Guild wars chapter 4

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

I know people say they'd be happy with no new professions.. but when it comes times and they announce "no new professions!" I don't see a lot of people jumping for joy. I don't see any reason not to add new professions.. yes it gets to be a lot but you and others don't need to create a new character... a lot of people make a new profession character because they *want* to... the majority of nightfall players already have characters from other chapters... I hope my point got across somewhere in there...

Anyway I'm at the point where I don't care really where/what Chapter 4 is about.. I just want some info on it ^^

realoddsman

Academy Page

Join Date: May 2005

Quote:
Originally Posted by natuxatu
I know people say they'd be happy with no new professions.. but when it comes times and they announce "no new professions!" I don't see a lot of people jumping for joy. I don't see any reason not to add new professions.. yes it gets to be a lot but you and others don't need to create a new character... a lot of people make a new profession character because they *want* to... the majority of nightfall players already have characters from other chapters... I hope my point got across somewhere in there...

Anyway I'm at the point where I don't care really where/what Chapter 4 is about.. I just want some info on it ^^
I want new professions so I can make them, get them 15k armor, and then leave them for future chapters to unlock their elites in PVE, and sell their green endgame book/amulets to ppl for 25-70k.

Aside from that, I want new professions for the different play-styles and looks.

black_mamba

black_mamba

Academy Page

Join Date: Feb 2006

Quote:
Originally Posted by Lord-UWR
Think Anarctica.
Think Maya people.
YES!! The 2 races that i am!! eskimo and mexican!!


anyways!
about the charr... that would have to be chapter 5 because team 1 made the charr to begin with, so if team 2 (the ones making chapter 4) made a chapter with the charr, i think that team 1 would get mad. lol

opps i meant north pole not Anartica, but they are both cold places so u get the point.

realoddsman

Academy Page

Join Date: May 2005

Quote:
Originally Posted by black_mamba
YES!! my 2 races that i am!! eskimo and mexican!!
I wasn't aware an eskimo and mexican were of a different race considering they crossed the same bridge.

black_mamba

black_mamba

Academy Page

Join Date: Feb 2006

Quote:
Originally Posted by realoddsman
I wasn't aware an eskimo and mexican were of a different race considering they crossed the same bridge.
well now you are haha

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Is there really any point to this thread?

Its pure speculation at this point since no info has been released on chapter 4.

False Truth

False Truth

Ascalonian Squire

Join Date: Jan 2007

[Reap]

Mo/Me

Quote:
Originally Posted by RTSFirebat
Is there really any point to this thread?

Its pure speculation at this point since no info has been released on chapter 4.
Is there really any point to your post?

Why post in this thread if you aren't going to contribute?

We're merely making our predictions and wishlists for Chapter 4.

mudy

Ascalonian Squire

Join Date: May 2006

MY WISHLIST FOR CHAPTER 4: If there is a character customization for height, how about weight?

I want to heal/kite on a overweight-female monk!!!!!!!!!!!!!! WHO ELSE WOULD LIKE TO SEE THIS OPTION EMBEDDED??!?!


" PRESS 1 "

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

Graphics are fine, I don't want different looks, just more options of things to do.

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Quote:
Originally Posted by mudy
MY WISHLIST FOR CHAPTER 4: If there is a character customization for height, how about weight?

I want to heal/kite on a overweight-female monk!!!!!!!!!!!!!! WHO ELSE WOULD LIKE TO SEE THIS OPTION EMBEDDED??!?!


" PRESS 1 "
DISADVANTAGE

I'd be too busy laughing to kill them in PvP.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I hope A-Net can improve the original formula and gameplay when they do Chapter 4. As for the graphic, it's fine.. there no need to up the graphic to a level like Elder Scrolls: Oblivion where you need a high-end videocard to play it.

azathothx

azathothx

Academy Page

Join Date: Nov 2006

Cork, Ireland

Heros of Titans Realm [HotR]

R/P

Looking at it from a purely geographical standpoint you have to weigh in environments.

