130 HP Boss Farming Dervish

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

Here is a Dervish Build that can farm bosses, and many other things.

Attributes
9 Protection Prayers
11+3(14) Scythe Mastery
9+3+1(13) Earth Prayers
6+3(9) Mysticism

Skills

1. Protective Spirit
2. Mystic Regeneration
3. Mystic Vigor
4. Mystic Sweep
5. Eremite's Attack
6. Reaper's Sweep
7. Essence Bond
8. Balthazar's Spirit
Equipment
You should have a full set of armor with Superior runes on every piece. Radiant Insignias are good, but not needed. A scythe with 20% longer enchantments is good. Also, make sure your scythe is customized with a 15% damage mod of some sort.

The Bosses
You should kill the bosses in a certain order. Between the 2nd boss and the 3rd boss, you should commit suicide, to lose some health. The order that you will be killing the bosses is: Bubahl Icehands->Jerneh Nightbringer->Lunto Sharpfoot->Chor The Bladed.




The Path
The best way to go is to head East out of Nundu Bay, down to the Skales. If you see Bubahl, kill him, then head North, North-east. You will see Jerneh across from the Ressurection Shrine. Kill him, then head North, to where the cows are. From the cows, head west, back from where you came from. Go back to the Ressurection Shrine that is outside of Nundu Bay, then head North-east. You will see Lunto. You will have to pull the bugs a little bit, so if there is more than one queen, you can hit both of the queens at the same time. Make sure you pull pretty far away though, because there are plant patrols. Once you kill Lunto, head North up to Chor. Do the same type of Mob manipulation that you did with Lunto. As soon as Chor uses Frenzy, Unload all of your Scythe attacks on him, and he will go down fast.

Skill Usage
When you first get out, cast Essence Bond and Balthazar's Spirit. As you are coming up on a group of enemies, cast Protective Spirit, Mystic Regeneration, and Mystic Vigor. Pull the monsters accordingly, use your scythe attacks whenever they recharge, and recast your enchantments when needed.

EDIT- This build can also farm Djinn very well too.

The above screenshot is in The Hidden City of Ahdashim. This city is infested with Djinn up to that point, as well as more to the west.
EDIT- List of Bosses that can be farmed:
Bubahl Icehands-http://gw.gamewikis.org/wiki/Bubahl_Icehands
Marobeh Sharptail-http://gw.gamewikis.org/wiki/Marobeh_Sharptail
Lunto Sharpfoot-http://gw.gamewikis.org/wiki/Lunto_Sharpfoot
Jerneh Nightbringer-http://gw.gamewikis.org/wiki/Jerneh_Nightbringer
Zelnehlun Fastfoothttp://gw.gamewikis.org/wiki/Zelnehlun_Fastfoot (Die twice, equip +30 HP scythe, then kill him)
Chor The Bladed-http://gw.gamewikis.org/wiki/Chor_the_Bladed
Mahto Sharptooth-
http://gw.gamewikis.org/wiki/Mahto_Sharptooth
Vahlen the Silent-
http://gw.gamewikis.org/wiki/Vahlen_the_Silent(Die once, then kill him.)
Shakor Firespear-
http://gw.gamewikis.org/wiki/Shakor_Firespear
Leilon, Tranquil Water-
http://gw.gamewikis.org/wiki/Leilon%2C_Tranquil_Water
Robah Hardback-
http://gw.gamewikis.org/wiki/Robah_Hardback
Buhon Icelord-
http://gw.gamewikis.org/wiki/Buhon_Icelord
Terob Roundback-
http://gw.gamewikis.org/wiki/Terob_Roundback
Korshek the Immolated-
http://gw.gamewikis.org/wiki/Korshek_the_Immolated
Korr, Living Flame-
http://gw.gamewikis.org/wiki/Korr%2C_Living_Flame
Exuro Flatus-
http://gw.gamewikis.org/wiki/Exuro_Flatus
Kormab, Burning Heart-
http://gw.gamewikis.org/wiki/Kormab%2C_Burning_Heart
Hajkor, Mystic Flame-
http://gw.gamewikis.org/wiki/Hajkor%2C_Mystic_Flame
Mabah Heardheart-
http://gw.gamewikis.org/wiki/Mabah_Heardheart
Eshekibeh Longneck-
http://gw.gamewikis.org/wiki/Eshekibeh_Longneck
Neoli the Contagious-
http://gw.gamewikis.org/wiki/Neoli_the_Contagious
EDIT- A movie provided by Zeal!
http://www.youtube.com/watch?v=zEY1eR0bsEY
EDIT- The Template! Download the template, then put it in your C:/Program Files/Guild Wars/Templates/Skills folder, or where ever your Guild Wars Templates folder is.

