Guild wars chapter 4
Markaedw
New skills won't do it for my, only my Necro (and the 2 new guys) use any NF skills, my heros are useing my skill unlocks from previous chapters. There are a couple of gems, like the new minnion and that crossfire ranger skill, that are interesting.
Frankly, I don't think we need any more skills, we need more playable races.
Frankly, I don't think we need any more skills, we need more playable races.
realoddsman
Chapter 4 will probably feature a new set of heroes, although the Paragon, Dervish and ritualist heroes will stay as Nightfall exclusives.
Although it would be interesting to see how 2 paragons and dervish heros run in pve since chapter 4 will offer more skills for previous classes.
Although it would be interesting to see how 2 paragons and dervish heros run in pve since chapter 4 will offer more skills for previous classes.
Omega X
Quote:
Originally Posted by Markaedw
New skills won't do it for my, only my Necro (and the 2 new guys) use any NF skills, my heros are useing my skill unlocks form previous chapters. There are a couple of gems, like the new minnion and that crossfire ranger skill, that are interesting.
Frankly, I don't think we need any more skills, we need more playable races. |
Tide to Go
tengu and centuars wont be able to fit the armor
you have to have things that would fit your scar patterns or your platemail
i say dwarves and a possible charr
the only thing holding back the tengu is thier tail and head.
you have to have things that would fit your scar patterns or your platemail
i say dwarves and a possible charr
the only thing holding back the tengu is thier tail and head.
Maria The Princess
lol how would they design a female ele Centaur?.... to keep their thing going she would have to be sexy... :O
False Truth
Quote:
Originally Posted by Tide to Go
tengu and centuars wont be able to fit the armor
you have to have things that would fit your scar patterns or your platemail i say dwarves and a possible charr the only thing holding back the tengu is thier tail and head. |
Thallandor
After 7 pages of discussions on Chapter 4, i think i am already bored of Chapter 4 already...
Vahn Roi
Having 7 pages of pure speculation would wear anyone down.
Redfeather1975
I want chapter four to have a whole continent in 2 different eras.
And a way to swap back and forth between the 2 times to change things like in the game 'A Link to The Past'
And more picking up items in instanced zones! Like the Scepter of Orr.
Doo eet! Please?
/me cracks tiny whip
And a way to swap back and forth between the 2 times to change things like in the game 'A Link to The Past'
And more picking up items in instanced zones! Like the Scepter of Orr.
Doo eet! Please?
/me cracks tiny whip
Shuuda
Personally, I'd like to see more classic Knightly fantasy, Pre seawing landscape, castles and thick, lush forests. Or stolen ideas from lord of the rings ^_^.
Graywing
Quote:
Originally Posted by awitelin
I personally think we are all getting overexcited much too early. I know that the expected every-six-months release timetable is treated like gospel among fans, but let's face it: we don't know ANYTHING about Chapter 4.
This seems highly contrary to Factions and Nightfall, where interviews, small previews, and other pre-release hype was beginning to leak much earlier. The official GW press release announcing Nightfall was over 3 months before launch; previews were being given to 1UP.com back in May. For Factions, the timeline was even earlier - the Factions PvP weekend was four months ahead of time. So where is our info about Chapter 4? No one knows a theme, how it will tie into the first 3 chapters (or whether it will at all), or even any educated guesses about new features. ArenaNet is silent. Gaile gives cute noncommittal answers to keep our minds running amok, but she's not giving us much to chew on, either. They're either running a huge marketing ploy, or they aren't anywhere close to being ready for an announcement. Maybe even a combination of both. My sincerest wish is that ArenaNet is spending the extra time making the new story arc even better than the original. However, I can't help but be annoyed and disgusted that they have given the fans nothing at all. It isn't their responsibility to keep us informed on their progress but perhaps I've just come to expect their standard of fan-company interactions. Been spoiled by it, maybe. Point is, I seriously doubt we should be expecting Chapter 4 for a late April release like Prophecies or Factions, especially not if we are to be kept in the dark much longer. We might want to hold off on these hopes-and-dreams posts for a while yet - or at least keep the speculation over in Sardelac Sanitarium. |
Tide to Go
with that said i need to make 150k fast for a full set of the end o game 15k lol
firewalker
2 new professions the eskimo and the mariachi xD
well speculate can be fun but dont get too attached to speculation or u might end up disapointed.
