about a half a day |

Give them time.
Big_Iron
about a half a day |
MSecorsky
Originally Posted by Redfeather1975
I don't think it's a buff they had in mind.
Probably changes that would give a mesmer more types of useful roles in PVE. |
sindex
Originally Posted by WoodyDotNet
It's not even noon and the West coast yet. Besides, everyone knows developers don't start their day until about 10 AM.
![]() Give them time. |
Free Runner
Darcy
Originally Posted by Feminist Terrorist
Minipets roaring in towns, great. I'll be sticking even more to the smaller, less populated towns.
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Former Ruling
Enix
Zehnchu
Originally Posted by Darcy
With only 20 at a time allowed to be in use, I think a lot of the outposts will be full of people hanging around showing off their minis.
There will be no place without minis. |
Redfeather1975
ericdanie
Alleji
Originally Posted by XvArchonvX
Personally, something that has been overlooked WAAAAAAAAAAAAAAAAY too long is a party window for minions so that MM can actually target individual minions. There were some skills released that were meant to help make minion bombing a legitamate strategy, but as it stands now, what holds back a minion bomber isn't their skills, but the royal pain in the ass that it is to actually target that minion for death nova.
Anyone else with me on this one? |
Ensign
Originally Posted by Zinger314
Enemies have near-unlimited Energy in PvE. Plus it would be faster to kill an enemy than e-denial them.
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Originally Posted by Almighty Zi
I'm assuming that what they mean by looking at bow ranger skills is to balance skills in such a way that we may see some diversity on PvP bow ranger bars. At the moment, if you see a bow ranger in a GvG match you could almost guarantee that he'll have at least 4 of the following skills on his bar: Apply Poison, Savage Shot, Distracting Shot, Natural Stride, Burning Arrow, Broadhead Arrow or Crippling Shot.
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Dex
Originally Posted by Alleji
Why not just have a button that when activated targets closest minion and activated "jagged bones, death nova, taste of death" for you?
Clicking minions is part of the skill of playing a minion bomber. Learn to play the game instead of whining about it. |
Crystal Of Winter
Originally Posted by Pwny Ride
So, when will a walk function be implemented
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Corran Horn
Originally Posted by Alleji
Why not just have a button that when activated targets closest minion and activates "jagged bones, death nova, taste of death" for you?
Clicking minions is part of the skill of playing a minion bomber. |
Zinger314
Originally Posted by Ensign
With a few exceptions, PvE monsters have the same amount of energy a comparable player would have. I've been playing a Mind Blaster, I'm very familiar with the energy capacities and expenditures of monsters in a lot of zones now. *grins* But seriously, they aren't cheating on energy in ways you don't know about, they just do not use skills nearly as much as a player would and tend to die before they run out.
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sindex
Originally Posted by Ensign
(snip).....It being faster to kill an enemy than edenial it, however, is spot-on. I dislike Illusion Mesmers and degen in general for PvE because of it.....(snip)
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Psychic Watch
Crystal Of Winter
Calen The Civl
Originally Posted by TheBaron82
Oh no, Balance is not about spiking one guy after another, but it's about pressuring the team? I found Balance spike is much more deadly than any of the one profession base team. And if people can "think" of a more skillful way to play, they probably can think of a build that works well against the current metagame.
GW and Magic are totally different. With your annalogies I could say that profession being the house color that you play in Magic and I dont recall they're limiting how many color per deck. Plus Magic failed at balancing their cards also, that's why they divide the cards into blocks. Even so there still exist overpowered cards and strategies. |
Retribution X
Gli
Crystal Of Winter
Randomway Ftw
The “kill count” objective has been removed temporarily from rotation in the Hall of Heroes. This change was made to better facilitate testing of 8v8. |
Ishmaeel
sindex
Originally Posted by Crystal Of Winter
lol when the update just loaded up, the 1st thing I hear in town is...
"yeah well I have 3 pets so ha" "omg your pet is awsome!" Let the e-peen commence ~_~ |
Chuckman Jones
Zeph
Originally Posted by Gli
Great...
Now I have to turn my friggin' sound off when I go to town. Please, please, please disable minipet sounds in town. This is by far the biggest annoyance I've ever encountered in almost 2 years of playing Guild Wars. ![]() |
Zinger314
sagilltwins
Monk Gsb
sindex
Originally Posted by sagilltwins
how do i change characters without logging out?
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lg5000
Originally Posted by Alleji
Why not just have a button that when activated targets closest minion and activates "jagged bones, death nova, taste of death" for you?
Clicking minions is part of the skill of playing a minion bomber. |
SilentVex
sagilltwins
Originally Posted by sindex
It's already in there, and working fine. Just have to do the normal log out to do it.
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sindex
Originally Posted by sagilltwins
where is it exactly?
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sagilltwins
Originally Posted by sindex
While your in the game hit the menu tab then log out (or just hit the F12 key), and you should see it as an option.
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JoeKnowMo
* The “kill count” objective has been removed temporarily from rotation in the Hall of Heroes. This change was made to better facilitate testing of 8v8. |
Evilsod
Originally Posted by Ensign
With a few exceptions, PvE monsters have the same amount of energy a comparable player would have. I've been playing a Mind Blaster, I'm very familiar with the energy capacities and expenditures of monsters in a lot of zones now. *grins* But seriously, they aren't cheating on energy in ways you don't know about, they just do not use skills nearly as much as a player would and tend to die before they run out.
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bhavv