[Dev Update] Hard Mode and Sunspear & Lightbringer Titles
Big_Iron
This is great news. I'll probably start playing GW again.
Enchanted Warrior
And now we do the dance of joy!
Eviance
EXCITED!!!!!!!!!!!! You go Anet!
Envious
Alright! This is good stuff, can't wait for this implement.
Orphan Anthem
So after RP toon's go through the game on normal mode we can then enter hard mode and go through the game again and get new skin's possably hardmode armor?
Any possable chance of a special aura or something that shows you've beat hardmode or are going through hard mode kinda like hardcore for Diablo 2
Any possable chance of a special aura or something that shows you've beat hardmode or are going through hard mode kinda like hardcore for Diablo 2
Rockby Quickfoot
I have to say, I'm ecstatic about this update. It sounds really really fun. If you ask me, take as much time as yous need for this, make it as fun as possible
On the flip side, I'll have to get my guild together now so I can get Master's on Raisu Palace. Yous better make that even harder next time, so we can have a larger blast
On the flip side, I'll have to get my guild together now so I can get Master's on Raisu Palace. Yous better make that even harder next time, so we can have a larger blast
lucifer_uk
Removed because i have lost all ability to care since i heard about GrindWars 2 - just like WoW edition!!!!!!!!!!!!!!!!!
Darko_UK
So basicaly......I'm going to be able to farm again?
Sir Skullcrasher
I can't wait for the hard mode, but would we get a easy button just in case things go out of control?
FeroxC
About damn time that searing flames on the flame djin got a good buff, this will be FUN
Yue
Wow. No wonder Jade Isle is still in the game.
Radicus
As a dedicated player, griding and working hard towards my 'People Know Me' title, I was shocked when the hard mode was accidentally released a few weeks ago and I lost 3 of of protector titles!
I really counldn't be f#$%^&*ed doing all those missions all over again! Whats the point? I already know how they end!
Players with exisiting titles shouldn't be penalised by having to do them all over again, save that for people starting new characters.
It was bad enough grinding enough shards and ectos for FoW gear (the old version) and then finding thew NEW FoW gear is inscribable now! No way am I going to go and farm another million gold worth to get the same gear with an inscribable mod. At least make a system wide change that automatically updates each characters gear with the mod.
Lightbringer is a very tedius grind indeed... up just on 40k along and have approx another 5000 djinn to kill! Dont make it harder than what it already is please!
I really counldn't be f#$%^&*ed doing all those missions all over again! Whats the point? I already know how they end!
Players with exisiting titles shouldn't be penalised by having to do them all over again, save that for people starting new characters.
It was bad enough grinding enough shards and ectos for FoW gear (the old version) and then finding thew NEW FoW gear is inscribable now! No way am I going to go and farm another million gold worth to get the same gear with an inscribable mod. At least make a system wide change that automatically updates each characters gear with the mod.
Lightbringer is a very tedius grind indeed... up just on 40k along and have approx another 5000 djinn to kill! Dont make it harder than what it already is please!
mfish9374
I like the idea of a more difficult mode of play, I love the elite misson when you can find people who have the ability to do them. However the lock pick idea? I thought GW was not a grinder. Already we spend hours getting lightbringer points so you can get accepted into a group in DoA. Now we have to spend more countless hours grinding out a lucky title or go broke buying keys at up to 1.5K per for a 300g item. Not to mention just spending forever getting a title which allowed you to salvage items without loosing half the item. Seems like you guys are just working on the Everquest model of make the game so they can never catch up. And with 9 characters... uhg.. Just getting tired after 19 months of this..
Michael
Michael
Swift Thief
Random complaints "Liek wtf! ANet promised to release a way to get max Lightbringer and Sunspear! But that is so totally not true. Instead, hard mode is coming, liek wtf! I think ANet is so totally wasting their time with less important stuff! Ah! OMFG!" Lol...