another race would be cool yes, for those who say that it is impossible i remember that the original gw faq said that so far we could only choose humans but that in the future it might be possible to choose another race.
mounts dont make sense on gw, like open cities dont. this is not wow or lineage or whatever...gw has a instance mechanic of game dont try to think that that will change.
well speculate can be fun but dont get too attached to speculation or u might end up disapointed.
another race would be cool yes, for those who say that it is impossible i remember that the original gw faq said that so far we could only choose humans but that in the future it might be possible to choose another race.
mounts dont make sense on gw, like open cities dont. this is not wow or lineage or whatever...gw has a instance mechanic of game dont try to think that that will change.
Bellucci
Quote:
Originally Posted by Blackhawk
I reckon it'll all be just heroes and they'll unlock you after they've completed the game without you
|
good one
Travek Lavv
Anet will always compell me to buy the new games due to new skills.
But a valid point is made, how long can they keep introducing new things that are as groundbreaking as alliances and heroes? time will tell.
(I think it would be freaking sweet to play as a tengu)
But a valid point is made, how long can they keep introducing new things that are as groundbreaking as alliances and heroes? time will tell.
(I think it would be freaking sweet to play as a tengu)
Jaythen Tyradel
IF we are going to keep speculating...
1.Face/hair change.
I like the ones I have now, but if it were possible to change them now and then instead of rolling a whole new character would be nice.
2.As far as new areas, I would like explorable castles with multiple levels. Each level is its own explorable area with a room to be your outpost.
3. New races would be nice. Dwarf would seem to be the most ideal, but Centuar and Tengu could work too.
4.Setting wise, it doesn't matter to me.
There have been plenty of other suggestions..no need to go over them again
unless Action Jack has something new to add...
1.Face/hair change.
I like the ones I have now, but if it were possible to change them now and then instead of rolling a whole new character would be nice.
2.As far as new areas, I would like explorable castles with multiple levels. Each level is its own explorable area with a room to be your outpost.
3. New races would be nice. Dwarf would seem to be the most ideal, but Centuar and Tengu could work too.
4.Setting wise, it doesn't matter to me.
There have been plenty of other suggestions..no need to go over them again
unless Action Jack has something new to add...
ValaOfTheFens
Quote:
Originally Posted by Redfeather1975
I want chapter four to have a whole continent in 2 different eras.
And a way to swap back and forth between the 2 times to change things like in the game 'A Link to The Past' And more picking up items in instanced zones! Like the Scepter of Orr. Doo eet! Please? /me cracks tiny whip |
Chapter 4 better have a way to gain the favor of the other gods. I'm not into straight up PvP. Balthazar can bite my butt. :P
Here's a quick idea for the new types of PvP:
Lyssa: You'd be teleported into a dungeon filled with puzzles and traps. The minimum number of players would be 4 on each team. Whoever completes the puzzle the fastest gains the favor of Lyssa. For now.
Grenth: Dunno. Maybe something like Dragon's Throat except solo and the enemies would be various types of undead creatures or maybe bone minions.
Dwayna: A survival challenge. Each team would have to walk through a course fraught with dangers like sudden gouts of flame and the team with the most people left wins. This wouldn't be a walk in the park. Attack skills would be useless and skills that make you move faster might actually be detrimental. Oh yeah...all skills would have a 60 second recharge.
Melandru: A test of skill. You'd be given a series of tasks to complete over a fixed amount of time and your goal is to do them as accurately as possible. This would be single player only and by primary profession.
Kormir: A simple game of true or false. Whoever gets the most questions right wins. It would be connected to titles. Roxxorz for someone who gets 10,000 questions right and Suxxor for someone who gets 1,000 questions wrong.
