Quote:
Originally Posted by Sid Soggybottom
Sorry, but I find it hilarious that people are quitting because they cant farm anymore. Farming is one of the most boring aspects of gaming and only done because people want to collect more and more gold. Chasing that big carrot game.... What ever happend to actually playing the game?
|
You have absolutely now clue, do you? You think that just because you don't enjoy a certain aspect of the game that it should be taken away from everyone else. Talk about a selfish person. People farming took nothing away from anyone else and only added to their own enjoyment of the game. Guild Wars severly lacks in storyline and needs farming to keep the hardcore players going until the next chapter. I've finished prophecies and factions with 8 characters on my main account. I have every skill unlocked and have a PVE toon for each class, each with all of their primary skills. I actively play GvG and HA. RA, TA, and AB don't really interest me because of poorly skilled players and the poorly made structure of them. Is that enough "
playing the game" to meet your standards?
So whats the problem with having farming as a side job in the game? Are you jealous that you aren't able to obtain all the precious shinys when others are? Or do you simply detest the fact that someone else might actually be enjoying themselves with something that you so obviously detest?
I'm getting so sick of all the people who use the argument that we should go figure out new ways to farm. Look, I'm all for alternate ways of farming. It adds spice to the game when there are many builds that I can try out. Unfortunately, the nerf has limited the number of ways that we can farm. I used to be able to switch builds and jump all over the continents to farm different areas. It was great because I didn't get bored nearly as quickly. But with the new nerfed AI, it is simply not feasible to farm in the majority of the areas in the game.
I'd like to know how much these fanboys have actually tested out the AI before they came onto these forums waving their Arenanet flags and praising Anet for a poorly made decision. I have actually tried out several of my old farming builds. It really doesn't matter what skill I'm using. Whether it be cyclone axe, SoJ, SS, sliver armor, riposte, glads defense, or barrage, the result is still the same. The newly crapified AI creatures run away when they get hurt. What kind of monsters are these, anyway? Monsters aren't supposed to be smart. That's why they wander around the shiverpeaks all day and chase anything which gets into their vision. Had an improved AI been added to just the humanoid enemies (improved doesn't mean running away like idiots) then I would be more accepting of the idea but trying to make trolls smarter is just dumb. Anet failed even to accomplish this. Running 10 feet away and standing still until they heal isn't smarter. It actually makes them look much less intelligent.