We've had:
4 Deserts (Crystal Desert, Kourna/Vabbi - Jade Sea is a variation on a desert theme as is Post-Searing Ascalon)
2 Jungles (Maguuma, Istan - Echovald Forest is a variation on the jungle theme)
2 Destructive Fire Lands (Ring of Fire, Realm of Torment)
2 Grassland Lush Fields (Pre-Searing Ascalon, Shing Jea)
2 Snowy Areas (Southern and Northern Shiverpeaks)
1 City Area (mainland Cantha)

So i think now we need an underwater area (the Atlantis idea is really exciting) and perhaps a better cavern system. Bahdok Caverns is quite a cool location and it'd be nice to have proper labyrinth style locations with maybe some environmental effects, cave-ins etc. The ghostly cities Torc'qua and Adashim for example, are pretty nice but it'd be nice to have a large city like mainland Cantha again. Cantha was a bit bland but i loved the design feel to it (i really wasn't expecting shanty town china, i was predicting generic 'asian-themed' stuff) and i love the idea of running from outpost to outpost with vendors and peasants along the way. Maybe more co-operative missions (multiple teams) in defending these cities could be organised. Scheduled seige events etc.

I think apart from going to the moon, we're really exhausting the locations we can go through without repeating and boring ourselves to death. I'm sick to death with snow and desert right now and long for the lush countryside of pre-searing again, where quaint villages and scary dungeons roamed the land. I also want massive expansive cities and the mystery of an entirely untouched civilisation like Atlantis, perhaps making contact with the people of mainland Tyria.

The PvE system of Guild Wars is strong, rewarding and barrels of fun. Spicey new content and a fresh new outlook and environment would be great and i think the next chapter will be a winner. ANet listen to their critics and really strive to better the game for us. I'm very happy to actually be cared for once by a video game company that doesn't view the bottom line as the final word. So i'm putting alot of faith in Chapter 4. I hope you won't let me down guys

Express2022

Ascalonian Squire

Join Date: Dec 2006

None

P/R

HEY, I think I know what the next chapter will be about.... Remember the SEER in Prophecies? They were in a conflict with the mursaat for a looonngg time. I'm guessing the new "Race" would be Seer and Mursaat? Just guessing... There're a ton of hints out there in each chapter... keep searching for clues.

False Truth

False Truth

Ascalonian Squire

Join Date: Jan 2007

[Reap]

Mo/Me

A few more ideas just popped into my head.

1.Choose your own adventure type quests/gameplay
-Imagine being able to choose between multiple quests in the same area, but once you accept one quest, you can't accept others
-Imagine this quest(early on in the game) accidentally taking you to a city in a random lvl 20 area(not an armor city/gates are locked), and having to do a random or obscure quest in order to get back to the previous area you were in.(Of course you wouldn't be able to warp back to the lvl 20 area once done with the quest)

2.Multiple choice questions and answers for quests including consequences(Think KOTOR).
-This has only been done 4-5 times in guild wars but needs to be done more. For example, Officer Chitaro(Either red tape, or imperial assistance) and Scavangers in Ascalon. The only problem is, they still give you the same rewards and don't change the game nor show any consequences.

3.Quests that are more like the double dog dare one including not having a green arrow to guide you.

4.Removing Exclamation marks from NPCs, so that any random NPC could possibly give you a quest.
-This would interest people more in lore and actual exploration and NPC communication
-Could possibly be random money earning quests, in order to keep people's interests after reaching level 20

5.More or Full-game profession only quests.
-They were interesting because it was something only a certain profession could do. This quickly diminished when a person left yaks bend and moved on to kryta. Even moreso with Factions and Nightfall.

6.Jobs
-Purely for money earning
-Doesn't necesarily have to be being good at a certain craft, can be mercenary work, quick jobs, etc

agk512

Academy Page

Join Date: Jul 2006

Quote:
Originally Posted by False Truth
agk512, besides graphical updates, 95% of what you're saying already exists in another game. It's like saying "oops, I accidentally bought this game, but I really wanted the other game. But I can't sell it back. Therefore, I wish they would make this game more like the other game". I know you're thinking outside the box, but that doesn't mean thinking inside another box.
yea you do have a point. the guys at anet are extremely creative and will hopefully beable to do something different and amazing. just to sum up what i think is that there should be a whole different game rather then just an expansion. but if they do make a chapter 4 then i would be fine with it if they just did something thats different then the first 3 games.

