Idea - REAL Green Weapons

[)Ian(]

Frost Gate Guardian

Join Date: Dec 2006

Italy

Amici della gnocca [Gnoc]

W/

/signet very nice idea

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

Steelhand is an assassin boss that hangs around Nika in Bukdek Byway. He has the skill [skill]palm strike[/skill] and Kenshi's Butterfly Daggers

/signed. As said before, since you can spend the money and get a customized weapon of your choice, anyway, all they would be doing is allowing you to name it. As long as it was limited to one per char and customized, the "all-holy economy" wouldn't be affected.

It would be a great idea for GW2, and might even keep people interested in getting all the games just to have that "Grobnar's Hammer" to take with them to GW2.

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

It would make a much nicer addition to the HoM than these Destroyer things.

I would not limit the req to 9 however. Hassini Softshell has a req 0 AL 8, +20 Health shield. If a Ranger wants a Req 0, AL 8, +5 Energy shield - why not. We still need Ranger wand and focus/staves for Druid Beast Masters. (req Expertise, damage Elemental of some type).

However, for the most part I would be generally inclined to promote items within their classes specific lines. (I merely feel the ranger Beast Master has always been slighted by having to use everyone else's staves and foci.)

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Make them not allowed in PvP or give PvP characters the same ability on the weapon creation screen.

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

/Signed.


Like the idea, as long as it doesn't overpower things

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by anonymous
Make them not allowed in PvP or give PvP characters the same ability on the weapon creation screen.
Well it's certainly an option, though I wouldn't know how difficult it would be to give one line of weapons "This item can not be used in PvP".

Quote:
Originally Posted by MirkoTeran
So you want even more imbalanced in PvE? GG.
As for people moaning on about it being "imbalancing PvE"...can I take this opportunity to remind you that ANYTHING is overpowered in PvE these days, and skills like Ursan Blessing already made PvE a big pile of imbalanced lulz. Is a green weapon with existing mods and a unique name going to further imbalance anything? More to the point, would any (sensibly designed) new mods actually imbalance PvE in the slightest? I highly doubt it. There is still a price for the weapon, there is still a limited number of ways of obtaining it...One per character has been suggested. That would be enough.

Prof Of Black

Prof Of Black

Desert Nomad

Join Date: Nov 2006

@ Sensation Black

Death is Energy [DIE] ~ Raining fame alliance

Yeah, good idea, immediatly customized when bought from trader.
PVE ONLY.

~Prof.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

I dont understand the PvE only thing. If you unlock everything and I have unlocked alot, you can already do this. You build the weapon you want with the mods you want. the only difference is with Beavers idea you get to choose the skin it uses. And it has your name on it. So whats the problem?


~the rat~

U Wanna Die

U Wanna Die

Lion's Arch Merchant

Join Date: Jun 2007

W/Mo

i know this is a semi-old post, but i found it and i think its a great idea, but limitations of course. It should have different customizable options for a skin, and certain ones cost more (categories of ones with high prices, or everyone will have same expensive one). Different prices for dyes and stuff, but it shouldn't be as easy as finishing the game. You should need all three protectors, or even Legendary Guardian and then complete EOTN to craft it.

but still /signed

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

/signed for a thousand times. I want to have the Leeroy´s Claymore.

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

I guess this might be cool

/signed

Meggle

Meggle

Frost Gate Guardian

Join Date: Jan 2008

Drawn and Quartered

R/N

/signed


Fun way to keep things ....fun! XD

Jiub

Jiub

Frost Gate Guardian

Join Date: Oct 2006

The Sky Pirates

W/R

/signed

my favourite idea that i have ever read in my life

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

/signed

I have an idea on a slight change to this, and I did not read through all the posts, so sorry if it was mentioned.

Instead of creating the name of a weapon and your name on it, how about just being able to put your name on any non-green weapon? It would take out the choose your req thing so there wouldn't be aby req expertise weapons, which I noticed some1 said they would make. So it would be an existing weapon, with existing mods, and existing name, but just with your name in front of it, and of course customizing the weapon when your name is put on. an example would be Azazel's Tormented Daggers, and whatnot. But the original post seems just as good, thought i'd put my idea in there too.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/signed
Since the OP edited his post, I think it's a nifty option.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

/signed
Whats the worst that can happen?You say 2k to buy all the mods?
If your hero goes down in history, he should go out with a BANG!
And I always wanted Shiro's Blades without the vampiric effect :P

pfaile

pfaile

Lion's Arch Merchant

Join Date: Oct 2007

Orlando

Divine Order of Heroes

P/R

/signed

I did not read the whole thread, but this would also be VERY nice in GW2 from the HoM. Your hero's lengendary weapon.....that your desendant gets.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