Nero

Lion's Arch Merchant

Join Date: Jan 2006

The Sunset Riders [Ride]

Mo/

looks pretty solid man, glad to see people soloing with the dervish


if i make one i'll def give this a try

Ic Zero

Ic Zero

Wilds Pathfinder

Join Date: Jul 2006

UK

W/

Quote:
Originally Posted by Amazonia
Looks very nice...but energy management could be an issue, be sure to put that into detail. that's what balthazar's spirit and essence bond is for....

cldhearted00

Ascalonian Squire

Join Date: Dec 2005

N/

great build im really loving it right now
i tried it out on morobei sharptail (name not sure exactly) in vehjin mines and it works perfectly after you die once

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

thank you cmon people, leave some feedback!

foody

Ascalonian Squire

Join Date: Jul 2006

PA

W/

ive been usin that for awhile u can do eshuas spear with that n alot of other boss's ill post some more if i find ne do the same im pretty sure u can do it with nething that dosent blind degen or enchant shatter

bullys the painless

Academy Page

Join Date: Dec 2005

Farmers Union[CASH]

Mo/Me

where do u get/cap mystic regeneration?

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

I'm not exactly sure where to get it other than Gate of Torment. I suppose you could unlock it with Balthazar Faction, then just but it at a Skill Trainer.

foody

Ascalonian Squire

Join Date: Jul 2006

PA

W/

unlock it with faction and get it in the command post at sunspear sanct

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

Im not sure if this would work but if so it be great lol

Attributes

11+3(15) Scythe Mastery
9+3+1(13) Earth Prayers
10 protection


Skills

1. Protective Spirit
2. Veil of Thorns ( be hit and they crippled for 5- 17 secs - infinite spamming )
4. Armor of Sanctity (take 5-17 less dmg from conditioned foes)
5. -attack-
6. -attack/elite-
7. Essence Bond
8. Balthazar's Spirit


just curious

because if armor of sanctity + protective spirit stack ... we get 0 dmg

Im guessing they dont

But just curious thats all lol

btw

does not own nightfall <-----

awsomeguy

Ascalonian Squire

Join Date: Feb 2006

In a box

The Pariahs [XILE]

R/Mo

Wow, this is great man.
I've been working on a dervish build to be able to solo these guys but you beat me to it
Using this build I've already gotten 2 night bringers

Thanks man.

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

I believe that build does work dont feel no pain, because I used it when I tried to farm Shezel with it. I did pretty good, but even at 16 Earth Prayers, Sand Shards couldn't kill him.

druggedchimp

druggedchimp

Frost Gate Guardian

Join Date: Jul 2005

Nice! I need to try this out.

Jelloblimp

Jelloblimp

Krytan Explorer

Join Date: May 2005

[KCHS]

W/N

Quote:
Originally Posted by dont feel no pain
Im not sure if this would work but if so it be great lol

Attributes

11+3(15) Scythe Mastery
9+3+1(13) Earth Prayers
10 protection


Skills

1. Protective Spirit
2. Veil of Thorns ( be hit and they crippled for 5- 17 secs - infinite spamming )
4. Armor of Sanctity (take 5-17 less dmg from conditioned foes)
5. -attack-
6. -attack/elite-
7. Essence Bond
8. Balthazar's Spirit
(...) Still needs Mystic Regeneration to counter degen from hexes & conditions.
I will try with [skill]Dismiss Condition[/skill] or [skill]Signet of Removal[/skill] tommorow (dont have mystic regen or mending touch & I hate random pvp).

cldhearted00

Ascalonian Squire

Join Date: Dec 2005

N/

i dunno the veil of thorns and armor of sanctity build doesnt seem like it has enough offense since all the bosses ive tried to farm take a long to drop with three scythe attacks constantly being spammed

chicks boy

chicks boy

Wilds Pathfinder

Join Date: Feb 2006

No guild

A/E

ty fo build, i just want nightbringer because i dont want to pay 5k for nightbringer from ppl thats too much ><

Angel Develin

Angel Develin

Wilds Pathfinder

Join Date: Sep 2005

Lions Arch

Minions of Kronos

N/Me

Very nice build, tnx alot man, i did try this build and it works great.
/clap
/excited

masteroflife

masteroflife

Krytan Explorer

Join Date: May 2006

Oh man, this could be the new 55 counterpart. Must stock up on dervish sup runes.