Tyl Kai
Am I the only one who noticed that while this is set to release in a month or so along with the next chapter of guild wars. Looks to me like it might be a major part of the chapter update if not the chapter update.
dargon
Quote:
Originally Posted by Tyl Kai
Am I the only one who noticed that while this is set to release in a month or so along with the next chapter of guild wars. Looks to me like it might be a major part of the chapter update if not the chapter update.
|
Dahl
Quote:
Originally Posted by Swift Thief
Random complaints "Liek wtf! ANet promised to release a way to get max Lightbringer and Sunspear! But that is so totally not true. Instead, hard mode is coming, liek wtf! I think ANet is so totally wasting their time with less important stuff! Ah! OMFG!" Lol...
|
eudas
Quote:
Originally Posted by TabascoSauce
1) The game is increasingly forcing me as a player to take a specific cookie cutter build(s) to beat the bad guys. Specific example - without "Shields Up" in the Morah Mission, you are taking crazy damage and will have that wonderful wipe experience. So, a generic build that would have won in Prophecies will not longer cut it in Factions or Nightfall.
|
Not all skills are created equal, nor is it possible for them to be. Some skills are going to be better suited for particular tasks than others. It follows that as the task becomes more difficult, fewer and fewer skills are viable options to successfully complete the task.
Therefore, as game difficulty goes up, "cookie cutters" (as you like to call them) are the remaining viable options. This is not because people are "thinking small" or "intolerant of outside-the-box thinking"... it's because those are the remaining options that work efficiently and effectively, the ones that are still capable of fulfilling the task. It's Evolution In Action. The strong builds survive, the weak builds fall by the wayside.
It is left for the reader to decide if that is the game that they want to play; that is outside the scope of this post. However, I hope that this helps you understand better what is going on at a macro level.
We asked for harder PVE -- they gave it to us. As a side effect of things being more difficult, fewer builds are viable. Evolution In Action. I don't know how to say it more simply than that.
Eudas
Absolute Eminence
I love hearing the complaints from people when new dev information is released. Isn't it more appropriate to complain when it isn't released?
Lord-UWR
Well. I LOVE IT.
At least this will keep those who play PvE happy for a while, maybe until the end of summer? I have to take my 4 PvE characters through this for sure, but I have to get 2000 more fame for my rank 10 at the same time, SO MUCH TO DO, SO LITTLE TIME!!! AP EXAMS ARE COMING TOO!!! WAAAAAAAAAAAAA!!!
At least this will keep those who play PvE happy for a while, maybe until the end of summer? I have to take my 4 PvE characters through this for sure, but I have to get 2000 more fame for my rank 10 at the same time, SO MUCH TO DO, SO LITTLE TIME!!! AP EXAMS ARE COMING TOO!!! WAAAAAAAAAAAAA!!!
LordDeArnise
Yeah, so much to do in so little time. I still have several character to go through Nightfall in "Normal Mode". I do think Hard Mode seems to have potential, but I think it won't really attract that many players come late spring and summer.
Roland Of Ka Tet
When can we expect some news on GW2? Specifically, will our PVE characters, weapons, and titles transfer to the new game? So much effort has gone into building these characters it would be a waste not to allow them into the next game.
dargon
Quote:
Originally Posted by Roland Of Ka Tet
When can we expect some news on GW2? Specifically, will our PVE characters, weapons, and titles transfer to the new game? So much effort has gone into building these characters it would be a waste not to allow them into the next game.
|
danalp
Well done.
Allways improuving its the only way to success.
Thank you.
Allways improuving its the only way to success.
Thank you.
jbwarrior
Hi gaile,
This sounds very very nice
But if you want to do the hard mode, is it still possible to go back into normal mode?
Give my thanks to ANET for this update, I can't wait.
Mr Jorgen
This sounds very very nice
But if you want to do the hard mode, is it still possible to go back into normal mode?
Give my thanks to ANET for this update, I can't wait.
Mr Jorgen
Polon
When we get Title for Faction Baltazar ?? PVP plz
Michel Longshorts
Now here is an interesting concept... better drops in hard mode eh?
Hard Mode UW solo...
