The Worst Skills in GW

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

To the guy who said ZB was bad:

Please uninstall Guildwars.

It has an amazingly big heal, and because protection has always been superior to healing, prot monks can finally get their healing from another source than gift of health.

Plus, it's free. Conditionally ofcourse.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

[skill]Point Blank Shot[/skill]

This skill makes Power Shot look bad, and I can't help but laugh anytime I see someone running Power Shot outside of very early Prophecies, lol

BryanM

Frost Gate Guardian

Join Date: Dec 2006

[skill]Screaming Shot[/skill]

....Is exactly the same as Power Shot in every meaningful way, except it also causes bleeding. It's also a "LITTLE" better than

[skill]Hunter's Shot[/skill].

Stone Sheath for nulling Critical Hits is pretty silly when Dulled Weapon works about as well. (Note that moving and getting hit always results in a critical on you unless they're hAxed with one of these.)

It's definitely intended for Mantra of Earth teams. For farming Stone Striker is vastly superior, of course.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

I use point blank shot all the time with my beastmaster actually.since i have 12 expertise and 9 marksmanship and always need to be close to my pet...

Maximumraver

Maximumraver

Krytan Explorer

Join Date: Sep 2006

The Netherlands

Twisted Revenge [TR]

E/

Quote:
Originally Posted by Evilsod
Wtf is everyones problem with Lightbringers Signet? Use that at r6-8 Lightbringer and you get 18-24 free energy with a 25s recharge.

There are much better things to use, but in terms of Energy gain... this is 1 of the best if used vs Demons obviously. Even Mantra of Recall/Energy Drain would only give ~10-14 energy minus the cost.

Its just theres usually no need to run it over a healing or offensive elite.

All i can think of atm is Word of Censure after reading page 1... that skill has no use.
Elemental Attunement > Lightbringer Signet
Arc. Echo + Savannah Heat > Lightbringer Signet
in RoT that is...

Kit Engel

Frost Gate Guardian

Join Date: Apr 2006

Lords of the Sacred Chao

E/Me

Quote:
Originally Posted by EPO Bot
Some skills are made for secondary professions. Martyr anyone?

But my "favorite" would be Second wind because it's a cure that makes the ailment worse.
Second Wind gives really good returns if used properly with high energy storage, and exhaustion barely hurts you unless it's cutting into your current energy - what's your current energy doing so high during a battle anyways?

Just get your exhaustion to around half your energy pool and cast second wind once every 30 seconds, give or take a bit.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Frenzied Defense is actually pretty useful in RA. One word, Assassins.

Screaming Shot is actually useful for stacking conditions. Used well with Burning Arrow + Apply Poison.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

Screaming shot is really sexy.

Who cares about the damage. It's the bleeding with a very easy to fulfill condition.

I always get a good laugh when monks that aren't paying attention activate frenzied defense, and then die in 5-10 seconds because of the elementalist/ritualist on my team.

Series

Banned

Join Date: Aug 2006

About "The Power is Yours!"... that's probably my favorite Paragon elite. Once you make a build that utilizes it, it is a very good skill. This isn't a shout you just toss onto your bar, you have to build around it, and it is possible to do that very effectively.

Trixz

Frost Gate Guardian

Join Date: May 2006

Mo/

Quote:
Originally Posted by Bankai
To the guy who said ZB was bad
Please uninstall Guildwars.

It has an amazingly big heal, and because protection has always been superior to healing, prot monks can finally get their healing from another source than gift of health.

Plus, it's free. Conditionally ofcourse.
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.

Brother Andicus

Lion's Arch Merchant

Join Date: May 2005

Scotland

The Illuminati

Quote:
Originally Posted by Trixz
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.
Dude, kindly stop with the trolling.


And to the person that wrote a whole paragraph about why infuse health is the worst skill in GW.......go see a shrink.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by Trixz
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.
whoah...take a deep breath.

