal of changing the survivor title system is to make a better title, more accesible but still beeing hard, with a logical mechanic.
You got the wrong end of the stick there. It's not 'it took a lot of hard work for someone so let's keep it as it is', it's "it should take a lot of hard work for someone to get it, as it has for [insert name here], so let's keep it as it is". What we are arguing is that the title should remain difficult and require a lot of hard work, and giving our own experiences to get that title as an example of the hard work required. I wouldn't mind having Survivor on my KOABD mesmer, but that doesn't mean I think that I should have it on that mesmer. Why? Because /deaths will probably spit some huge number back at me. Which kinda defies the whole point. Because getting those 1.3 mill xp as a fully equipped level 20 char with a real skillbar, with all heroes and all areas of all three continents unlocked is going to be much easier than starting from scratch in presearing or some newbie island.

Seriously, roll a new char, get the title, get a beer and pat yourself in the back. It's as simple as that.

The Silver Star

The Silver Star

Krytan Explorer

Join Date: Jun 2006

UK, Scotland

Il Guild Name Il

W/

/notsigned

I didnt sign because i think titles jsut messed up this game, think about it this way.... when was the last time you had fun grinding for a title? The grind for titles that are meaningless has made made GW a more grinding game than WoW ffs and that hurts... hurts a lot.....

Geckoo

Geckoo

Academy Page

Join Date: May 2006

Spain

The Keeper Of The Seven Keys [KSK]

Me/

Quote:
Originally Posted by El Dirigible
You got the wrong end of the stick there. It's not 'it took a lot of hard work for someone so let's keep it as it is', it's "it should take a lot of hard work for someone to get it, as it has for [insert name here], so let's keep it as it is". What we are arguing is that the title should remain difficult and require a lot of hard work, and giving our own experiences to get that title as an example of the hard work required.
The idea is keep the hard work to get it as it is, earning 1.3mill xp without deaths will be hard anyway, keeping your self alive will be hard. The only 'easy' point will be the first survivor rank and i'm sure there could be a solution, maybe something like if you have 1 or more deaths in the dead count then you can only obtain second and third rank, keeping the first only for new characters.

Quote:
I wouldn't mind having Survivor on my KOABD mesmer, but that doesn't mean I think that I should have it on that mesmer. Why? Because /deaths will probably spit some huge number back at me. Which kinda defies the whole point.
Then i repeat, in the same way /deaths defies my idea for old characters, /deaths should also defy the idea for actual legendary survivors, 1 dead = no title, has no sense! you're no longer survivor.

Quote:
Because getting those 1.3 mill xp as a fully equipped level 20 char with a real skillbar, with all heroes and all areas of all three continents unlocked is going to be much easier than starting from scratch in presearing or some newbie island.

Seriously, roll a new char, get the title, get a beer and pat yourself in the back. It's as simple as that.
Yep, fully equiped, all areas, real skillbar, all heroes... no mission rewards, not all the elite skills to cap... in the worst situation you'll have to fully obtain it by killing. A new character once reached lvl20 has the first rank and he can be fully equiped, won't have all areas, won't have all heroes, maybe won't have a real skillbar... but will have the whole game full of xp waiting him

The fact of people deleting chars and creating them again is optional, no one says: 'hey, that survivor died? delete him, create a new char', so i understand the hard work it took to the LS, but don't forget it was your decision to try and try again, i look the way to make a better title, not the way to have a easy survivor for old characters, just hope you understand that the idea of the title should be survive, and in this game, deaths are not important, you'll always rezz , so can't be compared with real life 'in real life you die and don't have another chance'

so the whole problem is post-death vs pre-death, a post-title-death is ok, but a pre-title-death is not? both are deaths, both count in the /deaths counter, both say: hey... you aren't a survivor. Why one can have title and the other can't?

Quest_techie

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by ss1986v2
/not signed

if you want the title, earn it. if you think its too hard, then dont do it. end of problem.
it's not a question of too hard, it's a question of imposible for older characters


Quote:
Originally Posted by Phoenix Arrows
/notsigned

It's easier to get Survivor as a level 20 than as a level 1-19.
monster exp scales to level, have you ever heard of power-leveling? people do it, and it usually works, so that is moot

mojave mango juice

Jungle Guide

Join Date: Aug 2006

/notsigned
Yes, I see your point, but it's a completely different thing, going from 1 --> 20 than 20 -->20.
I do like the suggestion many other people are making though...have another title for it. That would be fair to the older people while still keeping Survivor intact. Plus, it would be another title for KoaBD.

Reinfire

Reinfire

Lion's Arch Merchant

Join Date: May 2006

Amsterdam, NL

The Guild of Cunning Artificiers [ANKH]

W/

/notsigned

Its so incredibly easy to get 140.000 exp without dying when ur a lvl 20, just wait for a double exp elite cap weekend and capture 14 shit-easy elites in Cantha. Survivor title will become as common as the Sunspear titles. Besides, making it have to go from lvl 1 to 20 makes it so fun

max gladius

max gladius

Yep, really is me...