That should be a nice challenge!
Hard Mode UW solo...
That should be a nice challenge!
Guildmaster Cain
I just like the fact that Anet tries to listen to its players and it seems they really make an effort into it. Like Afflicted explosions, which pretty much made the Assasin the worst choice for a Factions character, but outside Factions, it pwns. Updating this and other stuff like it will be appreciated. It looks there will be a major 'cleanup' coming.
Paperfly
So, um, why do we want to split Guild Wars' already splintered player base in half again?
...One of these days I'm going to stop being a hypocrite and buy one of those single player RPGs sans messed up MMOG economy that I always compare the current GW PvE experience to. Unfortunately, Bioware's been focussing more on consoles recently, so I can't think of too many good ones offhand.
...One of these days I'm going to stop being a hypocrite and buy one of those single player RPGs sans messed up MMOG economy that I always compare the current GW PvE experience to. Unfortunately, Bioware's been focussing more on consoles recently, so I can't think of too many good ones offhand.
Rene Saliere
Will Hard Mode 'unmax' Protector Titles like it did for a few hours on Valentine's Day?
Evilsod
Quote:
Originally Posted by Rene Saliere
Will Hard Mode 'unmax' Protector Titles like it did for a few hours on Valentine's Day?
|
Rene Saliere
Quote:
Originally Posted by Evilsod
I hope so. Endless amusement watching 100s of people come to whine on here that Anet nerfed there title
|
And for the record, I'd rather be a 'whiner' or rather in this case, a critic with an opinion that has a rational basis, than a herd animal accepting whatever outrageous fortune throws at them.
Kakumei
Quote:
Originally Posted by Rene Saliere
My KOABD Title is made up of 3 Protector and 2 Explorer. I didn't earn them by whining. I didn't earn them with Ebay gold either. I earned them by playing the game like it was meant to be played.
And for the record, I'd rather be a 'whiner' or rather in this case, a critic with an opinion that has a rational basis, than a herd animal accepting whatever outrageous fortune throws at them. |
Komradkyle
going back to the old areas with higher levels will be fantastic. This makes the whole game worth exploring. Before ascalon, kryta,maguma and some say the desert was completely a waste once you hit 20 because drops sucked. Now they will be better and count towards titles? That's fantastic.
Melkorium
This does sounds brilliant, well worth the wait and should extend the lifespan of the game considerably (he says after playing it for 19 months now).
Just as a piece of wild speculation (and sorry if this has been mentioned), but could part of better Hard Mode drops be inscribable versions of Proph. and Factions weapons.
This would certainly drag me back to RoF to get that Magma Shield and Mursaat bow with inscriptions.
Just as a piece of wild speculation (and sorry if this has been mentioned), but could part of better Hard Mode drops be inscribable versions of Proph. and Factions weapons.
This would certainly drag me back to RoF to get that Magma Shield and Mursaat bow with inscriptions.
Cebe
Quote:
Originally Posted by Evilsod
I hope so. Endless amusement watching 100s of people come to whine on here that Anet nerfed there title
|
Batou of Nine
Quote:
Originally Posted by Gaile Gray
Beyond all of that, we've also realized during the course of development that these changes give us the ability to rebalance several things in Normal Mode that players have found too challenging or unpleasant. For example, we're altering the death explosions of the Afflicted creatures in Factions, creature distribution in particularly difficult areas, monsters scattering away from area of effect spells, and healer creatures running from melee attackers indefinitely. We've also decided to add a number of PvE-only Sunspear skills, which will be available to players through both Normal and Hard Mode.
|
LoL, anyway. All the other additions and gameplay mechanis being implimented sounds REALLY exciting. Can't wait!
cheers.
matt_longbow
sounds great, can't wait for the release should be nice addition to the game, looking forward to seeing some new drops
Blackhawk
*Waits to see what other parts of the game bust when this updates applied*
phallanxian
Quote:
Originally Posted by VitisVinifera
this has all the trappings of 'grind' and equating challenge with huge mobs of overpowered creatures |