I personally dont believe or have noticed PUG numbers dropping, but by reading most threads recently, alot of you do.
Most threads in the last few weeks seem to deteriate into an arguement about PUGs and how there are fewer of them. The they start blaming certain aspect of the game;
The introduction of Heroes.
The party search feature.
The use of AI and henches.
The campaigns thinning the player numbers out.
The use of websites like guildwiki to find generic builds.
Not using "proper" builds, or more accurately the builds which they want you to use.
Basically blaming everyone and everything except themselves or the real course of the problem.
I say the real course of the problem, but its really just my opinion obviously. An opinion that I have seen a few posters agree with though.
The reason I believe PUGs numbers may be dropping, or the reason why people are resorting to using henches/heroes is because of the attitudes of playing inside the PUGs.
From my personal experience and the experience of others, the vast majority of PUGs are nothing more then immature, thoughtless, anti-social idiots.
(Im not suggesting that 100% of PUGs are bad. The odd few are fine, but rare. And im not anti-PUG. I have used them now and again to do hard missions or exploration.)
Examples;
You enter a PUG and you asked do you a certain skill. If not your kicked without a single word.
You enter a PUG and within 2 seconds, and no talking, they start the mission while your setting skills.
You enter a PUG and no one talks to anyone.
You enter a PUG and the entire time is spent arguing about which way to go and how to do the mission.
You enter a PUG and someone wants to be trigger-happy and kill everything in sight despite you drawing "no-go" lines all over the map.
You enter a PUG and you may be the leader, and you give directions which no one follows.
You enter a PUG as a Necro and ask the other Necro is their an MM, and they say no. Once inside the mission, they start using your corpses.
The list could go on. While alot of those may contribute, to one degree or another, I dont believe they are the main reason.
The popularity and use of PUGs is falling due to the people inside them. The lack of communication or patience, the elite and "I know better" atittudes. But people would rather blame the heroes and henches just because they offer an effective alternative.
Ther is also the "show-off" factor. Alot of people want to play in PUGs to show off weapons, and armor and to kill alot of stuff to look good. They then blame someone else when it goes wrong. They dislike heroes and henches because if anything goes wrong, they have no one to blame but themselves.
We need to stop blaming everything else and stop winging that people dont use PUGs, especially when the main reason are the people in them and their attitudes.
Unfortunately I dont see it being fixed because most people who play guildwars are probably males between 13-25. Most of which are teenagers who play online games because they havent learnt how to socialise probably and they find it easier to talk to people online. Meaning they dont have to look people in the face and feel the consiquences if their rude to them. I would bet that most rude players in GWs, wouldnt speak the same way to you face-to-face down the pub.
But as for the 20+ players. There isnt any excuse for them to act that way, unless they never grow out of the teenage anx, but thats just sad. If your an older, more mature player and you behave in the way Ive described, then you have no right to complain if PUG numbers are falling.
Dont blame heroes, or other new systems in the game. Grow up and accept responsibilty for how you behave.
Any players who come into the game and experience harrassment in PUGs are going to instantly dislike using them and resort to AI. Its not rock science. Its no different to being jumped on down a certain path when you walk home. Your going to avoid that same ruite from then on if its really bad.
[edit]
Some have made comments along the lines of...TEAMWORK
"You should do as your told in a pug and change your skills and builds to help the team, because its team work."
Which in a way is partly true. But only if your "asked" politely. If its suggested that you change your build and the leader goes on to explain why and gives you the chance to learn then thats ok. Chances are you'l agree and learn a valuable lesson about that mission or quest for future reference.
There are also times when (for instance) you might be an MM, but in this particular mission, no bodies exist. So the leader "suggests" changing and explains why. So you go degen or alternative instead.
It only takes politeness and communication.
But Ive rarely seen that. My experience is that you enter a PUG and they say *bluntly* demand a skill change. If you ask why, or say no, or you cant. Then your most likely kicked. There also times when a conversation can be going on and there is a slight disagreement and your just randomly kicked with no explanation.
I can remember being kicked from a PUG for absolutely no reason as an ele, only to then see the game PUG advertising for an ele/nuker...... which I am! I hadnt said anything wrong, or upset anyone and I obviously had the right build.
There have also been those who have said.... PROFESSIONS WHICH ARE NEVER USED
...some professions are less desired in PUGs then others. I.E Sins or Dervish (from what ive read). How are these professions to survive if they cant use heroes and henches?
You cant deny that in GWs, there are certain stigmas upon certain professions. A certain few you hardly see, or you dont want to see or people dont like to use or bring alot. I admit I personally dont like Sins because from experience they die easily and seem useless. But does that mean they should never get a chance in a PUG? ofcourse not. The user might be very skilled.
That either means people never create that profession or those who do, are singled out.
[example - update]
A perfect example of why to use AI over humans;
Tahnnakai Temple mission in factions. I think its fair to say thats its considered one of the more difficult missions (if you consider any hard). This week I needed to complete it for my Rit.
I've done it before several times with my ele and my ranger, so I knew what it was about. Ive got master on it before both times. But this time I figured ill play through factions with PUGs if possible....
...first pug we had 3 leavers after 5 minutes. We all left afterwards.
...second pug chucked me out because they had 6 players and only added me thinking I was a healer Rit, which Im not. I dont have any healing skills (due to lack of funding to get many skills and choosing dmg and protection ones).
...I then spent the rest of the day posting "Rit lfg for mission". No one accepted or invited.
I gave in and tried it with my hero MM and 6 henches. First try the NPCs died about 3/4 way round. Second try we breezed it with masters.
The moral of the story? I could have been stood there the rest of week trying to get a PUG and Im not optomistic that we would have got masters, let alone survived. Why? Most of Tahnnakai Temple was full of people spamming the chat channel with insults acting like 5 year olds. I didnt really want to PUG with people liable to being extremely immature and just leaving or being trigger happy.
And this isnt evidence of why PUGs just fail in so many ways?
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