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READ ME FIRST: For the new player on a budget: Which Guild Wars Should You Buy?
7 pages • Page 5
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I have already purchased Nightfall, which sounds like that may have been a good investment for a beginner (altho there were many posts for Prophecies) - I have been reading the entire GW website info, the manual, posts on this board as well as others, reading up on all of the guilds and their websites/forum posts - and can you believe this, I am still so unsure of how to start my character! I want to have an idea of the primary/secondary before I even begin - maybe I'm being over-analytical? Aaagh! I think I've gone into brain overload
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Hello my question is will someone on C1 be able to access all bonuses from other Chapters if he have them or they restricted to their main expantion, i mean if i buy all of them and want to make a Factions/Nightfall profesion and use it on the story of the other chapters (it is posoble?) also will it have access to each chapter options built/exp mod/insig/items/etc or do i need a diferent Character for each Chapter to be able to have access to all their benefits? I use to play FFXI (i got tired of it when there was more Gil sellers than players and quit after 3 years) also played WoW, my respects to the ppl still playing i could not, i have 2 months checking between Lineage and GuildWars but GW pull more my taste on jobs/profesions options so if u can help me with that Info it would be amazing and greatly apreciated Thank You ^^V.
Ack almost forgot, can profesion from diferent chapters can be use at the same time or are restricted to each chapter ex: job C1/job C2-C3-C4 or viceversa Warrior/assassin ,assasin/ranger ,Paragon/necromancer and be able to use them on each chapter?
Ack almost forgot, can profesion from diferent chapters can be use at the same time or are restricted to each chapter ex: job C1/job C2-C3-C4 or viceversa Warrior/assassin ,assasin/ranger ,Paragon/necromancer and be able to use them on each chapter?
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I tried to find an answer to this question and couldn't find any.
Here is what I would like to do:
1. Prophecies sounds like a great start
2. I really enjoy solo PVE and would rather never have to group
3. I really really really like Assassins. I always played the rogue/stalker/assassin types.
4. Money is not really an issue
Is there any way to make an assassin and play him through all the chapters and into GWEN? Can I start with an assassin in prophecies or do I have to get him to level 20 before I can move to another chapter?
Here is what I would like to do:
1. Prophecies sounds like a great start
2. I really enjoy solo PVE and would rather never have to group
3. I really really really like Assassins. I always played the rogue/stalker/assassin types.
4. Money is not really an issue
Is there any way to make an assassin and play him through all the chapters and into GWEN? Can I start with an assassin in prophecies or do I have to get him to level 20 before I can move to another chapter?
you MUST own factions to create an assassin. Assassins and ritualists can only be created in the factions campaign. However you can take the assassin through any campaign as long as you own that campaign.
so basically you can make an assassin and take him through all the campaigns, but you must start in factions.
so basically you can make an assassin and take him through all the campaigns, but you must start in factions.
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Well I started off with NightFall and have to admit it was fun to play and kit out yourself aswell as your hero's.
I then decided to buy Factions, it was easy and storyline was fairly good, qquests gave ALOT of XP and you level up quickly. (Everyone wants to be 20 ASAP and out of those lower levels I'm sure.)
Prophecies was latest I bought and found out it's missions are really complex and seem to drag on and on until you fall asleep, also if you die during one of those missions you don't go to a resurrection shrine, you have to start it all again instead, which I'm sure a new player wouldn't want to waste an hour on a mission and die riht near the end. Like I've experienced
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I then decided to buy Factions, it was easy and storyline was fairly good, qquests gave ALOT of XP and you level up quickly. (Everyone wants to be 20 ASAP and out of those lower levels I'm sure.)
Prophecies was latest I bought and found out it's missions are really complex and seem to drag on and on until you fall asleep, also if you die during one of those missions you don't go to a resurrection shrine, you have to start it all again instead, which I'm sure a new player wouldn't want to waste an hour on a mission and die riht near the end. Like I've experienced
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Originally Posted by Velnos
So if I buy both Factions and Prophecies, can I make an assassin and start him level 1 in prophecies? Or, do I have to play through Factions first before I can start Prophecies with the Assassin?
