AoE Nerf: Overkill

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

well, the person i enjoy playing the most with is rage quitting GW..... so i guess goodbye

RoF

RoF

Academy Page

Join Date: Aug 2005

My hammer is stained with the blood of countless assassins.

We Eat Pancakes [Yumy]

W/

OK. I play an elementalist and I have never liked the fire line even before the first AOE nerf. But seriously, this is update is ridiculous. The enemies run around like chickens with their heads cut off for arbitrary reasons at best. Check out my new skillbar for my ele... (Yes, I actually used this bar which I believe dramatically sped up the rate at which my group finished the mission).



Water Trident
shard storm
Gale
Grasping Earth
Ward against foes
Deep Freeze
Elemental Attunement
Rebirth

Yes I specced across 4 attributes rofl

basically I put a ward against foes between the casters and the tanks to slow down enemies that broke aggro in the wrong direction. I would then hit the mob with deepfreeze, run in and spam grasping earth. If an enemy caster so much as thought of kiting it felt the wrath of shardstorm + water trident, gale, water trident, gale... etc

As hilarious as this is, it worked...

I wish that I was kidding...

red13xx

Lion's Arch Merchant

Join Date: Oct 2006

huh go solo 3-4 at a time u will not have any problem with using a 55 on groups of 3-4 monsters.... Yes its time consuming but its better than nothing...

Rallick

Ascalonian Squire

Join Date: Sep 2006

Yey, this update sure did stir up the forum community. While I see some things that need to be resolved in a near future, the mass hysteria on these forums is a bit ridiculous.

To all people sharing general “this nerf killed GW, I’m quitting, and my 923847 friends are quitting too”: Ever taken neurosis measurement test? You seem to be overreacting a bit.

To be honest, I’m not really worried about these people, most ‘casual’ GW players didn’t even notice the AoE change, though I must admit that PvE god easier, but more fun imo.
This update does have a few issues, but I think I like this new, more chaotic game style.

I didn’t see this “they are running everywhere!!!” syndrome, but I did notice that combat got a bit more hectic, which I like. GW PvE was way too schematic for my taste. The old Tank/Healer/Nuker holy trinity is something we need to gat away from as soon as we can, and this AI update seems to be a step in right direction.

And about farming… for you guys who enjoy it: You could do some more productive things with your time, even abstracting from GW ^_^ . Watch a good movie? Play another game? Work out? I think its just some deviation that got transferred from mmorpgs, to a game that really does not need it. Most casual players on other hands play the campaign, do some after play after that, involving doping some hard PvE, or getting into PvP, and moves along to other games till new campaign gets out.

C’mon, GW was neither designed for farming, neither it requires to farm. I got my gear just by finishing the campaigns, and I could stand my own against any top geared farmer out there. I got some of my additional loot from helping guildies, lucky drops, never had a need to buy 15k armor (I usually prefer 1.5k look, more functional and less flashy most of the time) And when you play in such manner, you really get a kick when you do get that nice weapon drop or black dye :]

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Does this now mean that ALL elemental NUKING skills will scatter?

If so, no one will want to use elementals anymore.

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

Quote:
Originally Posted by freekedoutfish
Does this now mean that ALL elemental NUKING skills will scatter?

If so, no one will want to use elementals anymore.
Single Target Spells/Skills as well if they pack enough of a punch.

xXa1

xXa1

Frost Gate Guardian

Join Date: Mar 2006

Quote:
Originally Posted by Rallick
Yey, this update sure did stir up the forum community. While I see some things that need to be resolved in a near future, the mass hysteria on these forums is a bit ridiculous.

To all people sharing general “this nerf killed GW, I’m quitting, and my 923847 friends are quitting too”: Ever taken neurosis measurement test? You seem to be overreacting a bit.

To be honest, I’m not really worried about these people, most ‘casual’ GW players didn’t even notice the AoE change, though I must admit that PvE god easier, but more fun imo.
This update does have a few issues, but I think I like this new, more chaotic game style.

I didn’t see this “they are running everywhere!!!” syndrome, but I did notice that combat got a bit more hectic, which I like. GW PvE was way too schematic for my taste. The old Tank/Healer/Nuker holy trinity is something we need to gat away from as soon as we can, and this AI update seems to be a step in right direction.