TechnoSword
Quote:
Originally Posted by ValaOfTheFens
There's an RPG that switches between the past and present. Its called FFVIII. *lol*
Chapter 4 better have a way to gain the favor of the other gods. I'm not into straight up PvP. Balthazar can bite my butt. :P Here's a quick idea for the new types of PvP: Lyssa: You'd be teleported into a dungeon filled with puzzles and traps. The minimum number of players would be 4 on each team. Whoever completes the puzzle the fastest gains the favor of Lyssa. For now. Grenth: Dunno. Maybe something like Dragon's Throat except solo and the enemies would be various types of undead creatures or maybe bone minions. Dwayna: A survival challenge. Each team would have to walk through a course fraught with dangers like sudden gouts of flame and the team with the most people left wins. This wouldn't be a walk in the park. Attack skills would be useless and skills that make you move faster might actually be detrimental. Oh yeah...all skills would have a 60 second recharge. Melandru: A test of skill. You'd be given a series of tasks to complete over a fixed amount of time and your goal is to do them as accurately as possible. This would be single player only and by primary profession. Kormir: A simple game of true or false. Whoever gets the most questions right wins. It would be connected to titles. Roxxorz for someone who gets 10,000 questions right and Suxxor for someone who gets 1,000 questions wrong. |
I could totally imagine a starship trooperesque type game similar in elona with those bugs on marga coast and you defending a house or something like that, with a how many bugs can you kill before you die, with waves getting stronger and stronger.
Daimyo Shogun
Quote:
Originally Posted by Lumenil
Take a look:
http://play.com/Games/PC/CART/3-/327...4/Product.html The first of march? isn't it a little bit early? |
date on the link says 1st of September, not March, that is a bit more realistic...
Lord-UWR
Oh this is what I just came up with, checked: never mentioned before !
What if all the owners of prophecies campaign who have 'Protector of Tyria' Title, and have finished all Titan Quests were given another Elite Area other than SF. Ok this has nothing to do with Chapter 4, cuz I have already gave ENOUGH speculation on that. Ok back to elite area...THE CATACOMBS...
Remeber that pretty area in pre-searing called the catacombs, what if it is now like really crazy uber looking with pwnage monsters. And can only be accessed by the old Ashford Abbey place ( forgot the new name, its pretty long ). New armor sets and everything an elite area comes with. It would first of all get everyone who dont have GW 1 to buy it, secondly people would come back to Tyria for some more farming and gaming.
And Of course, something to do with Gwen as well...
IT would also bring population back to Ascalon area, but w/e, just some idea I am throwing out there. Copyrighted !!!
What if all the owners of prophecies campaign who have 'Protector of Tyria' Title, and have finished all Titan Quests were given another Elite Area other than SF. Ok this has nothing to do with Chapter 4, cuz I have already gave ENOUGH speculation on that. Ok back to elite area...THE CATACOMBS...
Remeber that pretty area in pre-searing called the catacombs, what if it is now like really crazy uber looking with pwnage monsters. And can only be accessed by the old Ashford Abbey place ( forgot the new name, its pretty long ). New armor sets and everything an elite area comes with. It would first of all get everyone who dont have GW 1 to buy it, secondly people would come back to Tyria for some more farming and gaming.
And Of course, something to do with Gwen as well...
IT would also bring population back to Ascalon area, but w/e, just some idea I am throwing out there. Copyrighted !!!
Grimm
Can we stop with the "ZOMG MOUNTS N RACES!!!111oneone"
There is no official info about Chapter 4, so anything you hear is just idle speculation.
This is a pointless thread, IMO.
There is no official info about Chapter 4, so anything you hear is just idle speculation.
This is a pointless thread, IMO.
ZEROBahamut
yeah i have to agree with the mounts... we already have running skills :P and new races - that would make the game feel more like WoW... GW is GW and WoW is Wow, don't ever try to make GW into WoW...
Age
I didn't read the part about mounts but I doubt it and hope it doesn't.I think it is good thing they take longer to release this chapter and do some fixing of current chapters.
Wish Swiftdeath
maybe mounts could be a profession (Knight or Paladin etc.). They could move faster than other characters but maybe getting less benefit from defensive skills which reduce the chance of getting hit. They could use high damage skills which require alot of adredaline. Main weapon could be a lance. They could have similar armour to a warrior/paragorn but be unable to carry a shield.