Lord-UWR

Lord-UWR

Krytan Explorer

Join Date: Aug 2006

Fiction We Live In [FaKe]

W/R

Quote:
Originally Posted by DynaBlue
Thoughts on Chap 4:

3. Going back to presear would be nice but as a retroactive thing. Perhaps we could have a storyline where we find out what's going on and have to head back to presear times to try to put a stop to it (even if we fail per the storyline). I'd rather that than play a prequel adventure that wouldn't make sense if I brought my level 20 and might prevent me from using my existing chars) Then we go back to present day Tyria and continue the fight there.

4. Develop portions of the map that are currently unexposed.


5. Find Gwen so I can clean out those nagging quest items!



7. Perhaps..just perhaps, have a class of mounted warfare. This isn't a total contradiction of my #6, just something along the line of another Zhed or perhaps a mounted knight/cavalier or archer. Not something that would require all new skillset for everyone (like the wurm skills) but it's own class. Haven't thought it all through but it just popped into my head. I suppose first off it would make a nightmare as a possible secondary..

8. ... Keep a fantasy setting.
I totally agree with the above points...

developing undeveloped areas is very important, right now south of ascalon is empty, north of kryta and maguuma is empty and south-west of maguuma (possible mursaat city) is empty. So I would rather have a REAL expansion, possibly from GW online store, for a cheaper price so it would add those un-explorable areas to Prophecies, or one for Factions and NightFall as well.


AND BY THE WAY...the problem with having north pole in the north is that the North Pole is purely ocean, and just frozen for kilometers, but Antarctica, which is a better choice for north, is actually land with ice forming on it.

ATLANTIS, I put this is the first or second page of this thread. It was first stated as possiblity by Gaile just as a teaser when nightfall PvP preview took place, (I'll post the screenshot later, too lazy to find it), but like always she was simply teasing us. Also antarctica was mentioned by her as well during wintersday, So its all possiblities. NOTHING IS FOR SURE YET. WELL GOOD LUCK ALL.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by toon-a-loon
I hear a lot of talk about it will have new races and maybe mounts and more in depth graphics even though the graphics right now are very nice.
You should never talk about what you've heard since its probably not true. Unless its confirmed by ANet then your just blowing hot air.

The Herbalizer

The Herbalizer

<3 Ecto

Join Date: Jul 2005

Quote:
Originally Posted by False Truth
Is there really any point to your post?

Why post in this thread if you aren't going to contribute?

We're merely making our predictions and wishlists for Chapter 4.
Maybe because most of the ideas are awful and will never happen and people are spamming crap which is wasting server space. Its a pointless thread especially when the ideas are so poorly thought out. If you want to impress Anet with good ideas at least make them well thought out and presented well. Ideas such as guns/futuristic robots/more mounts are not exactly ideas that will 1. ever happen and 2. impress Anet.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I don't know if i want to commit to going on with Chapter 4 once it's release. I'll finish Nightfall first and tie up some loose ends before I do move on to the next chapters!

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by mudy
MY WISHLIST FOR CHAPTER 4: If there is a character customization for height, how about weight?

I want to heal/kite on a overweight-female monk!!!!!!!!!!!!!! WHO ELSE WOULD LIKE TO SEE THIS OPTION EMBEDDED??!?!


" PRESS 1 "
This would be fun to see on observer mode as well as a very skinny Warrior Male.I would tend to think North.

Express2022

Ascalonian Squire

Join Date: Dec 2006

None

P/R

Has anyone read up on how many gods there are in Guild Wars!? Balthazar has a Brother ?! Hmmm.... Could this brother be in the next chapter???

