Originally Posted by mr_groovy
Not saying it has to be an emote, but some kind of visual recognition would be nice
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NeHoMaR
Originally Posted by mr_groovy
Not saying it has to be an emote, but some kind of visual recognition would be nice
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Ember010
Sophitia Leafblade
Ung
The Silver Star
Sophitia Leafblade
Originally Posted by The Silver Star
They have KoBD isnt that enough? Any nublet can get it easily :|
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Originally Posted by Ung
/notsigned
15k Armor for PvErs, Emote for PvPers. When 4th and 5th Campaigns come out everyone will be able to get KoaBD title just by finishing all missions without 100% map exploration. It means that almost EVERY semi-serious PvE-player will get emote?.. P.S. There should be only one title with emote - Rank. |
mikkel
Originally Posted by Ung
/notsigned
15k Armor for PvErs, Emote for PvPers. |
Cass
Originally Posted by mikkel
This is a flawed argument. When you make a PvP character, you choose to forfeit a lot of the content of the game to have instant gratification. Using the fact that you can't get items from a part of the game you willingly skipped as an argument in this case is moot and rather dense.
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ToxicWasted
mr_groovy
Originally Posted by ToxicWasted
/notsigned You can say what you want to say, but this title is easy to get and does not take ANY skill, yes you hear me.
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Wtf?Omfg!Bbq!
jenkinsbrucec
Ung
Originally Posted by Sophitia Leafblade
anyone one can easily get fotm-wayed to get rank, infact if anything gaining a rank emote is alot simpler, and its possible to get in within much less than a day (if your lucky and/or skillful).
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mikkel
Originally Posted by Cass
Funny.
"When you make a PvE character you choose to forfeit a lot of the endgame content of the game to have roleplaying gratification. Using the fact that you can't get an emote from a part of the game you willingly skipped as an argument in this case is moot and rather dense." |
heroajax1
freekedoutfish
Originally Posted by ToxicWasted
/notsigned You can say what you want to say, but this title is easy to get and does not take ANY skill, yes you hear me.
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kimahri
Bryant Again
Cass
Originally Posted by mikkel
You know, I was expecting someone to be short-sighted enough to post something like that.
Fame can be gained by PvE characters. They don't forfeit anything but PvP items. 15k can't be gained by PvP characters. This discussion is about simply expanding the amount of titles with associated emotes. Using the lack of intentionally skipped content on PvP accounts as an argument against adding an emote to a global title attainable by both PvP and PvE characters, like the Hero title, is like saying "This is my ball. It was easier to get for me than you, and you shouldn't be able to easily get a ball for yourself for doing something else because I like my ball and you're not allowed to have one". Please, think your replies through. |
mikkel
Originally Posted by Cass
I see my little paraphrase got you a tad hot under the collar.
![]() My own arguments against a new emote are based on the title/prestige inflaction it would result in, but they did not make your quote somehow. |
Ember010
Prefectus
greendc27
Div
Hell Raiser
Sophitia Leafblade
Cass
Originally Posted by mikkel
I'm afraid that you're flattering yourself if you believe that I was at all fazed by an anticipated and thoroughly predictable reply.
![]() Actually, what you did wasn't turning my argument around. My argument was based on the notion that not supporting the idea based on the argument that PvP characters can't get 15k armour is stupid, as you willingly give up exactly that content when you make a PvP character, in order to sidestep grinding. Since PvE characters -can- infact gain fame, my argument is not reversible, despite of your attempts. I honestly hope that you're joking when you're saying that I didn't cover your argument of "prestige" in my post, or that you just didn't read that whole "ball" analogy, because otherwise, you seem like a little boy hiding behind big words. If you look real close, you'll see that I'm saying precisely the same thing I said last in my last post. I'm hoping that a more thorough wording will get the message across. I'm not posting this again. ![]() |
Earendil
mikkel
Originally Posted by Cass
Still a bit ablaze, still so very flattering!
I think you misunderstand the original argument. People do not claim that there should be no emote for KOBD because _PvP characters_ cannot get prestige armor. The argument is simply that the prestige for PvP is the emote, and the prestige for PvE is the armor. People feel that adding an emote for a PvE accomplishment would be 'unfair' as it would be a double bonus for PvE only. A bit like ultra-rare armor dropping customized for you in Heroes Ascent maybe. Yes, you can already have both emote and armor: on a PvE char. A great opportunity to those that don't skip either side of the game. ![]() The "ball analogy" seems to say that PvPers resist the proposal because they don't want others to have what they have. So are you saying that is my actual motivation, rather than my point that adding more and more prestige thingies (from hats to weapon skins to emotes) just dilutes the already dubious goal of gaining that prestige? |
People do not claim that there should be no emote for KOBD because _PvP characters_ cannot get prestige armor. The argument is simply that the prestige for PvP is the emote, and the prestige for PvE is the armor. |
The "ball analogy" seems to say that PvPers resist the proposal because they don't want others to have what they have. So are you saying that is my actual motivation, rather than my point that adding more and more prestige thingies (from hats to weapon skins to emotes) just dilutes the already dubious goal of gaining that prestige? |
Cass
Originally Posted by mikkel
Heh, I kinda envy your kind at times ... bla bla
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mikkel
Originally Posted by Cass
Ok mikkel. You're twisting and turning, but the simple point is that people feel that an emote is for PvP accomplishment, and the FoW armor for PvE. It's not so hard. I'm done with this discussion.
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Bryant Again
Originally Posted by Earendil
/not signed
There is only one title line that has emotes (excpet the divine thingie from preorder etc). It happens to be in PVP but keep in mind that new added lines for PvP (gladiator, commander, champion) did not get emotes. They did not give emotes even to the GvG season winners (and sticked to cape trimmings and candy weapons). My take is that Anet thinks emotes to be a bad idea. Really bad. They probably regret having introduced them for tombs when GW started (though they looked like a nice idea then). IMO they will not add any sort of emote for any sort of title and if it would be possible (it's not...relax there) they would remove them completely. |
Priest Of Sin
Sword
mr_groovy
Originally Posted by Sword
You can do koabd in a week easily, protectors are a joke and then u just have to run around corners of maps for 2 cartographers or do others.
/not signed well maybe if there was letters that appeared above your head that said: "Lfg mission+bonus" or "I waste time hugging corners of maps" then that would be acceptable |
Kai Nui
Grais
Akhilleus
Zoo X
Originally Posted by Cass
Funny.
"When you make a PvE character you choose to forfeit a lot of the endgame content of the game to have roleplaying gratification. Using the fact that you can't get an emote from a part of the game you willingly skipped as an argument in this case is moot and rather dense." Anyway. More titles, more emotes, more special promo items, minipets, hats, dye colors etc etc only results in a complete loss of any prestige you are trying to obtain, by simple inflation. Anet already adds them constantly, so that the squirrels keep running in their cages to get yet another item/title/emote. Make the game better, add actual content, do skill balancing, add pvp maps... these prestige items are nothing but grind fuel; doing extremely boring things for the xxxth time. Don't try telling me how exhilarating the drunkard track is, or how fun it is to lick crooked walls to explore the last .01%s, it is not. Give me another Sorrow's Furnace-type place over a SnoreMaster (obtained by having your char in /sleep mode in towns for over 1000 hours) title. Or hey, update HA. |
zarge
Originally Posted by Praetor
/notsigned
We need a.net to actually work on a skill balancing overhaul, not implement more bells and whistles. If anything, /rank should be taken out. You can already check someone's exact rank through the title display. |