The character and horse are counted as the same(like centaurs) dying as one. They could have special abilities which give allies damage bonuses and have a small chance of knocking down enemies(Or having specific skills/stances to knock down enemies/groups of enemies)
The character and horse are counted as the same(like centaurs) dying as one. They could have special abilities which give allies damage bonuses and have a small chance of knocking down enemies(Or having specific skills/stances to knock down enemies/groups of enemies)
Wertic
Quote:
Originally Posted by Lord-UWR
Um...Guyz, maybe you should pay attention to some other things.
Here is some teasers presented by Anet staff (check GWONLINE.COM for sources) : Think Mursaat, Think Mursaat's city, Think Preserved Territory, Think Orr and Atlantis, Think Anarctica. Think Gwen, Think Shapes, Think Punks, Think Maya people, Think and Think until you figure something out. |
sindex
They already did Europe, Asia, and Africa/Middle East. I think they have hit all of the major east contents already. I just hope they start going westward. If anything it will be based on a new continent.
FexFX
So at this point I think we all need to step back and ask ourselves just how big should the GW planet end up being?! How many new classes do we need? How many "new" skills CAN there be?
Do we need a whole new continent every chapter?
Somewhere around chapter 12 the planet will be insanely huge!
Instead they could instance the world itself...Chapter 4 takes place in Tyria, but its a different tyria...the geography is the same (saving a TON of work for the devs), but the stories, and people are different. Perhaps it is a few years later, maybe even a decade later...but then we introduce a problem with bringing characters from 1-3 over to 4...
Okay, how about this possibility...3-4 is a one way door...
You can start a character in 4 or bring a 1-3 character to 4 but you cant go back. This offers them the flexability of changing the engine, the timeline, and the servers without disinheriting previous characters.
Further I agree, no new classes, but new races for the existing classes...Should their be a bonus/penalty for each race...possibly...perhaps a slight change to maximum stat levels for each race...dwarves can buy up to 13 str not just 12, but as a balance lets say none of the weapon skills can go above 11 as a bought skill...(this would not affect Runes or other bonuses, making STR possible up to 17 and Weapons only possible up to 15...)
Possible Racial unique skills that are balanced by dissallowing some skills that humans have always had access to...
Balance would be very important, and for every racial + there would need to be a balancing -.
New skills are getting redundant. Instead of another 150 skills, only three of which are new, how about just a couple elites, and perhaps the raical uniques...
New classes qill quickly become xeroxes of xeroxes, or collages...Lets take the warrior and mix him with the Prot monk...poof Paragon! Lets Mix the Warrior with the Trap Ranger...Poof Sin (sorta).
No new skills for anyone except for the racial uniques and a handful of elites.
No new classes just racial divisors.
No new areas, just old areas with ALL NEW content.
No Mounts.
No Z-Axis.
No Jobs.
Build on what you already have instead of giving us just more
Give us more interesting not just more.
Do we need a whole new continent every chapter?
Somewhere around chapter 12 the planet will be insanely huge!
Instead they could instance the world itself...Chapter 4 takes place in Tyria, but its a different tyria...the geography is the same (saving a TON of work for the devs), but the stories, and people are different. Perhaps it is a few years later, maybe even a decade later...but then we introduce a problem with bringing characters from 1-3 over to 4...
Okay, how about this possibility...3-4 is a one way door...
You can start a character in 4 or bring a 1-3 character to 4 but you cant go back. This offers them the flexability of changing the engine, the timeline, and the servers without disinheriting previous characters.
Further I agree, no new classes, but new races for the existing classes...Should their be a bonus/penalty for each race...possibly...perhaps a slight change to maximum stat levels for each race...dwarves can buy up to 13 str not just 12, but as a balance lets say none of the weapon skills can go above 11 as a bought skill...(this would not affect Runes or other bonuses, making STR possible up to 17 and Weapons only possible up to 15...)
Possible Racial unique skills that are balanced by dissallowing some skills that humans have always had access to...
Balance would be very important, and for every racial + there would need to be a balancing -.
New skills are getting redundant. Instead of another 150 skills, only three of which are new, how about just a couple elites, and perhaps the raical uniques...