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

oh noes watch the dervish rune market crash >.<

Itchy

Pre-Searing Cadet

Join Date: Oct 2006

Great build
/bow
/thumbsup
/kneel
/kiss

matt the man

Krytan Explorer

Join Date: Aug 2006

A/E

does this have enough regen to counter darksongs burning?
and any other boss's this will work on?

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

With all of the enchantments up, you will have +20 regen. I have tried Darksong, but his heals outheal your damage.

Captain Arne Is PRO

Captain Arne Is PRO

Banned

Join Date: Jun 2005

1. [skill]Protective Spirit[/skill]
2. [skill]Mystic Regeneration[/skill]
3. [skill]Mystic Vigor[/skill]
4. [skill]Mystic Sweep[/skill]
5. [skill]Eremite's Attack[/skill]
6. [skill]Reaper's Sweep[/skill]
7. [skill]Essence Bond[/skill]
8. [skill]Balthazar's Spirit[/skill]

Killsmith

Ascalonian Squire

Join Date: Feb 2006

Phew, that was close. When I saw the post, I almost thought somebody else had found my 0 damage dervish build. Maybe I'll get to keep it to myself for a few more weeks.

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

Well if your Dervish is a D/E Stoneflesh Aura, Armor of Sanctity, and Veil of Thorns would do it.

Killsmith

Ascalonian Squire

Join Date: Feb 2006

Nope, but close. I was thinking of making an E/Mo around christmas so I could do a 250 hp 0 damage build. My 0 damage build is with a D/Mo. I've been using it since a few weeks after the nightfall release.

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

Eh just give it out already lol

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by Ecksor
Eh just give it out already lol If he's using a D/Mo build and taking 0 damage then he's just using a variation on the SoA "new age monk" build. Shield of Absorption will reduce the damage you take to 0 after a few hits.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Yup that's mostly likely it.

Anyways.... THIS BUILD IS AMAZING!
I succesfully solo'd all 4 bosses on the first run no problem (and got the sin daggers on my second run).

Purposely dying before each boss also helps out alot since your HP is around 55ish than.

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

Thank you guys By the way, the Mesmer boss named Neoli or something like that is possible, but you need to have lower health, and a little luck too.

FeuerFrei [exil]

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by Imaginos
If he's using a D/Mo build and taking 0 damage then he's just using a variation on the SoA "new age monk" build. Shield of Absorption will reduce the damage you take to 0 after a few hits. Yes, probably SoA + Extend Enchantments + Vow of Silence (or another elite to define) + 20% enchant + some SoA "new age monk" skills, should be OK. No damage, no hex, no conditions

Owari_Muteki

Ascalonian Squire

Join Date: Apr 2006

Might as well be Hades.

[LaZy]

N/

That is a great post.
This is what I've been using to farm for some time also. Excpet I sometimes Sub Whirling Charge for Essence Bond to push dmg through on some Bosses. You just have to learn when To auto Atk and when to use Your Atk Skills. I boost wind Prayers to 7. I also use Whirling Charge to avoid certain mobs.

With the way The Dervish armor is Set Up, I can Keep my HP exactly how I want it even at 60 DP. I like how Mystic Vogor heals you to full Life In a large crowd.

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

Seems to me that every build used to farm is strongly based on the 55HP Monk build that people would bash previously and say is a dead build.

[skill=big]Protective Spirit[/skill]

The backbone of nearly every enchantment based farming build in current existence. This is a money spell if anyone ever saw one.

[skill=big]Shield of Absorption[/skill]

The new spell on the block.Very useful for those who want to take on massive aggro.

[skill=big]Essence Bond[/skill]

Energy Management 101 (This is 1 of the 2 spells to use for E Management if you have a monk secondary)

[skill=big]Balthazar's Spirit[/skill]

This is the other. E Management and Adrenaline Battery,this maintenance enchantment goes a long way.

The long and short of this is that the 55 HP Monk build is the major component to these builds in general,from the use of multiple superior runes, to the use of its backbone enchantments in order to fuel mana resources and to protect the individual using the builds that are really nothing more than hybridized version of this,the 2nd 55 HP Monk build.

[skill=card]Protective Spirit[/skill][skill=card]Healing Breeze[/skill][skill=card]Mending[/skill][skill=card]Balthazar's Spirit[/skill][skill=card]Shield of Judgment[/skill][skill=card]Balthazar's Aura[/skill][skill=card]Bonetti's Defense[/skill][skill=card]Cyclone Axe[/skill]

Even this build has taken on different forms with different secondaries, however, the original 55 HP Monk build was based on a Mo/W, and thus, the use of Bonetti's as energy management.