As for ZB, it is easily one of the best prot elites to run in many situations. It can do well in general PvE, but it really shines in TA like situations where there is only one monk. Just because a skill isn't useful in GvG does not mean that the skill itself is bad.

Chilly Ress

Chilly Ress

Jungle Guide

Join Date: Oct 2005

Kinetic Fusion [kF]

Me/

Two words. Angelic Protection.

Trixz

Frost Gate Guardian

Join Date: May 2006

Mo/

Quote:
Originally Posted by Brother Andicus
Dude, kindly stop with the trolling.


And to the person that wrote a whole paragraph about why infuse health is the worst skill in GW.......go see a shrink.
I'm not trolling. Just because I have a CONSTRUCTIVE opinion does not mean I am trolling. Jeez, be a bit more merciful people. This community is harsh.

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

Quote:
Originally Posted by Bankai
I always get a good laugh when monks that aren't paying attention activate frenzied defense, and then die in 5-10 seconds because of the elementalist/ritualist on my team.
Sun and Moon Slash against a kiting (auto crits) frenzied defense monk. It hits for ~360 damage.

Sk8tborderx

Sk8tborderx

Jungle Guide

Join Date: Nov 2005

PA

Us Are Not [leet]

W/

Gladiators defense:

Tanks cannot use this because they cannot hold aggro due to it causing the enemies to scatter, and no one would ever use this in PvP so it makes this skill completely useless. Only reason to cap this elite is to get the title.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Quote:
Originally Posted by VendingMachine
Not worst but look compare these 2

http://gw.gamewikis.org/wiki/Swirling_Aura
omg thats a total peice of crap...

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

I always found Keystone Sig to be utterly useless. Someone once showed me a build that would work(ish) but largely I'd prefer to use Keystone on my opponents than myself.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

Quote:
Originally Posted by Trixz
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.
Since when is ZB crap in GvG?

omg pres b plx

You do realize you're trying to tell people one of the best monk skills is worthless, right?

The only reason why someone could say ZB is bad is because it's so overpowered in 4v4, and you need quite little skill to use it in such an environment.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Zealous Benediction, in terms of a stand battle with two monks, is generally inefficient. Without the benefit of <50%, ZB is just an elite heal other. If your teammate is taking spike damage bringing him under 50%, infuse or quick prots are more effective than ZB. If pressure slowly brought him low, the boosts from LoD/HP would heal them, and unless you allowed the player to be under 50% health long enough to ZB cleanly, it becomes significantly less efficient. In terms of skill slot usage, you'd be better off running heal other on an LoD monk and an elite with more versatility (LoD for antipressure/helping split chars, Divert or RC, etc) in a two-monk stand situation.

On the other hand, on a monk runner, ZB is a highly effective skill. ZB shines in single-monk skirmish situations, so putting it on a splittable character, especially a monk runner which can cover NPCs, have a strong solo survivability rate and turtling capability, as well as good split support, is a fair move.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Maximumraver
Elemental Attunement > Lightbringer Signet
Arc. Echo + Savannah Heat > Lightbringer Signet
in RoT that is...
Well thank you for that valuable nugget of information... I specifically said offensive elite and Ele Attunement is 1 of the best e-management skills in the game for an ele, of course its gonna be frigging better. Post something thats at least useful. (also why is Savannah any good... seems absolutely awful in PvE as far as i can tell).

Quote:
Frenzied Defense is actually pretty useful in RA. One word, Assassins
Never heard of Wary Stance? I'd rather that than get owned on the offchance the law of probability isn't on my side.

Personally i think ZB needs to be moved into Divine Favour. It doesn't have anything to do with Protection at all.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by Evilsod
Personally i think ZB needs to be moved into Divine Favour. It doesn't have anything to do with Protection at all.
Personally, I think the skill is fine where it's at. The skill may be more like a healing spell than a protection spell, but it's there for synergy just like how Dark Bond is in Blood Magic.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

[skill]Expert's Dexterity[/skill]
[skill]Archer's Signet[/skill]

??