And about farming… for you guys who enjoy it: You could do some more productive things with your time, even abstracting from GW ^_^ . Watch a good movie? Play another game? Work out? I think its just some deviation that got transferred from mmorpgs, to a game that really does not need it. Most casual players on other hands play the campaign, do some after play after that, involving doping some hard PvE, or getting into PvP, and moves along to other games till new campaign gets out.

C’mon, GW was neither designed for farming, neither it requires to farm. I got my gear just by finishing the campaigns, and I could stand my own against any top geared farmer out there. I got some of my additional loot from helping guildies, lucky drops, never had a need to buy 15k armor (I usually prefer 1.5k look, more functional and less flashy most of the time) And when you play in such manner, you really get a kick when you do get that nice weapon drop or black dye :]
you know, anet should be thankful that there are people ranting about what they deem is wrong with the game so they can actually amend it rather than the countless number of people who did not like the update and simply quit without saying a thing and these people are the majority. those of us ranting still care enough to rant. but apparently this isn't going to change anything so i might as well just shut up and take my money elsewhere.

StressTest

Pre-Searing Cadet

Join Date: Jul 2006

Stress Test the Foundation of the Universe (STFU)

Rt/N

I have to tell you that this particular update is killing the game for all solo Monk farmers and I've actually sent the makers of GW an email stating my disgust with this particular change.

You are correct mornd it is based on health levels that make them flee and then rotate when other foe's in their group get to about 75% health.

Not only does this make Monk solo farming a long tedious and outright boring proposition it will take away one of the only things that Monks could do well (other than heal in a party). I would look forward to taking my Monk smite solo farming build out everyday and doing some farming, it was truly one of my favorite things to do in this game, but now that this has been nerfed, I can honestly tell you that I probably will NOT buy Nightfall and I won't be playing this game nearly as much now.

I think it's a safe bet that there are thousands of users now that will either quit playing GW completely, or play very rarely due to this one change. I know I'm not alone here. People play this game for many different reasons, this happens to be one of mine so all of you out there, don't bother flaming me concerning this post just because it's not something you enjoy doing.

The impact of this change I believe will actually hit the pocket books of the makers of GW for some time now, that is if they don't decide to change this back to the way it was before. I think if you feel the same way I do about this change then you need to send them an email and let them know how you feel about it, otherwise, it won't get changed back. I personally would hate to see this particular change stay the way it is.

If you feel the same way I do about this change then drop them an email HERE and let them know how you feel about this AI change for melee foes.

On a side note, this means that you won't be able to get an effective power leveling from a Monk either and for some this is a big issue as well. Personally I think this is a big factor in why they made this change, they don't want us to be able to power level people and would rather that you build a PVP character and purchase their skill packages. Think about that for awhile and I think you'll see my point.

For what it's worth,

StressTest

StressTest

Pre-Searing Cadet

Join Date: Jul 2006

Stress Test the Foundation of the Universe (STFU)

Rt/N

You hit the nail on the head there xXa1

Taking our money elsewhere is the only thing that they will understand and I have to tell you, that's exactly what's going to happen with a lot of players including myself if they don't correct this so called 'Enhancement'. It's not an enhancement, it's a nerf for the Monk money making system/power leveling build. Not only that, it affects all AOE characters who just want to go slaying, making even more slow and drawn out a game than it was before, now that's an enhancement right? *Shakes his Head*

Later,

StressTest

Cottage Pie

Cottage Pie

Wilds Pathfinder

Join Date: Nov 2005

Birmingham, England

Taking Aegis

Mo/Me

Quote:
Originally Posted by Ritualistic Spankin
Don't even say that...I have a strong hatred for playing a warrior. Now I will have to go curl up in the corner and cry while having nightmares of me being a whammi.

you're blind, crippling anguished, and have heavy degen. you die.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by StressTest
It's not an enhancement, it's a nerf for the Monk money making system/power leveling build.
Whoa. If that is the pure truth, then it really is an enhancement. No one build should be able to trump all others in any aspect of the game.

bigwig

bigwig

Krytan Explorer

Join Date: Oct 2005

Nova Scotia

#Dismantle

Quote:
Originally Posted by xXa1
you know, anet should be thankful that there are people ranting about what they deem is wrong with the game so they can actually amend it rather than the countless number of people who did not like the update and simply quit without saying a thing and these people are the majority. those of us ranting still care enough to rant. but apparently this isn't going to change anything so i might as well just shut up and take my money elsewhere.
Right, as we all know, people are leaving guild wars in untold millions of players because of this one update. Without coming to these forums to bitch constantly. We should be grateful that over-reacting forum trolls complain to no end for the sakes of those who won't speak for themselves.