New classes qill quickly become xeroxes of xeroxes, or collages...Lets take the warrior and mix him with the Prot monk...poof Paragon! Lets Mix the Warrior with the Trap Ranger...Poof Sin (sorta).
No new skills for anyone except for the racial uniques and a handful of elites.
No new classes just racial divisors.
No new areas, just old areas with ALL NEW content.
No Mounts.
No Z-Axis.
No Jobs.
Build on what you already have instead of giving us just more
Give us more interesting not just more.
VitisVinifera
Fex, I totally agree. If they keep bringing in more professions, hundreds of new skills, it just multiplies the problems. As we see now, there will always be some wacky combination which owns in HA, which will become an across-the-board nerfs and unfunning. It becomes micromanaged, and anything that's fun and successful becomes a nerf target. The new low of us playtesting their game for them and calling it an 'event' to me is jumping the shark.
Zorian Direspell
The easiest thing to do, as far as new classes go, is to limit future classes from subbing or being subbed by older classes every three Chapters. Let's say that every 3 chapter set is an Epic, and in that Epic, professions can be mixed and matched. Then each following Epic, new professions are introduced that can only be mixed and matched with other professions within the same Epic. New skills may still come out for old professions, but even so they will be limited to mixing skills with professions within the same Epic. This would be for Guild Wars the equivalent of establishing the Standard environment in Magic the Gathering.
VitisVinifera
that made no sense to me. But then neither did playing Magic
Neo Nugget
Well if they introduced a new race i would want it to be a stone summit. theyre just soo cool.
Maxd5
Dont know if this has already been mentioned elsewhere, but why not go underground for CH4? Make if feel bit like the Underdark. The cities could be open to the sun, so you wouldn't get too sick of caverns. Also, make the ceilings high so there wont be any camera issues. This in turn would lead to a story line based more on dwarves, because dwarves live under mountains. Quite a few people have been asking for a Pre-Searing feel, so once in a while, your adventures could take you above ground. Dont know what else to add, so I guess that is it.
Hell Raiser
Ok I have NO idea if this is at all related, but when I type http://www.guildwarsutopia.com I get a search page, but when I just type http://guildwarsutopia.com it brings me to the guild wars website (and yes, guildwarsutopia.com is still the URL). by wikipedia defenition "Utopia" means "no place" or "place that does not exist", but in a negative way used to discredit ideas, too optmistic, unrealistic or impossible to realize. Again I have NO idea if this is relevant.
EDIT:
Oo I remember a long time ago someone mentioned this, to be able to go from that place in old ascalon (sardalec sanctitarium *Spelling?) and enter the catacombs, this time it would be levels. So like you have 5 levels and then you reach a new town. This was a long time ago so I have no links or anything (not even sure if it was on guru)
EDIT:
Quote:
Oh this is what I just came up with, checked: never mentioned before ! What if all the owners of prophecies campaign who have 'Protector of Tyria' Title, and have finished all Titan Quests were given another Elite Area other than SF. Ok this has nothing to do with Chapter 4, cuz I have already gave ENOUGH speculation on that. Ok back to elite area...THE CATACOMBS... Remeber that pretty area in pre-searing called the catacombs, what if it is now like really crazy uber looking with pwnage monsters. And can only be accessed by the old Ashford Abbey place ( forgot the new name, its pretty long ). New armor sets and everything an elite area comes with. It would first of all get everyone who dont have GW 1 to buy it, secondly people would come back to Tyria for some more farming and gaming. And Of course, something to do with Gwen as well... IT would also bring population back to Ascalon area, but w/e, just some idea I am throwing out there. Copyrighted !!! |
Thallandor
Simple questions:
Will GW C4>Archlord (L2 clone but buy once free to play non instanced MMO)? - not likely.
Will GW C4> Granado Espada (L2 look alike with hero mechanics as well.) - dont think so.
Comparing apples and Oranges maybe but its an excuse not to recognise that while games might be different, FUN IS UNIVERSAL NUMBNUTS!
_________________________________
Playing Archlord, chating with GW-MSN
Will GW C4>Archlord (L2 clone but buy once free to play non instanced MMO)? - not likely.