BryanM

Frost Gate Guardian

Join Date: Dec 2006

Archer's Signet has got to be one of the biggest piles of dreck ever. Someone accidentally put a Marksmanship elite in the Expertise pile, hmm?

If you can use it, you don't need it. If you need it, you can't use it. Sooo nice of them.

My current awful skills-o-meter based on this topic:

1. Extend Conditions
2. Archer's Signet (3 second activation omg omg omg omg)
3. Wastrel's Collapse (until someone convinces me it has any value)
4. Oogie-boogie's Cry
5. Swirling Aura
6. Elemental Flame

Awesome how my top three are all elites right now. I normally find myself building a build AROUND an elite, or rounding it out with one. Those three are skills I would probably never, ever use even if they weren't elite.

Trixz

Frost Gate Guardian

Join Date: May 2006

Mo/

Quote:
Originally Posted by Avarre
Zealous Benediction, in terms of a stand battle with two monks, is generally inefficient. Without the benefit of <50%, ZB is just an elite heal other. If your teammate is taking spike damage bringing him under 50%, infuse or quick prots are more effective than ZB. If pressure slowly brought him low, the boosts from LoD/HP would heal them, and unless you allowed the player to be under 50% health long enough to ZB cleanly, it becomes significantly less efficient. In terms of skill slot usage, you'd be better off running heal other on an LoD monk and an elite with more versatility (LoD for antipressure/helping split chars, Divert or RC, etc) in a two-monk stand situation.

On the other hand, on a monk runner, ZB is a highly effective skill. ZB shines in single-monk skirmish situations, so putting it on a splittable character, especially a monk runner which can cover NPCs, have a strong solo survivability rate and turtling capability, as well as good split support, is a fair move.
THANK YOU Avarre. Bankai couldn't quite grasp it I guess. Yes, it is good in 4v4 and maybe HA.
I'm so glad someone sided with me for once...

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Quote:
Originally Posted by Trixz
THANK YOU Avarre. Bankai couldn't quite grasp it I guess. Yes, it is good in 4v4 and maybe HA.
I'm so glad someone sided with me for once...
He didn't side with you, he made you look not completely insane by giving 1 situation where it isn't as effective.

Then confirmed everyone else as to the situations it is good in (Even in GvG..not even talking about TA).

Older quote:
Quote:
I'm not trolling. Just because I have a CONSTRUCTIVE opinion does not mean I am trolling. Jeez, be a bit more merciful people. This community is harsh.
See, the difference is, you didnt say anything constructive. Most of your posts have been something along the lines of "ZB is teh sux, and u da sux if u like it", which when repeated so much in this thread, saddly is Trolling..


---------------------

Anyway, Worse Skills...Theres some that really have no situation where they are useful. Like Extend Condition. This would be ok in some imaginitive farming build I guess (where no removal exists) if it didn't cap the Condition length so low (yes 30 secs is not even worth it, when any meaningful condition already lasts 15+secs and/or is easily spammable).

"The Power is Yours!" is not useless, but its not worth using over other choices. Yes if you play a build around using it you can get around its negative side..but fact is...Its effect isn't really worth a whole build around it...and is not the greatest support a paragon can give anymore after the Motivation nerfs. Would be atleast splashable somewhere if the negative was straight -energy unstead of degen.

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Barrage.....

Dark Interception

Dark Interception

Academy Page

Join Date: Oct 2006

Maybe not the WORST but .. Mirror of Ice, what a stupid skill just look at it, it has nothing to do with water magic. and it looks more like a mesmer skill, did they run out of ideas when they had to make new water elites?

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Mirror of Ice is quite fun in 1vs1 Scrimmages, so its technically not even close to the worst.

LazyLink

Academy Page

Join Date: Jul 2005

Ascalon Dung Warriors

R/Mo

[skill]Scavenger's Focus[/skill]

At the same level of wilderness survival you get 4 more damage out of kindle arrows (which adds the extra damage no matter what), and Scavenger's Focus costs 5 more energy, AND it takes the elite slot.