Or maybe you are in the extreme minority and most people aren't bothered much by the ai update.

StressTest

Pre-Searing Cadet

Join Date: Jul 2006

Stress Test the Foundation of the Universe (STFU)

Rt/N

To each his own...

There are of course many who don't care about this update, simply put, it's because it's not affecting them and what they do in guild wars, that's understandable. We are not all whining here. It's a legitimate complaint that affects what some of us like doing in GW and it could mean that many do leave this game behind because of it.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by StressTest
Rallick The reason you sit there and say the things you do is becasue this doesn't affect you. You don't farm and don't like to farm. You would be the first person in here complaining if it were affecting an area of the game play that completely nerfed what you liked doing in GW. Deny it all you want but everyone here knows better.

Need I say more?
I think that is completely irrelevant. Personally, I think it's the greatest thing to happen to GW in a long time, and guess what? I farm. Quite a lot, too.

What I like is the fact that now it takes brains to do what before was a boring, repetitive past-time. Not to mention, you can bring heroes, henchies, and/or guildies along to make the whole thing smoother and faster. Less drops you say? Well I say it's faster, though. So in the end both methods should be equal in time spent for rewards gained. The way it should be, IMO.

EDIT: ARGH! What's with you editing your post into oblivion!? I'm keeping my response here, nevertheless. You know what you posted.

StressTest

Pre-Searing Cadet

Join Date: Jul 2006

Stress Test the Foundation of the Universe (STFU)

Rt/N

Quote:
Originally Posted by arcanemacabre
Whoa. If that is the pure truth, then it really is an enhancement. No one build should be able to trump all others in any aspect of the game.
Give me a break. When was the last time you were trumped by a solo Monk in any part of this game? It's safe to say, Never.

StressTest

Pre-Searing Cadet

Join Date: Jul 2006

Stress Test the Foundation of the Universe (STFU)

Rt/N

arcanemacabre WTF are you talking about man lol

Look, the bottom line is this. It doesn't matter if you agree with me and the thousands upon thousands of others out there that were hit by this particular update. What matters to AN and the creators of GW is whether or not I continue playing their game and spending more money on the next installment.

Well guess what, I won't be purchasing NightFall until they fix this issue and thousands of others out here feel the same way I do. This my friend is the bottomline for them and if they are smart, they will revert it back the way it was, so rant on all you want.

For me and them, this is the bottomline and also my last post on this issue.

Cya,

StressTest

Hoax

Ascalonian Squire

Join Date: May 2006

Vanguard of the Forsaken

E/Me

i just thought of this and this completely nerfs bots from farming
so i bet the GW gold sites will go out of buisness

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

people are rage quitting because the GW AoE AI is smarter than they are(?)

JR

JR

Re:tired

Join Date: Nov 2005

W/

What about quitting farming and... you know... playing the game instead?

The thing that makes me laugh so much about the reaction to this update is that i'm pretty sure it was a PvP aimed change - to fix how NPCs react to AoE at VoD. It just had the amusing side effect of annoying a lot of obsessive farmers.

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Quote:
Originally Posted by StressTest
arcanemacabre WTF are you talking about man lol

Look, the bottom line is this. It doesn't matter if you agree with me and the thousands upon thousands of others out there that were hit by this particular update. What matters to AN and the creators of GW is whether or not I continue playing their game and spending more money on the next installment.

Well guess what, I won't be purchasing NightFall until they fix this issue and thousands of others out here feel the same way I do. This my friend is the bottomline for them and if they are smart, they will revert it back the way it was, so rant on all you want.

For me and them, this is the bottomline and also my last post on this issue.

Cya,

StressTest
Don't get your hopes up.... AoE has been nerfed before and never got 'fixed'

Tho in my opinion this update is a long overdue 'fix'

Maybe now Guild Wars will be Guild Wars again instead of Farm Wars.