False Truth

False Truth

Ascalonian Squire

Join Date: Jan 2007

[Reap]

Mo/Me

Quote:
Originally Posted by The Herbalizer
Maybe because most of the ideas are awful and will never happen and people are spamming crap which is wasting server space. Its a pointless thread especially when the ideas are so poorly thought out. If you want to impress Anet with good ideas at least make them well thought out and presented well. Ideas such as guns/futuristic robots/more mounts are not exactly ideas that will 1. ever happen and 2. impress Anet.
1. Those weren't my ideas, I know the boundaries of what A net will do and what they won't do and (scrolling back, reading my post) you'll see that I fully agree with your number 1, and that we should'nt have World of Guildcraft.

2. I can't help server space problems, unless you make an announcement of this(showing that it is a serious matter) people will continue to make speculation threads, pointless threads and threads we've seen before. There is also the matter of forum trolls, insulters, witty one liner posts and flamebait threads. Maybe you all should start a forum cleaning process.

3. The fact that A net is actually browsing the forums and has Gaile Gray and a few other team members posting is a hell of a step beyond other game companies, and shows a high level of care for their customers. So just because they might not comment, doesn't mean they didn't read these ideas. Because lo and behold, one of the new professions shared a lot in common with an idea posted on a forum.

Express2022

Ascalonian Squire

Join Date: Dec 2006

None

P/R

I don't understand why people like cartoonish avatars/environment...... (Wow)
I hope Chapter IV has more Ranger Heroes

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

Quote:
Originally Posted by Express2022
I hope Chapter IV has more Ranger Heroes
I wouldn't be surprised to see one more hero of every profesion, even tho that would be a waste, having three rangers at once would only make TOO MAANY interupts

Nith47

Nith47

Ascalonian Squire

Join Date: Jan 2007

Void Walkers

As others have mentioned there have already been “snowy” and “jungle” zones in prior titles, but that doesn’t mean there aren’t still exciting things the Anet team could do with those themes. Take for example other types of rain forests, like those found in southeast Alaska and British Columbia, where frigid ran and evergreens replace the sweltering jungle canopy. The Ecology of these areas alone offers limitless possibilities in wildlife, monsters, and allies. Personally I’d love to have a walrus or a giant mink as a pet for my ranger. The Tlingit and other native tribes of the area offer an extensive culture to draw from for armor/architecture/NPC design. Anyone who’s ever read, ‘The Strangest Story Ever Told’ could tell you that the Kooshdakhaa* would make an excellent bases for new monsters.

The slowly retreating glaciers of these areas would make an excellent theme in itself, with huge “lost cities” slowly being revealed as the ice retreats; a giant sprawling labyrinth weaving throughout the ice with scattered little outposts and no “single” path through sounds very appealing to me. Earlier someone jokingly mentioned Eskimos, why not? Out at the edge of the world, in a place so cold and inhospitable that no one else will go there; imagine, if they were guarding something, the last remaining people of a lost civilization, waiting for the end of the ice age that nearly destroyed their civilization – waiting to awaken something, deep under the ice. Plus, I don’t care what anyone else says, these snow goggles rock. Anyways, those are just a couple environment ideas I think would be cool.

Brandon1107

Brandon1107

Wilds Pathfinder

Join Date: Jul 2006

E/

time to go wiki the possibilities! ! !

Brandon1107

Brandon1107

Wilds Pathfinder

Join Date: Jul 2006

E/

Could this be the possible place of the next nation???????????? Looking for more stuff. I also found stuff saying Kormir, since she abosorbed Abaddons power she is now considered the God of Truth. Also, Menzies, balthazars HALF BROTHER is a bad bad boy. Another battle against a god?


Deldrimor is the name of the kingdom of Dwarves established over the Shiverpeak Mountains. It shares borders with Ascalon to the east and Kryta to the west. Since the beginning of the history of the Dwarves in Tyria, they have been united under the kingdom of Deldrimor. The capital of the kingdom is Thunderhead Keep and the current king is King Jalis Ironhammer.

Deldrimor as a nation is friendly to humans and other intelligent races. Trade relations and political alliances have existed between the dwarven race and the human race for centuries. Those ties remain, though of late, less hospitable Dwarves who resent humans (and all non-Dwarven races) have formed a guild named the Stone Summit and have displayed their opposition to the Deldrimor Dwarves through acts of violence. King Jalis is trying to avoid a civil war, but is also making a firm stand for his people against these usurpers.