Will GW C4> Granado Espada (L2 look alike with hero mechanics as well.) - dont think so.
Comparing apples and Oranges maybe but its an excuse not to recognise that while games might be different, FUN IS UNIVERSAL NUMBNUTS!
_________________________________
Playing Archlord, chating with GW-MSN
kade
I've heard now that they've done all the major continents they decided to have
aliens invade. There will be a new alien race with a whole slew of sci-fi weapons.
aliens invade. There will be a new alien race with a whole slew of sci-fi weapons.
FexFX
Quote:
Originally Posted by VitisVinifera
Fex, I totally agree. If they keep bringing in more professions, hundreds of new skills, it just multiplies the problems. As we see now, there will always be some wacky combination which owns in HA, which will become an across-the-board nerfs and unfunning. It becomes micromanaged, and anything that's fun and successful becomes a nerf target. The new low of us playtesting their game for them and calling it an 'event' to me is jumping the shark.
|
Which further shines a light on how silly cookie cutter builds are...
Right now a good number of the skills are impractical to say the least, and utterly nerfed to be a bit more emphatic...Now imagine if they were *all* viable options...This is what playbalancing may eventually try to achieve but that could take years with so many combinations...
What may work in one combination may be overpowered or useless in another...
I dont think externalized playtesting is jumping the shark...I think it is the only answer. They need that infinite number of monkeys with an infinite number of typewriters if they ever hope to produce the complete works of shakespear...The more playtesters the better...1 million playtesters playing 1 million characters will eventually produce the perfect MMO if the devs listen openly...
Durik Lakmor
Archlord sucked majorly......seriously there was only one good about that game. WoW clone with worse graphics, Korean Free-MMO gameplay and a very limited character creation system.
The actual Archlord system was a cool concept though.
anyway on CH4, really wish they'd just release some info....
1 million playtesters playing 1 millions characters (though wouldn't it be more likely that they'd have at least 2-3 characters?) will net 1 million opinons that the devs have to wade through the BS on and try to find a general consensus that some portion of the community will hate anyway, perfection is not possible.
The actual Archlord system was a cool concept though.
anyway on CH4, really wish they'd just release some info....
1 million playtesters playing 1 millions characters (though wouldn't it be more likely that they'd have at least 2-3 characters?) will net 1 million opinons that the devs have to wade through the BS on and try to find a general consensus that some portion of the community will hate anyway, perfection is not possible.
zwei2stein
Quote:
Originally Posted by FexFX
They need that infinite number of monkeys with an infinite number of typewriters if they ever hope to produce the complete works of shakespear...The more playtesters the better...1 million playtesters playing 1 million characters will eventually produce the perfect MMO if the devs listen openly...
|
Millions of players have been betatesting skill ballance on Nifgtfall for several months already.
FexFX
Quote:
Originally Posted by Durik Lakmor
1 million playtesters playing 1 millions characters (though wouldn't it be more likely that they'd have at least 2-3 characters?) will net 1 million opinons that the devs have to wade through the BS on and try to find a general consensus that some portion of the community will hate anyway, perfection is not possible.
|
While I agree that perfection is not possible, I was exaggerating on the possible benefits to offer a positive spin on them making us the playtesters for changes. I suppose they could just hold closed betas with a handful of 1337 players and then drop it on the rest of us without getting any feedback from us first...that's standard for most games...
And I doubt 1 million people would offer feedback. Have you? Most people dont speak up, most people watch others speak up and then complain later when things are not right...While I dont complain, I also only speak up if something is seriously broken...meaning that I speak up seldom...I think most people who do speak up are like that...which means that most of the oppinions they will gather in an open event will probably be valid while a percentage will not be...
Even if they only weed through 10% of the feedback they recieve, they are likely to gather a lot of valuable intel from it.
FexFX
Quote:
Originally Posted by zwei2stein
Isn't that what is happening right now?
Millions of players have been betatesting skill ballance on Nifgtfall for several months already. |
I for one see the glass as half full of emptiness and believe the emptiness is pure potential.
Realising that potential is another story altogether of course.