The Prince

Academy Page

Join Date: Oct 2006

[CnIm]

as has been stated previously in the thread, many farmers are upset because the update removes a large part of what people did with their characters after beating the game. It only took me a few days to beat factions with a brand new character. what am I supposed to do after the campaign? play it again? strive for that oh so exciting cartographer title? no, i wanted to get FoW armor and a crystalline sword to feel uber cool. so i built a solo monk and went to work. farming, while exploiting the AI to some degree, is a challenge and dualing UW while challenging yourself to better times is fun, and not having to deal with people who have no idea what theyre doing makes it better. also, in regards to the SB nerf, its pretty ridiculous since i dont think thats a build that can be exploited by bots.

results-game economics get a little crappier, rare items get rarer, ecto prices (predictably) go up a bit, and theres a fair amount less money in the system. Happy Anet? hope so, cause a whole lot of the people who were most likely to buy your products...well...we can say their wallets got nerfed but id just say my 50 bucks is going to Medieval total war II

cyberhrc

Academy Page

Join Date: Aug 2006

W/Mo

i totally agree with the prince
im just saving my rare swords so some guy buy them off

Vaga

Lion's Arch Merchant

Join Date: Dec 2005

I think the underlying problem is that it's not worth clearing areas in groups of 8. I mean in the hardest areas you get little amounts of gold, and some materials. If your lucky you can get somthing like a gold item, or maybe green, but chances are the gold or green with be terrible and not even worth anything. This forces anyone who doesn't have time or doesn't want to farm for a long time to solo farm, or e-bay gold. Anet should do somthing about making some decent drop rates/missions that's worth peoples time to complete.

However, just because monsters run from AoE doesn't mean it has no use. You can do things like knockdown the monsters so they are forced to stay in the AoE, or snare them. Rather than just packing your PvE skill bar with some pure damage and some pure defense skills you might actually need some utility to succeed.

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

Quote:
Originally Posted by vaxmor
people are rage quitting because the GW AoE AI is smarter than they are(?)

lol, so sad but true.

But seriously, I'm finding it hard to feel compassion for people who solo farm the hell out the game to get FoW armor.

Last time I checked the game was called Guild Wars. On the other hand Harvest Moon is a farming game....

Tortoise

Frost Gate Guardian

Join Date: Dec 2005

Daunting Tempest

Mo/

If you're thinking farming is killed when Anet has just released an entire new continent of goodies and farmgrounds then you make me giggle. Some farming builds and some farming grounds got a slap, yes but farming is still as big as ever. Open your eyes and look at the tens of builds and farmspots that still work. Move your business...

I just went out and tried farming a random four bosses. They all died just as easily as ever.


If Anet would've wanted to stop farming they could do so very easily (make nothing drop when your not in a party) but somehow they won't do that. Why? Because stopping farming isn't their goal. Stopping the exploiting of AI mechanics is...

Now if you'll excuse me, I think I'll go scout Elona for some new greenies and go earn me some new armor sets...

I Brother Bloood I

I Brother Bloood I

Banned

Join Date: Jun 2006

Good question

I am very serious about me having a new 55 build already. Actually this build has aoe in it. I dunno if any of u have ever used it but it works well with trolls , minos, etc. (gonna try uw with it but i dont know what to do with regen) Its N/Mo btw.(not ss....) And im still not gonna say it ima try again today to see if under farming will allow me to get alot of money if it doesnt ill say build.

Sid Soggybottom

Banned

Join Date: Oct 2006

I think in a week, we'll all look back at threads like these and chuckle at the silliness of all the panicking.

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Quote:
Originally Posted by Sid Soggybottom
I think in a week, we'll all look back at threads like these and chuckle at the silliness of all the panicking.
or look back and say OMG u guys were right. both sides of the fence right

Sid Soggybottom

Banned

Join Date: Oct 2006

Quote:
Originally Posted by manitoba1073
or look back and say OMG u guys were right. both sides of the fence right
I very much doubt people who are calm about this change right now are going to come back later and start screaming and threatening to quit. So no, it's not "both sides of the fence"