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When you travel to prophecies as I said you'll arive in Lions arch which is actually a little into the game alrdy so you'll have to backtrack onto ascalon if you want to do all the misisons. After that you can continues on with kryta and so forth.
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I have read most of this forum but it mainly mentions PvE.
I am only interested ( atm anyway ) in playing PvP. I have prophecies but want to buy either Factions or Nightfall. I understand that Fact has Assassin and Rit and AB and NF has Dev and Par and Hero Battles but what about the skills-sets.
Which one is better just for PvP and nothing else???
many thanks
I am only interested ( atm anyway ) in playing PvP. I have prophecies but want to buy either Factions or Nightfall. I understand that Fact has Assassin and Rit and AB and NF has Dev and Par and Hero Battles but what about the skills-sets.
Which one is better just for PvP and nothing else???
many thanks
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i think personally that nightfall is best for begginers,prophecies is great but just to slow, people who don't usually play compputer games get bored of it by the time they get to kryta. While Factions get level 16's in level20 areas. Nightfall is somewhere i the middle fo all of that which makes it great
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I'm seriously considering checking out Guild Wars. I've been playing WoW for a year and a half. I love it for a lot of reasons, and I hate it for one big reason: PvP. There is basically no World PvP, despite Blizzard's best efforts, and playing on a PvP server is more frustrating than exciting. So I'm stuck PvPing in a few battlegrounds, which gets boring after a few hundred rounds, and I don't play enough to log the hundreds of hours required to get the gear to be viable in the arenas. In general, the fact that WoW is so gear dependent makes it frustrating to be a casual PvPer. I have to spend so much time attaining decent PvP gear, and by the time I get to arena play, the expansion will come out and I will be stuck grinding for the next batch of gear again.
I've heard GW is much more dedicated to PvP, and it sounds like the combat system makes PvP a lot more balanced. Also, I assume GW pays more attention to class (profession) balance, something that WoW has a lot of problems with.
So, on to my questions. I plan on picking up Prophecies and playing the PvE content to get a feel for the game and the combat system. I do enjoy PvE as well, but the main reason I want to try GW is the PvP. If I only have Prophecies, will I able to get a good idea of how the PvP works? More importantly, will the lack of extra content from later chapters handicap me so much that PvP will do nothing but frustrate me? If I end up digging it, I will certainly buy the other chapters, but will I be able to tell if I dig it based only on what Prophecies offers me? I don't understand if the skills available in later chapters are better, or if they just give you more flexibility. If it's just a matter of flexibility, would a Prophecies-only character be seriously hindered in PvP?
I guess a final question would be: Does it make sense to buy Prophecies first? From what I've read, it is the best way to become familiar with the game mechanics, and I wouldn't mind experiencing the game from the starting point that the devs intended.
I've heard GW is much more dedicated to PvP, and it sounds like the combat system makes PvP a lot more balanced. Also, I assume GW pays more attention to class (profession) balance, something that WoW has a lot of problems with.
So, on to my questions. I plan on picking up Prophecies and playing the PvE content to get a feel for the game and the combat system. I do enjoy PvE as well, but the main reason I want to try GW is the PvP. If I only have Prophecies, will I able to get a good idea of how the PvP works? More importantly, will the lack of extra content from later chapters handicap me so much that PvP will do nothing but frustrate me? If I end up digging it, I will certainly buy the other chapters, but will I be able to tell if I dig it based only on what Prophecies offers me? I don't understand if the skills available in later chapters are better, or if they just give you more flexibility. If it's just a matter of flexibility, would a Prophecies-only character be seriously hindered in PvP?
I guess a final question would be: Does it make sense to buy Prophecies first? From what I've read, it is the best way to become familiar with the game mechanics, and I wouldn't mind experiencing the game from the starting point that the devs intended.
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Whatever you do, buy Prophecies first. It has the best skills for the six core professions, and it's challenging enough to at least make you learn how to play and not how to farm. Also, you can get a feel for PvP and Guild Wars itself, as the other expansions basically add a few new classes and skills + a crap load of PvE content.