/signed

This sounds like a cool idea with lots of potential

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

/Signed

Jiub

Jiub

Frost Gate Guardian

Join Date: Oct 2006

The Sky Pirates

W/R

just had a thought, how about you can only get it once you max out your HoM/Monument of Valor. like how the rainbow pheonix only appears when you've done certain stuff, when you meet the specific requirements some ghostly weaponsmith dude appears and offers to craft you an ultimate weapon for a pricely sum/after you do a special quest for him.

or how about when you beat all four games in NM/HM and/or max HoM the avatars of the gods appear in your HoM and you go to the god of your profession (eg. warrior -> balthazar) and they offer you a mighty weapon to show your deeds or whatever.

maybe even a mini-storyline similar to the scavenger hunt where you have to run all over the world to the hardest to reach places to fetch the different materials and stuff to get the required mods on your weapon.

would make them near-impossible to get so would stop the whole "noobs getting them an giving then silly names" thing, and probably wouldnt be too imbalanced.
also, if you get the God Walking Amongst Mear Mortals title, surely a god wouldnt be using some other dude's special green axe would they? if you were a god then you would have your own super weapon.

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

Quote:
Originally Posted by Curse You
  • the weapon is customized upon creation
  • the weapon can only be made once per character
  • the name must feature a part of your character's name (ex. The Curse)
  • the mods make sense (no shields with req 9 prot)
/signeed with those restrictions

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/signed

Very unique and I must have saved the world a thousand times over by now.

pfaile

pfaile

Lion's Arch Merchant

Join Date: Oct 2007

Orlando

Divine Order of Heroes

P/R

Quote:
Originally Posted by Eldin
/signed

Very unique and I must have saved the world a thousand times over by now.
In GW2, your HoM statue should have the following:

Here lies **********
He/She save the world a lot.


Geek reference:

Buffy the Vampire Slayer's epitaph when she died after the Gloria season.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

If it's PvE only, maybe. Although, just like with the names, people would abuse the weapon names (e.g. John Doe Hates Knee Grows, John Doe's Big Pea Ness, Mustaf Herod Apyur Puper (for all the SNL fans?))

I like the idea, but we can't trust the community to be responsible.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Quote:
Originally Posted by Kanyatta
If it's PvE only, maybe. Although, just like with the names, people would abuse the weapon names (e.g. John Doe Hates Knee Grows, John Doe's Big Pea Ness, Mustaf Herod Apyur Puper (for all the SNL fans?))

I like the idea, but we can't trust the community to be responsible.
Why should you care if someone names their weapon that? If what someone does online angers you, you should take a break from online games.
/signed, great idea. If bugs can have green weapons then so can we.

Nanood

Nanood

Wilds Pathfinder

Join Date: Aug 2005

Supermans Crystal Palace

Legion Of The Dark Sun

/signed Yay for an uber item of pwnage named after me

maverickthewolf

maverickthewolf

Krytan Explorer

Join Date: May 2007

Brazil

D/

I want a shield req9 prot or divine

Angelina Collins

Academy Page

Join Date: Feb 2008

Heaven Royal Knights (HRK)

A/N

it would not be unbalanced for PvP, you Pvper's have no idea what you are talking about anymore. There are colectors with focus items that have the same stats as shields, with out the added 16 armor, but we all know that is not very much anyways. I have a divine favor focus, +12 energy, -5 damage vers physical, and +30hp, requires 9 divine favor, what would be the difference if they gave up energy for armor, in fact it would be stupid, but hey if that is what they want, so be it.

/signed

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

just make it not usable in pvp

Taisayacho

Taisayacho

Wilds Pathfinder

Join Date: Jan 2007

England (GMT)

The Imperial Guards of Istan [TIGI]

R/

/signed x 10000000000000000000000
amazing idea I'd totally get like a million of these.

RiceCream

RiceCream

Frost Gate Guardian

Join Date: Oct 2007

Savannah, GA

[MH]

hm...id make a req9 healing shield with +1healing prayers(20%) and +30hp kinda haxxor .. i like the idea as my quest for a tyrian skinned q7 tactics, +1healing(20%), +30hp shield has continued to fail.

would create some crazy stuff
with the said restrictions i think its a cool idea, doubt anet will do it sadlies..

englitdaudelin

Krytan Explorer

Join Date: Jul 2006

East Coast

Soldier's Union [SU]

N/Me

/signed.
I'd prefer my weapons be useable in PvP, too, if I've grown attached enough to a character and weapon. (Lots of PvE characters in AB, I think...).