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Quote:
Originally Posted by LazyLink
[skill]Scavenger's Focus[/skill]

At the same level of wilderness survival you get 4 more damage out of kindle arrows (which adds the extra damage no matter what), and Scavenger's Focus costs 5 more energy, AND it takes the elite slot.
Wow, impressive!

Whoever thought that out, -.-

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Quote:
Originally Posted by LazyLink
[skill]Scavenger's Focus[/skill]

At the same level of wilderness survival you get 4 more damage out of kindle arrows (which adds the extra damage no matter what), and Scavenger's Focus costs 5 more energy, AND it takes the elite slot.
but i like scavengers focus

Quote:
Originally Posted by Retribution X
Barrage.....
?!?!???!! hope your joking

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I think there are only 3 situations where a skill appears on the radar for tweaking/balancing.

1 is if it is abused enough in PVP to seriously skew the builds being used. It appears on the radar pretty fast.
2 is if it's abused in farming builds to be incredibly effective at netting tons of money. It appears on the radar a little slower there.
3 is if it's complained about relentlessly on the forums. It appears on the radar like a crippled turtle there!

If a skill doesn't encounter any of those 3 conditions it goes untouched forever. It's why there still some godly skills in PVE and many skills that are absolutely rubbish compared to anything else.
I wonder if Alpha server testing even touches on every skill and it's contribution to the game's fun factor at all.

Kuja

Kuja

Frost Gate Guardian

Join Date: May 2005

MA

Kame

Mo/W

All these noobs and trolls talking about skills -.- The title says "WORST" not decent or sort of bad skills. Many people have listed worse skills not THE worst skills...since 90% of skill ins GW fit in the worse category.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

How about Tease.
You need to bring 7 skills just to make Tease affective, if you can even call it that.

Cruz Ctrl

Cruz Ctrl

Frost Gate Guardian

Join Date: Jan 2007

R/

Haven't posted in a while so here's my top 5 worst elites...:

1. [skill]Wastrel's Collapse[/skill]
2. [skill]"The Power Is Yours!"[/skill]
3. [skill]Defensive Anthem[/skill]
4. [skill]Thunderclap[/skill]
5. [skill]Amity[/skill]

And a note to all the ppl getting so worked up about skills they think isnt so good, just let it go...this is just a discussion of opinions so take it easy...peace

Orbberius

Krytan Explorer

Join Date: Sep 2005

Succor

If you use it, you are a

Eonwe

Jungle Guide

Join Date: May 2005

New Jersey

Idiot Savants

Otyguhgughgh's Cry

ultima

Frost Gate Guardian

Join Date: Jun 2006

ultima

W/Mo

it surprises me keystone signet is only called twice its a skill from beginning of the game and i cant think of any proper build of it.
it even disables non signet skills... if any1 knows a build with keystone signet post plz i would like to give it a try ^^

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by cthulhu reborn
Of course it was a great skill to use against the doppleganger cause you don't give the combo to him and he sits there and dies together with SS and insidious parasite
So the doppelganger dies because he uses Chillbains? That's hardly a reason to say Chillbains is good imo.
Quote:
Originally Posted by cthulhu reborn
try infuse health
Infuse is one of the best monk skills in the game, but it's meant to be used by teams who coordinate. And think.
Quote:
Originally Posted by Trixz
ZB is definately crap in GVG
deep breath
lolololololololol
ZB runners?
ZB infusers?
Quote:
Originally Posted by lennymon
[skill]Expert's Dexterity[/skill]
[skill]Archer's Signet[/skill]

??
Archer's Signet is crap. You need high expertise for it to be effective, but at high expertise you won't need it because expertise is enough Emanagement by itself
[skill]Expert's Dexterity[/skill] is the exact opposite, so it could have some use if bow attacks didn't suck.