In time,more monks used [skill=card]Blessed Signet[/skill] when not being a Mo/W, since they had no access to the tactics-based stance of the warrior secondary.However, now that we can change professions on the fly, it is no longer neccessary to use inferior means of E Management to get by.

Mo/Mes used [skill=card]Mantra of Recall[/skill] with [skill=card]Balthazar's Spirit[/skill] to achieve similar results of the Mo/W and Bonetti's.

My point for all this is that even though the build in discussion is solid in its implementation, and original in theory due to its primary, it is far from being original in its core structuring.It's a 55 Monk in long robes and a scythe. Maybe a potentially better farmer,but it learned its farming skills from a monk.

mkool

Ascalonian Squire

Join Date: Oct 2006

Canada

D/Mo

Sorry about my newbie kind question....about your armor and runes(Radiant Insignias). Can I apply runes with any armors or have to be something special armors? My armors lvl is 40 right now. I think name is a sunpear armors.

matt the man

Krytan Explorer

Join Date: Aug 2006

A/E

idk wats wrong with me.... i cant kill lunto or chor (even with the dp)
i kill bubahl and nightbringer with no trouble at all

Defendpeace Necros

Lion's Arch Merchant

Join Date: May 2005

Three Fame [Run]

W/

well i suppose any armor lvl is enough, because you rely on prot spirit so u can have beginner armor on you.

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

Quote:
Originally Posted by mkool
Sorry about my newbie kind question....about your armor and runes(Radiant Insignias). Can I apply runes with any armors or have to be something special armors? My armors lvl is 40 right now. I think name is a sunpear armors.
If I am correct in assuming the build is based on a 55 Monk style, then you will need 5 superior runes,one for each attribute(4) and a double of one of the previous runes to bring your HP down to 105 HP. However,if you are wearing Elonian armor,the chest gives +25hp, making you reach 130hp.

The armor rating doesn't apply to builds with similarities to the 55 Monk build, since the use of Protective Spirit makes actual armor no more than clothes to hold runes on.

Radiant Insignias can be equipped for extra mana, and do not hender the use of runes in the least. The short of this is that you can equip an insignia and a rune on the same piece of armor(I.E.Radiant Elonian Armor of Superior Scythe Mastery).The Radiant insignia gives extra mana energy, but the amount depends on where the insignia is placed,chest giving +3,legs giving +2, and feet and arms giving +1 each. Of course,I am not the build creator, but I think these are the basics of the equipment portion of the build. Yet,if you look at the screenshots he posted, he has no radiant runes at the time he took the pics, since his energy pool is at 25,the base energy pool of all Dervish.

Also, this is not the armor you will be normally adventuring in. This,your farming armor, is a seperate set of armor. The build is based on you taking on ALL the aggro,so it is not as effective in a group. That being said, it can be the armor you got from the beginning, but imo, it is always best to use max armor in the off chance that the enchants are stripped and you need some time to reapply them...no garauntee that you will live in that scenario,but max armor may save you from dying when you really don't want to.

underboss

Academy Page

Join Date: Jan 2006

W/A

I swapped out Mystic Vigor for Vigorous Spirit. Longer cast time but more healing per hit and lasts 10secs longer. Just cast it BEFORE going into battle. If you're fighting enemies with a lot of interrupts then you can take Mystic Vigor i guess, but i haven't really had a problem so far.

Just take all attrib points away from mysticism and put it into healing.

Ecksor

Ecksor

Krytan Explorer

Join Date: Feb 2006

kkthnxbai

Knights And Heroes [Beer]

If you did that though, you wouldn't have as high of a health regen to counter the degen that you occasionally face. Matt the man, make sure you have a scythe with a damage mod on it. I use a 15% while enchanted scythe that is customized.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Quote:
Originally Posted by underboss
I swapped out Mystic Vigor for Vigorous Spirit. Longer cast time but more healing per hit and lasts 10secs longer. Just cast it BEFORE going into battle. If you're fighting enemies with a lot of interrupts then you can take Mystic Vigor i guess, but i haven't really had a problem so far.

Just take all attrib points away from mysticism and put it into healing. Actually, Mystic vigor heals for more than vigorous spirit. It heals for 5 for EACH enchantment on you. Since you have 5 on you (Prot spirit, mystic vigor, mystic regen, essence bond, balths spirit) than you are getting 25 health per hit and you can't get that much with vigorous spirit (even with healing prayers at 12)