The Dwarves of Deldrimor are master smiths and miners and their forges make the finest armors in Tyria.

Some believe that the Deldrimor Dwarves once inahabited Cantha. Artifacts believed to be of Dwarven origin have been found in the jade mines in the solidified Jade Sea. Scholars in Cantha believe that the Aurios Mines were first dug by the Deldrimor Dwarves.

Retrieved from "http://gw.gamewikis.org/wiki/Deldrimor"

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

I got to look up if it would be like this, but if its in a % of cold climate i would love to see an eskimo heavy fur armor for worriors and many other proffesions.
if not that a armor in the form of ice, armor that represents the cold.

http://images.google.com/imgres?imgu...lr%3D%26sa%3DG

i like them both heres another
http://images.google.com/imgres?imgu...lr%3D%26sa%3DN

whent in google and found this lol
http://images.google.com/imgres?imgu...lr%3D%26sa%3DG

ok go to google this is freaky you have to see this, type in ice armor on google images and its the 8th picture on my computer if you try to click it it wont let you see it, itblocks you, and it looks like guild wars style

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Tide to Go

ok go to google this is freaky you have to see this, type in ice armor on google images and its the 8th picture on my computer if you try to click it it wont let you see it, itblocks you, and it looks like guild wars style
um.... i did this and if u didn't look at the site....it was clearly from morrowind...got me all excited for nothing :*(

awitelin

awitelin

Ascalonian Squire

Join Date: Aug 2006

E/Mo

I personally think we are all getting overexcited much too early. I know that the expected every-six-months release timetable is treated like gospel among fans, but let's face it: we don't know ANYTHING about Chapter 4.

This seems highly contrary to Factions and Nightfall, where interviews, small previews, and other pre-release hype was beginning to leak much earlier. The official GW press release announcing Nightfall was over 3 months before launch; previews were being given to 1UP.com back in May. For Factions, the timeline was even earlier - the Factions PvP weekend was four months ahead of time.

So where is our info about Chapter 4? No one knows a theme, how it will tie into the first 3 chapters (or whether it will at all), or even any educated guesses about new features. ArenaNet is silent. Gaile gives cute noncommittal answers to keep our minds running amok, but she's not giving us much to chew on, either. They're either running a huge marketing ploy, or they aren't anywhere close to being ready for an announcement. Maybe even a combination of both.

My sincerest wish is that ArenaNet is spending the extra time making the new story arc even better than the original. However, I can't help but be annoyed and disgusted that they have given the fans nothing at all. It isn't their responsibility to keep us informed on their progress but perhaps I've just come to expect their standard of fan-company interactions. Been spoiled by it, maybe.

Point is, I seriously doubt we should be expecting Chapter 4 for a late April release like Prophecies or Factions, especially not if we are to be kept in the dark much longer. We might want to hold off on these hopes-and-dreams posts for a while yet - or at least keep the speculation over in Sardelac Sanitarium.

False Truth

False Truth

Ascalonian Squire

Join Date: Jan 2007

[Reap]

Mo/Me

If nothing is said by then end of January, then it will be obvious.

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

The WoW thing comes up in every thread about new chapters, but GW can't ever really be a WoW type game unless the structure is completely overhauled. have any of you that say these suggestions would turn GW into WoW, every played WoW?

GW is instanced, which means no camping, no raiding, no overfarmed areas. GW doesn't use boosters, healing or any other sort of items to regain health, energy, cure conditions or attribute statuses. GW has an 8 skill limit, doesn't contain uber leet weapons or allow for raising the level cap every expansion. GW has fast travel and when you do die you don't have to run off to ressurect your fallen body. Not to mention the RL financial differences.

Adding mounts wouldn't imbalance anything unless only certain professions could use them, but really, what would be the point? I for sure wouldn't want to trade fast travel for mounts, railroads or boat rides. There may be a way to add mounts as battle bonuses, think taking wurms into AB's or HA, etc. That might be interesting. Honestly if they add a feature like mounts, there are many way to make them balanced additions. I personally don't want to see guns or increased mechanicals. This is a game of mysticism and magic, adding mechanicals turns it into more like RL and takes away from the magical aspect. Think meteor versues cannon fire, which is more realistic over what is truly unbelievable.