Join Date: Aug 2005

My House

L33t

/signed for creating new title for this

Also, have it go into negative side, like "Dies Alot"

sorry some of us have characters created from day one of the game, and we don't want to start a character over for just a title

C2K

Krytan Explorer

Join Date: May 2005

Legendary Survivor isn't really to hard to get.

Just leech off your guild, they kill things, you run up cap the skills. Need gold?? borrow it from your other characters.

Legendary survivor is nothing amazing, I can't see why characters that were created before titles shouldn't get a shot at it.

Mercyful Fate

Mercyful Fate

Ascalonian Squire

Join Date: Oct 2005

South Carolina

The Vanguard of Asylum [ASY]

W/

Quote:
Originally Posted by Not A Fifty Five
/not signed

90% (99%?) of legendary survivors get it in a few hours solo farming or sitting back in a faction farm at lutgardis and get the 2k exp every few minutes (or if the party is good every minute!!)

Survivor is a joke title really, I think it's pretty stupid the way it is. I mean sure, you can be that 1-10% that got it through brilliant thinking, luck, and creativity, but whats the point when you know everyone else got it through solo farm or being door master at lutgardis observatory farm
That's a load of bull. One of my guild Officers has attained Legendary Survivor on her monk and paragon. I know for a fact her monk went through mission after mission with PUGs, she killed Glint, she beat Factions, and wasn't powerleveled one bit.

I would agree to ArenaNet allowing some way for us long time players to achieve the Legendary Survivor title without having to restart again. As to how they do it, that would be up to them. A few ideas have been posted here, but I don't really have much of an opinion on any one idea in particular.

-MF

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

/signed - Why didn't ANet think of this to begin with?

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/notsigned

While learning to play an assassin i died a lot. now because i have got it down fairly well and i can take heros with me i seldom die. if you didnt get it to begin with I'm sorry thats just to bad. Its to easy now to not die esp with heros in your party. Changing thiis makes this title fairly useless to the people that actually earned it. The people that have suvivor or legendary played hard and worked for those titles.

~the rat~

Carmina

Ascalonian Squire

Join Date: Jan 2006

Cleveland, Ohio

His Divine Shadow

R/Mo

Quote:
Originally Posted by Nabru Yar
In Fairness:

Change 'Survivor' title? OK, why not change all titles-- i.e. credit the Treasure Hunter /Wisdom titles with EVERY chest opened since account creation? Sucks for us "old timers" not to get credited those extra 1000+ high-end chests opened since 2005. Too bad the "Titles" measure Factions--> and everything since... all Except for that pesky Elite Skills Track. Uh-oh.. <pokes holes in own arguement>
Heh... I remember thinking that when the Sweet Tooth track came out... wonder how many Candy Canes I burned through trying to get Ecto in the Tombs.

Jaiden Oak

Pre-Searing Cadet

Join Date: Feb 2007

Guardia Templar Knights

E/Mo

/notsigned

I have a level 20 ranger, who is just over half way to getting the Indomitable Survivor Title. I have had to remake the character 5 times and start over because I want that title. I am sorry that the title didn't exist for people that have older accounts, but it's not fair to the people who are new to the game and have taken the time and patience to achieve this title. I have even seen so many people with the Survivor (1) title, that if I happen to die before reaching tier 2, I will probably start over yet again. Reaching lvl 20 w/out dying isn't actually that hard- it's everything after that that is difficult.

I am sure there will be titles that come out later that I won't be able to get, but as for this one I think it is best the way it is. Bear in mind though, with characters that are between the stages where there wasn't a title and what the requirements are for it now, there are people that just went out and power leveled to get the Legendary Survivor title. Not saying it's cheating, but that's the easy way to do it.

--Good Luck to all the would be Survivors!--

-Jaiden

Shmanka

Shmanka

Wilds Pathfinder

Join Date: Oct 2006

In Your Head

The Brave Will Fall [Nion]

Me/

Quote:
Originally Posted by Jaiden Oak
/notsigned

I have a level 20 ranger, who is just over half way to getting the Indomitable Survivor Title. I have had to remake the character 5 times and start over because I want that title. I am sorry that the title didn't exist for people that have older accounts, but it's not fair to the people who are new to the game and have taken the time and patience to achieve this title. I have even seen so many people with the Survivor (1) title, that if I happen to die before reaching tier 2, I will probably start over yet again. Reaching lvl 20 w/out dying isn't actually that hard- it's everything after that that is difficult.

I am sure there will be titles that come out later that I won't be able to get, but as for this one I think it is best the way it is. Bear in mind though, with characters that are between the stages where there wasn't a title and what the requirements are for it now, there are people that just went out and power leveled to get the Legendary Survivor title. Not saying it's cheating, but that's the easy way to do it.

--Good Luck to all the would be Survivors!--

-Jaiden
I also had to restart my survivor twice. He is an elemental, mid line spellcaster.. lots of close calls. I think though that if you were actually serious about getting the title you would do it the way Anet intended.

/notsigned

for the fact that there is actual skill in getting from 1 to 20 then to 1,337,500 exp.

Lutgardis? Please I farmed Witman Folly+Southern Shiverpeaks with beserker scrolls.