--Req 9
--UNLOCK the skin (someone on page 6 or 7 said this...great idea. I would prefer to see the only unlock method be to ID, NOT to purchase. Too easy to buy something from a friend or guildie for 10g).
--unlock via ID the mods, including inscriptions
--Current requirements for weapons, shields, and offhands (tragically, no Expertise bows *sniff*, nor Leadership shields *sniff*, nor Soul Reaping Swords (...back when I tried necro-warrior as a total nooblet, not understanding the difference between melee and casters...)
--named "[character's name]'s <prefix> <weapon> of <suffix>" OR, I suppose, I would accept a unique name, capped at some number of characters.
--displayable in HoM
--useable in all areas of game
--crafted as customized gold or green item, unsellable
--uses plety of rare crafting materials, 15k in plat (cost of an elite armor piece)
--craftable in all end-game areas: EotN, Factions, Prophecies, NF.
--blah blah. all the stuff's been said.

If one wanted the weapon to be more significant than average, consider requiring that a character have completed the END-GAME or "elite" content of a given chapter, not just the final missions: All titan quests. Mallyx. UW/FoW complete. Duncan. Urgoz/Deep.

Tragically, A-net could even tie acquisition to a title. When you achieve Guardian? Vanquisher? Protector? KoABD?, an NPC could tell you to go to location x to see the crafter.
(not my favorite plan at all, but couldn't you just see this coming?)

I like the OP's idea. It's a great end to the legend of [character name].

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

PvE only and it gets a /signed

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

/signed

even though there are already green daggers for me but i want moar dammit ><

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

/signed

To the mental geniuses who talk about wammos wielding "ur mom", if it can only have your name on the weapon, how can it have ur mom on it? I seriously doubt there are any wammos out there that level to 20(a good req to make the weapon) with that name. I'd think they'd get banned before then. That solves that problem.

Also, take the idea that they can only be weapons native to your profession(no hammers with expertise, shields with prot, etc). that blows away the problem of being overpowered as a monk or whatever.

To those crying about it ruining the market...what? It will still cost 100k. Another green at 30k would still be a bargain, and a crystalline low-req sword is still rare enough to be worth more than 100k.

If they got the money, screw it. let them do it.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

The Bow of Cervantes
15-28 Piercing Damage (Req.9 Marksmanship)
Damage +15% (while Health is above 50%)
Lengthens Poison duration on foes by 33%
Armor +10 (vs. elemental damage)

Hero Skill: Melandru's Blessing: While wielding The Bow of Cervantes, all other Rangers, whether being ally or foe, deal 20% more damage to foes who suffer from a hex.

Risus

Risus

Krytan Explorer

Join Date: Jun 2007

56min UW HM post-2/25 I win

FDR

A/

/signed

Risus's Staff For Farming He Couldn't Find Anywhere Else

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

Quote:
Originally Posted by Angelina Collins
it would not be unbalanced for PvP, you Pvper's have no idea what you are talking about anymore. There are colectors with focus items that have the same stats as shields, with out the added 16 armor, but we all know that is not very much anyways. I have a divine favor focus, +12 energy, -5 damage vers physical, and +30hp, requires 9 divine favor, what would be the difference if they gave up energy for armor, in fact it would be stupid, but hey if that is what they want, so be it.

/signed
stupidity at its finest.

using a standard shield, without meeting the requirement:

(1-(.5)^(8/40))*100% = ~13% damage reduction

increase of 16 armor will yield:

(1-(.5)^(16/40))*100% = ~25% damage reduction

13% damage reduction is huge. 25% damage reduction is even more powerful. currently, the only way to get +16AL (without taking +10AL vs type inscriptions into account), is to spec tactics/motivation to 9, or get lucky and score one of those req7, 16AL shields (which at last count, there were about 6 of them in the entire game).

now you're advocating EVERYONE be able to get one of these things. what's worse, you want the shield to be in the attribute of their choice? please think things through before posting inane pieces of crap.

PS: there's a reason why top gvgers always carry a set of shields. the amount of damage they negate over the entire course of a match is a lot greater than +12energy. if they really want more energy, they'll just weapon swap.

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

I think my weapon would be dyed green.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

I love the idea but agree with the need for limitaions.
Heres my ideas/sum up of ideas I like:

- Req 9

- Choice of any weapon type.

- Auto customized.

- Sensible requirments (No Death swords).

- You have a choice of any existing mods/inscriptions to put on it. (weapon specific still)

- A choice of any skin. (Not sure on this, I guess some would be out of bounds.)

- Choice of dye/mix of dyes.

- The name of the weapon (In this example a sword) would be: *characters name*'s sword (or) The Sword of *character's name*. (You would maybe have a choice, e.g sword/blade).
So for my warrior it would be: A Lepracorn's Sword (or) A Lepracorn's Blade (or) The Blade of A Lepracorn (or) The Sword of A Lepracorn. No freelance names.

- Cost. I am not sure on this yet, you could either have to pay for any you want or you get a free one for completing each campaign but you must pay for each subsiquent one.

-Limit. I am again not sure if there should be a character limit, would be good t o have sheild and sword or wand and offhand but then again it would make it much less special.

- Once made it cannot be changed or customized further.


Just my ideas and thoughts on the subject.

~A Leprechaun~