I'd like to see a "homestead" become part of gw. A base of operations equipt with housing and storage options. Think Guild Halls with homes or rooms to rest (maybe even some design options) and store your goodies. Think about incorporating some of those town mechanics to aquire things to outfit your dwelling.

GW needs more meta game variables IMO. Think moral boost on a wider range of conditions. Perhaps GVG's that have some attibute point boosts under certain shire controlling or NPC's. Nothing MAJOR, just something that can turn the tides with some ingenuity other then just having that one overused shock warrior build. Flag running get's old after awhile. The PVP meta game really needs to be updated though, we are basically using the same maps in HoH that we used with release. And why do i have canthian NPC's in my vabbian GH?

None the less GW desperately needs to work on end-game content this time around for both PVE and PVP folks. How about an item, mod or option that plays your local MP3 music? In game voice options? Party webcams? I imagine the tech might be pretty high, but they would be uber cool options. How about just a way to know whos online in your alliance? Stupid lil thing that make the game experience a bit more rich and desired.

Think the latest speculated name is "Utopia". Realize that it's just speculation at this point.

False Truth

False Truth

Ascalonian Squire

Join Date: Jan 2007

[Reap]

Mo/Me

Quote:
Originally Posted by gabrial heart
Think the latest speculated name is "Utopia". Realize that it's just speculation at this point.
I know what site that speculation came from. I also know that they believe this because the site url www.guildwarsutopia.com is taken, but didn't realize there's an in game guild by the same name. So it could just be a big coincidence.

gabrial heart

gabrial heart

Wilds Pathfinder

Join Date: Jan 2006

Las Vegas

Beautiful Peoples Club [LIPO]

Mo/Me

Quote:
Originally Posted by False Truth
I know what site that speculation came from. I also know that they believe this because the site url www.guildwarsutopia.com is taken, but didn't realize there's an in game guild by the same name. So it could just be a big coincidence.
Think they were going off the fact that both guildwarsnightfall.com and guildwarsutopia.com are both registered with dolster. Although unlike with nightfall, anet hasn't been shown to the the registar.

Zedd Kun

Zedd Kun

Krytan Explorer

Join Date: Aug 2006

The Bretheren Of Chaos [Dark]

Rt/

Quote:
Originally Posted by Nith47
As others have mentioned there have already been “snowy” and “jungle” zones in prior titles, but that doesn’t mean there aren’t still exciting things the Anet team could do with those themes. Take for example other types of rain forests, like those found in southeast Alaska and British Columbia, where frigid ran and evergreens replace the sweltering jungle canopy. The Ecology of these areas alone offers limitless possibilities in wildlife, monsters, and allies. Personally I’d love to have a walrus or a giant mink as a pet for my ranger. The Tlingit and other native tribes of the area offer an extensive culture to draw from for armor/architecture/NPC design. Anyone who’s ever read, ‘The Strangest Story Ever Told’ could tell you that the Kooshdakhaa* would make an excellent bases for new monsters.

The slowly retreating glaciers of these areas would make an excellent theme in itself, with huge “lost cities” slowly being revealed as the ice retreats; a giant sprawling labyrinth weaving throughout the ice with scattered little outposts and no “single” path through sounds very appealing to me. Earlier someone jokingly mentioned Eskimos, why not? Out at the edge of the world, in a place so cold and inhospitable that no one else will go there; imagine, if they were guarding something, the last remaining people of a lost civilization, waiting for the end of the ice age that nearly destroyed their civilization – waiting to awaken something, deep under the ice. Plus, I don’t care what anyone else says, these snow goggles rock. Anyways, those are just a couple environment ideas I think would be cool.
/signed

Something I'd like to see, huge nordic forests, with big mountains, lakes,
and lots of trees and snow, and only tiny small patches to walk on..
And evil dwarf-monkeys suddenly jumping down from the trees to attack you..

