I really like the skill panel changes, great organization options, but I too would like the old attribute panel back, also, they should really put the numbers to change the attributes on the right side (instead of the left), as the mouse is naturally on the right from scrolling through skills, it's just more room to travel to change attributes.
Slightly annoyed at new attribute panel
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Originally Posted by Gregslot
I still think the most helpful thing would be a way to separate the skill by profession and atributte, not prefession OR atributte.
For the, the problem of rolling miles and miles is that i have to pass by a lot of skills that i dont use, wich usually belong to my secondary profession. Maybe if we could hide the skills it would be more useful. For example if i were a Me/E and i could just hide the atributtes i wouldnt use (fire, water, etc) by clicking at the atributte's name ![]() And i find the grid thing very, very, very confusing. Not to mention that my eyes hurt a little by seeing a big contrast |
As good as the Skill grids are... i don't think i'll ever use it tbh. Its good been able to actively compare the E-cost/Recharge/Cast times of multiple skills.
Guild Wars looked more professional with the old interface (a button for the remaining attribute points, the attribute buttons being in a position more...native to us humans). Now it looks so much more unprofessional. People who get into the game after this update will have a different opinion on GW's interface. Not good for publicity as far as I know.
Know what else I miss? Weapons saying "Req. # <attribute". Putting the full word instead of the abbreviation "req." makes it seem like they don't know anything about abbreviations and they're being all noobish...
</rant>
Know what else I miss? Weapons saying "Req. # <attribute". Putting the full word instead of the abbreviation "req." makes it seem like they don't know anything about abbreviations and they're being all noobish...
</rant>
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This is probably the best way to put your skills:
And the attribute set up really is annoying, I don't mind the attributes left over though.
I don't mind the skill bar popping up when I load a template but at least make it so that its outside of the box so when I highlight the title it doesn't get in the way of what I'm trying to read.
And the attribute set up really is annoying, I don't mind the attributes left over though.
I don't mind the skill bar popping up when I load a template but at least make it so that its outside of the box so when I highlight the title it doesn't get in the way of what I'm trying to read.
I would love to have collapsible skill lines. I've mentioned it randomly, but no one ever picked up on the usefulness of the idea. I really really want to collapse the Hammer Mastery line since I never use it on anyone.
As far as Anet not being able to revert any UI changes, I call bullshit. To my way of thinking, if you put it in there, you can revert it or take it back or however you want to phrase it. I really hope they do that with this ridiculous attribute panel. It's all kinds of wrong.
As far as Anet not being able to revert any UI changes, I call bullshit. To my way of thinking, if you put it in there, you can revert it or take it back or however you want to phrase it. I really hope they do that with this ridiculous attribute panel. It's all kinds of wrong.
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Originally Posted by Feathermoore Rep
I mean they tried is what counts, but its a bit different to get used to.
Mostly the fact that they switched the columns for up and down. i went to add attributes today and there was no bar there and it took me a second to figure out why. And the pop-up window over the skill templates isn't useful. If i wanted to check the skills i could simply click the template once to see the skill bar appear below the window, and if thats what i wanted then click load. But the pop-up and the display window is excessive. Theres nothing wrong with being aesthetic. Its just one of those personality traits that people have. ![]() |
As for the pop-up window over the templates, I just read them with the cursor off to the side. That's just a minor annoyance.
Maybe some checkboxes in the options panel is a winning solution?
Honestly, I like the new attribute panel except for two things, and it appears these two things annoy just about everyone:
1) The attribute setup on the left side (ungh, back to the right side, please)
2) The annoying popup skillbar when you are trying to manage saved builds
Everything else is fine, IMO. I like changes, just not annoying changes.
EDIT: Whoa, missed that post by Feathermoore - Agreed completely, and worded better than mine.
1) The attribute setup on the left side (ungh, back to the right side, please)
2) The annoying popup skillbar when you are trying to manage saved builds
Everything else is fine, IMO. I like changes, just not annoying changes.
EDIT: Whoa, missed that post by Feathermoore - Agreed completely, and worded better than mine.
I love the update. The attribute window, however, is indeed a bit flawed. It's nice, but it's really confusing to have the arrows on the other side than what we're used to (as in, the up arrow is on the left, down arrow on the right). Also, it could be a good idea to move the previewbox when loading templates a bit to the right.
However, listing skills by icons is hot.
However, listing skills by icons is hot.
This is my idea of a panel for a right-handed:
BTW, I posted an better idea about this in October'06 (with negative reactions of people) here:
http://www.guildwarsguru.com/forum/s...php?t=10064228
BTW, I posted an better idea about this in October'06 (with negative reactions of people) here:
http://www.guildwarsguru.com/forum/s...php?t=10064228
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I don't like it, the tool tips block the number of 'Unused points'. But I like to leave the tooltips on because my girlfriend also plays, but she doesn't remember what everything does all the time.
So whenever I'm trying to get the best uses out of all my stats, I have to keep moving the mouse out of the way so the tooltip closes just so I can see how many points I have left, its very annoying. It would work find though is everything was right aligned, with the tooltip showing up outside the skill window.
So whenever I'm trying to get the best uses out of all my stats, I have to keep moving the mouse out of the way so the tooltip closes just so I can see how many points I have left, its very annoying. It would work find though is everything was right aligned, with the tooltip showing up outside the skill window.
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Originally Posted by NeHoMaR
This is my idea of a panel for a right-handed:
BTW, I posted an better idea about this in October'06 (with negative reactions of people) here: http://www.guildwarsguru.com/forum/s...php?t=10064228 |