The Prince

Academy Page

Join Date: Oct 2006

[CnIm]

hindsight is 20/20, but depending on what happens in-game will determine the reaction to the update. so far, id have to say reaction is negative, although a lot of the casual players have been distracted with halloween decorations and the new chapter. and unless they make drop rates escalate or make ectos drop other than UW, then they might as well have killed it, because to farm for the gold to buy them from the trader is ridiculously inefficient. to say you feel little compassion for people who solo farm in order to get fissure armor is a bit shortsighted. yes FoW armor is a big reason why people solo/dual farm, but a lot of it is, like i stated in my earlier post, due to the lack of post-campaign content. and no, as many people have stated earlier, i dont believe that PvP is supposed to be the endgame content. PvP is far too competitve and people take it far too seriously for me to enjoy taking part in it for more than 10-15 TA/RA matches. Frankly any game with a non-sentient AI is one that can be exploited, why eliminate one way of exploiting game mechanics for the benefit of a large proportion of the community. think about sunreach's shield. when wammos or groups farmed it prices were ridiculous. after someone came up with a solo build, that became pretty widespread, prices dropped to ~30k. honestly, i cant argue with more goods being sold for lower prices bc supply increases. *sigh* im tired of ranting about in game economics for now

almost as tired as i am from every melee monster i try to kill running away and me having to sprint across half the damn map to catch it and kill it.

Anet, seriously, farming is a big part of the game when all the goodies are expensive, and taking away the income source isnt going to make the game more egalitarian....just like bush's tax cuts, teh rich benefit the most because they already have the storage of rare items/ectos and can now make fat profits from selling them due to the inflated prices.

bleh Deus Ex FTW-"you ain't no po-lice. I own da po-lice."

The Prince

Academy Page

Join Date: Oct 2006

[CnIm]

Quote:
Originally Posted by Sid Soggybottom
I very much doubt people who are calm about this change right now are going to come back later and start screaming and threatening to quit. So no, it's not "both sides of the fence"
not everyone plays or logs in every day, and thus may not know what has become of their solo spirit bonder/ss necro/etc. so in a week there very well might be a whole bunch of people agreeing with the main thrust of this forum-that the changes to the monster AI are too farreaching and alter the game in a manner that is detrimental to gameplay experience ("customer satisfaction").

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

Quote:
Originally Posted by The Prince
not everyone plays or logs in every day, and thus may not know what has become of their solo spirit bonder/ss necro/etc. so in a week there very well might be a whole bunch of people agreeing with the main thrust of this forum-that the changes to the monster AI are too farreaching and alter the game in a manner that is detrimental to gameplay experience ("customer satisfaction").
and dont forget the vast majority that dont even know of GWGURU. even though i try to direct as many here as i can. but yes this change is very detrimental to any solid gameplay.

KESKI

KESKI

Frost Gate Guardian

Join Date: Dec 2005

N/

I was some what disapoint= =;
My friend told me the new ai is as smart as a train dog...
but after get on the game myself and test a few skills
THE NEW AI IS MORE LIKE ANT or BEES
they travel in group, they scatter when you throw a rock at them, they atk you, then scatter again when you throw another rock...

they get good reflex, I give them that, but that is nowhere near an IQ of a dog=P(not my dog)

I can say this because I find other way to farm with in 30 minwith my nec, about an hour or so with my warrior, havent do monk, but I doubt it will be difficult.(and no, the farming didnt take longer)
As long as the foes cant learn from the players, they are no where near intelligent

and for the Mr or Miss that say ppl dont share therefore they dont have better way to make money....STOP BEEN A FREE LOADER~ I for one hate to be the reason bot out smart another update=P(but i do post my finding on our guild forum)

Timmy Shinobi

Timmy Shinobi

Frost Gate Guardian

Join Date: Jul 2006

OGF Ohio Geek Fest

W/

Well I guess back to the drawing board for the next solo profession.

Sid Soggybottom

Banned

Join Date: Oct 2006

Quote:
Originally Posted by The Prince
not everyone plays or logs in every day, and thus may not know what has become of their solo spirit bonder/ss necro/etc. so in a week there very well might be a whole bunch of people agreeing with the main thrust of this forum-that the changes to the monster AI are too farreaching and alter the game in a manner that is detrimental to gameplay experience ("customer satisfaction").
I said someone who is calm about the change right now...not someone who isnt aware of the changes. And you talk like as if there's a main bulk of people who arent playing right now. With the release of Nightfall, I doubt that many arent playing or just arent aware of the changes.

blastm

Academy Page

Join Date: Jul 2006

I find the AI a little too fearful, too..

I went into snake dance with my warrior and a group of henchies, attacked a group of dolyaks, starting with the dolyak master (healer).
as soon as i was on him, he started to run away. I disengaged, but the henchies didn't. So, they aggroed a group of spawning shadows AND griffins.
and i died.

this dolyak wasn't running away from damage or a aoe spell, he was fleeing far away.
so, either they make the henchmen a lot smarter, or they tune the way enemies move so they don't go too far away from the battle, or i'll have to find a way to cripple them right away. and it's not easy with a warrior.