Well maybe not the last, but NORDIC NATURE FTW! And you could cap eagles as a pet

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Nah this is how it should be

Opening: Its a Wroughtful time in 1042 AE (this was the guild wars right?)
blah blah blah
your in a clan, you name that clan...whatever lets say....Poo Poo town
you find out another Guild is opposing yours and you and your guilds alliances go in to attack...Only to find an ambush.....everyone in your guild dies but you, while you dive into the river and flow with current knocked out. Your taken in by another guild and have to take down this 1 guild...as soon as that happens...38 years pass 1080

Your in *insert name* your the Great grandson of *your name* and was named after your great grandfatha... turns out the guild your ggfather beat comes back and uses untapped raw power of the BLOODSTONEs to get revenge....they reap the land and BLah blah blah

I want Mounts...
I want Penguins
I want Pandas
And mostly I want a freaking Dance class that uses Dances,glyphs and Signets

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

Quote:
Originally Posted by shoyon456
um.... i did this and if u didn't look at the site....it was clearly from morrowind...got me all excited for nothing :*(
aww i fell bad i did that......im not a big fan of marrowind but.......im sorry

Tact

Tact

Academy Page

Join Date: Jul 2006

Voice of the Darkness

Quote:
Originally Posted by Nith47
The slowly retreating glaciers of these areas would make an excellent theme in itself, with huge “lost cities” slowly being revealed as the ice retreats; a giant sprawling labyrinth weaving throughout the ice with scattered little outposts and no “single” path through sounds very appealing to me. Earlier someone jokingly mentioned Eskimos, why not? Out at the edge of the world, in a place so cold and inhospitable that no one else will go there; imagine, if they were guarding something, the last remaining people of a lost civilization, waiting for the end of the ice age that nearly destroyed their civilization – waiting to awaken something, deep under the ice. Plus, I don’t care what anyone else says, these snow goggles rock. Anyways, those are just a couple environment ideas I think would be cool.
This sounds very interesting to me. Anet sure has my vote to add this idea to Campaign 4. I would love to travel in snowy forests, across big mountains and through deep valleys.

Brandon1107

Brandon1107

Wilds Pathfinder

Join Date: Jul 2006

E/

Like Deldrimor!!!!!!!!!!!

hallomik

hallomik

Krytan Explorer

Join Date: May 2006

The Illini Tribe

N/Mo

What I'm more interested in is what element Chapter four is going to have to make you feel you have to have it.

Chapter 2 introduced Alliances and inherent conflict between guilds. You want to lead (as opposed to join) a guild as part of an alliance, you have to buy Factions.

Chapter 3 introduced Heroes. You want a much more customizable fighting force with great team build experimentation opportunities, you have to buy Nightfall.

Chapter 4 will introduce... What? What new game mechanic will Chapter four bring that will make you willingly shell out another 50 bucks?

Guild Wars doesn't have the luxury of WOW. Anet can't just raise the level cap, throw in some new high-end dungeons with ever-so-slightly-better gear and keep their player community happy. What makes WOW addictive is that there is always a way to improve your character. There is always better gear to be found, another level to climb, another tradecraft to improve. Guild Wars is the un-WOW in that you get max level and max gear relatively easily. Our game is about skill and creativity of builds. That makes GW a thinking man's game in a way that WOW just isn't.

But this means GW has a special challenge. Anet must retain what makes GW different from WOW (skill-based, max level and equipment no better than prior chapters), but they also need each chapter to offer something so compelling that everyone will run out and buy it. They can't improve old chapters too much or else people will stay put and their revenue will dry up. The new chapter has to make the old ones obsolete in some way.

The real question is, in what way will Chapter 4 make 1-3 obsolete?

One way is obvious - new skills. This is the one easy path Anet has and you can be sure there will be a whole raft of skills for each of the existing (and any new) classes. Hardcore PVPers (of which I am not) will need the next edition to remain competitive.

What PVE element will there be to bring the community along into Chapter 4?

That remains to be seen.

Anet has proven remarkably creative up to this point, but each success makes the next chapter that much harder to "top." They may wind up a victim of their own success or they may impress us all again.

I'll post my thoughts on what they can do to up the ante in a later post.