Implementation: An island chain, similar to Battle Isles. Available for all chapters and reachable only via ship. It exists in its own map, just like the Battle Isles. It would be comprised of a central town and several outposts with small explorable areas in between.
Function:
- A place where players can rally and talk to other players, regardless of chapters.
- A centralized marketplace (auction house)
- A centralized Holiday Event location
- A centralized place where Anet employees can chat with the gamers.
- A centralized place to recruit or join guilds
- Just a place to hang out and go AFK ;D.
- Possible place to get special unique quests
- Roleplaying Outpost
- A centralized place to enter FoW/UW (added by dgb)
- A centralized place to craft CORE armors/weapons (added by Winterclaw) and get core skills
Details
The outposts would have small limits on the numbers per district. This way, it doesnt get "crowded". The central town will have large limits.
Perhaps these places could be more "watched" for bad behaviour, since social places can attract some rude people.
the outposts meant for social interaction will have the Trade tab greyed out and have more strict selling filters
Access
The main Hub city will be accessible to EVERYONE from Lion's Arch, Kaineng or Kamadan via quests. Because of this, I expect that the city will turn into spambot central.
This is why the following idea came about: SOME outposts will only be accessible if you have at least 1 Protector title/Grandmaster Cartographer/ or Rank 3. Because this is the PVE social hangout, and I dont want bots and people who get ran everywhere to be able to acccess it easily.
Conclusion
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PS: If you like this idea, rate this thread ;D