Alfrond

Alfrond

Frost Gate Guardian

Join Date: Jun 2006

The United States

Boston Guild [BG]

Mo/Me

So far, I've enjoyed the new AI changes. Its cool that the A.I. acts more intellengently and more human-like as it adds a new dimension to PvE battles. In some ways it makes it harder (solo farming), but in other ways easier. The old A.I. wasn't particularly realistic. They seemed more concerned with dealing as much damage as they could than their own preservation. This meant that they could sacrifice themselves to kill a player or two. Now, they act more how real people would act. They freak out some when they are losing and try to get in last second heals to save themselves. From what I've seen, this lowers their ability to do damage and I've found clearing out areas with henchies to be a fair amount easier than it used to be.

As for farming, I'm not a hardcore farmer and I don't have a 55 monk, but I was doing a bit of farming with my warrior (griphons, trolls, minotaurs) and things went fine. Perhaps some farmers will just need to change up some skills and strategies.

winkgood

winkgood

Frost Gate Guardian

Join Date: Feb 2006

GoL

R/

Quote:
Originally Posted by Effendi Westland

Maybe now Guild Wars will be Guild Wars again instead of Farm Wars.

Quote:
Originally Posted by Rusty Deth
Last time I checked the game was called Guild Wars. On the other hand Harvest Moon is a farming game....

What is the point in these comments? In order for these comments to have any relevancy, the game would need to be solely based on GvG since GvG is the only true "Guild War" in the game. So Effendi and Rusty, how much do you GvG? This is "Guild Wars" not "Completing mission wars" or "8 man pve wars".

I find it very frustrating that Gaile and Jeff remain silent on this issue. There is obviously a huge uproar of players who disagree with the AI crippling, so why aren't they saying anything about it? The only comment I saw from Gaile was a comment in a "thank you for the update" thread. They've gotta realize that the majority are not happy with this new change. Of course, there will always be the fanboys who cheer Anet every step of the way no matter how bad of decisions they make. I for one, am not one of them and actually have the courage to speak up when they make a bad decision.

After seeing the new dumbed down AI in action, I went ahead and cancelled my preorder of Nightfall CE.


Quote:
Originally Posted by Alfrond
So far, I've enjoyed the new AI changes. Its cool that the A.I. acts more intellengently and more human-like as it adds a new dimension to PvE battles. In some ways it makes it harder (solo farming), but in other ways easier. The old A.I. wasn't particularly realistic. They seemed more concerned with dealing as much damage as they could than their own preservation. This meant that they could sacrifice themselves to kill a player or two. Now, they act more how real people would act.
We are talking about trolls for crying out loud. Ever seen Lord of the Rings where thousands of trolls and orcs pile themselves onto spears without a thought of their own lives? In the fantasy world of mythical creatures, monsters have always behaved liked this. What's the point in having a wussy troll who cries and runs away every time he gets hit. Effendi and Rusty, maybe the title "Run Away and Hide Wars" would be more fitting, eh?
มึงโง่

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

VWK trash??? How is it possible that I soloed the gain Olias quest with one then? This isn't a nerf, its a change, adapt, learn what the triggers and responses are. Then use those to your advantage, just like before?!? You can do it, I have faith in you! ;P
[skill]Vengeful Was Khanhei[/skill]

The AI isn't 'crippled' its VASTLY improved.

Tijger

Wilds Pathfinder

Join Date: Sep 2005

Mo/E

Quote:
Originally Posted by manitoba1073
or look back and say OMG u guys were right. both sides of the fence right
Hardly likely, we heard the same whining after every major update from the same posters and they're still here and still playing GW (despite their grandiose protestations they'd quite) and still whining at every 'nerf'.
Excuse me if I cant take the 0.01% of players that cant farm without cookie cutter builds too serious.

Leave, stay, to be honest I doubt anyone cares, others will take your place. Thats been true from day 1 of Guild Wars and it will be true to the last day of Guild Wars.
For every farmer who raqe quits buying Nightfall there are 5 new players who are excited about it *shrug*..yeah, I said rage quit because thats what it sounds like, whiney prepubescent teenagers who dont get what they want and throw a tantrum.

In 2 weeks they'll all be back farming with a slight change in skills once someone posts a good new build.